RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (Full Version)

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biG frend -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (10/28/2008 16:55:35)

Okay so haven't asked a question in a while, but here goes.

If I use the unloadMovie() function, when I exit the frame and re enter it, the unloadedmovieclip will return. How can I stop this?




EragonZZZZ -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (10/28/2008 17:10:05)

Depends. If you attached a movie using attachMovie() in that frame and then remove it later on in the code, obviously it's going to re-attach.

If it's a movieClip on the stage that you remove on the frame, and then return to the frame, the easiest way to stop it (I'd think) would be:

var removedClips:Array = new Array();
function removeClip(m:MovieClip):Void {
     removedClips.push(m);
     m.unloadMovie();
}

function removeClips():Void { 
     for(var i in removedClips) {
          removedClips[i].unloadMovie();
     }
}

function onEnterFrame() {
     removeClips();
}


I tested this and it works perfectly. Note that if you're going to do this you need to put the code I gave you on a single layer with one keyframe (that spans the entire length of the movie). You should be able to call the removeClip() function from any frame anywhere, but this code MUST go on that layer.




independence quiad!! -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (10/30/2008 0:51:48)

Hey all.
ive been away for approx a year and i have been experimenting with lots of different aspects of flash. [:)]
i am going to restart my orthlint thread and have a complete facelift of the game.
going to need a couple of people to help.
Any body keen?
also ive forgotten how to add flags to the timeline. i feel like a noob please help




Awsome Teh Cake -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (10/30/2008 7:33:42)

I'll help XD! And all you need to do is click the keyframe and put in a name for the frame :D, and make sure it's set on name, and not the others, like comment or anchor, which I personally think sound very cool yet have no real purpose in flash XD! Lol, but I'll help you :D! Count me in :)




The Illusive Man -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (11/1/2008 11:48:40)

Alright guy, I'm fully back now.

And hey IQ!!

I'm all up for helping people with flash again even though eragon dwarfs my AS knowledge.

Al out and God Save the Queen




Taerzik -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (11/3/2008 12:58:58)

Sooooo... anyone know what's up with the new FP10 and the problems in AE's games?
I haven't tested my project on the new player yet but for now I'm limiting users to version 7-9.

Althorne, good to have you back.
IQ, I don't think we've met but it's always good to have another developer around. I'll check out your project. I've got one of my own in the Multimedia section so feel free to drop by and comment or make suggestions.




TheShadowed1 -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (11/11/2008 16:45:11)

Something to add, for helpy ness

How to save your flashes as an animated gif
<Ts1\afk> same them as a quicktime video file
<Ts1\afk> port into imageready
<Ts1\afk> and save
<Ts1\afk> shimple




EragonZZZZ -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (11/11/2008 17:36:43)

An addendum to the prior post!

In Flash:

quote:

File >> Publish Settings >> Check box labeled .GIF


Tab appears!
quote:


.GIF Tab >> Playback >> Animated


(select other options to taste)

quote:

Publish!




TheShadowed1 -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (11/13/2008 20:38:53)

yeah that too
I have no idea about flash, just thought about what i know how to do XD




flsg -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (11/22/2008 18:26:41)

ROFL IQ, I remember your flash turn-based game XD
so like, who's still alive here lol




EragonZZZZ -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (11/22/2008 23:02:51)

Me. You go look at my AS gallery in Multimedia now, methinks.




Taerzik -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (12/11/2008 3:31:15)

Question:
When I run my Flash project (built in Flash 8) in FP 10 it doesn't remove some items from previous frames that don't exist in the current. An example is a window I made (not a skinned variety of the ones that come with Flash). When the user clicks it's button, the frame changes and the window is supposed to close. The frame changes but the window stays there unless it it closed a second time.
Other similar problems have occurred. Any clues?




flsg -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (12/14/2008 19:19:52)

eragon: link plz, 2 lazy

hey wait you're not alive, you just quit, lol

here goes another one
flsg will be the ultimate nerd who stays on this forum 4eva, haha

edit: come on! gimme ur msn x.x




Vampire and Human -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (12/15/2008 23:28:35)

taerzik: LOL, XD, samething almost hapnd to me.
Anyone: btw, has anyone had problems with pretty much ALL ur flash files open in cs4 automatically, n then u can't can't change them back XD! LOL, any known way to fix this so far?




flsg -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (12/24/2008 22:14:19)

kk just read some reviews on CS4...
so far it's sucking x.x
I really don't get why they release new updates and new features so fast, plus they're minor or semi-useful only
I've been using flash since MX (flash 6), and frankly I don't think I can catch up anymore with this speed >.>
the new tween system, 2.5D, bone thinggy, etc.

sigh




independence quiad!! -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (12/27/2008 5:09:48)

Hey im currently using hitTest and i was wondering if there was a more effiecient way of doing this?




KickingFriedCats -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (12/28/2008 11:43:12)

onClipEvent(load) {
	
	speed = 5
}
onClipEvent(mouseDown) {
	endX = _root._xmouse
	endY = _root._ymouse

	xspeed -= speed;
	gotoAndPlay(2);
	xspeed += speed;
	gotoAndPlay(2)
	yspeed -= speed;
	gotoAndPlay(2)
	yspeed += speed;
	gotoAndPlay(2)

}
onClipEvent(enterFrame) {
	_y += (endY - _y)/speed
	
	_x += (endX - _x)/speed

}

TBH, I have no idea what that code above does. I mean, I know its something to do with point and clicking and animation, but that's basically it. Anyway, what I need to know is how to make the animation stop? This is Endisukaj's code, so umm, I don't really know whats wrong other than that the walking animation wont stop once it starts. And what we(Endi and I) want to know is how to make it stop.

Kthxbai.




golden rod -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (12/30/2008 23:06:24)

hey so i'm new to flash and i've got a question. i'm trying to make a simple whack-a-mole game for practice and in the title layer i'm suppose to and i quote this from a book that i'm using to help me learn flash, "draw a graphic that looks approximately like..." then there is a picture that has a background which i've already put in place but in front of the background is a square that says whack a capsule. it has some instructions on it. then says click to begin. it should completely cover the background layer and be the exact same size as the stage, which is 640x480. so umm what do they want me to do exactly i'm not sure.

could i get some help




Vampire and Human -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (1/8/2009 19:53:24)

Umm... What? Repeat, english hebrew spanish or russian please.




Nicky -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (1/8/2009 22:40:49)

Ohh. I think I know what golden rod is asking.

I think they mean that the book is asking them to make a button that is the size of the stage? Which would explain the text and instructions on it. And then the user is the click the button to begin playing the game.

Try and just replicate what they have in the book on a layer, then select all of it, press F8 and make it a button?




Vampire and Human -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (1/9/2009 5:13:21)

or just onMouseDown = function(){
play()
}




Luggy -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (1/10/2009 16:26:50)

I have a small question.
Is there any way to embed Flash animations on PowerPoint?




TreadLight -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (1/10/2009 16:30:56)

http://www.moviecodec.com/topics/52767p1.html

Luggy, this site's explanation worked perfectly for me when putting .SWFs into PowerPoint presentations.. Check it out.




CL3 -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (1/17/2009 19:57:49)

Hey guys. My new years' resolution is to learn AS3. I can finally see some gaps in all my schoolwork, so I need something to do when im not watching anime and I think its about time to get up to speed. I've been stubbornly putting it off and working with AS2 for ages now. So, can anyone reccomend a good website for the first steps in learning AS3. Im not particularly interested in programming books, since from experience they aren't as user friendly as an online reference. I haven't even so much as attempted a "Hello World" yet, so I'm really looking something that starts at an absolute noob level and works up to an intermediate sort of level. Ideally, a steep difficulty curve would be good - speed learning ftw.




biG frend -> RE: Flash Q&A Thread 5 - Flash Has Shares In Your Soul (1/18/2009 12:34:55)

I'm not going to give you any specifics, but from what I can remember reading, its fairly easy to convert as2 to as3, so really I'd look for a tutorial in converting (manually not with a program or w/e) and go from there, I think I saw one in the flash tutorial collab 08.




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