RE: Monsters (Full Version)

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Stephen Nix -> RE: Monsters (5/29/2009 10:29:07)

ok let me do some little stuff

Primary Water Element needs help

Attack type 1
Attack type 2

Primary Fire Element also needs help

Attack type 1
Attack type 2

Sneevil Ninja Also needs an image
[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/SneevilNinjapic2.jpg[/image]

Sneevil Gladiator and Sneevil Ninja need their attacks so here we go

Attack type 1 - Runs at you with his spear and falls over you and hits you for one melee damage
Attack type 2 - Taps his spear on the ground for spikes hitting you from below for one melee damage

Attack type 1 - Runs into you with his blades for one melee damage
Attack type 2 - Runs up to you and flip kicks you for one melee damage

Finally the scaled versions of each one given from pink star so here we are

Sneevil Gladiator First

Level: 2 / Scaled
Element: Metal
Damage: 2-6 / Scaled
Damage Type: Melee

HP: 15 / Scaled
MP: 0 / Scaled

Gold gained: 1 / Scaled
Experience gained: 9 / Scaled

Sneevil Ninja Next

Level: 4 / Scaled
Element: Metal
Damage: 2-6 / Scaled
Damage Type: Melee

HP: 12 / Scaled
MP: 0 / Scaled

Gold gained: 1 / Scaled
Experience gained: 8 / Scaled

Added, Thanks. ~TLH~




ILmaster13 -> RE: Monsters (5/30/2009 15:24:44)

New location for mushroom:
[link=http://forums2.battleon.com/f/tm.asp?m=16070268]Slushroom Princess[/link]

New location for Shake Spear, Shadowhound, Shoulder Blades, Bone Fire:
[link=http://forums2.battleon.com/f/tm.asp?m=16072444]Ex Machina[/link]


Added, Thanks! ~TLH~




Stephen Nix -> RE: Monsters (5/30/2009 15:41:03)

Primary Wind Element
Elemental

Location (if applicable): Floating Cave

Level: 18
Element: Wind
Damage: 12 - 25
Damage Type: Melee

HP: 432
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 2, Range: 0, Magic: 0, Parry: 0, Dodge: 5, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances:
Stone: -50%
Wind: 200%

Attack type 1 - Walks up to you and swings his arms at you making a small dust storm for one melee damage
Attack type 2 - Walks up to you and makes a small tornado towards you with his hands for one melee damage

Gold gained: 21
Experience gained: 300




Elemental Servant
Elemental

Location (if applicable): Floating Cave

Level: 18
Element: Wind
Damage: 12 - 25
Damage Type: Melee

HP: 187
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 2, Range: 0, Magic: 0, Parry: 0, Dodge: 5, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances:
Stone: -50%
Wind: 200%

Attack type 1 - Walks up to you and swings his arms at you making a small dust storm for one melee damage
Attack type 2 - Walks up to you and makes a small tornado towards you with his hands for one melee damage

Gold gained: 21
Experience gained: 300




[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/PrimaryWindElementandElementalServa.jpg[/image]




Primary water Element still needs the correct images

Attack type 1 - Smashes his fists on the ground for one melee damage
Attack type 2 - Walks up to you and punches for one melee damage




Puddle doesn't need the stats page after the picture it's unnecessary




Pumpkin Slice doesn't need all of those other images like the one with the dead raven in the background and the moving pumpkin slice but the one with the kicking one isn't a bad idea!




RAWRGOBBLE doesn't need everyone posting after the main post!




Attack type 1 - Hovers over to you and points both hands at you and claws appear to strike you for one melee damage
Attack type 1.5 - Continuing his last attack for his hands fading once again for one melee damage
Attack type 2 - Summon a spirit from within and has it charge at you from its mouth fro one melee damage

Also needs a better picture:

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/RedSpectrepic.jpg[/image]

All done. ~TLH~




Stephen Nix -> RE: Monsters (5/31/2009 10:01:10)

ok so.....

Ice Hatchling Dragon's alternative image isn't great either can you get rid of it its attack needs work as well
Attack Type 1 - Breaths ice at you doing 1 scaled melee ice attack. Use some mana.

Ice Tarantula's alternative image is a bust so it can be thrown away!

Jungle Fury's Alternative Image isn't a very good image so lets replace that image with my image here

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/JungleFurypic.jpg[/image]

All corrected. ~TLH~




Stephen Nix -> RE: Monsters (5/31/2009 18:51:35)

Good farming party there TLH now back to work with you!

Red Eye (Retired)
Elemental

Location (if applicable): Ancient Eyedols, WAR AT SEE!

Level: Scaled
Element: Fire
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END:0 , CHA: 0, LUK: 0
Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 2, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances:
Ice -70%
Water -50%
Fire 200%

Attack type 1 - Smashes the ground and then a yellow lightning with fire strikes you for one melee damage
Attack type 2 - Hovers over to you and runs through you for one melee damage

Gold gained: (Creature level / 4) Rounded up
Experience gained: (Creature level * 5)

[image]http://i155.photobucket.com/albums/s293/MrIrish20/Monsters/RedEye.png[/image]




Pyrofang (The Boss)
Beast

Location: 100 Rooms of Fiery Doom!

Level: Level + 1
Element: Fire
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 2, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances:
Ice: -30%
Water: -50%
Fire: 200%

Attack type 1 - Dives at you for one melee damage
Attack type 2 - Beams a fireball at you for one melee damage

Gold gained: Scaled
Experience gained: Scaled

[image]http://i493.photobucket.com/albums/rr295/unknown76880/DF/f.png[/image]




[size=3][b]Risen Guardian[/b][/size] 
[i]Undead[/i]

Location: [link=http://forums2.battleon.com/f/tm.asp?m=7850973]Crypt of the Risen[/link]

Level: Scaled
Element: Fire
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 1, Bonus: 0, Boost: 0%

Resistances:
Light: -30%
Darkness: 200%

[link=Needed!]Attack Type 1[/link]  - ???

Gold gained: Scaled
Experience gained: Scaled

[image]http://img442.imageshack.us/img442/6829/risenguardianik2.png[/image]

[i]Thanks to Tolkienfanatic and thanks to senomi for original post[/i]



Added. Yes, yes...I'm working. ~TLH~




ILmaster13 -> RE: Monsters (6/1/2009 15:26:23)

Attack info for Darcar, Stounn, Stradar, Awper Harty:
[link=http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/HyestAttack1.jpg]Attack Type 1[/link] – Slugs you with his mace for one melee damage



Robber Baron, Thug and Cutpurse:
[size=3][b]Robber Baron[/b][/size] 
[i]Human[/i]

Location: [link=http://forums2.battleon.com/f/tm.asp?m=9157500]Bandit Camp/Bounty Hunting![/link]

Level: 4
Element: Metal
Damage: 4 - 7
Damage Type: Melee
 
HP: Scaled
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances: None
 
[link=http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/HyestAttack1.jpg]Attack Type 1[/link] – Slugs you with his mace for one melee damage
 
Gold gained: 1 
Experience gained: 30
[hr]
[size=3][b]Thug[/b][/size] 
[i]Human[/i]

Location: [link=http://forums2.battleon.com/f/tm.asp?m=9157500]Bandit Camp/Bounty Hunting![/link]

Level: 4
Element: Metal
Damage: 4 - 7
Damage Type: Melee
 
HP: 45
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances: None
 
[link=http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/HyestAttack1.jpg]Attack Type 1[/link] – Slugs you with his mace for one melee damage
 
Gold gained: 1 
Experience gained: 30
[hr]
[size=3][b]Cutpurse[/b][/size] 
[i]Human[/i]

Location: [link=http://forums2.battleon.com/f/tm.asp?m=9157500]Bandit Camp/Bounty Hunting![/link]

Level: 4
Element: Metal
Damage: 4 - 7
Damage Type: Melee
 
HP: 45
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances: None
 
[link=http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/HyestAttack1.jpg]Attack Type 1[/link] – Slugs you with his mace for one melee damage
 
Gold gained: 1 
Experience gained: 30
[image]http://img457.imageshack.us/img457/5821/renegades1ch.jpg[/image]


Added, Thanks! ~TLH~




Stephen Nix -> RE: Monsters (6/1/2009 17:39:07)

Renegade Ambusher needs the scaled version as well!

Level: 2 / Scaled
Damage: 4 - 7 / Scaled
HP: 12 / Scaled
MP: 0 / Scaled
Gold gained: 3 / Scaled
Experience gained: 30 / Scaled




The correct parts to that new entry IlMaster13 are as follows: You were asleep!

Location is wrong on all 3 its this
Bandit Camp / Bounty Hunting

Gold should technically be 3 and exp should be 90 because you will not see the 3 separate for now... but what if we do it's ready!

The pictures don't look like now it is the past....here's the order

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Bandits3.jpg[/image]
Old Image
Older Image
Oldest Image

also....the attacks need help as the Thug, Cutpurse are not a look alike to baron!

Here you are... Cutpurse's and Thugs attack
Attack type 1 – Slugs you with his mace for one melee damage

Attack type 1 – Slugs you with his mace for one melee damage




Roogen needs a new picture

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Roogenpic.jpg[/image]




Rotgut has a useless image number 3

Alternative Image 2....there is no use for it its the same as the main picture

I don't know if that was to me or him...but everything is added. ~TLH~




ILmaster13 -> RE: Monsters (6/1/2009 19:03:49)

^^^I think he meant both of us.
Wow that was a bunch of mistakes I made, I guess its not a good a idea to do reformat while at school XD
This time i double checked.


Royal Buzzer:
Royal Buzzer
Bug

Location: The Sweetest Thing

Level: 2
Element: None
Damage: 2 - 6
Damage Type: Melee

HP: Scaled
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0

Resistances:

Attack type 1 - "Forth Sting"
Attack type 2 - "Fly Sting"

Gold gained: 2
Experience gained: 20

[image]http://i147.photobucket.com/albums/r308/gon_the_god/Drago%20Fable/Royal-Buzzer-Gon.gif[/image]
Alternate Image

Thanks to Mr.Irish and Naurchir for images!

Added ~TLH~




Stephen Nix -> RE: Monsters (6/2/2009 17:12:24)

Rummage
Golem

Location: The Sneevil Dumpsite

Level: 8
Element: Energy
Damage: 20-24
Damage Type: Melee

HP: 80
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END:0 , CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 1, Bonus: 0, Boost: 0

Resistances:
Shrink: 10%
Immobility: 10%
Water: -50%
Ice: -50%
Metal: 100%
Energy: 200%

Attack type 1 - A punch attack with one melee attack
Attack type 1.2 - Continues last attack with one more arm punch for one melee damage
Attack type 2 - Punches you a couple times with melee damage

Gold gained: 2
Experience gained: 40

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Rummagepic.jpg[/image]




Sanslicer needs some work

HP: Scaled
MP: Scaled

Stats: STR: 12, INT: 1, DEX: 1, END: 10, CHA: 0, LUK: 1
Defenses: Melee 0, Range 0, Magic 0, Parry 0, Dodge 0, Block 1
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances:
Shrink: 10%
Immobility: 15%
Poison: 100%
Nature: 100%

Attack type 1 - Crawls up to you and slices the back of your legs for one melee damage
Attack type 2 - Crawls up to you and stabs you with it's tail for one melee damage

Gold gained: Scaled
Experience gained: Scaled


The pictures should switch hence the actual background versus the white background!




HP: Scaled
MP: Scaled

Stats: STR 0, INT 0, DEX 0, END 0, CHA 0, LUK 0
Defenses: Melee 0, Range 0, Magic 0, Parry 0, Dodge 0, Block 5
Offenses: Crit: 4, Bonus: 0, Boost: 0

Resistances:
Wind: -50%
Stone: 200%

Attack type 1 - Walks up to you and punches you for one melee damage
Attack type 2 - Walks up to you and rolls threw you and hits you for one melee damage
Attack type 2.5 - Continues his roll back through the way he came for one melee damage

Gold gained: Scaled
Experience gained: Scaled

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Sandstonepic.jpg[/image]




Sandstorm

Location: Pyramid, Run for the Oasis, Scarab Scare, The Blue Lotus, The Traitor

The pictures should be switched as the alternative and it should be the main picture!




Scar Scarab doesn't need its stat page that's after the alternative images




Scary Doll needs a space here.....

HP: Scaled
MP: Scaled
(HERE)
Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 2, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0%

All corrected. ~TLH~




ILmaster13 -> RE: Monsters (6/2/2009 17:54:01)

New entry for Xan(Xan War(Great Fire War)):
[size=3][b]Xan[/b][/size] 
[i]Elemental[/i]

Location: [link=http://forums2.battleon.com/f/tm.asp?m=8470942]Xan Bossfight[/link]

Level: 35
Element: Fire
Damage: 40 - 80
Damage Type: Melee

HP: 3000
MP: 1000

Stats: STR: 10, INT: 10, DEX: 10, END: 10, CHA: 10, LUK: 10
Defenses: Melee: 10, Range: 10, Magic: 10, Parry: 10, Dodge: 10, Block: 10
Offenses: Crit: 15, Bonus: 25, Boost: 0

Resistances:

Darkness: 200
Immobility: 100
Stone: 100
Ice: -50
Water: -50
Fire: 200
 
[link=http://i153.photobucket.com/albums/s202/Sacchi_2007/The%20Wrath%20of%20Xan%20oficial/TheWrathofXan19.png]Attack type 1[/link] - Description
Attack type 2 - Shoots 3 fireballs that do 1000000+ damage*
*[i]Only happens after 4 turns[/i]
 
Gold gained: --
Experience gained: --
 
[image]http://i113.photobucket.com/albums/n228/fuzzy1992/DF%20and%20AQ/GIF/XAN.gif[/image]
[link=http://i153.photobucket.com/albums/s202/Sacchi_2007/The%20Wrath%20of%20Xan%20oficial/TheWrathofXan17.png]Stats Page[/link]



For Xanta Claus & X-304you should fix the stats and resistances part.


Location link for X-304:
[link=http://forums2.battleon.com/f/tm.asp?m=12034416]Thankstaking Leftovers![/link]



For Xan you should fix the location link.

Everything is done. ~TLH~




ILmaster13 -> RE: Monsters (6/3/2009 21:29:58)

New location for Flying Eyeball:
[link=http://forums2.battleon.com/f/tm.asp?m=15827267]Pachelbel's Cannon[/link]


Added, Thanks! ~TLH~




Stephen Nix -> RE: Monsters (6/4/2009 21:21:16)

Scrapyard Trog (Retired)

That's what he should be called now!

[image]http://i147.photobucket.com/albums/r286/jimbo3211/AQDF%20Pedia/DFrare.jpg[/image]
Scrapyard Trog (Retired)
Elemental

Location (if applicable): You Need more Iron in Your Diet

Level: Scaled to yours + 1
Element: Metal
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END:0 , CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 4, Bonus: 0, Boost: 0

Resistances:
Water: -50%
Energy: -100%

Attack type 1 - Makes a drill with his hand and strikes you for one melee damage
Attack type 2 - Slams his fist into you for one melee damage

Gold gained: Scaled
Experience gained: Scaled

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/JunkyardDrillerpic.jpg[/image]

Thanks to sparkyfrazer for EXP/gold scaling formula and zach7657 for some other scaling corrections. Thanks to SlyCooperFan1 for typo correction.




Seeing Eye Sluggy main image should change places with alternative image as its one versus two




Shadow Jodan's Entry

Shadow Jodan
Human

Location (if applicable): Water Breathing Potions, Cleaning House

Level: Scaled
Element: Metal / Energy
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 15, INT: 10, DEX: 25, END: 5 , CHA: 2, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 1, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances:
Immobility: 10%
Shrink: 15%
Darkness: 15%
Silver: -15%

Attack type 1 - Wipes you with Kuni for one damage
Attack type 1.1 - Continues with another shot for one melee damage
Attack type 1.2 - Continues with a lean back hit with same wipe for one melee damage
Attack type 2 - Jumps with an early strike to you for one melee damage
Attack type 2.1 - Continues with a flip for one melee damage
Attack type 2.2 - Finishes with a landing shot for one melee damage

Gold gained: Level/3 (Rounded up!)
Experience gained: Level*8

[image]http://i34.tinypic.com/2qdzvwx.jpg[/image]
Alternative Image

Thanks to Andy8 for Attacks, plus images and to Naurchir for the alternative image




Shakespear needs a bit of work

First off the locations should start on the same line it says Location!

Level: Scaled
Element: Darkness
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0%

Resistances:
Light: -30%
Darkness: 200%

Attack type 1 - Shake Spear walks towards you and stabs you with his spear.

Gold gained: Scaled
Experience gained: Scaled

Secondly its image should be replaced and teh alternative image 1 should be the main while the second becomes Alternative Image

Added. ~TLH~




Stephen Nix -> RE: Monsters (6/5/2009 22:40:21)

Flame-Ingo and lava goblin need finishing touches.....here we go.....

Image should be swapped with alternative image!

Attacks
Attack type 1 - Walks up to you and headbutts you for one melee damage
Attack type 2 - Walks up to you and slashes you with his claws for one melee damage




Lavagoblin attacks and picture, which should be the main while the other becomes the alternative image

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Lavagoblinpic.jpg[/image]

Attack type 1 - Walks up to you and fakes the first punch and hits you for the second fro one melee damage
Attack type 2 - Walks up to you and Hides within his shell and blasts out lava at you for one melee damage




I'll try and help out as much as I can but I'm gone all day Saturday, late release hurts for information ASAP!

New Locations for:

Giant Spider
Deadly Drone
Dirt Roller

are at Recruit Voltabolt!

along with these guys

Cyklon Centurion
Cyklon Pummeler
Gear Golem
Shoulder Blades
Ghost
Bone Fire
Shadowhound
Shake Spear

need to be linked here: Assault on Popsprocket

All done. ~TLH~




ArchMagus Orodalf -> RE: Monsters (6/6/2009 6:26:23)

The Cyklon Ratcheter has Scaled HP and MP.

New locations for:

Fire Elemental
Flame Ingo
Lava Glob
Sun Warrior
Lavagoblin
Drake

At:

[link=http://forums2.battleon.com/f/tm.asp?m=16109340]A Letter From Home[/link]


Added, ~TLH~
You saw nothing. >.>




Stephen Nix -> RE: Monsters (6/7/2009 11:31:02)

Some of the monsters in this war aren't scaled so we need those versions!

Shadowhound

Level: 1 / Scaled
Element: Darkness
Damage: 1 - 5 / Scaled
Damage Type: Melee

HP: 10 / Scaled
MP: 0 / Scaled

Gold gained: 50 / Scaled
Experience gained: 2 / Scaled




Shake Spear

Level: 19 / Scaled
Element: Darkness
Damage: 10 - 28 / Scaled
Damage Type: Melee

HP: 193 / Scaled
MP: 0 / Scaled

Gold gained: 50 / Scaled
Experience gained: 2 / Scaled




Bonefire

Level: 19 / Scaled
Element: Darkness
Damage: 10 - 28 / Scaled
Damage Type: Melee

HP: 193 / Scaled
MP: 0 / Scaled

Gold gained: 50 / Scaled
Experience gained: 2 / Scaled

Corrected ~TLH~




Stephen Nix -> RE: Monsters (6/7/2009 14:42:27)

ok here's a couple

http://forums2.battleon.com/f/tm.asp?m=16107920

The new monster entry is a little stretched and needs some cleanup!

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 1, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0%

also the resistances need a percent after each amount




Bone fires first alternative image no longer works so it can be deleted and replaced with the one under neath




Aqueevil has a stat page after picture, it should be deleted as well!

Fixed, ~TLH~




Stephen Nix -> RE: Monsters (6/8/2009 11:04:51)

Shogun Snizix
Goblinkind

Location: Sneevil-Jistu Dojo

Level: 4
Element: Metal
Damage: 2-6
Damage Type: Melee

HP: Scaled
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 1, Bonus: 0, Boost: 0%

Resistances: None

Attack type 1 - Walks up to you and does a flip kick for one melee damage
Attack type 2 - Walks up to you and stabs you with his blades for one melee damage

Gold gained: 2
Experience gained: 20

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/ShogunSnizixpic.jpg[/image]




The alternative images are of no use in the pedia for Alchemy Lab Rat, Big Fat Whale Tongue, and Blowheart




Avalanche, Rockslide, Mudslide should have their image not be in link form!




Bad Apple:

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 1, Bonus: 0, Boost: 0%

Resistances:

Immobility: 25%
Light: 15%
Darkness: 90%
Bacon: 100%




Biter: needs a space before the stats and after the hp/mp

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 1, Bonus: 0, Boost: 0%

Resistances:

Wind: -50%
Stone: 200%




Bloodwolf needs its attacks more organized and resistances

Resistances:

Light: -70%
Fire: 75%
Darkness: 100%

Attack type 1 - Flames comes from it's mouth and hits you for one melee damage
Attack type 2 - Walks up to you and performs a spin attack for one melee damage




Boardrake

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 2, Block: 0
Offenses: Crit: 1, Bonus: 0, Boost: 0%

Resistances:

Immobility: 45%
Wind: -50%
Fire: -50%
Stone: 10%
Darkness: 90%

All corrected. ~TLH~




Stephen Nix -> RE: Monsters (6/8/2009 17:30:03)

Bloodwolf: doesn't need the word Attacks: and...

Resistances: , Light: -70% ,
Useless first comma and needs to be closer second comma




Wow lots of numbers here, and it's just scaled!

Sir Koffagus
Undead

Location: Sir Koffagus Sarcophagus

Level: Your Level + 1
Element: Metal
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances:

Light: -10%
Darkness: 200%

Attack Type 1 - Walks up to you and slashes you with his sword / axe / hammer for one melee damage
Attack Type 2 - Detaches his head and throws it at you like a fireball for one melee damage

Gold gained: Scaled
Experience gained: Scaled

[image]http://img291.imageshack.us/img291/259/opdp2.png[/image]

Thanks to Mister E, TitanTyrant, and Icyhell for additional info




Skeletal Minion needs two things deleted the fourth image with the mask that we can see without clicking on a link because it has the alternative image with mask already

Secondly the alternative image of just the undead with a hammer is useless so it should be deleted.




Skeleton should have its alternative should be deleted

Its true picture shouldn't be in white
[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Skeletonpic.jpg[/image] - This should be the image!




Slime needs some work.....

The with mask and without part should be gone, as skeleton minion doesn't have it

The locations should be all together and on the location line

secondly, Fire: -50%, Poison: 200%, Darkness: 200%

thirdly, the second image of the mask image should be gone and the first alternative image should also be gone so that the only images that's there is the main one without mask and the alternative image with mask!

fourthly, the previous data quote should be gone as well!

There's a problem with the two that I needed to drop the masks off of. The mask pictures are actually a part of the main picture and unless I spend time editing them down and hosting them myself it's going to be hard to get rid of them. The rest of it is done. ~TLH~




ILmaster13 -> RE: Monsters (6/8/2009 18:08:19)

For Treasure Golem:
[size=3][b]Treasure Golem[/b][/size] 
[i]Golem[/i]

Location: [link=http://forums2.battleon.com/f/tm.asp?m=11323230]Golem Problem[/link]

Level: Scaled
Element: Wood
Damage: Scaled
Damage Type: Melee
 
HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 3, Bonus: 0, Boost: 0

Resistances:

Wood: 50
Shrink: 50
Silver: 20
Poison: -20
Immobility: 80 
 
Attack type 1 - Shoots fire at you with his gun
Attack type 2 - Triple Wood attack

 
Gold gained: Scaled
Experience gained: Scaled
 
[image]http://i147.photobucket.com/albums/r308/gon_the_god/DF/treasure_golem_gon.gif[/image]

[i]Thanks to Naurchir for his animated picture! Thanks to ShiitakeWarrior & Bakuryu the Mole for attack info![/i]



For Cyklon Ratcheter:

Need this at the top:
[size=3][b]Cyklon Ratcheter[/b][/size] 
[i]Clockwork[/i]

And capitalize scaled in the Exp and gold rewarded part.
quote:

Gold gained: scaled
Experience gained: scaled


Fixed. ~TLH~




ArchMagus Orodalf -> RE: Monsters (6/8/2009 18:25:02)

In addition to the above, this is also for the Cyklon Ratcheter:

quote:

Damage: Scaled.


Remove that period.

Also:

quote:

Water -15%
Metal 150%
Immobility 50%
Energy 70%


Would be better written as:

Water: -15
Metal: 150
Immobility: 50
Energy: 70

I adjusted the resistances to be more like they are in most of the posts...which I'm doing for all monsters as I go through. ~TLH~




Stephen Nix -> RE: Monsters (6/9/2009 16:31:13)

Small Puddle
Elemental

Location: Sir Jing's Weapons

Level: 3
Element: Water
Damage: 6 - 9
Damage Type: Melee

HP: 25
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 1, Bonus: 0, Boost: 0

Resistances:

Energy: -50%
Fire: -50%
Ice: 25%
Water: 200%

Attack type 1 - Just attacks you.
Attack type 2 - Hits you with his fist.

Gold gained: 2
Experience gained: 20

[image]http://i49.photobucket.com/albums/f273/roibup/puddle2.jpg[/image]




Sneevil has a lot of scaled versions of him so here we are

Level: 1 / Scaled
Element: Metal
Damage: 2-10 / Scaled
Damage Type: Melee

HP: 5 / Scaled
MP: 0 / Scaled

Gold gained: 1 / Scaled
Experience gained: 5 / Scaled




Boveox, Corundum, Crystal Wall, CuddleBeast, and Dark Drinker have a useless alternative first image




Cave Hydra needs a better picture

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/CaveHydrapic.jpg[/image]




Cave Mushroom needs some spaces and a switch

HP: 5
MP: 0

Stats: STR:0, INT:0, DEX:0, END:0, CHA:0, LUK: 0
Defenses: Melee: 10, Range: 5, Magic: 5, Parry: 5, Dodge: 5, Block: 5
Offenses: Crit: 1, Bonus: 5, Boost: 0

Resistances: None

quote:

Gold gained: 35
Experience gained: 1
oops! should be switched!




Cephelorachnid needs a better format

Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0




quote:

Chef - previously The Chef


Should be

The Chef




Clawkin Wanderer needs another scaled version of its gold and exp

Level: 8 / Scaled
Element: Nature
Damage: 22-32 / Scaled
Danage Type: Melee

HP: 75 / Scaled
MP: 0 / Scaled

Gold gained: 0 / Scaled
Experience gained: 90 / Scaled




All the Crawler entries need this

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA 0, LUK: 0
Defenses: Melee: 2, Range: 2, Magic: 2, Parry: 0, Dodge: 1, Block: 2
Offenses: Crit: 1, Bonus: 0, Boost: 0

Resistances:

Darkness 200%




Darkwolf Robber should have its image actually show the viewer and not be in a link




Deadwood needs the same treatment as the slime got, make it similar!

So Let me try and help you out there.....

Links need to be together, and with and without mask should be gone as well

Resistances:

Fire: - 50%
Darkness: 200%

and the previous data doesn't need to be there




Deadwood Destroyer needs a better picture hence its minion on the page!

here we go......

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/DeadwoodDestroyerpic.jpg[/image]




To end this big post....

DeathKnight needs two things

The alternative image should be deleted and secondly the "Some data from quest for DeathKnight:" should also be removed as its just scaling!

All done. The rest are saved for paperclip. ~TLH~




ILmaster13 -> RE: Monsters (6/9/2009 22:23:32)

My friend got me images for:
Frostscythe:
Attack info-
[link=http://i493.photobucket.com/albums/rr295/unknown76880/DF/tdd3.png]Attack type 1[/link] - Shoots you with ice arrows
[link=http://i493.photobucket.com/albums/rr295/unknown76880/DF/tdd1.png]Attack type 2[/link] - Attacks you twice with his scythe

You should also fix the link for The Frost Cave.


Glaisaurus:
Attack info-
[link=http://i493.photobucket.com/albums/rr295/unknown76880/DF/tdd3.png]Attack type 1[/link] - Headbutts you
[link=http://i493.photobucket.com/albums/rr295/unknown76880/DF/tdd.png]Attack type 2[/link] - Breaths ice

You should also fix the link for The Frost Cave.


You should delete all of the old pictures (except for the first two) since they dont work for Undertog.

Done, thanks! ~PaperClip @above - I'm not lazy, TLH just steals all the submissions. >:o




Stephen Nix -> RE: Monsters (6/10/2009 10:39:20)

I didn't call you lazy mr doom sir

more stuff to add

Cave mushroom needs a correction here

Experience gained: 1
Gold gained: 35

It should be switched




Devildog needs some help

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 0, Range: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0%

Resistances: Bacon: 100 %, Light: 15%, Immobility: 25%, Darkness: 90%




Dinck needs a better picture as the one there has a dead foot there!

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Roogenpic.jpg[/image]




Dirt Roller needs a space here

Location : Critter Cave, Recruit Voltabolt!
(SPACE)
Level: Scaled
Element: Stone
Damage: Scaled
Damage Type: Melee




Doom Cola Machine needs some work

Level: Scaled
Element: Darkness
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 4, Bonus: 0, Boost: 0%

Resistances: Water: -50%, Energy: -100%




To finish off here's a reformatted entry

Title should be redone with just Stone Head

Stone Head - previously Primary Earth Element
Elemental

Location (if applicable): Floating Cave

Level: 12
Element: Stone
Damage: 8 - 14
Damage Type: Melee

HP: Scaled (178 + (Level * 5))
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 1
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances:

Wind: -50%
Stone: 200%

Attack type 1 - Walks up to you and blinks for a light shade of stone for one melee damage
Attack type 2 - Opens it's mouth a blasts you with one melee damage

Gold gained: 6
Experience gained: 60

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/StoneHeadpic.jpg[/image]

Thanks to Kilza for the resistances and Pink_Star.


Done, thanks! In my note above, I was replying to TLH's note, not to you. ;P
But a few notes to you too: Keep the alternative images when reformatting. We don't just throw them away. What if your photobucket account closes and someone REALLY wants to see how Stone Head looks? :P
Also I believe I noted this before, but links to the entries would be really helpful - will get the job done faster, giving us more time to work even more. :P
And finally, I don't mind the dead feet - the image is bigger, I don't think anyone minds not seeing a boot. Still used yours as an alternative though. :P ~PaperClip




Stephen Nix -> RE: Monsters (6/10/2009 18:01:48)

You want linkage here we go from now on!

DOOM Dradle doesn't need the other few posts in there




Drakath needs huge help

Level: Scaled
Element: Metal
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 3, Range: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 0, Boost: 0%

Resistances:

Immobility: 60%
Darkness: 10%

Attack Type 1 / Attack Type 1.5: Hits 2 times with his sword for 2 melee damages
Attack Type 2: Hits 1 time with his sword for one melee damage
Attack Type 3 / Attack Type 3.5: (Only when on quest Captain's Orders) Wind Orb casts a dragon spell towards you for one melee damage (One hit K.O. or some less)

Gold gained: Scaled
EXP gained. Scaled




Drake's alternative image should be switched for the main




Dunelord needs percentages after the resistances




Energy Elemental doesn't need that stats page

Fixed. The stats issue isn't one I do very often since they aren't %'s. They are simply resistances and aren't labeled with %. I'm trying to go through and fix that when I find them. ~TLH~




Stephen Nix -> RE: Monsters (6/11/2009 17:59:18)

(Previous entry of Sneevil Arca.)

Sneevil Arca

Goblinkind

Location (if applicable): Boxopolis, The

Level: 5
Element: Metal
Damage: 6 - 14
Damage Type: Melee

HP: 35
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 5, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 2
Offenses: Crit: 3, Bonus: 0, Boost: 0%

Resistances: None

Attack type 1 - Walks at you and jumps in the air and kick you for one melee damage
Attack type 2 - Walks at you and fakes one stab with his daggers and hits you the next one for one melee damage

Gold gained: 2
Experience gained: 25

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/SneevilArcapic.jpg[/image]




(Previous entry of Sneevil Boxer.)

Sneevil Boxer
Goblinkind

Location (if applicable): Boxopolis, The

Level: 3
Element: Metal
Damage: 3 - 7
Damage Type: Melee

HP: 27
MP: 0

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0
Defenses: Melee: 1, Range: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 1
Offenses: Crit: 1, Bonus: 0, Boost: 0%

Resistances: None

Attack type 1 - Walks at you and jumps in the air and kick you for one melee damage
Attack type 2 - Walks at you and fakes one stab with his daggers and hits you the next one for one melee damage

Gold gained: 1
Experience gained: 15

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/SneevilBoxerpic.jpg[/image]




Sneevil-Bot should have its alternative image be switched with it's main picture

Added and fixed. ~TLH~




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