Vampire Fexy -> RE: Is MQ Dying II+How Can We Improve It? (10/3/2010 11:26:16)
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Gonna post again as my post was removed for some reason... @Master Merlin : Putting SCMM to SC club is Ein idea, i suggested dropping SCMM forever and making equipments every few months and be in SC club permanent shop that is made for these weapons, SC will still get stuffs and as they are going to be perm in game they could give a little balance to rare/non rare issue, least for the SC players. Ein idea : quote:
Yet again, I'm still for keeping the SCMMs; even if they have to be bi-monthly for a temporary amount of time. And again, while it's understandable that the mechs are supposed to be eternally rare, I am not against having them re-released as weaker, but permanent mechs to fill the SC-Club's lacking Mecha shop. They're SC Mechs anyway, and weaker versions in the SC-Club shop will make that place much more profitable. In the case of the Viking, it could be a permanent Holiday Rare for SCs when they visit Thoh, along with other future December SCMs, so slightly rebalancing the Viking series for Holiday Rare status instead of Eternal Rare status wouldn't hurt. As I've said before; just impose turn limits on the mechs with Infinite DoTs or Buffs/Nerfs, reduce the strength of the specials by 10% to 15% and/or reduce the activation rate of the specials by 15% to 20%, and in the case of the Warbear, rebalance it's HP/EP/Regen to a more conventional level, and just make the damage specials a chance activation instead of guaranteed (50% activation sounds fair enough; keeping to the original's theme, but not guaranteed). And just for the sake of clarification, add MP (Mass-Produced) to the series names and descriptions. In general, the strength level of the SCMP mechs would be between an SC mech and an NG mech, instead of NG level to NG Rare level strength. My idea : quote:
Dropping the SCMM FOREVER, and adding a permanent shop for SCs in the SC club, and they add mechas/equipments every 3-4 months, that way they can give SCs still get bonus for upgrading and they wouldnt be rare, this should balance the rares a little.
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