neodiabolus -> RE: Is MQ Dying II+How Can We Improve It? (10/4/2010 19:05:42)
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After looking through the different arguments for where new jobs might be useful, I decided I'd throw in this little bit of information: If someone plays through the entire storyline, all releases, and minimal farming, that puts him right around level 21-22. With the Steampunk and some luck, this is more than enough to beat Yokai, but not enough to beat Necryptos. This means that anywhere there are new jobs, you have to consider what it would mean for overall leveling. More jobs in lower-leveled planets => more experience => maybe level 23 by the time done with Yokai. Overall, more jobs anywhere is a good idea, since they will still give you more experience. However, if you put them on Necryptos, they'll be useless. I don't think I've seen anyone suggest that yet, but it's simply a word of caution. That being said, more jobs in Soluna are almost necessary. Westion has mechas that are at level 20, so people obviously need to be around there in order to beat it. The current "Story" as accessed through the "Story" button doesn't support that. Either Zargon needs to be moved before Westion, or we need more jobs on Soluna. In a perfect world, both would happen, and a bunch of jobs would show up on Zargon, Planet 51, Gark/Lagos, etc, as well. But alas, the world is not perfect. More jobs on those planets means delaying the story, which nobody likes, so it's a delicate balance.
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