Laces -> RE: =ED= New Design Notes April 25,2012 Rise Delta Knights! (4/28/2012 12:52:25)
|
quote:
@Hun On Oba's note, why not a heckload of extra HP for CH, TM, TLM and mercs because BMs have bloodlust? Or since you want BMs to be overpowered so badly, why not a heckload of extra EP for BMs, BHs and mercs because CHs have SC, and TMs and TLMs have Reroute? You have committed so many logical fallacies in your posts and have shown such minimal understanding of balance that no one supports you. Look, if you want to convince us with your far-fetched recommendations, provide concrete evidence. You don't have to provide it if you don't want to convince anybody, but don't bother defending yourself from unconvinced and irate forum members if you don't have basic objectivity, rationality and evidence. Furthermore, how on earth do armours favour those with passive defense? It's not as if those with passive defense get more from armours than others. It would only be unfairly inclined towards classes with passive defense IF the classes without passive defense have a vastly inferior passive, which is not the case. Give this man a medal. I say sir, very well said. And further continuing on your point, @Hun, not all classes are supposed to be the same. They are all supposed to have their strengths/weaknesses. Blood Mages have very powerful strength builds (probably the best in the game), and to compensate for that, they must have decent/low defense and resistance. If you were to add +8/+8 to them, they'd be pretty much unstoppable. This is not about making the perfect class so that it is invincible. Every class has it's weaknesses and strengths. Mercenaries have a passive armor, but they have no means of energy regain or health regain. CHs have a passive armor, but that's only for resistance, which means their defense is vulnerable to Blood Mages (Firebolt and Bludgeon). TLMs have a passive armor for defense, so their resistance is vulnerable by Tech Mages and CHs. I think what you're trying to do is make Blood Mage the "perfect class." i.e. the whole gain energy and health back thing, adding extra boosts from armors to your defense and resistance, etc. That is not the point of this game. Nothing is perfect and nothing will ever be perfect.
|
|
|
|