Arevero -> RE: =ED= Balance Discussion IX (6/10/2012 4:51:51)
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Right now, from what I've seen, after waiting for almost 1 and a half months, CHs' biggest problem yet, isn't about which skills we need and which skills we don't need. It's about no-one taking action, make the first step in fixing us CHs, take the first move now, to get it started, we are all waiting, right now, we are stuck in between PA and SC. We need to have a change by next update, it's been like this for weeks, and I personally can't take it anymore, only done 2 battles in this week. ___________________________________________________________________________________________________________________________________________________________ @archlord Multi is, was ,always quite weak even before it was 'nerfed'. I only seemed to to Multi on rage, or if my enemy had low RES, other than that, Multi was a dead skill in my skill tree. Currently, artillery seems to be the best Multi since it uses SUP, which cause crits. from 100% to 75%, and now 85%, it seems like we are going in circles -.- Putting it back on 100% would be much better than 85% On the other hand, TLM is getting really boring, they can only do poison, tank and STR(STR hardly works). Or, in easier words, they can't do anything unique.
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