RE: Weapons - Read the first post! (Full Version)

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Ianthe -> RE: Weapons - Read the first post! (3/18/2014 8:57:38)

quote:

Copying Kam's dev notes

Stick of Unlies

Magic Sceptre, +3 BtH on weapon attacks and *85/88 damage. MC effect has it boost Earth spell damage. Boosts Earth spells to *1.09375 of their normal damage. Special works like Lycan Slasher, but doesn't heal HP ever. Targets monster MP first, and if that runs out, overflows to HP (with appropriate damage adjustment). Does half damage if player is under 80% MP, and heals MP based on damage done/MobEarthRes, otherwise does full damage with no MP healing.

Level	3	23	43	63	83	103	123	143
Type	Z	Z	Z	Z	Z	Z	Z	Z
PowLvl	41	50	62	76	93	113	133	153

Base	6	6	7	8	9	10	11	12
Rand	11	14	15	16	18	20	22	24
BtH	5	6	8	10	12	14	17	19

Proc	20	20	20	20	20	20	20	20
SBR	5.64	6.62	7.93	9.41	11.09	12.73	13.88	14.35
SLS	3.71	4.3	5.09	6.02	7.14	8.46	9.78	11.1
SBtH	17	21	26	32	39	47	51	54

MCPrice	605	935	1705	3575	7535	9240	11330	13860
MCSell	Z	Z	Z	Z	Z	Z	Z	Z

EDIT: The BTH lean is just on normal player attacks.


The Special damages your opponent's MP. It deals *1.5 damage. Any overflow damage is removed from your opponent's HP (lost HP = round(overflow damage/1.5)).

If you have less than 80% MP, then the Special deals *0.5 damage. and you heal MP equal to the damage dealt / [monster Earth resist]. The healing is based on the "pure" damage dealt (not the "real" damage), so if you deal 100 damage and your opponent only has 10 MP left, then you heal based on the 100 damage.

The attack doesn't auto-hit, so there's no *0.85 penalty. The healing is based on the attack, and the attack needs a hit roll, so the healing doesn't take the 0.85 penalty.
Got this, thanks. ~Carandor




Carandor -> RE: Weapons - Read the first post! (3/18/2014 11:41:32)

Twig of Unlies:
[image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/TwigofUnlies_zps8c7acad6.jpg[/image]

Description: This humble-seeming stick, "borrowed" from a sleepy little mountain town, is said to be able to unite even the oldest enemies! It's yet to do anything even remotely close, but in the meantime it does boost your Earth spell damage...




Bu Kek Siansu -> RE: Weapons - Read the first post! (3/18/2014 11:49:23)

quote:

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
Twig of Unlies

«Mastercraft Magic Earth stick with an accurate lean on normal Player attacks. It boosts the power of Earth spells and can drain mana from the monster with its Special attack.»

Location: Limited Times Shop
	Z	Z	Z	Z	Z	Z	Z	Z
Level	3	23	43	63	83	103	123	143
PowLvl	41 MC	50 MC	62 MC	76 MC	93 MC	113 MC	133 MC	153 MC

Price	605	935	1705	3575	7535	9240	11330	13860
S <48h	544	841	1534	3217	6781	8316	10197	12474
  >48h	302	467	852	1787	3767	4620	5665	6930

Type: Magic
Element: Earth
Damage	6-17	6-20	7-22	8-24	9-27	10-30	11-33	12-36
BTH	5	6	8	10	12	14	17	19

SPECIAL
Hits: 1
Type: Mana Regen
Element: Earth
BR%	564	662	793	941	1109	1273	1388	1435
LS%	371	430	509	602	714	846	978	1110
+BTH	17	21	26	32	39	47	51	54
Rate: 20%

EFFECT
All normal Player attacks gain +3 BTH and deal *85/88 damage.

DESCRIPTION
This humble-seeming stick, "borrowed" from a sleepy little mountain town, is said to be able to unite even the oldest enemies! It's yet to do anything even remotely close, but in the meantime it does boost your Earth spell damage...

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Twig_of_Unlies_zps0bae983a.jpg[/image]

Numbers thanks to Kamui and In Media Res. Additional thanks to In Media Res. Description and image thanks to Carandor.


Analysis

Special:
  • The Special damages your opponent's MP. It deals *1.5 damage. Any overflow damage is removed from your opponent's HP (lost HP = round(overflow damage/1.5)).
  • If you have less than 80% MP, then the Special deals *0.5 damage, and you heal MP equal to the damage dealt / [monster Earth resist]. The healing is based on the "pure" damage dealt (not the "real" damage), so if you deal 100 damage and your opponent only has 10 MP left, then you heal based on the 100 damage.
  • The attack doesn't auto-hit, so there's no *0.85 penalty. The healing is based on the attack, and the attack needs a hit roll, so the healing doesn't take the 0.85 penalty.
Mastercraft Bonus: It boosts Earth spells to *1.09375 of their normal damage.


Updates

March 13, 2014: The Weapon was Released.
March 27, 2014: The weapon became Rare.


Got this, thanks. ~Carandor




Carandor -> RE: Weapons - Read the first post! (3/20/2014 8:12:27)

Twig's Swordfish:
[image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/TwigsSwordfish_zpsdeb79dad.jpg[/image]

Description: A weapon straight from Twig's dreams, which can trap your opponent in Twig's fish-and-ice cream dream world! Uses your STR, CHR, and LUK to attack.



Everslumber:
[image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Everslumber_zps2f0bf069.jpg[/image]

Description: A strange dream weapon powered by your INT, CHR, and LUK. It puts your enemies into a relaxing sleep... and then absorbs their dreams for a bit of healing!




Ash -> RE: Weapons - Read the first post! (3/20/2014 18:07:58)

quote:

Copying Kam's notes...

Drakel Energy Lance

-5 BtH lean on weapon attacks (not specials) and *85/80 damage.

Level	10	30	50	70	90	110	130	150
Type	-	-	-	-	-	-	-	G
PowLvl	10	30	50	70	90	110	130	153

Base	6	10	13	15	17	20	22	24
Rand	5	7	8	11	13	12	14	16
BtH	1	4	6	9	11	14	16	19

Proc	20	20	20	20	20	20	20	20
SBR	2.52	4.48	6.62	8.78	10.81	12.52	13.74	14.35
SLS	1.66	2.98	4.3	5.62	6.94	8.26	9.58	11.1
SBtH	5	13	21	30	38	46	51	54

Price	36	107	672	5235	42016	338555	2729352	22004697
Sell	18	53	336	2617	21008	169277	1364676	11002348





And copying IMR's notes.

Hunter's Darklaw/Slayer's Lyfang

On all normal player attacks and weapon specials:
  • +6 BTH and (85/91)*115% damage on Dracopyres
  • +4 BTH and (85/89)*110% damage on Werepyres/Dracovamps/Weredragons (any two of were / dragon(kin) / vamp)
  • +2 BTH and (85/87)*105% damage on Weres or Vamps
  • No downtrigger (MC!)

    Ele seeks when triggered.

    Darklaw:

    Melee, Water

    Level	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	10	30	50	70	90	110	130	153
    
    Base	3	5	7	8	9	10	12	13
    Rand	11	17	20	25	29	32	34	38
    BtH	1	4	6	9	11	14	16	19
    
    Proc	15	15	15	15	15	15	15	15
    SBR	2.8	5	7.36	9.76	11.95	13.94	15.31	15.82
    SLS	1.66	2.98	4.3	5.62	6.94	8.26	9.58	11.1
    SBtH	5	13	21	30	38	46	51	54
    
    Price	19	58	369	2879	23108	186205	1501143	12102583
    Sell	9	29	184	1439	11554	93102	750571	6051291



    Lyfang:

    Magic, Water

    Level	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	10	30	50	70	90	110	130	153
    
    Base	3	4	5	6	7	8	9	10
    Rand	7	12	16	18	21	23	25	28
    BtH	1	4	6	9	11	14	16	19
    
    Proc	15	15	15	15	15	15	15	15
    SBR	2.81	4.99	7.37	9.74	11.94	13.94	15.29	15.82
    SLS	1.66	2.98	4.3	5.62	6.94	8.26	9.58	11.1
    SBtH	5	13	21	30	38	46	51	54
    
    Price	19	58	369	2879	23108	186205	1501143	12102583
    Sell	9	29	184	1439	11554	93102	750571	6051291





    Old Darklaw/Lyfang

    Same effects and such as above just with 30 Proc.

    Level	70	100	130
    Type	-	-	-
    PowLvl	70	100	130
    
    DARKLAW
    Base	8	10	12
    Rand	25	30	34
    BtH	9	13	16
    
    Proc	30	30	30
    SBR	7.8	10.41	12.17
    SLS	5.62	7.6	9.58
    SBtH	30	42	51
    
    LYFANG
    Base	6	7	9
    Rand	18	23	25
    BtH	9	13	16
    
    Proc	30	30	30
    SBR	7.82	10.42	12.19
    SLS	5.62	7.6	9.58
    SBtH	30	42	51
    
    MCPrice	5758	131176	3002287
    MCSell	2879	65588	1501143




    Temporary Darklaw

    As above, 30 proc, and not MC (has a 95% damage downtrigger).



    Also a note (This applies to the OLD, pre-swept version): the two triggers stacked, so against Dracopyres that are also weres/vamps (that is, ALL of them), it deals *1.5*1.5 Base and *1.25*1.2 Random damage with +10 BTH and seeking.
    (IMR is awesome and tried to explain this as best as possible and even made this awesome explanation to be clearer.)

  • Got these. ~Carandor





    Bu Kek Siansu -> RE: Weapons - Read the first post! (3/20/2014 18:15:21)

    quote:

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Everslumber

    «Mastercraft Magic Darkness sword. The Special can put the monster to Asleep, you heal HP if the monster is Asleep.»

    Location: Rare Item Hunt XII
    	Z	Z	Z	Z	Z	Z
    Level	23	48	73	98	123	143
    PowLvl	50 MC	65 MC	84 MC	108 MC	133 MC	153 MC
    
    Price	935	2035	5390	8800	11330	13860
    S <48h	841	1831	4851	7920	10197	12474
      >48h	467	1017	2695	4400	5665	6930

    Type: Magic
    Element: Darkness
    Damage	6-20	7-22	8-26	10-29	11-33	12-36
    BTH	6	8	11	14	17	19

    SPECIAL
    Hits: 2
    Type: Magic
    Element: Darkness
    BR%	170.2	210.4	258.6	317.6	356.5	357.8
    LS%	82.4	101.4	125.3	155.8	187.4	212.7
    +BTH	21	28	36	45	51	54
    Rate: 10%

    EFFECT
  • When the special occurs, if either hit connects, then it puts the monster to sleep automatically. The monster can wake up with a save at a +10 bonus:
      Level: PowLvl vs MonsterLvl
      Major: YourINT vs MonsterCHA
      Minor: YourCHA vs MonsterLUK
  • At the beginning of your turn, if the monster is Asleep, then you heal HP. This is one hit of your weapon Special that does 0.85*0.1/1.5 damage.

    DESCRIPTION
    A strange dream weapon powered by your INT, CHR, and LUK. It puts your enemies into a relaxing sleep... and then absorbs their dreams for a bit of healing!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Everslumber_zps2f0bf069.jpg[/image]

    Numbers thanks to In Media Res. Description and image thanks to Carandor. Additional help thanks to Koree.


    Analysis

  • Mastercraft Bonus: It uses CHA instead of DEX for stat bonus to BTH (so INT/16 + CHA/16 + LUK/20).



    Updates

    January 20, 2014: The weapon was Released.
    ???, 2014: The weapon became Rare.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Twig's Swordfish

    «Mastercraft Melee Water sword. The Special can put the monster to Asleep, you heal HP if the monster is Asleep.»

    Location: Rare Item Hunt XII
    							G
    Level	10	35	60	85	110	135	150
    PowLvl	10 MC	35 MC	60 MC	85 MC	110 MC	135 MC	153 MC
    
    Price	39	178	2047	27439	372410	5059007	24205166
    Sell	19	89	1023	13719	186205	2529503	12102583

    Type: Melee
    Element: Water
    Damage	2-15	3-26	4-34	5-40	5-47	6-53	6-58
    BTH	1	4	8	11	14	17	19

    SPECIAL
    Hits: 2
    Type: Magic
    Element: Water
    BR%	86.1	172.3	264.3	345.3	428.7	477.3	479.8
    LS%	42.4	84.6	126.8	169	211.1	253.3	283.7
    +BTH	5	15	26	36	46	51	54
    Rate: 10%

    EFFECT
  • When the special occurs, if either hit connects, then it puts the monster to sleep automatically. The monster can wake up with a save at a +10 bonus:
      Level: PowLvl vs MonsterLvl
      Major: YourSTR vs MonsterCHA
      Minor: YourCHA vs MonsterLUK
  • At the beginning of your turn, if the monster is Asleep, then you heal HP. This is one hit of your weapon Special that does 0.85*0.1/2 damage.

    DESCRIPTION
    A weapon straight from Twig's dreams, which can trap your opponent in Twig's fish-and-ice cream dream world! Uses your STR, CHR, and LUK to attack.

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/TwigsSwordfish_zpsdeb79dad.jpg[/image]

    Numbers thanks to In Media Res. Description and image thanks to Carandor. Additional help thanks to Koree.


    Analysis

  • Mastercraft Bonus: It uses CHA instead of DEX for stat bonus to BTH (so STR/16 + CHA/16 + LUK/20).



    Updates

    January 20, 2014: The weapon was Released.
    ???, 2014: The weapon became Rare.


  • Got these, thanks. ~Carandor




    overdead -> RE: Weapons - Read the first post! (3/20/2014 20:52:19)

    Greenguard avenger is now rare. Might wanna put that when you place it in the encyclopedia though I'm not sure when exactly.




    Carandor -> RE: Weapons - Read the first post! (3/20/2014 23:31:52)

    Darklaw/Lyfang:
    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Darklaw_zps7dce40b4.jpg[/image]

    Description: An ancient weapon of unknown origin, Darklaw is rumoured to be the only thing that can destroy Dracopyres!

    Note: The descriptions for darklaw and lyfang are identical, just replace Darklaw for Lyfang in the description




    RedEyedDrake -> RE: Weapons - Read the first post! (3/21/2014 5:27:03)

    @Ash: But, by that logic, all Dracopyres are also Werepyres/Dracovamps/Dracowolves so wouldn't that mean that all three triggers stack against Dracopyres and both the middle and bottom triggers stack against Werepyres/Dracovamps/Dracowolves?




    sol1tud3 -> RE: Weapons - Read the first post! (3/21/2014 6:19:47)

    quote:

    Also a note: the two triggers stacked, so against Dracopyres that are also weres/vamps (that is, ALL of them), it deals *1.5*1.5 Base and *1.25*1.2 Random damage with +10 BTH and seeking.
    (IMR is awesome and tried to explain this as best as possible and even made this awesome explanation to be clearer.)

    Does this imply that the old versions of Darklaw / Lyfang would still use the old trigger system? I think there's been a misunderstanding otherwise the old versions are a bit overpowered




    Ianthe -> RE: Weapons - Read the first post! (3/21/2014 20:04:46)

    The "Also note" is for the old Darklaw with its old trigger, for the purpose of properly listing its past stats. There was some confusion in /dev about why the Dracopyre trigger was lower than the other trigger.
    quote:

    @Ash: But, by that logic, all Dracopyres are also Werepyres/Dracovamps/Dracowolves so wouldn't that mean that all three triggers stack against Dracopyres and both the middle and bottom triggers stack against Werepyres/Dracovamps/Dracowolves?
    The triggers on the new Darklaw don't stack. It's like the elemental Dragon Blades.




    Ianthe -> RE: Weapons - Read the first post! (3/21/2014 20:26:26)

    Copying Kam+Zeph's dev notes.

    Quarterstaff of Ares

    Magic.
    MC Bonus: 105% damage.
    As with the others, 15% special proc instead of 20%.
    B/R lean of 1/3. Also a -2BTH Powerful lean on everything.

    Level	11	40	62	80	95	110	125	143
    Type	Z	Z	Z	Z	Z	Z	Z	Z
    PowLvl	45	60	75	90	105	120	135	153
    Base	8	9	11	12	13	14	15	16
    Rand	8	10	10	11	12	13	14	16
    BtH	6	8	9	11	13	15	17	19
    Proc	15	15	15	15	15	15	15	15
    MCPrice	715	1540	3355	7315	8525	9955	11550	13860
    MCSell	Z	Z	Z	Z	Z	Z	Z	Z
    
    SBR	6.77	8.57	10.34	11.94	13.49	14.71	15.52	15.82
    SLS	3.97	4.96	5.95	6.94	7.93	8.92	9.91	11.1
    SBtH	19	26	32	38	44	50	51	54


    Spear of Ares

    Ranged
    MC Bonus: 105% damage.
    As with the sword, 15% special proc instead of 20%.
    B/R lean of 2/3, the spear can bite deeper. Also a +3BTH Accurate lean on everything.

    Level	11	40	62	80	95	110	125	143
    Type	Z	Z	Z	Z	Z	Z	Z	Z
    PowLvl	45	60	75	90	105	120	135	153
    Base	5	6	7	8	8	9	10	11
    Rand	22	26	28	31	35	37	39	42
    BtH	6	8	9	11	13	15	17	19
    Proc	15	15	15	15	15	15	15	15
    MCPrice	715	1540	3355	7315	8525	9955	11550	13860
    MCSell	Z	Z	Z	Z	Z	Z	Z	Z
    
    SBR	6.77	8.59	10.33	11.95	13.49	14.72	15.53	15.82
    SLS	3.97	4.96	5.95	6.94	7.93	8.92	9.91	11.1
    SBtH	19	26	32	38	44	50	51	54


    Sword of Ares

    Melee
    MC Bonus: 105% damage.
    I went with a slightly lower 15% proc instead of the standard 20%. Felt more... warlike to prefer straight-up attacking.
    Neutral leans.

    Level	11	40	62	80	95	110	125	143
    Type	Z	Z	Z	Z	Z	Z	Z	Z
    PowLvl	45	60	75	90	105	120	135	153
    Base	8	9	11	12	13	14	15	16
    Rand	16	20	20	23	25	27	29	32
    BtH	6	8	9	11	13	15	17	19
    Proc	15	15	15	15	15	15	15	15
    MCPrice	715	1540	3355	7315	8525	9955	11550	13860
    MCSell	Z	Z	Z	Z	Z	Z	Z	Z
    
    SBR	6.77	8.59	10.33	11.95	13.49	14.72	15.53	15.82
    SLS	3.97	4.96	5.95	6.94	7.93	8.92	9.91	11.1
    SBtH	19	26	32	38	44	50	51	54




    Ianthe -> RE: Weapons - Read the first post! (3/22/2014 23:51:11)

    Note for the Overlord weapon: for the *1.05 damage part, the monster doesn't necessarily have to be "affected by Flames of the Supreme Overlord". It just has to be Burnt, and the Burn's Level needs to be >= the item's PowLvl.




    sol1tud3 -> RE: Weapons - Read the first post! (3/23/2014 5:39:35)

    Drakel Energy Lance
    [image]http://i.imgur.com/TdM5bux.jpg[/image]
    [image]http://i.imgur.com/TdM5bux.jpg[/image]




    Ianthe -> RE: Weapons - Read the first post! (3/24/2014 0:51:24)

    Trivial: Now, when in Magic mode:

  • Cyber Monday Katana
  • Black Friday Katana

    ...glow, and:

  • Horn of Tera Suul
  • Purifying Crescent Blade
  • Shadow Scythe Breaker
  • Caladbolg
  • Kingdom Breaker
  • Curse of Legion

    ...glitter.




  • Bu Kek Siansu -> RE: Weapons - Read the first post! (3/26/2014 17:58:09)

    quote:

    Entries:
  • Stone Cold Slayer = Done!
  • Stone Cold Spear = Done!



    quote:

    Stone Cold Slayer

    «Melee Ice sword, with an inaccurate lean on Normal attack.»

    Location: Yulgar's Beginner Shop (2, 24) ; Yulgar's Intermediate Shop (46, 68) ; Adder's Forge Shop (90, 112, 134, 148)
    								G
    Level	2	24	46	68	90	112	134	148
    PowLvl	2	24	46	68	90	112	134	151
    
    Price	31	69	452	4253	42016	417128	4143334	17859510
    Sell	15	34	226	2126	21008	208564	2071667	8929755

    Type: Melee
    Element: Ice
    Damage	5-7	10-14	13-20	16-24	19-28	21-32	24-35	25-39
    BTH	0	3	6	9	11	14	17	19

    SPECIAL
    Hits: 3
    Type: Melee, Magic, Magic
    Element: Ice, Light, Light
    Ice hit:
    BR%	100.7	212.3	339.9	471.4	594.6	696.3	765.6	788.7
    LS%	62.2	141.9	222.2	302	381.7	461.5	541.2	603.4
    +BTH	2	10	20	29	38	47	51	53
    
    Light hit:
    BR%	50.3	106.2	170	235.7	297.3	348.2	382.8	394.4
    LS%	31.1	71	111.1	151	190.9	230.7	270.6	301.7
    +BTH	2	10	20	29	38	47	51	53
    Rate: 20%

    EFFECT
  • All normal Player attacks take -1 BTH but deal *85/84 damage.

    DESCRIPTION
    Perfect for showing your opponent the bottom line, especially with its powerful Ice and Light special! What?

    [image]http://media.artix.com/encyc/AQ/AQPedia/Weapons/Stone_Cold_Slayer.gif[/image]

    Numbers thanks to In Media Res. Description and image thanks to Dragoon23.


    Analysis

  • The weapon Special deals *1.1 damage for the different elements. The Ice hit does 50% of the total damage; each Light hit does 25% of the total damage.


    Updates

    January 2, 2014: The weapon was released.




  • NOTE
    http://forums2.battleon.com/f/fb.asp?m=21562212
    quote:

    Stone Cold Slayer/Stone Cold Spear

    Special is three hits, Melee Ice / Ranged Light / Ranged Light.

    It's actually Melee Ice / Magic Light / Magic Light. :)






    Stone Cold Spear

    «Ranged Ice spear, with an accurate lean on Normal attack.»

    Location: Robina's Basic Shop (2, 24, 46, 68) ; Robina's Advanced Shop (90, 112, 134, 148)
    								G
    Level	2	24	46	68	90	112	134	148
    PowLvl	2	24	46	68	90	112	134	151
    
    Price	31	69	452	4253	42016	417128	4143334	17859510
    Sell	15	34	226	2126	21008	208564	2071667	8929755

    Type: Ranged
    Element: Ice
    Damage	5-7	10-14	13-20	16-24	19-28	21-32	24-35	25-39
    BTH	0	3	6	9	11	14	17	19

    SPECIAL
    Hits: 3
    Type: Melee, Magic, Magic
    Element: Ice, Light, Light
    Ice hit:
    BR%	100.7	212.3	339.9	471.4	594.6	696.3	765.6	788.7
    LS%	62.2	141.9	222.2	302	381.7	461.5	541.2	603.4
    +BTH	2	10	20	29	38	47	51	53
    
    Light hit:
    BR%	50.3	106.2	170	235.7	297.3	348.2	382.8	394.4
    LS%	31.1	71	111.1	151	190.9	230.7	270.6	301.7
    +BTH	2	10	20	29	38	47	51	53
    Rate: 20%

    EFFECT
  • All normal Player attacks gain +1 BTH and deal *85/86 damage.

    DESCRIPTION
    A smooth and creamy super-premium spear, with a powerful Ice and Light Special as a mix-in.

    [image]http://media.artix.com/encyc/AQ/AQPedia/Weapons/Stone_Cold_Spear.gif[/image]

    Numbers thanks to In Media Res. Description and image thanks to Dragoon23.


    Analysis

  • The weapon Special deals *1.1 damage for the different elements. The Ice hit does 50% of the total damage; each Light hit does 25% of the total damage.


    Updates

    January 2, 2014: The weapon was released.



    NOTE
    http://forums2.battleon.com/f/fb.asp?m=21562212
    quote:

    Stone Cold Slayer/Stone Cold Spear

    Special is three hits, Melee Ice / Ranged Light / Ranged Light.

    It's actually Melee Ice / Magic Light / Magic Light. :)


    Entries:
  • Stone Cold Slayer = Done!
  • Stone Cold Spear = Done!



  • Got it, thanks ~James




    Ianthe -> RE: Weapons - Read the first post! (3/31/2014 23:08:35)

    quote:

    Amethyst Sunder

    Water Axe. Click to switch Melee/Ranged/Magic.

    No special, so *1.09 damage. -3 BTH ~ *85/82 damage lean.

    MC: Heal the listed HP (Melee/Ranged mode) or MP (Magic mode) every turn.

    FSB: While wielding both the weapon and shield, the monster deals *1-(0.05/1.4) damage. So about *0.964 damage.
    Level	50	70	90	110	130	150
    Type	B	B	B	B	B	B
    PowLvl	54	73	93	113	133	153
    
    Base	12	14	16	18	20	21
    Rand	12	14	15	17	19	22
    BtH	7	9	12	14	17	19
    
    HPHeal	6	7	9	12	14	17
    MPHeal	7	8	10	13	16	20
    
    MCSOP	369	2879	23108	186205	1501143	12102583
    MCSOS	184	1439	11554	93102	750571	6051291
    Got this, thanks. ~Carandor




    pure tppc -> RE: Weapons - Read the first post! (3/31/2014 23:23:50)

    quote:

    -3 BTH ~ *85/88 damage lean.


    I'm sure that it's either -3 BTH or *85/88 lean right? It can't be both of a loss. If one loses doesn't another have to gain?




    Mr G W -> RE: Weapons - Read the first post! (3/31/2014 23:24:41)

    quote:

    FSB: While wielding both the weapon and shield, the monster deals *1+(0.05/1.4) damage. So about *1.036 damage.


    The monster deals extra damage?




    Ianthe -> RE: Weapons - Read the first post! (3/31/2014 23:32:47)

    Derp. Sorry, it's been a long weekend.

    It's a -3 BTH lean. So *85/82 damage.

    And that should be a -, not a +. So the monster deals less damage.

    ~IMR




    Bu Kek Siansu -> RE: Weapons - Read the first post! (4/1/2014 0:46:59)

    Entries:
  • Drakel Energy Lance = Done!
  • Hunter's Darklaw = Done!
  • Slayer's Lyfang = Done!
  • Darklaw (Rare) = Done!
  • Lyfang (Rare) = Done!


    quote:

    Drakel Energy

    «Ranged Energy lance with an inaccurate lean on normal Player attacks.»

    Location: [link=URL]Xov's Fire III[/link]
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    
    Price	36	107	672	5235	42016	338555	2729352	22004697
    Sell	18	53	336	2617	21008	169277	1364676	11002348

    Type: Ranged
    Element: Energy
    Damage	6-11	10-17	13-21	15-26	17-30	20-32	22-36	24-40
    BTH	1	4	6	9	11	14	16	19

    SPECIAL
    Hits: 2
    Type: Ranged
    Element: Energy
    BR%	126	224	331	439	540.5	626	687	717.5
    LS%	83	149	215	281	347	413	479	555
    +BTH	5	13	21	30	38	46	51	54
    Rate: 20%

    EFFECT
    All normal Player attacks take -5 BTH but deal *85/80 damage.

    DESCRIPTION
    Even imprisoned, Yeeuh'ha's reach was undeniable. Those who were faithful to him continued his designs for a weapon to help keep Drakel enemies at bay. This is offered to you as a way to help Yeeuh'ha's benevolent reach extend to the rest of Lore.

    [image]http://i.imgur.com/TdM5bux.jpg[/image]

    Numbers thanks to Kamui and Ash. Image thanks to sol1tud3.


    Updates

    March 20, 2014: The weapon was Released.








    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Hunter's Darklaw

    «Mastercraft Melee Water sword. Has an accurate lean and element seeks when triggered.»

    Location: Golden Giftboxes - Rares Shop
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC	153 MC
    
    Price	19	58	369	2879	23108	186205	1501143	12102583
    Sell	9	29	184	1439	11554	93102	750571	6051291

    Type: Melee
    Element: Water (or Element seeking; see Trigger)
    Damage	3-14	5-22	7-27	8-33	9-38	10-42	12-46	13-51
    BTH	1	4	6	9	11	14	16	19

    SPECIAL
    Hits: 2
    Type: Magic
    Element: Water (or Element seeking; see Trigger)
    BR%	140	250	368	488	597.5	697	765.5	791
    LS%	83	149	215	281	347	413	479	555
    +BTH	5	13	21	30	38	46	51	54
    Rate: 15%

    TRIGGER (On all normal Player attacks and weapon Special)
  • For the element seeking, it uses the following order: Fire, Water, Earth, Wind, Light, Darkness, Ice, Energy. If there's a tie, then it uses whatever is higher in the order.
  • Against Dracopyres: The weapon gains +6 BTH and deals *85/91*1.15 damage.
  • Against Werepyres/Dracovamps/Weredragons (any two of were / dragon(kin) / vamp): The weapon gains +4 BTH and deals *85/89*1.10 damage.
  • Against Weres or Vamps: The weapon gains +2 BTH and deals *85/87*1.05 damage.

    MASTERCRAFT BONUS
    No downtrigger on all normal Player attacks and weapon Special.

    DESCRIPTION
    An ancient weapon of unknown origin, Darklaw is rumoured to be the only thing that can destroy Dracopyres!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Darklaw_zps7dce40b4.jpg[/image]

    Numbers thanks to In Media Res and Ash. Additional thanks to In Media Res. Description and image thanks to Carandor.


    Updates

    March 20, 2014: The weapon was released.
    April 17, 2014: The weapon became rare.








    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Slayer's Lyfang

    «Mastercraft Magic Water sword. Has an accurate lean and element seeks when triggered.»

    Location: Golden Giftboxes - Rares Shop
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC	153 MC
    
    Price	19	58	369	2879	23108	186205	1501143	12102583
    Sell	9	29	184	1439	11554	93102	750571	6051291

    Type: Magic
    Element: Water (or Element seeking; see Trigger)
    Damage	3-10	4-16	5-21	6-24	7-28	8-31	9-34	10-38
    BTH	1	4	6	9	11	14	16	19

    SPECIAL
    Hits: 2
    Type: Magic
    Element: Water (or Element seeking; see Trigger)
    BR%	140.5	249.5	368.5	487	597	697	764.5	791
    LS%	83	149	215	281	347	413	479	555
    +BTH	5	13	21	30	38	46	51	54
    Rate: 15%

    TRIGGER (On all normal Player attacks and weapon Special)
  • For the element seeking, it uses the following order: Fire, Water, Earth, Wind, Light, Darkness, Ice, Energy. If there's a tie, then it uses whatever is higher in the order.
  • Against Dracopyres: The weapon gains +6 BTH and deals *85/91*1.15 damage.
  • Against Werepyres/Dracovamps/Weredragons (any two of were / dragon(kin) / vamp): The weapon gains +4 BTH and deals *85/89*1.10 damage.
  • Against Weres or Vamps: The weapon gains +2 BTH and deals *85/87*1.05 damage.

    MASTERCRAFT BONUS
    No downtrigger on all normal Player attacks and weapon Special.

    DESCRIPTION
    An ancient weapon of unknown origin, Lyfang is rumoured to be the only thing that can destroy Dracopyres!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Darklaw_zps7dce40b4.jpg[/image]

    Numbers thanks to In Media Res and Ash. Additional thanks to In Media Res. Description and image thanks to Carandor. Correction thanks to pure tppc.


    Updates

    March 20, 2014: The weapon was released.
    April 17, 2014: The weapon became rare.








    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Darklaw

    «Mastercraft Melee Water sword. Has an accurate lean and element seeks when triggered.»

    Location: The NightBane Chronicles Part II / The NightBane Chronicles Part III
    Level	70	100	130
    PowLvl	70 MC	100 MC	130 MC
    
    Price	5758	131176	3002287
    Sell	2879	65588	1501143

    Type: Melee
    Element: Water (or Element seeking; see Trigger)
    Damage	8-33	10-40	12-46
    BTH	9	13	16

    SPECIAL
    Hits: 2
    Type: Magic
    Element: Water (or Element seeking; see Trigger)
    BR%	390	520.5	608.5
    LS%	281	380	479
    +BTH	30	42	51
    Rate: 30%

    TRIGGER (On all normal Player attacks and weapon Special)
  • For the element seeking, it uses the following order: Fire, Water, Earth, Wind, Light, Darkness, Ice, Energy. If there's a tie, then it uses whatever is higher in the order.
  • Against Dracopyres: The weapon gains +6 BTH and deals *85/91*1.15 damage.
  • Against Werepyres/Dracovamps/Weredragons (any two of were / dragon(kin) / vamp): The weapon gains +4 BTH and deals *85/89*1.10 damage.
  • Against Weres or Vamps: The weapon gains +2 BTH and deals *85/87*1.05 damage.

    MASTERCRAFT BONUS
    No downtrigger on all normal Player attacks and weapon Special.

    DESCRIPTION
    Does 50 percent extra base and 25 percent extra random damage versus weres and vampires. Against NightBane it is even more powerful.

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Darklaw_Lyfang_zps79d239a8.jpg[/image]

    Numbers thanks to In Media Res and Ash. Additional thanks to In Media Res.


    Updates

    ???, 20..: The weapon was released.
    ???, 20..: The weapon became rare.
    March 20, 2014: The weapon was updated.








    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Lyfang

    «Mastercraft Magic Water sword. Has an accurate lean and element seeks when triggered.»

    Location: The NightBane Chronicles Part II / The NightBane Chronicles Part III
    Level	70	100	130
    PowLvl	70 MC	100 MC	130 MC
    
    MCPrice	5758	131176	3002287
    MCSell	2879	65588	1501143

    Type: Magic
    Element: Water (or Element seeking; see Trigger)
    Damage	6-24	7-30	9-34
    BTH	9	13	16

    SPECIAL
    Hits: 2
    Type: Magic
    Element: Water (or Element seeking; see Trigger)
    BR%	391	521	609.5
    LS%	281	380	479
    +BTH	30	42	51
    Rate: 30%

    TRIGGER (On all normal Player attacks and weapon Special)
  • For the element seeking, it uses the following order: Fire, Water, Earth, Wind, Light, Darkness, Ice, Energy. If there's a tie, then it uses whatever is higher in the order.
  • Against Dracopyres: The weapon gains +6 BTH and deals *85/91*1.15 damage.
  • Against Werepyres/Dracovamps/Weredragons (any two of were / dragon(kin) / vamp): The weapon gains +4 BTH and deals *85/89*1.10 damage.
  • Against Weres or Vamps: The weapon gains +2 BTH and deals *85/87*1.05 damage.

    MASTERCRAFT BONUS
    No downtrigger on all normal Player attacks and weapon Special.

    DESCRIPTION
    Does 50 percent extra base and 25 percent extra random damage versus weres and vampires. Against NightBane it is even more powerful.

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Darklaw_Lyfang_zps79d239a8.jpg[/image]

    Numbers thanks to In Media Res and Ash. Additional thanks to In Media Res.


    Updates

    ???, 20..: The weapon was released.
    ???, 20..: The weapon became rare.
    March 20, 2014: The weapon was updated.
  • Got these, thanks. ~Carandor



    Entries:
  • Drakel Energy Lance = Done!
  • Hunter's Darklaw = Done!
  • Slayer's Lyfang = Done!
  • Darklaw (Rare) = Done!
  • Lyfang (Rare) = Done!




  • sol1tud3 -> RE: Weapons - Read the first post! (4/1/2014 2:03:07)

    @BKS
    Last time I picked up temp Darklaw from The NightBane Chronicles Part III, it has the updated art. Can't be sure for the old rare ones since I don't own them.




    Bu Kek Siansu -> RE: Weapons - Read the first post! (4/1/2014 4:02:12)

    ^ Got it, thanks. :)

    Strange enough I could/can pick up the old version of Temporary Darklaw from War for Darkovia.
    I'm not sure if IMR will remove it and add the new version.


    So, there're two images for the Temporary Darklaw. I'll leave this to an AK to remove the old version if needed and probably to fix the location from both rare and temporary versions if needed. Thanks. [;)]

    Edit 1: Fixed, thanks pure tppc for the correction. :)

    Edit 2: Fixed. Thanks IMR. :D




    pure tppc -> RE: Weapons - Read the first post! (4/1/2014 13:28:41)

    Shouldn't Slayer's Lyfang be Magic not Melee?




    Ianthe -> RE: Weapons - Read the first post! (4/1/2014 21:57:18)

    quote:


    Strange enough I could/can pick up the old version of Temporary Darklaw from War for Darkovia.
    I'm not sure if IMR will remove it and add the new version.
    Should be fixed. That quest now gives out the updated Darklaw. (Clear your cache to get the fixed version.)




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