RE: Armours - Read the first post! (Full Version)

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Ianthe -> RE: Armours - Read the first post! (3/27/2017 10:56:39)

quote:

Piratechaun

FD Water+Light

Normal attack is:
# Ranged: 1 hit
# Other: 3 hits. Damage is split 20/40/40 instead of being split evenly across all hits.

MC: +4.5*(LUK/VStat) to blocking, to a maximum of +6.
Level	1	20	40	60	80	100	120	135	150G
									
BR%	103	160	220	280	340	400	460	505	559
Stat%	106.6	232	364	496	628	760	892	991	1109.8
BTH	0	2	5	7	10	12	15	16	19
									
Fire	110	110	110	102	102	102	102	100	100
Water	99	90	79	67	60	54	49	43	40
Ice	105	100	100	94	94	94	93	92	90
Wind	100	93	93	90	90	90	86	82	80
Earth 	100	93	93	90	90	90	86	82	80
Energy	105	100	100	94	94	94	93	92	90
Light 	99	90	79	67	60	54	49	43	40
Dark	110	110	110	102	102	102	102	100	100
									
Melee	29	33	37	40	43	47	50	52	55
Ranged	27	31	35	38	41	45	48	50	53
Magic	25	29	32	35	38	42	45	47	50

VStat	15	55	95	140	180	200	200	200	200

A-MCP	66	121	559	4094	32591	262352	2114754	10118016	48410333
A-MCS	33	60	279	2047	16295	131176	1057377	5059008	24205166

Got this. ~Carandor




Uskius -> RE: Armours - Read the first post! (3/27/2017 18:37:07)

@IMR Is the mastercraft bonus to blocking already included in the defense of Piratechaun?




Andlu -> RE: Armours - Read the first post! (3/27/2017 19:18:53)

Nope, can confirm ^




Kay Oh -> RE: Armours - Read the first post! (4/6/2017 19:01:39)

Angel of Souls

[image]http://i67.tinypic.com/34ziv7a.jpg[/image]

DESCRIPTION
Guide souls to their eternal rest.




Ianthe -> RE: Armours - Read the first post! (4/7/2017 0:36:19)

quote:

From the Nowhere quest: Angel of Souls. IMR and Kae say:

FO Darkness armour. Attack is two hits.

Has an HP skill. Weapon based, deals +100% damage for Melee/Ranged or +(125/0.75)% for Magic weapons. Skill is locked to Darkness. As eleComp, it has a decreased HP cost. It respects your weapon special and weapon effects. +5 BTH lean.
Level	5	15	35	55	75	95	115	135	150G
PLvl	5	15	35	55	75	95	115	135	153
MPLvl	5	15	35	55	75	95	115	135	152
									
Fire	100	97	97	94	94	93	93	91	90
Water	99	95	90	82	81	78	76	72	70
Ice	98	93	83	74	65	58	52	47	44
Wind	99	95	90	82	81	78	76	72	70
Earth	99	95	90	82	81	78	76	72	70
Energy	100	97	97	94	94	93	93	91	90
Light	100	97	97	94	94	93	93	91	90
Dark	97	91	80	71	61	54	48	42	39
									
Melee	26	29	32	36	38	41	44	47	50
Ranged	22	25	28	32	34	37	40	43	46
Magic	30	32	36	39	42	45	48	51	54
																		
HP COST
Magic	8	15	24	34	46	59	73	79	85
MelRan	7	11	17	24	31	39	47	47	47

Price	107	143	533	3680	29048	233576	1882542	15177024	72615499
Sell	53	71	266	1840	14524	116788	941271	7588512	36307749
~ Ward




RedEyedDrake -> RE: Armours - Read the first post! (4/7/2017 12:30:33)

Does the "+5 BTH lean" bit only refer to the Skill or does it refer to all of the Angel of Souls' attacks?

Just the skill. That's why it's with the skill :P ~IMR




Bu Kek Siansu -> RE: Armours - Read the first post! (4/7/2017 23:24:49)

^^ I think, someone just forgot to add the BR%, Stats% and BTH? :)
Level	5	15	35	55	75	95	115	135	150G
PLvl	5	15	35	55	75	95	115	135	153
MPLvl	5	15	35	55	75	95	115	135	152
									
BR%	115	145	205	277	325	385	445	505	559
Stat%	133	199	331	489.4	595	727	859	991	1109.8
BTH	0	1	4	7	9	11	14	16	19




greenlegend -> RE: Armours - Read the first post! (4/11/2017 8:15:43)

Image for SeaWarhorse Rider

Here

Image for Dwarf Form

Here




Ianthe -> RE: Armours - Read the first post! (4/23/2017 3:20:21)

Updated: Airenal's Might

FO Wind armor

Normal attack is 2 hits.

MC: Comes with a skill. Wind damage. It gets eleComp to damage.

The skill is treated as a spell. It's Ranged if STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4; otherwise, it's Magic. If it's Ranged, then it uses STR/5 + DEX/20 (+LUK/2 on a LS) for damage.

FSB: The skill can teleport your foe to the Wind Realm, leaving your foe Offbalanced for the rest of battle (-23*[hits connected]/[hits attempted] DEX). Your foe can resist with a save at a -20 penalty (inflict with [STR|DEX|INT]*/LUK, resist with INT/LUK).

*Based on weapon mode.
Level	55B	75B	95B	115B	135B	150B
PowLvl	59	78	98	118	138	153
						
BR%	277	334	394	454	514	559
Stat%	489.4	614.8	746.8	878.8	1010.8	1109.8
BTH	7	9	12	14	17	19
						
Fire	80	79	79	78	77	73
Water	80	79	79	78	77	73
Ice	100	100	100	100	95	95
Wind	68	60	53	47	42	39
Earth 	74	66	57	52	47	44
Energy	95	95	95	95	90	90
Light 	76	73	72	70	67	64
Dark	90	90	90	90	88	84
						
Melee	35	38	41	45	48	50
Ranged	35	38	41	45	48	50
Magic	35	38	41	45	48	50

SKILL
Base	51	72	96	124	154	179
Rand	104	144	194	247	309	358
Stat	489.4	614.8	746.8	878.8	1010.8	1109.8
BtH	14	19	24	29	34	38
EleComp	1.51950	1.11488	1.09782	1.15567	1.20535	1.26155

SP COST
Ranged	127	171	222	279	342	392
Magic	159	214	278	349	427	490

Price	1840	14523	116788	941270	7588511	36307750
Sell	920	7261	58394	470635	3794255	18153875




Dreiko Shadrack -> RE: Armours - Read the first post! (4/23/2017 7:15:54)

hm, it doesn't seem to have updated the armor, I'm still getting the 20% chance to do the skill on attack version with no FSB skill.




ZumaChaosReborn -> RE: Armours - Read the first post! (4/23/2017 9:38:40)

@Dreiko Shadrack: Previously, if an item was updated, you might have to either log-in/log-out or clear your cache to get it. Did you do one of those things?




darksampson -> RE: Armours - Read the first post! (4/23/2017 13:23:35)

I cleared my cache and logged in again but I'm still not getting the FSB skill for Airenal's. It might be cause I'm using the Neo Cunning weapon and I'm pretty sure its indented to still get the FSB.

Tsk. It should be fixed now? ~IMR

Can confirm FSB is working now with Neo Cunning.




Ianthe -> RE: Armours - Read the first post! (4/26/2017 0:56:11)

Update: Angel of Souls's skill now no longer uses that additive damage thing I tried. So:
quote:

This is treated as a normal player attack. It does *2 Base/Rand damage, and non-LS stat damage is doubled (to STR/4, etc). If you're wielding a Magic weapon, then it does *4/3 Base/Rand damage. It respects your weapon's effects, and your weapon Special can occur. As EleComp, it gets a reduced SP cost.
Additionally, because you pay in HP, you're effectively giving up a turn of LS damage to cast this skill (as opposed to paying in SP/MP, which doesn't boost LS damage). As such, the skill does *2 LS damage.




Legendary Ash -> RE: Armours - Read the first post! (4/27/2017 21:58:19)

quote:

Most armor skills include a turn cost which adds a turn's worth of LS damage, skills like Guests don't get boosted LS as the cost, be it HP/MP/SP only affects BR% and doubling the Stat formula, a second LS damage can only come from the skill occurring on the second turn, a one turn charge up. Your reasoning isn't sound and consistent with the past standards.
This belongs in GBI. ~IMR




Ianthe -> RE: Armours - Read the first post! (5/1/2017 19:00:33)

quote:

Update: Demon Warrior got a fresh coat of paint, to bring it up to current standards.

Level	55B	75B	95B	115B	135B	150B
						
BR%	277	334	394	454	514	559
Stat%	489.4	614.8	746.8	878.8	1010.8	1109.8
BTH	7	9	12	14	17	19
						
Fire	71	63	55	49	43	40
Water	82	82	82	82	80	75
Ice	95	95	95	95	95	95
Wind	91	86	86	86	85	85
Earth 	75	73	72	70	70	66
Energy	82	82	82	82	80	75
Light 	95	95	95	95	95	95
Dark	71	63	55	49	43	40
						
Melee	39	42	45	49	52	54
Ranged	33	36	39	43	46	48
Magic	33	36	39	43	46	48

SKILL
Base	51	72	96	124	154	179
Rand	104	144	194	247	309	358
Stat	489.4	614.8	746.8	878.8	1010.8	1109.8
BtH	14	19	24	29	34	38
EleComp	1.74835	1.76449	1.75249	1.77198	1.74329	1.76027

SP COST
Range	127	171	222	279	342	392
Magic	159	214	278	349	427	490

Price	1840	14523	116788	941270	7588511	36307750
Sell	920	7261	58394	470635	3794255	18153875

Got this, thanks! ~Carandor




Yozai -> RE: Armours - Read the first post! (5/11/2017 10:54:27)

[image]https://s6.postimg.org/wdrjsy9gh/Demonic.png[/image]

New Demonic series:

Description:
Your body becomes that of a lesser demon and gives you enhanced damage abilities and high protection from Darkness and Fire.




Bolter -> RE: Armours - Read the first post! (5/11/2017 12:28:08)

What is the lean of the Demonic armors now and why is there a B next to their levels when they are not a promo item or anything?




Zeldax -> RE: Armours - Read the first post! (5/11/2017 12:32:36)

@Atomos
That's Demon Warrior. Info subs for updated Demonic hasn't been posted yet.




Bolter -> RE: Armours - Read the first post! (5/11/2017 12:33:08)

Oh oops, my bad, I got it mixed up




Ianthe -> RE: Armours - Read the first post! (5/11/2017 13:33:04)

Demonic (adventurer) / Devilish (Guardian)

MO Fire/Dark armour. Not MC.

Attack is one hit.
Level	5	10	20	25	35	40	50	55	65	70	80	85	95	100	110	115	125	130	145
Type	-	G	-	G	-	G	-	G	-	G	-	G	-	G	-	G	-	G	G
PLevel	5	19	20	32	35	45	50	59	65	73	80	88	95	103	110	118	125	133	148
																			
BR%	115	157	160	196	205	235	250	277	295	319	340	364	385	409	430	454	475	499	544
Stat%	133	225.4	232	311.2	331	397	430	489.4	529	581.8	628	680.8	727	779.8	826	878.8	925	977.8	1076.8
BTH	0	2	2	4	4	5	6	7	8	9	10	11	11	12	13	14	15	16	18
																			
Fire	96	87	87	81	80	75	73	69	66	64	62	59	56	53	51	50	47	44	41
Water	99	92	90	87	86	84	83	80	80	78	77	77	76	75	74	74	74	73	72
Ice	100	99	99	98	98	98	97	97	97	96	96	96	96	96	96	96	96	95	95
Wind	99	94	94	94	94	88	88	86	86	85	84	84	84	83	82	82	82	82	82
Earth 	99	92	90	87	86	84	83	80	80	78	77	77	76	75	74	74	74	73	72
Energy	99	94	94	94	94	88	88	86	86	85	84	84	84	83	82	82	82	82	82
Light 	100	99	99	98	98	98	97	97	97	96	96	96	96	96	96	96	96	95	95
Dark	96	87	87	81	80	75	73	69	66	64	62	59	56	53	51	50	47	44	41
																			
Melee	27	28	28	30	31	32	33	35	36	37	38	40	41	42	43	45	46	47	50
Ranged	25	26	26	28	29	30	31	33	34	35	36	38	39	40	41	43	44	45	48
Magic	29	30	30	32	33	34	35	37	38	39	40	42	43	44	45	47	48	49	52
																			
ArmorP	64	72	110	148	324	508	1344	2230	6234	10470	29628	49890	141562	238502	677110	1140934	3239496	5458704	26117454
ArmorS	32	36	55	74	162	254	672	1115	3117	5235	14814	24945	70781	119251	338555	570467	1619748	2729352	13058727




Immortal God -> RE: Armours - Read the first post! (5/11/2017 14:15:11)

@IMR what does the B mean next to the levels for the Demon Warrior update?




afterlifex -> RE: Armours - Read the first post! (5/11/2017 14:28:14)

^ "B" is bonus it's used in the same manner as "G" for guardian, meaning extra power lvls. You will notice it on basically all promo items.

edit:
just didn't write on a separate line for "type".




Yozai -> RE: Armours - Read the first post! (5/12/2017 16:33:36)

[image]https://s6.postimg.org/vur1xf7fl/Demon.png[/image]

Demon's Armour

Description:
Take the form of a demon! This armour grants amazing offensive power and Fire resistance, and lets you take advantage of your foe's slip-ups. granting extra power after your foe misses!




Ianthe -> RE: Armours - Read the first post! (5/13/2017 16:01:48)

Demon's Plate

FO MC Fire armour

Attack is two hits.

MC: For every attack you block, you gain +1/6 damage during your next turn. This counts the number of individual blocks, so two blocks means +2/6, three blocks is +3/6, etc. The boost is /2 for spells and /0.75 for non-skill Magic weapon attacks.
Level	15	35	55	75	95	115	135	150G
								
BR%	145	205	265	325	385	445	505	559
Stat%	199	331	463	595	727	859	991	1109.8
BTH	1	4	6	9	11	14	16	19
								
Fire	91	80	71	61	54	48	42	39
Water	93	88	79	79	78	75	72	69
Ice	100	100	100	100	100	100	98	95
Wind	95	92	84	84	84	84	82	82
Earth 	93	88	79	79	78	75	72	69
Energy	95	92	84	84	84	84	82	82
Light 	99	95	95	95	95	95	92	90
Dark	92	84	75	65	58	52	45	42
								
Melee	27	31	34	37	41	44	47	50
Ranged	22	26	29	32	36	39	42	45
Magic	32	36	39	42	46	49	52	55
								
A-MCP	95	356	2453	19364	155718	1255027	10118016	48410333
A-MCS	47	178	1226	9682	77859	627513	5059008	24205166




ZumaChaosReborn -> RE: Armours - Read the first post! (5/13/2017 19:10:47)

"non-skill Magic attacks"

Is this a new standard? Does it mean that Magic skills will always get Melee-level boosts from now on?

No. It just means that attacks with magic weapons get a *4/3 boost, like with most things that affect magic weapons. ~Carandor




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