Uskius -> RE: Armours - Read the first post! (11/10/2016 19:09:51)
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^Owned Warg Rider, can confirm it is FO. Also, I'll try to bring together some of the info for Revenant into one place. "Revenant Kam didn't leave any design notes, but apparently you already know what it does? Level 15 35 55 75 95 115 135 150 Type - - - - - - - G PowLvl 15 35 55 75 95 115 135 153 Fire 97 96 92 92 92 92 92 92 Water 94 91 84 84 84 84 84 84 Ice 93 84 74 69 63 59 53 49 Wind 97 96 92 92 92 92 92 92 Earth 93 84 74 69 63 59 53 49 Energy 94 91 84 84 84 84 84 84 Light 100 100 100 100 100 100 100 100 Dark 91 80 71 61 54 48 42 39 Melee 23 26 30 33 36 40 43 46 Ranged 32 36 39 42 46 49 52 55 Magic 28 31 34 38 41 44 48 51 Price 47 178 1226 9682 77859 627513 5059007 24205166 Sell 23 89 613 4841 38929 313756 2529503 12102583" "Every turn you spend in the armour, you gain a charge, this charge is worth 5% Melee, normal value for an armour MC. Every turn you're assumed to lose 5% of your HP, so a monster attack that's worth 140% Melee is = 5% HP. Each charge is thus worth (5/5/1.4)% (5/20/1.4)% of your max HP, or a bit over 0.18%. It takes 56 40 charges to reach 10% HP, so that's the max # of charges the armour can hold. This DOES carry across battles, and even works if you swap armours, but this poofs if you log out. If an attack brings you to 0 HP and you're in the armour, you'll be healed based on the # of charges, minus the amount of any "overkill" damage. AKA if you have 5 HP and take 25 damage, and are at a full 56 charges, then you'll be healed to 10% of your max HP, minus 20 HP due to the overkill. At the start of your turn after this effect triggers, you get put into a skeleton form. This skeleton form can't store charges, but it changes to dealing +5% damage with weapon attacks/specials/spells (/0.75 for Magic weapons and /2 for spells). You also will switch to the +5% damage if you're in the armour's normal state and are at max charges. Once you've been put into the Mr Bones form, that's the form the armour will be for the remainder of the battle (you can still swap to other armours, but if you re-equip the Revenant armour, it'll just start in the Mr Bones form). You'll return to the normal form at the start of the next battle." I don't have the exact numbers, but now owning Revenant, I can see that it has two attacks, done in the pretty standard #1 is 2/3 damage and #2 is 4/3 damage; both are two hits and the damage is evenly split between the hits. There is what looks like a 50% chance of either attack occurring.
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