Ianthe -> RE: Armours - Read the first post! (8/14/2020 23:29:42)
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(standard) Paladin Rider FD Light armour. Has access to: Summon Steed: Chase! - Weapon-based skill, 2 hits, gets eleComp to cost, uses CHA for stat bonuses. Locked to Light. Deals -35% damage and inflicts Element Vulnerable (to Light, x[1 + 0.25*hits connected] damage, 2 turns). The monster can resist with a save at a +0 bonus (inflict with CHA/LUK, resist with END/LUK). Righteous Inspiration: Weapon-based skill, gets eleComp to cost. Two hits; the first heals HP equal to 1/2 of a standard skill, gets *0.85 for auto-hitting, uses STR/DEX/INT as appropriate for a weapon attack, with damage scaling based on how much HP you've lost, dealing -50% damage at full health and +75% damage at 0 HP. The second hit is locked to Light with a +10 BTH lean. PLvl 5 15 35 55 75 95 115 135 150G
BR% 310 145 205 265 325 385 445 505 559
Stat 562 199 331 463 595 727 859 991 1109.8
BtH Mod 0 1 4 6 9 11 14 16 19
Fire 97 91 84 72 67 64 60 54 51
Water 97 91 84 72 67 64 60 54 51
Ice 98 94 92 86 85 82 81 79 78
Wind 100 100 95 95 94 94 91 91 89
Earth 100 100 95 95 94 94 91 91 89
Energy 98 94 92 86 85 82 81 79 78
Light 93 87 77 69 61 54 48 42 39
Dark 115 110 105 100 100 100 100 100 100
Fire -3 -9 -16 -28 -33 -36 -40 -46 -49
Earth 0 0 -5 -5 -6 -6 -9 -9 -11
Water -3 -9 -16 -28 -33 -36 -40 -46 -49
Energy -2 -6 -8 -14 -15 -18 -19 -21 -22
Ice -2 -6 -8 -14 -15 -18 -19 -21 -22
Light -7 -13 -23 -31 -39 -46 -52 -58 -61
Wind 0 0 -5 -5 -6 -6 -9 -9 -11
Dark 15 10 5 0 0 0 0 0 0
Melee 29 30 34 37 37 44 47 50 53
Ranged 24 25 29 32 32 39 42 45 48
Magic 26 27 31 34 34 41 44 47 50
Crimson Paladin Rider Crimson: FO Fire armour. Has access to: Summon Steed: Charge! - Weapon-based skill, 2 hits, gets eleComp to cost, uses CHA for stat bonuses. Seeks between Light and Fire. Righteous Retribution - Weapon-based skill, gets eleComp to cost. Seeks between Light and Fire. Damage scales based on how much HP you've lost, dealing -50% damage at full health and +75% damage at 0 HP. Has a +10 BTH lean. PLvl 5 15 35 55 75 95 115 135 150G
BR% 310 145 205 265 325 385 445 505 559
Stat 562 199 331 463 595 727 859 991 1109.8
BtH Mod 0 1 4 6 9 11 14 16 19
Fire 93 87 77 68 61 54 48 42 39
Water 100 100 93 93 93 93 90 87 85
Ice 113 110 105 100 100 100 100 100 100
Wind 97 92 90 77 73 73 72 69 67
Earth 100 100 93 93 93 93 90 87 85
Energy 97 92 90 77 73 73 72 69 67
Light 95 89 80 72 66 58 52 45 42
Dark 113 110 105 100 100 100 100 100 100
Melee 29 30 34 37 37 44 47 50 53
Ranged 24 25 29 32 32 39 42 45 48
Magic 26 27 31 34 34 41 44 47 50
Champion Paladin Rider FO Light armour. Has access to: Summon Steed: Trample! - Weapon-based skill, 2 hits, gets eleComp to cost, uses CHA for stat bonuses. Seeks between Light and Energy. Deals -35% damage and inflicts Daze ([50*hits/attempts *LIGHT resistance]% chance of not acting, 2 turns). The monster can resist with a save at a +0 bonus (inflict with CHA/LUK, resist with END/LUK). Overwhelming Light - Spell-based skill, 2 hits, seeks between Light and Energy. Costs *1.4 as much SP, and deals +25% damage. PLvl 5 15 35 55 75 95 115 135 150G
BR% 310 145 205 265 325 385 445 505 559
Stat 562 199 331 463 595 727 859 991 1109.8
BtH Mod 0 1 4 6 9 11 14 16 19
Fire 97 92 90 77 73 73 72 69 67
Water 113 110 105 100 100 100 100 100 100
Ice 100 100 93 93 93 93 90 87 85
Wind 97 92 90 77 73 73 72 69 67
Earth 100 100 93 93 93 93 90 87 85
Energy 93 87 77 68 61 54 48 42 39
Light 95 89 80 72 66 58 52 45 42
Dark 113 110 105 100 100 100 100 100 100
Melee 29 30 34 37 37 44 47 50 53
Ranged 24 25 29 32 32 39 42 45 48
Magic 26 27 31 34 34 41 44 47 50
Spreadsheet ~ Ward
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