Retro Necromancer (Full Version)

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TFS -> Retro Necromancer (12/3/2020 5:37:46)

[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Retro Necromancer
(DA Required)

Access Point: Falconreach Libraseum -> 4 Right -> WEAR Retro Necromancer!
Requirements: Dragon Amulet, fully trained Necromancer
Release Date: October 16th, 2020

Default Weapon: Necrostaff

Avoidance and Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Offense
Crit: 5
Bonus: 0
Boost: 0%

Resistances
Light: 5
Darkness: 5



[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Shadow Seed
200-300% delayed dmg in 3 turns

Requirements: None

Effect: Initiates a 3-turn counter that, when expired, adds an additional attack type before any skill, at random;Mana Cost: 20
Cooldown: 9
Damage Type: N/A
Element: N/A

Other information
  • The base damage of each hit and other properties of this attack will match those of the skill selected on the turn of its execution; if the conjoined skill does not deal damage, each hit of this attack will deal 100% damage with no additional effects.

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button01-Seed.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Life Tap
    Steal life to heal 15% HP over 3 turns

    Requirements: None

    Effect: Applies 'Life Tap', a 5% player's max HP HoT effect, to the player for 3 turns; applies 'Life Tap', a Melee Fear DoT effect equal to 5% of your maximum HP, to target for 3 turns.

    Mana Cost: 26
    Cooldown: 6
    Damage Type: N/A
    Element: N/A

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button02-Life.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Inner Will
    Concentrate to restore MP

    Requirements: None

    Effect: Restores 10% of player's max MP.

    Mana Cost: 0
    Cooldown: 9
    Damage Type: N/A
    Element: N/A

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button03-Will.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Raise Minion
    Call an undead minion.

    Requirements: None

    Effect: 1-3 hits of 130% damage, at random;
    • If Boot Minion, Misshapen Minion, or Spearman Minion attacks: 1 hit of 130% damage.
    • If Knight Minion or Mage Minion attacks: 2 hits of 130% damage, amounting to 260% damage.
    • If Commander Minion attacks: 3 hits of 130% damage, amounting to 390% damage.
    Mana Cost: 12
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button04-Raise.png[/image]
    Boot / Misshapen / Spearman / Knight / Mage / Commander Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Inner Rage
    Cast to all enemies

    Requirements: None

    Effect: 1 hit of 130% damage to all foes.

    Mana Cost: 15
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button05-Rage.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dark Dreams
    Puts target to sleep for 3 rounds

    Requirements: None

    Effect: 1 hit of 120% damage; applies 'Sleep' to target, stunning it for 3 turns.

    Mana Cost: 18
    Cooldown: 15
    Damage Type: Magic
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button06-Dream.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Fear Ward
    +180 defense for 3 turns

    Requirements: None

    Effect: Applies +180 Block/Parry/Dodge Defense to player for 3 turns.

    Mana Cost: 15
    Cooldown: 6
    Damage Type: N/A
    Element: N/A

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button07-Ward.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Attack

    Requirements: None

    Effect: 1 hit of 120% damage; 50% chance to perform either one of two different animations.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Attack.png[/image]
    Appearance 1 / 2



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Shroud of the Undead
    +140% Resist to last attack's element.

    Requirements: None

    Effect: Applies +140 Resist to the element of the target's last attack to player for 3 turns.
    • If the target has not attacked in the previous turn, instead applies +140 Darkness Resist to player.
    Mana Cost: 35
    Cooldown: 19
    Damage Type: N/A
    Element: N/A

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button08-Shroud.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dark Boon
    +30% damage and +25 to BtH

    Requirements: None

    Effect: 1 hit of 80% damage; applies 'Boon' (+30% Boost, +25 Bonus) to the player for 3 turns; performs one out of three different animations.

    Mana Cost: 18
    Cooldown: 4
    Damage Type: Magic
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button09-Boon.png[/image]
    Boot / Misshapen / Spearman Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Champion
    Guaranteed Crit

    Requirements: None

    Effect: 3 hits of 60% damage, amounting to 180% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button10-Final.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Familiar
    My Little Undead

    Requirements: None

    Effect: 1 hit of 160% damage.

    Mana Cost: 10
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button11-Familiar.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Inspire Terror
    Target attacks self or deals 160% Dmg.

    Requirements: None

    Effect: 1 hit of 100% damage; performs either of two outcomes;
    • Applies 'Grip of Terror' to target, automatically stunning it for 1 turn; applies 'Inner Fear', a Melee Fear DoT effect equal to 100% of the target's base damage range, for 1 turn. (Rate: 85%)
    • Applies 'Power Boost' (+60% Boost) to target for 1 turn. (Rate: 15%)

    Mana Cost: 18
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button12-Terror.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Corruption
    200% Disease Dmg over 5 turns

    Requirements: None

    Effect: 1 hit of 80% damage; applies 'Corruption', a 40% Melee Disease DoT effect, to target for 5 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button13-Corrupt.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dark Intent
    -40 to hit, -35% Dmg to Monster

    Requirements: None

    Effect: 2 hits of 40% damage, amounting to 80% damage; applies 'Dark Intent' (-40 Bonus, -35% Boost) to target for 3 turns.

    Mana Cost: 20
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Necro-Button14-Intent.png[/image]
    Appearance



    Other information
  • Each of this class's skills applies one stack of 'Fear Aura', a stacking Melee Fear DoT effect, to the target for 99 turns. Fear Aura deals 5% of the player's weapon damage per stack, capping at 100% damage at 20 stacks. (Pop-ups: Your enemy is unable to defend against your aura of fear! / Your aura strengthens as your enemy trembles before you! / Your aura is at its full strength as your enemy trembles before you!)
  • This class has a retro face model and will remain expressionless in cutscenes.
  • Knight Minion's boot is color-custom to player's base and trim colors.
  • This class previously existed as a cosmetic option for the Necromancer class on June 3rd, 2016, but was separated on October 16th, 2020.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necromancer-Retro.png[/image]

    Also See: Necromancer, Necro Paragon

    Thanks to
  • Jay for skill buttons and image.
  • Jay, Solanaceae, and The ErosionSeeker for information.




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