Home  | Login  | Register  | Help  | Play 

RE: Classes/Abilities

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Info Submission >> RE: Classes/Abilities
Page 12 of 26«<1011121314>»
Forum Login
Message << Older Topic   Newer Topic >>
8/25/2011 2:00:17   
King Desoato
Member

I seen the thread, but wasn't aware it was approved yet. Thanks.

Approved here.


Doom Knight Armor
Can't you just FEEL the Doom? The armor will be more powerful, the higher your level.

Location: Doom Knight offer
Price: $19.95 (or $79.80 or $65)
Level/Quest/Items to unlock: N/A
Sellback: N/A (unsellable/undestroyable)

Level: 1
Rarity: 25
Category: Armor
Equip Spot: Body

Default Weapon: Sword

Defenses: Melee: 2, Pierce: 2, Magic: 2, Parry: 1, Dodge: 1, Block: 1
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances: None



Void
Turns enemies' damage back to them every round
(DA Required)

Level/Quest/Items required: 1

Effect: Starts up the DoT "Void" which damages the enemy for the final hit they do to you on the previous turn. (If they use a multi hit attack it only counts the final hit to return the damage.)

Mana Cost: Scaled
Cooldown: 5 turns
Element: As weapon
Attack Type: As weapon


Appearance



Revert
Reverse one strike per turn for 5 turns.

Level/Quest/Items required: 1

Effect: Starts the DoT "Rewind" which heals you once per turn for the damage from the hit of your enemy's attack. (If they use a multi hit attack it only counts the final hit to return the damage.)

Mana Cost: Scaled
Cooldown: 14
Element: N/A
Attack Type: N/A


Appearance



Break
2 Hits decreases stun resist

Level/Quest/Items required: 1

Effect: Two hits of 100% base damage; decreases immobility by 25

Mana Cost: Scaled
Cooldown: 9
Element: As weapon
Attack Type: As weapon


Appearance



Doom Blast
5 Hit Attack. Stacking DOT. More hits = more Shadows

Level/Quest/Items required: 1

Effect: 5 hits of 20% damage; causes "Shadow" DOTs; for each hit, it causes a DOT of 9% of weapon damage

Mana Cost: Scaled
Cooldown: 5
Element: As weapon (DoT Does Darkness)
Attack Type: As weapon


Appearance



Doom Spikes
Multi Strike Stun

Level/Quest/Items required: 1

Effect: Hits all enemies with 1 hit of 100% damage; attempts to stun enemies. Stun lasts 3 turns if there is 1 enemy, 2 turns if there are 2 enemies, and 1 turn if there are 3 enemies.

Mana Cost: Scaled
Cooldown: 14
Element: As weapon
Attack Type: As weapon


Appearance




Life Carve
Normal attack with chance to steal life

Level/Quest/Items required: 1

Effect: If last attack was successful, steals 15% of enemy HP; follows up with 75% damage attack

Mana Cost: Scaled
Cooldown: 0
Element: As weapon
Attack Type: As weapon


Appearance



Split Strike
Two powerful strikes, one to HP and one to MP

Level/Quest/Items required: 1

Effect: Two hits of 100% damage, one to HP and the other to MP

Mana Cost: Scaled
Cooldown: 0
Element: As weapon
Attack Type: As weapon


Appearance



Attack

Level/Quest/Items required: None

Effect: One hit of 100% damage

Mana Cost: 0
Element: As weapon
Attack Type: As weapon


Appearance



Favor
Resets potions, cooldowns. 5 turns to live

Level/Quest/Items required: 1

Effect: Refills potions, ends cooldowns, but gives you 5 turns to live.

Mana Cost: Scaled
Cooldown: Unavailble the rest of the battle
Element: N/A
Attack Type: N/A


Appearance



Wake
Increased darkness weakness to enemy

Level/Quest/Items required: 1

Effect: No damage; increases enemy's darkness weakness by 100

Mana Cost: Scaled
Cooldown: 4
Element: N/A
Attack Type: N/A


Appearance



Shadow
Buff to damage against the undead.

Level/Quest/Items required: 1

Effect: Doubles the damage that you do against undead regardless of weapon type.

Mana Cost: Scaled
Cooldown: 4
Element: N/A
Attack Type: N/A


Appearance



Dark Aura
Decrease mana cost of skills

Level/Quest/Items required: 4

Effect: Halves mana cost of skills, rounded down

Mana Cost: Scaled
Cooldown: 98
Element: N/A
Attack Type: N/A


Appearance



Blood Rite
Massive attack at the cost of some HP

Level/Quest/Items required: 1

Effect: 200% damage attack, drains your HP by (0.1*Monster'sCurrentHP), rounded up.

Mana Cost: 0
Cooldown: 0
Element: As weapon
Attack Type: As weapon


Appearance



Taunt
100% Bonus damage for enemy, unlocks Vengeance

Level/Quest/Items required: 1

Effect: No damage; gives enemy 50 Boost; Unlocks Vengeance skill and sets its cool down to 5.

Mana Cost: 0
Cooldown: 98
Element: N/A
Attack Type: N/A


Appearance



Vengeance
Boom!

Level/Quest/Items required: 1

Effect: 5 hits of 100% damage

Mana Cost: Scaled
Cooldown: 98
Charge Time: 5
Element: As weapon
Attack Type: As weapon


Appearance




Alternative Image Male
Alternative Image Female

Thanks to
-- Stephen Nix for the images.
-- domen94 for original entry and alternate images
-- nightslayer321 & Doomsday for double checking the stats and bonuses on original entry.
-- Stephen Nix for the new images.
-- PaperClip OF DOOM for a correction on the original entry.
-- Dwelling Dragonlord for a correction on the original entry.





I'm kinda unsure about crediting though, I believe it's good. On the mana costs, I put scaled since it changes every level.

I have one thing to test: Doom Spikes seems like it should be 1 turn for 1 enemy, 2 for 2 and 3 for 3, but it says 1. I'm going to check on this. When I do, I'll edit this and PM you for you to submit it. ~superjars

Done. [Niki]

< Message edited by NikisArmy -- 10/23/2011 8:58:07 >
AQ DF AQW Epic  Post #: 276
8/26/2011 15:56:16   
King Desoato
Member

Also, I believe I have first dibs on Kathool Adept Armor right? Well here it is


Kathool Adept Armor
Wearing this armor MAY make you go mad. But before it does, you'll have access to a wide range of Water, Darkness, and Evil skills with which to annihilate your enemies! Best for Players level 40+

Location: Cysero's Shop
Price: 1800 Dragon Coins
Level/Quest/Items to unlock: None
Sellback: 1,620 DCs before 24 hours, 450 DCs after 24 hours

Level: 20
Rarity: 1
Category: Armor
Equip Spot: Body

Default Weapon: Adept Blade

Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances: None



Unnerve
Increase Stun Chance

Level/Quest/Items required: None

Effect: Summons a darkness slash in front of the enemy and inflicts Nervous, reducing opponent's stun resistance by 25% for 10 turns.

Mana Cost: 19
Cooldown: 5
Element: Darkness
Attack Type: As weapon


Appearance



Migraine
A headache your enemy won't forget!

Level/Quest/Items required: None

Effect: Clashes the enemy, inflicting "Debilitating headache!" that deals Damage over Time for 4 turns

Mana Cost: 6
Cooldown: 5
Element: Evil
Attack Type: As weapon


Appearance



Drain
Knowledge is good!

Level/Quest/Items required: None

Effect: Opens a portal that absorbs the opponent's mana and restore the same amount to the caster.

Mana Cost: 0
Cooldown: 5
Element: Evil
Attack Type: As weapon


Appearance



Regenerate
Restore some health!

Level/Quest/Items required: None

Effect: Activates 12% Heal over time, lasts for 4 turns
Mana Cost: 190
Cooldown: 15
Element: Heal
Attack Type: N/A


Appearance



Ink Spray
Reduce your enemy's hit chance!

Level/Quest/Items required: None

Effect: Sprays a handful of ink towards the enemy and inflicts "Blinded", -50 to Hit for 5 turns

Mana Cost: 38
Cooldown: 6
Element: As weapon
Attack Type: As weapon


Appearance



Fear
Paralyze your enemy in fear!

Level/Quest/Items required: None

Effect: Runs towards the enemy and grabs it, causing "Stunned" that lasts for 3 turns

Mana Cost: 54
Cooldown: 10
Element: As weapon
Attack Type: As weapon


Appearance



Writhe
Put up a defensive shield!

Level/Quest/Items required: None

Effect: "Defense has increased!", increases your Dodge by 80% for 3 turns.

Mana Cost: 32
Cooldown: 6
Element: N/A
Attack Type: N/A


Appearance



Attack

Level/Quest/Items required: None

Effect: One hit of 100% damage

Mana Cost: 0
Cooldown: 0
Element: As weapon
Attack Type: As weapon


Appearance



Mad
Use your rage to increase damage!

Level/Quest/Items required: None

Effect: 25% PowerBoost for 4 turns, followed by a basic attack of 100% damage

Mana Cost: 31
Cooldown: 5
Element: As weapon
Attack Type: As weapon


Appearance



Tidal
Unleash the awesome power of water!

Level/Quest/Items required: None

Effect: Summons a water wave that hits all enemies in battle, dealing 100% damage to each enemy

Mana Cost: 34
Cooldown: 3
Element: Water
Attack Type: As weapon


Appearance



Shadow
Risky move that unlocks Kathool's Wrath

Level/Quest/Items required: None

Effect: Uses its tentacles and attacks the enemy, dealing 4 hits of 25% PowerBoost damage, and increases damage dealt to player by 25% for 2 turns. Also allows casting of Kathool

Mana Cost: 264
Cooldown: 3
Element: Darkness
Attack Type: As weapon


Appearance



Corrupt
Lower enemy damage!

Level/Quest/Items required: None

Effect: Splats the enemy, dealing 50% damage hit but lowers enemy damage by 25% for 4 turns

Mana Cost: 11
Cooldown: 10
Element: Evil
Attack Type: As weapon


Appearance



Mind Twist
A hex that gains power when corrupted!

Level/Quest/Items required: None

Effect: Casts a hex on the enemy that deals 110% PowerBoost damage hit, (or 150% if target is under "Corrupt")

Mana Cost: 11
Cooldown: 4
Element: Evil
Attack Type: As weapon


Appearance



Red Tide
Red tide at night, monster in fright!

Level/Quest/Items required: None

Effect: Run towards the enemy and splashes it, dealing 125% PowerBoost damage hit with guaranteed Crit

Mana Cost: 30
Cooldown: 10
Element: Water
Attack Type: As weapon


Appearance



Kathool
Summon the monstrous Kathool!

Level/Quest/Items required: None

Effect: Enters into the shadow, and summons Kathool, hitting all enemies in battle (each attack applies 100% Bonus to Hit), makes enemies vulnerable to Evil damage by 50% for 5 turns, can only be cast after Shadow

Mana Cost: 0
Cooldown: 10
Element: Evil
Attack Type: As weapon


Appearance





Alternative Male Image
Alternative Female Image

Thanks to
-- SamJJE101 for alternative male image.
-- Jamenja for skill bar, on original entry
-- Ashari for links.
-- shadow dragon666.
-- Peachii for alternative female image.


Everything looks proper. Feel free to post to the forum. ~superjars
Done. [Niki]

< Message edited by NikisArmy -- 10/20/2011 3:18:38 >
AQ DF AQW Epic  Post #: 277
8/28/2011 0:38:45   
fenmeisterkronos
Member

Normal attack for Dragon Rider Armor has a chance of activating an eclipse which gives you +30 boost, and gives your enemy -30 bonus for 3 turns, decreasing by 10 each turn (so that the next turn you have 20 boost and the enemy has -20 bonus, etc.)

Not exactly. You are talking about Special Egg Skill activation. It is not a fixed effect. [Niki]
By the way, the Bacon primal skill from Full Darkness should be added to DragonRider - PRIMAL


< Message edited by NikisArmy -- 8/28/2011 3:15:26 >
AQ DF MQ  Post #: 278
8/28/2011 4:34:59   
  Peachii
Clairvoyant!


For DragonRider - PRIMAL, here's the Bacon primal skill:

Orb: Bacon
Damage: -
Duration: 98
Effect: +100% Damage Boost

Done, thanks. [Niki]

< Message edited by NikisArmy -- 8/28/2011 4:57:47 >
DF AQW  Post #: 279
8/30/2011 21:46:51   
King Desoato
Member


Chronomancer Armor
Time to manipulate, well, TIME! You received this armor for purchasing the 2011 Artix Entertainment Year of the Moglin calender.
(No DA Required)

Location: Redeem a code that you get when buying AE 2011 Calendar from http://www.heromart.com/ (No longer available)
Price: $11.95
Level/Quest/Items to unlock: None
Sellback: N/A (unsellable/undestroyable)

Level: 1
Rarity: 99
Category: Armor
Equip Spot: Body

Default Weapon: Blade of Time

Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 5, Dodge: 0, Block: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances: None



Blade of Meanwhile
Guaranteed Crit

Level/Quest/Items required: 1

Effect: 3 hits of 200% damage

Mana Cost: 8
Cooldown: 14
Element: As weapon
Attack Type: As weapon


Appearance



Continuum Slash
Your enemy becomes less powerful with time...

Level/Quest/Items required: 1

Effect: Hits the enemy twice for 15% of the monsters current HP per hit.

Mana Cost: Scaled
Cooldown: 5
Element: Evil
Attack Type: As weapon


Appearance



Overclock
Attack and +40% damage for 5 turns.

Level/Quest/Items required: 1

Effect: Increases your boost by 40% for 5 turns, then attacks. (This attack counts as turn 1)

Mana Cost: 11
Cooldown: 4
Element: As weapon
Attack Type: As weapon


Appearance



Rewind
20% heal

Level/Quest/Items required: 1

Effect: Recovers 20% of your maximum HP.

Mana Cost: 35
Cooldown: 3
Element: N/A
Attack Type: N/A


Appearance



Time Bombs
Time Bombs

Level/Quest/Items required: 1

Effect: Attacks the enemy and inflicts Time Bomb, reducing opponents damage by 20% for 4 turns.

Mana Cost: 17
Cooldown: 14
Element: As weapon
Attack Type: As weapon


Appearance



Multi Strike
Hits all the dudes

Level/Quest/Items required: 1

Effect: Hits all enemies in battle.

Mana Cost: 11
Cooldown: 4
Element: As weapon
Attack Type: As weapon


Appearance



Record
Three Strike Attack, 150% damage

Level/Quest/Items required: 1

Effect: Hits the opponent 3 times, each hit dealing 50% weapons damage.

Mana Cost: 11
Cooldown: 4
Element: As weapon
Attack Type: As weapon


Appearance



Attack

Level/Quest/Items required: 1

Effect: One hit of 100% damage

Mana Cost: 0
Cooldown: 0
Element: As weapon
Attack Type: As weapon


Appearance



Chrono Orb
Distorts target's reality!

Level/Quest/Items required: 1

Effect: Inflicts Blind, -50 to hit for 4 turns

Mana Cost: 8
Cooldown: 14
Element: As weapon
Attack Type: As weapon


Appearance



Tempus Storm
20% for 5 turns DOT

Level/Quest/Items required: 1

Effect: Inflicts Wound, a DoT effect that deals 20% of weapons damage over 5 turns.

Mana Cost: 8
Cooldown: 14
Element: As weapon
Attack Type: As weapon


Appearance



Chronolock
3 turn stun!

Level/Quest/Items required: 1

Effect: 1 hit of 100% damage, 3 turn stun.

Mana Cost: 8
Cooldown: 14
Element: As weapon
Attack Type: As weapon


Appearance



Chronosphere
+140 Defenses

Level/Quest/Items required: 1

Effect: Attacks the enemy and increases Dodge, Parry, and Block defenses by 140 points.

Mana Cost: 11
Cooldown: 4
Element: As weapon
Attack Type: As weapon


Appearance



Mana Steal
Restores 2% Mana

Level/Quest/Items required: 1

Effect: Deals 5 hits of 10% weapons damage to your opponents HP and recovers 2% of your maximum mana.

Mana Cost: 0
Cooldown: 2
Element: As weapon
Attack Type: As weapon


Appearance



Fast Forward
Let's speed cooldowns up!

Level/Quest/Items required: 1

Effect: Resets all cooldown timers.

Mana Cost: 8
Cooldown: 19
Element: N/A
Attack Type: N/A


Appearance



Blink
Don't Blink, Don't even Blink!

Level/Quest/Items required: 1

Effect: Deals 4 hits of 50% damage and has a 70% chance of skipping your opponents turn.

Mana Cost: 14
Cooldown: 13
Element: As weapon
Attack Type: As weapon


Appearance





Thanks to
-- Ashari for female image.
-- Silver Xoven for skill images and appearances.
-- The Legendary Hero for the original entry and male image.


Everything appears to be in order. Feel free to post it.

Done. [Niki]

< Message edited by NikisArmy -- 10/26/2011 4:51:13 >
AQ DF AQW Epic  Post #: 280
8/31/2011 6:35:11   
Voodoo Master
Member

@King Desoato: Done. But the former entry still needs to be deleted. I cannot delete entries myself.

By the way, it's the first encyclopedia entry I have done, so there's a chance that I did some mistakes. Sorry in advance.

< Message edited by Voodoo Master -- 8/31/2011 6:40:31 >
AQ DF MQ  Post #: 281
8/31/2011 6:49:05   
nightslayer321
Member

@Voodoo: I think you need first wait for the approvation of the entry from a mod, and later u can update your entry. (or i think King desoato have the priority)
DF  Post #: 282
8/31/2011 6:57:28   
King Desoato
Member

Er.. Voodoo, for new Class rewrites you have to have it approved by a mod or AK. And the person who wrote the rewrite gets to post it.
AQ DF AQW Epic  Post #: 283
8/31/2011 7:00:24   
Voodoo Master
Member

Oh really? I said I'm new at that. I will go to delete it right away.

I... cannot delete it

May one of you AKs delete it for me? I'm sorry..

Post deleted . [Niki]

< Message edited by NikisArmy -- 8/31/2011 7:49:30 >
AQ DF MQ  Post #: 284
8/31/2011 7:02:49   
King Desoato
Member

That's quite alright, I know you're new. But from now on you'll know!
AQ DF AQW Epic  Post #: 285
10/1/2011 8:44:24   
wahaha794
Member

Post merged. Please use the edit button if your post is the last one and AK/Mod not yet edited your post.

Spirit of Paladin armor should add the note: After use, cooldown of other 13 skills would be 9

MP cost of pirate's stun is 20.
Attack type for Scurvy of Pirate is Magic.
Cooldown of LimeAid is 9 rounds

Done, thanks. [Niki]


< Message edited by NikisArmy -- 10/1/2011 9:33:35 >
Post #: 286
10/7/2011 13:05:17   
Dracojan
Member

Accurate enTropy stats for its skills:
attack: 1 hit 100% dmg
left side
decay: 50% dmg, 33% dot element none
rot: 4 hits, 25% dmg, 100%dmg total, -80boost
slash: 2 hits, 50% dmg, 100%dmg total +50 bonus
rupture: 40% dmg, -75 dodge/block/parry
vamp: 10% hp heal, 5 turns, 50% hp total
plague: 2 hits 50% dmg, 2.5% of current hp as dot for 3 turns, 7.5% of current hp total . dot element none
infect:100% dmg, 33% dot for 3 turns element as per weapon, -20 darkness
right side
womb: 70dodge/parry/block and boost, 2 turns
touch: 9 hits of 29% dmg, 261% dmg total
rain: 120% dmg, attacks all enemies
veins: 25% dmg and 33% dot for 3 turns, all enemies, dot element none
needles: 6 hits of 17% dmg with 100% to crit. 102 dmg total with 100 crit
spit: 4 hits of 25% dmg, 100% dmg total, -40 darkness, applies before dmg
being: 11 hits of 30% dmg, 3 turns stun

thats the latest version

Done by Peachii. [Niki]

< Message edited by NikisArmy -- 10/8/2011 14:05:07 >
DF  Post #: 287
10/8/2011 22:52:44   
ArchMagus Orodalf
Member

^Just a note: Decaying Needles is PROBABLY 16.66(6)% damage per hit, making a total of 100% damage.

Done by owner. [Niki]

< Message edited by NikisArmy -- 10/9/2011 1:40:45 >
AQ DF MQ AQW Epic  Post #: 288
10/9/2011 16:28:54   
Roblos
Member

Adding the skill animations posted in the DN would be a nice perk to enTropy's entry
link: Skill Animations

Done, thanks. [Niki]

< Message edited by NikisArmy -- 10/10/2011 2:06:29 >
AQ DF AQW  Post #: 289
10/11/2011 4:45:25   
wahaha794
Member

Call Minion of Deathknight MP cost is 12.
Demon of Deathknight MP cost is 45.
Ultimate of Deathknight MP cost is 25.
Poison Arrow Attack type is pierce.
Noise Blaster of technomancer reduce immobility resist by 15.
Photon Bow Attack type depends on weapon, effect is 5 hits of 40% damage on random enemy.

Done, thanks. [Niki]

< Message edited by wahaha794 -- 10/13/2011 5:10:44 >
Post #: 290
10/13/2011 5:10:31   
wahaha794
Member

Demon of Deathknight Enemy gets -25 Resist to all elements for 2 turns.
Rabid Byte Cause "Strengthen" effect and duration is 9 rounds
Multi of ninja Attack type is pierce

Done, thanks. [Niki]

< Message edited by NikisArmy -- 10/19/2011 13:17:15 >
Post #: 291
10/18/2011 6:42:09   
1997p3
Member

I have discovered that the doom knight has different mana costs for different levels, and the encyclopedia only shows one of the mana cost.
I can't help with it as I do not have the figures.
AQ MQ  Post #: 292
10/19/2011 22:54:11   
King Desoato
Member

quote:

I have discovered that the doom knight has different mana costs for different levels, and the encyclopedia only shows one of the mana cost.
I can't help with it as I do not have the figures.


We have been putting "scaled" in these spots instead, since it most likely changes every level on the ones that are. The class entries are being remade, and I've done the doomknight entry.
AQ DF AQW Epic  Post #: 293
10/20/2011 4:06:51   
  Peachii
Clairvoyant!


Original En Class Armor rewrite:


En

Location: En Tropy
Price: N/A
Level/Quest/Items to unlock: None
Sellback: N/A

Level: Scaled
Rarity: N/A
Category: Armor
Equip Spot: Body

Default Weapon: Doom Weapon

Defenses: Melee: 25, Pierce: 25, Magic: 25, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances: None



End
End.

Level/Quest/Items required: None

Effect: Summon skills of Attack, Decay Strike and Rot, dealing several hits of damage.

Mana Cost: 3
Cooldown: 3
Charge Time:
Element: As weapon
Attack Type: As weapon


Appearance



Rot
Reduces Enemy's Damage.

Level/Quest/Items required: None

Effect: 3 hits of 100% Damage, -50 Powerboost for 6 turns.

Mana Cost: 3
Cooldown: 3
Element: As weapon
Attack Type: As weapon


Appearance



Decay Strike
Powerful DOT.

Level/Quest/Items required: None

Effect: 1 hit of 100% Damage, DoT effect lasts for 6 turns

Mana Cost: 3
Cooldown: 3
Element: As weapon
Attack Type: As weapon


Appearance



Attack

Level/Quest/Items required: None

Effect: 2 hits of 50% damage

Mana Cost: 0
Cooldown: 0
Element: As weapon
Attack Type: As weapon


Appearance





Thanks to
-- Baron Dante for information.
-- Dwelling Dragonlord for Rot skill correction.


Approved and done, thanks. [Niki]

< Message edited by NikisArmy -- 10/21/2011 14:42:25 >
DF AQW  Post #: 294
10/26/2011 19:12:20   
Mordred
Member

The skill costs for the Chronomancer Armor are all scaled. The Time Bombs skill should have a note saying it's bugged.
AQ DF MQ  Post #: 295
10/26/2011 21:44:23   
TwinBlade.
Member

^Not all of them are, for me the ones that are non-scaled has been the same for 30 levels.
Post #: 296
10/26/2011 21:48:31   
King Desoato
Member

And, what is the bug? Would like to have a very specified note on it.
AQ DF AQW Epic  Post #: 297
10/27/2011 16:36:12   
Mordred
Member

The -20% Boost will show up on their list of resistances and effects, but it won't actually apply to their Boost. Their Boost stat will remain at zero, and they will be hitting for 100% damage and not 80%.

Done by owner. [Niki]

< Message edited by NikisArmy -- 10/28/2011 16:50:01 >
AQ DF MQ  Post #: 298
10/28/2011 1:20:48   
  Peachii
Clairvoyant!


Chronomancer Armor needs to add Location: Armor Closet

In description, at the end of the sentence there's a typo: calender -> calendar

DoomKnight Armor needs to add DoomKnight offer page link to Location: http://dragonfable.com/special/doomknight/

Void skill needs to remove (DA Required)

Done by owner. [Niki]

< Message edited by NikisArmy -- 10/28/2011 16:49:43 >
DF AQW  Post #: 299
10/28/2011 1:46:49   
King Desoato
Member

Added and credited for both. Shouldn't have copy and pasted descriptions from the originals :3
AQ DF AQW Epic  Post #: 300
Page:   <<   < prev  10 11 [12] 13 14   next >   >>
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Info Submission >> RE: Classes/Abilities
Page 12 of 26«<1011121314>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition