chrono2
Member
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I tend to prefer things with a darker, more serious atmosphere... But not at the cost of a sense of humour when it's appropriate, or a happy ending(Provided it's logical, of course). Which is one of the reasons I love DragonFable so much. We have areas as heavy and atmospheric as Ravenloss, and then just a little ways away, we have Oaklore and the Pactagonal Knights. We have endings as soul-crushing as Book 2, and as uplifting and heroic as Book 1(Until the start of book 2 makes you realise how horrible your "heroic" deeds actually were, that is )... And what's really cool to me, is that we don't always win, but we don't always lose either. I think if I was going to rewrite anything in DragonFable... I'm not sure, to be honest. I think I'd make the villain a little more, y'know, down to earth, so to speak? Not more believable--this is a fantasy game where I ride a dragon and fight Cthu--I mean--Kathool Achoo, after all. I'd just make him a little bit less.... Godly. I'd probably make Drakath the main villain, and forget Sepulchre even existed. What I like about Drakath is that he has his own motive, he's already a fully developed character, and he's not too far away from the player in terms of power. If tweaked a little, he could become a fitting rival to the hero, who was always just barely ahead of them. I think it would've been more of a rewarding and exciting conclusion to the story that way, but it probably wouldn't've been nearly as epic as what we got. Actually, you know what? Let's just rewrite the whole story, since we're here and all. I'd make Drakath the mastermind. He'd still have the same goal, that being usurping Alteon's throne and reclaiming his birthright as sovereign, but he'd use his own cunning and wit to do so. The player would begin their life as a Guardian in Falconreach, rather than a random adventurer. They would be out on patrol, when they would see Drakath and a small band of miscreants running from a turned-over cart. The character goes over to the cart and meets Lady Celestia for the first time, who almost immediately recognises them, but says nothing of the prophecy. The player is told that Drakath has stolen a very precious cargo, and they must retrieve it. Drakath has stolen both of the dragon eggs. The first few missions of the story would be about finding Drakath and ultimately coordinating an attack on his base hidden in Doomwood(because why not Doomwood). This would lead to the first war of the game and the conclusion to the prologue, where in the end of the war the player breaks into the keep and is allowed to steal either the black or white box(In reality, this choice would be a red herring, and both chests will still house the same dragon; the destroyer). The rest of the story wouldn't be about collecting the Elemental Orbs, it would be about Drakath's struggle to reclaim his throne and the Hero's rise from lowly Level 1 Guardian to level how-should-I-know Captain of the Royal Guard. Over this time, the Hero and Drakath would fight several times, each time showing off how much they had grown, and each time showing more and more power. Their dragons would grow with them, and ultimately it would culminate with Drakath's attempted siege of Swordhaven. The city would fall in a purposefully unwinnable war, and Drakath would attempt to reclaim his seat of power. Alteon would be killed in the siege. In a last-ditch effort, the player would singlehandedly crash through the castle on dragonback, and an epic multistage battle of awesome would take place, as the player and their dragon fought to Drakath, who would be waiting for them with Fluffy. In the final confrontation between years-old rivals, it would finally be revealed whose dragon was intended to destroy the world, and whose would save it. As the dust cleared and Drakath is vanquished... The player looks around and realises that in the fight, Swordhaven and the surrounding countryside has been decimated. With their dying breath, Fluffy and Drakath cast a powerful mending spell, restoring the once-proud city and giving their lives to revive the people within. Drakath realises that even if he cannot be their ruler, he will not be their destroyer, and the player and their dragon realise that they have fulfilled their destiny. Since that fateful day when they met, they have decimated Drakath's world, and everything he held dear. Despite the role he once played as an antagonist, a statue of Drakath and Fluffy would be erected in Swordhaven, a memorial to the capital city's unlikely redeemers. This would conclude Book 1. Book 2 would be about finding an heir to take the throne.... That's all I've got though. Maybe it could be about the player taking the throne for themselves, and creating a new lineage of Dragonlord kings. I'd say that's not bad for a ~20 minute rough draft. Especially considering I was actually playing DragonFable and watching a video while working on it.
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