ArchMagus Orodalf
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Bandit Trap Location: Oaklore Keep (Books 1 and 2) -> Captain Rolith -> Talk -> Rolith's Quests -> Give it a try! Level/Quest/Items required: Level 10 Release Date: May 22nd, 2009 Objective: We are going to get ourselves some bandits. The knights will corner them, you take them out. We get information. Objective completed: They will think twice before going after an obvious trap...maybe. Bandits are not the smartest of folks. Scaled Yes/No: Yes Monsters (X) Renegade Enforcer NPCs Captain Rolith Rewards None Dialogue Captain Rolith: Bandits are a big problem around Oaklore, we've got a way to help cut down on their numbers though, if you want to lend a hand. Give it a try! Back Captain Rolith: Here's the plan <Character>. We've set up a nice little trap. You'll direct the knights to corner the Bandit, and then you'll take them out. Captain Rolith: We've set the bait of a treasure chest with some gold in it. You'll add whatever gold you win off the bandits to the pot and try to lure bigger heads. Captain Rolith: If the bandits get to the gold chest, though, they'll take as much as they can carry and escape. Whatever's left when you're done is yours. Captain Rolith: Let's get started. Good luck! To win the game, simply surround the Bandit on all sides. He will then be forced into a battle. Thanks to -- Pink_Star for the Captain Rolith link. -- Stephen Nix for correction. -- Peachii for corrections. -- Niki for corrections. -- SalvationXI for coloring and corrections. -- Stridoom for correction.
< Message edited by Jay -- 1/10/2019 16:29:18 >
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