| ArchMagus Orodalf Member
 
 
   |   Bandit Trap 
 Location:  Oaklore Keep (Books 1 and 2) -> Up ->  Captain Rolith -> Talk -> Rolith's Puzzles -> Bandit Trap -> Give it a try!
 Requirements: Level 10
 Release Date: May 22nd, 2009
 
 Objective: We are going to get ourselves some bandits. The knights will corner them, you take them out. We get information.
 Objective completed: They will think twice before going after an obvious trap...maybe. Bandits are not the smartest of folks.
 
 Experience rewarded: Scaled
 Gold rewarded: Scaled
 
 Monsters
 (X)  Renegade Enforcer
 
 NPCs
 Captain Rolith
 
 Rewards
 None
 
 Dialogue
 Captain Rolith: Here's the plan <Character>. We've set up a nice little trap. You'll direct the knights to corner the Bandit, and then you'll take them out.
 Captain Rolith: We've set the bait of a treasurechest with some gold in it. You'll add whatever gold you win off the bandits to the pot and try to lure bigger heads.
 Captain Rolith: If the bandits get to the gold chest, though, they'll take as much as they can carry and escape. Whatever's left when you're done is yours.
 Captain Rolith: Let's get started. Good luck!
 
 *You must play a mini-game (see other information) to simply surround the Bandit on all sides in order to force them into a battle.*
 
 Other information
 In this mini-game, you control 3 Pactagonal Knights against 1 Bandit.
 Thanks toYou can only control one of them per turn as the bandit will also move if one of the knights move. 
If you manage to corner the Bandit on all sides, you can trigger a battle of  Renegade Enforcer. 
Failure to corner the Bandit has no consequences; you can continue or leave the quest. 
The player can optionally play up to 5 rounds.
 DemonicDarkwraith for entry rewrite, other information, and corrections.
 Pink_Star for link.
 Niki, Peachii, Stephen Nix, and Stridoom for corrections.
 SalvationXI for coloring and corrections.
 
 < Message edited by DemonicDarkwraith -- 3/23/2025 13:29:14  >
 
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