Wind
Member
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Hey Rui.. Well honestly I do admit that at the start CH was pretty underpowered, when it was first released. I remember this because when I tried using it for 2 weeks, I died 200 times only winning 1000 wins which wasn't that great and was the reason to why I changed class. But with the recent "improvement" to the class, by exchanging the technician skill and adding a passive energy-shield skill to it's skill tree in my opinion, has significantly increased it's power to be even with most of the other classes. Many players think because of the new skill that it's OP, while in my opinion it's just a bit tanker but still possible to kill (as I have done with my Bounty Hunter! builds). Overall I think the classes are pretty even at the moment, due to a few of changes which were just recently made in Delta 1.4.1c. But also because these changes were made just over a week ago, the chances of the developers changing anything to the Cyber Hunter class is very unlikely since they have to see how it goes, whether the class should gain a small buff or nerf. Also as the Balance team has a hard time balancing the classes to suit most of the ED Community, they also recently added something called the "Balance Tracker" which will hopefully help the Balance Team, by giving it knowledge on which class is dominating the most, that way it'll be easier to make a few adjustments to things. I think we should just wait a little while longer for the Balance Tracker to collect more information, as everyone in EpicDuel has their own opinions saying whether CH is overpowered or underpowered. But when the results come out then we'll know the truth. As for your solutions... quote:
1. Plasma grenage to be made as good as a plasma bolt ? 2. Shadow arts to improve crit and block rather than stun cuz we never use the stun grenade. 3. Static to be used as a skill that converts 10 health to 30 energy at level 10, so it does not miss. and frenzy like wise 10 energy to 30 health with a 3 turn cooldown. 4. super charge gives back health, surgical gives back health, massacare for a bounty(bloodlust) gives back health. i guess copy pasting skills from old classes is not good for the new classes. massacare for cybers needs to be changed to imba(more/additional) damage or change it so it gives back a little health. 5. Give cybers a physal damage skill. every class has a phy and energy skill .. what do cybers have?? With 1. I do agree with you, since the hunters don't really have a strong base/ unblockable skill. Even though it has cheap shot, the skill can still be blocked. With 2. I'm pretty sure SA used to increase the chance of critting you opponent, but I believe that it was a bit OP and was changed by the Balance Team. With 3. Static charge is already pretty strong at level 10 with malfunction, 1 hit can replenish your EMP. So imagine if you hit 30 you automatically will have full energy again. So I think some adjustments may be moved there, except for the 3 round cool down which I think is pretty reasonable. But whatever changes are made, Static Charge and Frenzy should be equal skills. With 4. I totally agree with you that CH's don't get anything back from using their special skill. Maybe have Blood Massacre for CH's only for them to regain some HP? either way I think it's a good idea. With 5. I don't know about this, because mostly all of the CH's skills require a primary, and depending on the primary attack type is how you look at it. If you have a physical primary and used Malf, Static Charge, Massacre, Poison you have plenty of physical attacks. Then your energy attacks such as Plasma Grenade and Multi-shot. I think most of your ideas a pretty fair and reasonable, but really there's nothing we can really do at this current time but wait for the Balance tracker to pick up more information. As I said before the changes to some classes were only recently made just over a week ago, so we shouldn't except any changes happening very soon. Although even though, you say this is a "open discussion", I do very highly suggest that you post your CH request's in the =ED= Balance Discussion Thread, as that would be the best place to post it, and your request will most likely be viewed, taken in and commented other advanced EpicDuel player's. Overall there were some pretty good ideas! Hope my comment's on your 5 propositions was helpful
< Message edited by Wind -- 1/19/2012 9:05:49 >
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