AllenLingChen
Member
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@Joe I wish that could be the percentages, but remember. Varium is considered special PPL pay for their varium. This option seriously says that if luck loves me, i can get 250 varium each day i play, and seriously, that can troll hard. And also, others might simply feel bad that they never win maybe for like a whole year. It really would be more reasonable to have a 5% to get 5 varium each day then that. I really don't want the daily spin to give a huge advantage to a player (Armors for example, are more worthy then jackpot) This means that a loyal player with average luck can get around around 100 varium each year. I really don't think the devs would like to give out so much varium as to ppl can get varium advantages in weapons, as that seriously makes the already expensive varium more worthless. This is more reasonable. Daily Spin 50% For Either a HP or Energy Boost 25% For 100 Credits 10% For 200 Credits 5% For 5 Varium 3% For 1000 Credits (More worthy then 5 Varium 3.5k=1 enhance, 50 varium = 1 enhance, 5 varium=0.1 enhance, 1000 creds = around 1/3 enhance) 2.99% For 2000 Credits 0.01 % For something special. This way, an average player can get around 22000+11000+7300+18250=58500 and about 100 varium. This is equal to 6 enhances, which is definitely a reward for a loyal player, yet at the same time, it prevents variums complaining that their weps are losing worth cuz we can't really get their weps. Even then, i still think this is a bit too much as a reward of loyalty.
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