poopbum
Member
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New player here. IMO free weapons would be great if only they scale to your current level when you obtain them.(this might open a new can of worms, but I am not sure what it will be) Will be great for helping us save money on upgrades. We have limited inventory space and all equipment are cosmetic now.(with few exceptions such as those with unique built-in abilities) So if your old weapon is superior to the new weapon, because the new weapon is level 1 whereas your current weapon isn't then... New look is nice, but having to pay credits to upgrade them to a functional level on the other hand..... need I say more? Would be nice if some of the weapon reward from missions have unique built-in effects to make them more special.(if for some reason, they are suppose to always be at level 1 when you get them) Maybe these weapons will have to require the quest to be much harder/lengthier. Still the fact that the item is lost forever once sold makes it more than enough reason to make me keep them even when they got high sellback.(though I am considering selling when I really need the emergency money) Right now they are just collectibles taking up inventory space. At least you have the option to spend credits to upgrade and use them unlike misc items. *looks at Titan's Mug* When it comes to arcade tokens, they are a kinda okay since the ultra rare prices are really nice. But what I said earlier about weapon rewards being level 1 when you get them and stuff still applies I think. With exceptions such as as Dage's Boomstick and Harvest Reapers due to the built-in effects. The robot prizes and vehicles(can someone confirm if vehicles are purely cosmetic?) are neat though, and the credit prize too. Though Silver Skull is kinda funny since it is basically 150 credits.(better than nothing) Credits are self-explanatory, always welcomed. I just joined ED so I don't know much. But this are just my thoughts. Bottom line is that whatever the rewards are, they are still better than nothing and several of them requires very little effort.(most don't even require you to spend much credits, if at all) Once again when it comes to weapons/armors, I would love it if they scale to the level I was when I got them, even if they have no sellback. This way I can at least save money.
< Message edited by poopbum -- 10/30/2014 11:39:12 >
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