Rogue Ninja
Member
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Well, I've been thinking that this is the only class that is having trouble to compete with other classes to gain energy. How about replace it with a new skill that is similar to the Bounty Hunter's "Mark of Blood", but it gains energy per damage? Static Splotch - Marks target for 3 turns, granting energy-gain to players that attack the marked target. Energy Required: 0 Weapon Required: None Stat Required: 34 Technology Level Required: 2 Improves With : None Warm Up: 0 Cool Down: 4 Skill Level Level 1: 15% Damage to Energy Level 2: 18% Damage to Energy Level 3: 20% Damage to Energy Level 4: 22% Damage to Energy Level 5: 24% Damage to Energy Level 6: 26% Damage to Energy Level 7: 28% Damage to Energy Level 8: 30% Damage to Energy Level 9: 31% Damage to Energy Level 10: 32% Damage to Energy I have no clue of the right %, but you guys can think of a better one to balance it.
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