Rezilia
Member
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Seeing as the project has already released 25% of its goal, there was no need to make the tiers so expensive. The fact that the majority of the playerbase can't even put money in Kickstarter at all makes the P2W even worse. I will tackle each tier. 1) $1 - This is useless. 2) $25 - No Lifetime Access. If this is to be the only way to gain Guardian, that should not have existed. The armor variant and early access are fine. This should have been $10. 3) $50 - These perks are okay, but should have been switched with the $25 ($10) perks. Should be $25. 4) $60 + $120 - Should have been $50. No class, only armors. The Hero pass isn't a bad idea. 5) $500 - $200. 6) $2500 + $5000 - These need to be combined with the NPC being bound to the area. $1800. Thus, the correct project would have been the following: - Placed on Indiegogo, not Kickstarter. The proper funding process, in order to get maximum revenue, is Kickstarter (pre- and early development; must have a working example model) -> Indiegogo (late development and testing, requires trust) -> Patreon (the project's page can hold monthly gifts for supporters, such as mini-comics and codes for in-game non-P2W items). - $500,000 goal atleast. 1) $10 - Epic Founder items, renamed Funder. No early access. 2) $25 - Armor variant and early access. Epic Funder. 3) $50 - Alpha Pirate armors and hat. No class. All Legendary Founder items. Guardian added to Hero Pass. Legendary Funder. 4) $200 - Weapon design, special name color, and name listed in the game's Book of Lore variant under the Special Mentions in the credits page. This color can also be applied to the title. I'm thinking sparkly blue. 5) $1800 - NPC and area. "Company Mentorship" where the individual can retain contact with AE staff in areas staff members can mentor in, such as art and game design, etc; this must be on the AE staff members' terms. Mythical Funder. - Founder should be available the same way it was in other games. I understand that it's too late to change this now, but I hope this advice helps you in the future. The prices you set were ridiculous for Kickstarter and it's highly unfair for many players, as some of your rewards are greatly P2W. Let's try to not have AQ3D go down AQW's path... x.x; Overall, the Kickstarter page itself was designed very well. Props to whoever put it together. :)
< Message edited by ckdragonck -- 11/21/2015 6:47:47 >
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