Lord Machaar
Member
|
^ Nah, that would be unfair, having war rallies plus getting your hands on the war prize is like hitting the jackpot. I think exiles can have their war prize, war rallies are great, there is tbh no need to fix the war now. You can already see the impact of war rallies on both leaderboards, individually and collectively, legion players have more influence, and legion factions also. Meaning that the problem is in numbers, 7 exiles for each legionnaire. Thus why I suggested a focused wars where only active factions play, hence deciding the better alignment, but yeah, I personnally do not have a problem, war rallies are also great. I also would like to note that, the finisher objective (The Legion Volatile Sapper) has been buffed, it wasn't announced by the devs and I have no idea why. At 1.4 million HP, the objective already deals 30 - 40 damage which is awesome, the more hits it takes, it will deal more. I'm assuming it will reach a minimum of 50 damage. Add the war rallies to that, and there you go. So to any legion player out there, who would like to catch, this your chance, 6k inf per war rally will be so much feasible. I'm kinda glad they buffed that. The reason is adressed here (Post number 8 of the same thread): quote:
During 85% of the war time, Legions will use standard objectives (25 - 34), that do way less damage than exiles do (34 - 46) through out the war. In 15% of the time, Legions use Health (at first) & Finisher (at the end) Objectives. Health Objective does super high damage but for how long? 1 - 2 days maximum? Exiles target it first because they know it does the most damage, making it fall very fast. The Finisher Objective, even at its lowest HP doesn't merely reach 34 - 46, making it weaker than a regular Exile Objective. I need an explaination. Because, what the hell? First of all more exile players than legion, and now, a standard Exile objective does way more damage (34 - 46) than finisher and standard Legion objectives, so basically legions do more damage at first for 1 - 2 days thanks to the finisher objective, then Exiles, with more players, do way more damage for the rest of the war ( 10 - 12 days). I don't get it. I simply don't, like who is the genuis behind this idea? I mean no wonder Central Station ended with 5 million difference. Even at its lowest HP, the finish objective allowed legions to deal 34 - 46 damage. Now at 1.4 mill HP, the objective allows 30 - 40 damage which is great. Buffing the finisher objective is great, sure devs had the intention of buffing it to help legions win the war. Well, I'm telling you, the problem is not in war rallies or in objective, the problem is in the huge difference in numbers. But nonetheless this buff is great to help legion players individually and also collectively (Factions).
< Message edited by Lord Machaar -- 4/4/2016 6:36:39 >
|