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Why TLMs dont use Field Commander

 
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3/16/2013 12:28:07   
Midnightsoul
Member

Admit it guys, Mercs have a better buff than you called Blood Commander and it heals u more than that stupid Frenzy move you got there.

Do you guys this TLM needs a little change?
DF AQW Epic  Post #: 1
3/16/2013 12:42:24   
xGreen Warriorx
Member

I say TLMs need to have field commander replaced.

Tactical Mercenary: skill in place of Field Commander - Damage Destroyer
-Decreases the supp of your opponent and the damage of their most damaging skill.
-Improves with str, requires dex.
-Can be used with a club and a sword.
What this will do is give TLMs a good reason to have str and dex, which currently are almost useless stats for a TLM to have.
AQW Epic  Post #: 2
3/16/2013 12:44:44   
Ranloth
Banned


How about Support buff instead? And give it an additional effect where % of the incoming damage (would work in similar way as BC's lifesteal) would be transfered to your HP (would make a nice combo with Reroute). Of course not big % since having it work with Reroute would lead to pretty big looping of EP and HP. Or to avoid such abuse, it could just negate % of the incoming damage for the amount of turns the buff is active.

Or you could keep it at Strength and give it an effect. Dunno. Support is good idea since it'd be first of a kind as a skill, but having it work with Multi is a bit.. Yeah. <.<
AQ Epic  Post #: 3
3/16/2013 13:43:33   
Warmaker04
Member
 

not supported. No blood commander for TLMs, u have a fully poison, and reroute.
AQW Epic  Post #: 4
3/16/2013 13:44:42   
Ranloth
Banned


No one said Blood Commander for TLMs. Read the first post carefully. >.>
AQ Epic  Post #: 5
3/16/2013 14:14:41   
Midnightsoul
Member

I think a support debuff move is the MOST appropriate.
DF AQW Epic  Post #: 6
3/16/2013 15:12:16   
Drianx
Member

In my opinion both field commander and blood commander are somewhat weak buffs, that are more useful in 2v2 than 1v1 as fillers for high support mercenaries.
AQW Epic  Post #: 7
3/16/2013 15:25:30   
santonik
Member

Why TLMs dont use Field Commander

-Because that cost 1 turn. enemy can use 1-2 strong move/s that time. Depend who start.
Epic  Post #: 8
3/16/2013 15:25:49   
Stabilis
Member

I use Field Commander on a partner that professes on Strength or Dexterity.
AQ Epic  Post #: 9
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