edwardvulture
Member
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Ok, here's the problem, builds that don't invest in support or energy and choose instead of to life,strength, and decent tech and dex, is most likely going to beat out builds that do have little support in 0 energy state, which is when all the energy is gone which happens in a lot of battles. I don't know how one would fix this but the fact is that if there are no criticals in a situation like this then buidls with moderate or high support are always going to be beat. Also, energy is a pretty bad investment, for example, there are no massacre builds anymore. I've tried making one and it was extremely ineffective. How we could fix this is.... Add new evasive effects like block or deflect that scales on support. Give support some block and deflection chances. Make crits more effective... Also we need incentives for putting stat points into energy. Discuss
< Message edited by edwardvulture -- 12/25/2013 19:25:51 >
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