Jay
Marauderator 🧭
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Ezrajal Celestial Location: The Exaltia Tower: The Antechamber Level: As player Damage: Scaled Damage Type: Weakness seeks Element: Good HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/4 DEX: Level*5/4 INT: Level*5/4 CHA: 100 LUK: Level*5/4 END: Level*5/4 WIS: 0 Offense Boost: 0% Bonus: 5 + Level*3/10 Crit: 10 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 20 * Level/90 + LUK/20 Pierce: 20 * Level/90 + LUK/20 Magic: 20 * Level/90 + LUK/20 Block: 20 * Level/90 + LUK/20 Parry: 20 * Level/90 + LUK/20 Dodge: 20 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances All: 10 Evil: 50 Good: 50 Immobility: 100 Shrink: 200 Attack Types Attack Type 1 / 1.1 - Ezrajal recovers 2% of its max HP, and performs an attack based on the value of the target's Avoidance and Defense;- If target has high* Avoidance and Defense, Ezrajal levitates, summoning a wall of shimmering hexagonal mirrors, reflecting onto the target for 1 hit of 100% Good damage; applies 'Celestial Mirror' (raising all of its Avoidance and Defense by values equal to the target's Avoidance and Defense before Level/LUK modifiers) to itself for 5 turns. (Pop-up: The Celestial mirrors your defense and avoidance!)
- If target has low* Avoidance and Defense, Ezrajal levitates and uses a trinket to flash blinding light onto the target for 4 hits of 100% Good damage, amounting to 400% damage; automatically applies 'Blind' (-50 Bonus) to target for 4 turns; applies 'Stunned' to target, stunning it for 2 turns. (Pop-up: Blinded by Celestial radiance!)
Attack Type 2 - Ezrajal approaches the target and strikes upward with its Celestial blade for 2 hits of 100% Good damage, amounting to 200% damage. Attack Type 3 - Ezrajal approaches the target and strikes upward with its Celestial blade for 2 hits of 100% Fear damage, amounting to 200% damage. Attack Type 4 / 4.1 / 4.2 - Ezrajal performs an attack based on the value of the target's Avoidance and Defense;- If target had high* Avoidance and Defense during Attack Type 1, Ezrajal levitates and uses a trinket to flash blinding light onto the target for 4 hits of 100% Good damage, amounting to 400% damage; automatically applies 'Blind' (-50 Bonus) to target for 4 turns; applies 'Stunned' to target, stunning it for 2 turns. (Pop-up: Blinded by Celestial radiance!)
- If target had low* Avoidance and Defense during Attack Type 1, but now has high* Avoidance and Defense, Ezrajal levitates, summoning a wall of shimmering hexagonal mirrors, reflecting onto the target for 1 hit of 100% Good damage; applies 'Celestial Mirror' (raising all of its Defenses by values equal to the target's Avoidance and Defense before Level/LUK modifiers) to itself for 5 turns. (Pop-up: The Celestial mirrors your defense and avoidance!)
- If target had low* Avoidance and Defense during Attack Type 1, and still has low* Avoidance and Defense, Ezrajal levitates and summons Celestial blade projectiles, striking the target for 8 hits of 100% Fear damage, amounting to 800% damage.
Attack Type 5 - Ezrajal levitates and summons Celestial blade projectiles, striking the target for 8 hits of 100% Good damage, amounting to 800% damage. Attack Type 6 - Ezrajal levitates and summons Celestial blade projectiles, striking the target for 8 hits of 100% Fear damage, amounting to 800% damage. Other information This monster's stats can change based upon the decisions the player makes while ascending the Exaltia Tower. This monster's attacks seek either Magic, Pierce or Melee damage depending on what the target has the least combined avoidance and defense against. *Attack rotations dependant on target Avoidance and Defense are linked to Ezrajal's Bonus by the following relationships:- If the target's M/P/M Avoidance and B/P/D Defense values are all greater than or equal to Ezrajal's Bonus less 20, the target's Defenses are considered to be "high".
- If any of the target's M/P/M Avoidance or B/P/D Defense values are less than Ezrajal's Bonus less 20, the target's Defenses are considered to be "low".
Ezrajal follows the skill rotation; Attack Type 1 / 1.1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 / 4.1 / 4.2 -> Attack Type 5 -> Attack Type 6 -> Repeat.
< Message edited by DemonicDarkwraith -- 6/6/2024 13:16:11 >
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