| Evo Crazy Rare Hunter
 
 
 
   | Health Potion Drink a Health Potion to heal + <amount of HP depending on Level and Health Alchemy Level> HP.
 Arachnalchemy Effect: <x> for <x> turns.
 (No DA Required)
 
 Requirements: None
 
 Effect: Heals its user for 125 + [Level * 8] + [Health Alchemy Level * 5], rounded up. This uses the player's  Health Alchemy Level, including for guests.
 
 Mana Cost: 0
 Cooldown: 0
 Damage Type: N/A
 Element: N/A
 
 Other information
 Previously have the tooltip: + <amount of HP depending on Level and Health Alchemy Level> HP.
 Players have access to 2 Health Potions by default, but can stack up to 5.
 When out of battle, Health Potions may be consumed from  Inventory.
 Health Potions became scalable to player's Level on  September 4th, 2017.
 Health Potions previously used the formula 100 + Level * (Health Alchemy Level - 5) * 0.3, rounded up; this was changed to 125 + [Level * 8] + [Health Alchemy Level * 5], rounded up on  December 20th, 2024.
 If the player drinks a Health Potion, they gain effects based on their  Arachnalchemy; refer to this entry for more information.
 Arachnalchemy Effect tooltip text will only appear if the player have an Arachnalchemy effect imbued (excluding Mutagen U); this was implemented on  October 17th, 2025.
   Appearance
 
 Also See:  All Classes - Mana Potion
 
 Thanks to
 DemonicDarkwraith for entry reformat, image, other information, and corrections.
 Sasuke Uchiha for correction.
 
 < Message edited by DemonicDarkwraith -- 10/19/2025 16:19:22  >
 
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