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6/18/2011 18:57:47   
Macho Man
Member

thats because your power level is 130 not 125, they scale every 5 levels, not 10
AQ DF MQ AQW Epic  Post #: 101
6/18/2011 19:40:50   
Khimera
Member

Actually, it scales every level... >.>; The power level at level 136 would be 131.
Post #: 102
6/18/2011 21:53:38   
ZanpakuTô
Legendary AdventureGuide!


quote:

I don't think the Mighty Armor of Awe can heal more than it started with at the start of the battle turn. For example, if the player started with 700/1000 health, the Armor can't heal him/her more past 700. I don't know if this is a bug or not, but for now it remains

@below
...I...should pay more attention...
Taken care of. ~Koree

< Message edited by Koree -- 1/20/2012 7:45:26 >
AQ DF AQW  Post #: 103
6/18/2011 22:40:16   
Reynard
Member

quote:

@ZanpakuTô
quote:

At the beginning of the player's turn - it heals the player by 2.2% of a spell of the armor's Power Level UP TO the amount of damage the monster dealt that turn.


Would that be the reason?
That's right. ~Koree

< Message edited by Koree -- 1/20/2012 7:45:48 >
AQ DF MQ AQW Epic  Post #: 104
7/3/2011 15:44:36   
Apocalyptic Silence
Member

quote:

The description for Insightful Armor of Awe has been updated:

The Awe-full armor recovered from King Awethur! This armor sacrifices the rare powerful attack of the other armors of awe to provide a rare and power boost to your spells. This armor grows more powerful with you as you level!
Updated, thanks! ~Koree

< Message edited by Koree -- 8/2/2011 3:45:02 >
Post #: 105
7/4/2011 1:23:31   
  Ianthe
 formerly In Media Res

 

quote:

Adventurer/Guardian armours

These are all standard armours (not offensive, not defensive), so:

B/R: ROUND(100 + 3*PowLvl)
Stats: ROUND(100 + 6.6*PowLvl) %
BtH: ROUND(0.125*PowLvl-0.5), min 0


Defences depend on your elementalisation from the Guardian Tower.

If you have none selected, then all resistances scale by 100-ROUND(0.39*PLvl - 0.00107*PLvl^2). Adventurers can't select an element, so they use this.

If you have one selected, then:
Own: 100-round(0.59*PowLvl - 0.0013 * PowLvl^2)
Ally: 100-round(0.52*PowLvl - 0.0014 * PowLvl^2)
Neutral: 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)
Poorly: 100-round(0.29*PowLvl - 0.0016 * PowLvl^2)
Opposite: 100-round(0.19*PowLvl - 0.001 * PowLvl^2)

Adventurer:
Level	PowLvl	BR	Stat	BTH		Flat
20	0	100	100	0		100
25	5	115	133	0		98
30	10	130	166	1		96
35	15	145	199	1		94
40	20	160	232	2		93
45	25	175	265	3		91
50	30	190	298	3		89
55	35	205	331	4		88
60	40	220	364	5		86
65	45	235	397	5		85
70	50	250	430	6		83
75	55	265	463	6		82
80	60	280	496	7		80
85	65	295	529	8		79
90	70	310	562	8		78
95	75	325	595	9		77
100	80	340	628	10		76
105	85	355	661	10		75
110	90	370	694	11		74
115	95	385	727	11		73
120	100	400	760	12		72
125	105	415	793	13		71
130	110	430	826	13		70
135	115	445	859	14		69
140	120	460	892	15		69
145	125	475	925	15		68
150	130	490	958	16		67
Guardian:
Level	PowLvl	BR	Stat	BTH		Flat		Own	Ally	Neutral	Poor	Opposite
0	0	100	100	0		100		100	100	100	100	100
5	0	100	100	0		100		100	100	100	100	100
10	5	115	133	0		98		97	97	98	99	99
15	10	130	166	1		96		94	95	96	97	98
20	15	145	199	1		94		91	93	95	96	97
25	20	160	232	2		93		89	90	93	95	97
30	25	175	265	3		91		86	88	92	94	96
35	30	190	298	3		89		83	86	90	93	95
40	35	205	331	4		88		81	84	89	92	95
45	40	220	364	5		86		78	81	88	91	94
50	45	235	397	5		85		76	79	86	90	93
55	50	250	430	6		83		74	77	85	89	93
60	55	265	463	6		82		71	76	84	89	93
65	60	280	496	7		80		69	74	83	88	92
70	65	295	529	8		79		67	72	82	88	92
75	70	310	562	8		78		65	70	81	88	92
80	75	325	595	9		77		63	69	81	87	91
85	80	340	628	10		76		61	67	80	87	91
90	85	355	661	10		75		59	66	79	87	91
95	90	370	694	11		74		57	65	79	87	91
100	95	385	727	11		73		56	63	78	87	91
105	100	400	760	12		72		54	62	78	87	91
110	105	415	793	13		71		52	61	78	87	91
115	110	430	826	13		70		51	60	77	87	91
120	115	445	859	14		69		49	59	77	88	91
125	120	460	892	15		69		48	58	77	88	92
130	125	475	925	15		68		47	57	77	89	92
135	130	490	958	16		67		45	56	77	89	92
140	135	505	991	16		67		44	55	77	90	93
145	140	520	1024	17		66		43	55	78	91	93
150	145	535	1057	18		66		42	54	78	92	93

Done! Thanks. ~Koree

< Message edited by Koree -- 8/2/2011 8:16:41 >
AQ  Post #: 106
7/4/2011 2:03:21   
  Ianthe
 formerly In Media Res

 

quote:

For Adventurer armours, you get the full set bonus if you have the Adventurer shield equipped, along with an adventurer no-drop (Long Sword / Short Sword / Spear / Wooden Staff).

For Guardian armours, you get the full set bonus if you have the Guardian shield equipped along with a Guardian no-drop (Guardian Blade / Guardian Dagger / Guardian Spear / Guardian Staff). Also, if you have the "none" element selected (so, you have the flat resistances), then you use the adventurer FSB.

Steel Plate

Attacks:
75% chance of dealing 95% damage
25% chance of dealing 115% damage

FSB: Your Melee player attacks gain +6 BTH

Leather Armour

Your attacks take +3 BTH and deal *85/88 damage. In addition:
75% chance of dealing 95% damage
25% chance of dealing 115% damage

FSB: Your Ranged player attacks deal 107% damage

Cloth Robes

Your armour attacks deal 97.5% damage.

In addition, 25% of the tiem when you cast a spell, you heal .24*(38.1 + 2.3375*PowLvl + 0.01125*PowLvl^2) MP, to a maximum of the amount that you spent to cast the spell (so, you can't heal anything on Summoning spells)

FSB: Your Magic spells gain +6 BTH, and your Magic player attacks deal 107% damage.

Student's Robes

FSB: All your player attack and spells deal sqrt(1.0525) damage and gain +2 BTH.


Guardian Plate

Attacks:
65% chance of 90% damage (one hit)
25% chance of 112.5% damage (spread over two hits)
10% Chance of 135% damage (spread over three htis)

FSB: Your Melee player attacks gain +8 BTH

Guardian Leathers

Your attacks take +3 BTH and deal *85/88 damage. In addition:
65% chance of 90% damage (one hit)
25% chance of 112.5% damage (spread over two hits)
10% Chance of 135% damage (spread over three htis)

FSB: Your Ranged player attacks deal 110% damage

Guardian Robes

Your armour attacks deal 95% damage.

In addition:
65% of the time when you cast a spell, nothing special happens
25% of the time when you cast a spell, you heal .2*(38.1 + 2.3375*PowLvl + 0.01125*PowLvl^2) MP, to a maximum of the amount that you spent to cast the spell (so, you can't heal anything on Summoning spells)
10% of the time when you cast a Magic spell, you deal 135% damage.

FSB: Your Magic spells gain +8 BTH, and your Magic player attacks deal 110% damage.

Savant's Robes

The attack is one hit, 100% damage.

FSB: All your player attack and spells deal sqrt(1.075) damage and gain +3 BTH.
Added, thanks! ~Koree

< Message edited by Koree -- 8/2/2011 8:17:06 >
AQ  Post #: 107
7/4/2011 2:08:24   
  Ianthe
 formerly In Media Res

 

quote:

Update to the Insightful Armour of Awe:

You always use Attack#1 (the two-hit attack), which deals 94% damage (instead of 90%).

Instead of the big attack, you get a boost to your spells. 10% of the time when casting a spell, it deals 190% damage.

Awe FSB

If you have the Shield, Armour, and [Weapon] of Awe equipped, then at the end of your turn, the monster makes a save with a +20 bonus:
    Level: PowLvl vs MonsterLevel
    Major: YourINT vs MonsterCHA
    Minor: YourLUK vs MonsterLUK
If it fails, then it becomes Afraid for one turn. The chance of not acting is 16.7% if your element is "none", or 23.8% otherwise. If you're borrowing an elemental weapon of Awe off Valencia, then the chance is always 23.8%.
Done, thanks! ~Koree

< Message edited by Koree -- 7/25/2011 12:12:53 >
AQ  Post #: 108
7/4/2011 2:55:25   
drummy
Member

quote:

Is the Major stat for the player the same regardless of the armor and weapon?
They all use INT right now, it will be updated to be Virtual stat instead. ~Koree

< Message edited by Koree -- 7/4/2011 10:35:19 >
AQ DF MQ  Post #: 109
7/4/2011 11:04:36   
Mordred
Member

quote:

quote:

25% of the time when you cast a spell, you heal .2*(38.1 + 2.3375*PowLvl + 0.01125*PowLvl^2) MP, to a maximum of the amount that you spent to cast the spell (so, you can't heal anything on Summoning spells)
10% of the time when you cast a Magic spell, you deal 135% damage.

Is it possible for both to activate in the same casting?
Nope. ~In Media Res

< Message edited by In Media Res -- 7/4/2011 17:54:07 >
AQ DF MQ  Post #: 110
7/5/2011 23:05:13   
  Ianthe
 formerly In Media Res

 

quote:

AntiGuardian armour.

Fully offensive. Good against Earth and Darkness.

The normal attack is two hits, and deals a total of 100% damage.

It's Mastercraft, which gives it a free skill: DarkBolt. This deals double damage (Lucky Strike damage isn't boosted) and converts your attack to Darkness.
Cost: round(SC* 0.75*(38.1 + 2.3375*PowLvl + 0.01125*PowLvl^2)) This is currently bugged - it should be MP level, not power level.

Lvl	5	25Z	52	65	85Z	105	125
PowLvl	5	52	52	65	95	105	125
MPLvl	5	45	52	65	92	105	125

SC	1.55	0.95	0.95	0.74	0.37	0.28	0.14
SP	58	118	135	132	97	86	53

BR	144	320	320	369	481	519	594
S	166	554	554	661	909	991	1156
BtH	0	6	6	8	11	13	15

Fire	96	78	78	75	72	71	70
Water	98	94	94	94	92	92	91
Ice	98	94	94	94	92	92	91
Wind	98	94	94	94	92	92	91
Earth 	95	75	75	72	67	66	65
Energy	98	94	94	94	92	92	91
Light 	120	115	115	115	110	110	105
Dark	94	72	72	68	60	57	54
Melee	26	34	34	36	41	42	46
Ranged	26	34	34	36	41	42	46
Magic	26	34	34	36	41	42	46

Price	330	1045	33000	60500	7700	660000	1375000
Sell	165	523	16500	30250	3850	330000	687500
Got this thanks. ~Aces

quote:

UltraGuardian

Power Level = Your Level - 5. Mastercraft.

Slighly offensive (112.5%)

Base/Rand: round(1.125*(100 + 3*PowLvl))
Stats: round(1.125*(100 + 6.6*PowLvl))
BTH: +round(PLvl/8 -0.5), minimum 0.

For Mighty/Deft:
Attack#1 is a one-hit attack that happens 80% of the time. It deals 93.75% damage.
Attack#2 is a four-hit attack that happens 20% of the time. It deals a total of 125% damage.

On all attacks, Deft gets +3 BTH and deals *85/88 damage.

For Insightful:
The attack deals 96% damage.
Instead of a big attack, you get a boost to your spells. 20% of the time, the spell deals 125% damage.
Level	PowLvl	BR	Stat	BTH
0	0	113	113	0
5	0	113	113	0
10	5	129	150	0
15	10	146	187	1
20	15	163	224	1
25	20	180	261	2
30	25	197	298	3
35	30	214	335	3
40	35	231	372	4
45	40	248	410	5
50	45	264	447	5
55	50	281	484	6
60	55	298	521	6
65	60	315	558	7
70	65	332	595	8
75	70	349	632	8
80	75	366	669	9
85	80	383	707	10
90	85	399	744	10
95	90	416	781	11
100	95	433	818	11
105	100	450	855	12
110	105	467	892	13
115	110	484	929	13
120	115	501	966	14
125	120	518	1004	15
130	125	534	1041	15
135	130	551	1078	16
140	135	568	1115	16
145	140	585	1152	17
150	145	602	1189	18
DEFENCES
Defences start off as:
27/23/23 (Mighty)
23/27/23 (Deft)
23/23/27 (Insightful)

And increase by round((intPLvl/2 - 0.5) / 3) each

ELEMENTS
If you have it elementised, then:
Own: 101-round(0.52*PowLvl - 0.0011*PowLvl^2)
Ally: 101-round(0.42*PowLvl - 0.0014*PowLvl^2)
Neutral: 101-round(0.29*PowLvl - 0.0015*PowLvl^2)
Poorly: 101-round(0.28*PowLvl - 0.0016*PowLvl^2)
Opposite: 101-round(0.18*PowLvl - 0.001*PowLvl^2)

If you have "none" chosen, then all resistances are 100-round(0.391*PowLvl - 0.0012*PowLvl^2)
Level	PowLvl		Flat		Own	Ally	Neutral	Poor	Opposite
0	0		101		101	101	101	101	101
5	0		101		101	101	101	101	101
10	5		99		98	99	100	100	100
15	10		97		96	97	98	98	99
20	15		95		93	95	97	97	99
25	20		94		91	93	96	96	98
30	25		92		89	91	95	95	97
35	30		90		86	90	94	94	96
40	35		89		84	88	93	93	96
45	40		87		82	86	92	92	95
50	45		86		80	85	91	92	95
55	50		84		78	83	90	91	94
60	55		83		76	82	90	90	94
65	60		82		74	81	89	90	94
70	65		81		72	80	88	90	94
75	70		80		70	78	88	89	93
80	75		78		68	77	88	89	93
85	80		77		66	76	87	89	93
90	85		76		65	75	87	89	93
95	90		76		63	75	87	89	93
100	95		75		62	74	87	89	93
105	100		74		60	73	87	89	93
110	105		73		59	72	87	89	93
115	110		73		57	72	87	90	93
120	115		72		56	71	87	90	94
125	120		71		54	71	88	90	94
130	125		71		53	70	88	91	94
135	130		70		52	70	89	92	94
140	135		70		51	70	89	92	95
145	140		70		50	70	90	93	95
150	145		70		49	70	90	94	96

Mastercraft bonuses:

Mighty: If you're wielding a Melee weapon, then Attack#2 deals *1.4 damage.

Deft: Stunning display. After you perform Attack#2, if you're wielding a Ranged weapon and at least one hit connects, the monster makes a save:
    Level: PowLvl vs MonsterLevel
    Major: YourDEX vs MonsterCHA
    Minor: YourLUK vs MonsterLUK
The monster gets a +20 bonus to its save. If the monster fails the save, then it's intimidated by your skills, and becomes Paralysed for one turn.

Insightful: 20% of the time, if you're wielding a Magic weapon, then your normal attack heals your MP by the damage dealt *0.6/0.96.
BlackAces got it, thanks! ~Koree

< Message edited by Koree -- 8/2/2011 3:43:38 >
AQ  Post #: 111
7/5/2011 23:28:22   
bszoke88
Member
 

quote:

AntiGuardian Plate
desc.: This imitation of the armor of the AntiGuardian does not bestow special abilities against Guardians - but it DOES have the DarkBolt!

lvl25 Z: As powerful as the Level 52 AntiGuardian Plate!
lvl85 Z: Almost as powerful as the level 105 AntiGuardian Plate.

element: Darkness

I chose to fight as a guardian.


Got it thanks. ~Aces


< Message edited by BlackAces -- 7/6/2011 1:01:04 >
AQ  Post #: 112
7/5/2011 23:36:58   
BlackAces
Member

quote:

Images for both armours for those of you seeking them:






You got 'em. ~Koree

< Message edited by Koree -- 8/2/2011 3:44:20 >
AQ DF AQW  Post #: 113
7/6/2011 2:09:22   
drummy
Member

quote:

quote:

135 130 69 51 69 88 91 93

My Ultra guadrian armor reads 52, 70, 89, 92,95, and I'm level 136. Is there an error with the info submissions, or is there a rounding error in the coding?
There was a small error in IMR's info. Fixed. ~Koree

< Message edited by Koree -- 7/6/2011 11:00:59 >
AQ DF MQ  Post #: 114
7/6/2011 3:16:50   
  Rorshach

The Question
(AdventureQuest)


quote:

Wrong Pedia entry for the 125 ATG Plate
quote:


DESCRIPTION
This imitation of the armor of the AntiGuardian does not bestow special abilities against Guardians - but it DOES have the DarkBolt! Almost as powerful as the level 105 AntiGuardian Plate.


Should be:
quote:

DESCRIPTION
This imitation of the armor of the AntiGuardian does not bestow special abilities against Guardians - but it DOES have the DarkBolt!

The entry is correct I just copied the wrong description. Thanks for pointing it out. ~Aces

< Message edited by BlackAces -- 7/6/2011 8:29:09 >
AQ DF MQ  Post #: 115
7/6/2011 8:50:35   
Xrai
Member

quote:

There's also a typo in the entry for AntiGuardian Plate (105). The Light resistance should be 110% instead of 119%.
Huh I thought I fixed that guess not. Thanks! ~Aces

< Message edited by BlackAces -- 7/6/2011 8:56:47 >
Post #: 116
7/7/2011 4:59:05   
Drakeh
Member

quote:

Guardian Horsefly armor need o be marked rare http://forums2.battleon.com/f/tm.asp?m=18834906
I wonder how we forgot to do that? Rare tags added & indices updated. ~Koree

< Message edited by Koree -- 7/7/2011 5:26:22 >
AQ DF  Post #: 117
7/7/2011 11:17:04   
Xrai
Member

quote:

Update for Gokar's Gi:
quote:

Gokar's Gi no longer has the old doubled spell statpercent and also now takes normal LUK/2 on LUKy Strikes


Got it. Thanks. ~Scakk

< Message edited by Scakk -- 8/6/2011 14:45:17 >
Post #: 118
7/8/2011 15:32:15   
Kaelin
Member

quote:

Updated Res for elementized UltraGuardian:

=101 - round(0.575*PLvl - 0.0013*PLvl^2)
=101 - round(0.49*PLvl - 0.0014*PLvl^2)
=101 - round(0.35*PLvl - 0.0015*PLvl^2)
=101 - round(0.27*PLvl - 0.0016*PLvl^2)
=101 - round(0.17*PLvl - 0.001*PLvl^2)

Level	PLvl	Own	Ally	Neutral	Poorly	Opposite
0	0	101	101	101	101	101
5	0	101	101	101	101	101
10	5	98	99	99	100	100
15	10	95	96	98	98	99
20	15	93	94	96	97	99
25	20	90	92	95	96	98
30	25	87	90	93	95	97
35	30	85	88	92	94	97
40	35	82	86	91	94	96
45	40	80	84	89	93	96
50	45	78	82	88	92	95
55	50	75	80	87	91	95
60	55	73	78	86	91	95
65	60	71	77	85	91	94
70	65	69	75	85	90	94
75	70	67	74	84	90	94
80	75	65	72	83	90	94
85	80	63	71	83	90	94
90	85	62	69	82	90	94
95	90	60	68	82	90	94
100	95	58	67	81	90	94
105	100	56	66	81	90	94
110	105	55	65	81	90	94
115	110	53	64	81	91	94
120	115	52	63	81	91	95
125	120	51	62	81	92	95
130	125	49	62	81	92	95
135	130	48	61	81	93	96
140	135	47	60	81	94	96
145	140	46	60	81	95	97
150	145	45	59	82	95	97


Updated formula thanks to Dev. New table thanks to Kaelin.
Seems to be taken care of. ~Koree

< Message edited by Koree -- 1/20/2012 7:48:39 >
AQ  Post #: 119
7/8/2011 16:06:00   
Dreiko Shadrack
Member

are the res. supposed to go back up as the levels go up like that? o_O
AQ DF MQ AQW Epic  Post #: 120
7/10/2011 22:37:46   
Rhowena
Legendary AK!!!


quote:

The pages for Feral Garb, Berserker Hides, Dracomancer Armor, Fighter Armor, Knight Armor, Mage Robes, Necromancer Cloak, Shinobi Shozoku, Holy Armor, Sea Scourge, Swashbuckler's Raiment, Rogue Outfit, Blarney Rogue Outfit, Vampire Slayer, and NightHunter Vampire Slayer do not currently note which skills are Guardian-only.
Added notes. Thanks. ~Koree

< Message edited by Koree -- 8/2/2011 9:00:55 >
AQ DF  Post #: 121
7/15/2011 21:59:45   
Mark Chung
Member

When you have Wooden Staff, Adventurer Shield and Cloth Robes equipped,

* The synergy of your equipment grants +<<X>> BtH to Magic Spells and increases Magic Weapon damage by <<Y>> %!
AQ AQW Epic  Post #: 122
7/17/2011 12:01:09   
Aeryn
Member
 

quote:

Heres an image for Doom Knight which is on the Known Missing Images list, along with its lesser forms.

Got it thanks. ~Aces

< Message edited by BlackAces -- 7/17/2011 23:10:20 >
AQ DF MQ AQW  Post #: 123
7/17/2011 20:04:13   
Ello
Member

quote:



Mighty Ultraguardian Plate

Level: 0
Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft
Location: The AntiGuardian! & Guardian Tower Armory
Element: Neutral

COMBAT DEFENCE
Melee: 27
Ranged: 23
Magic: 23

ELEMENTAL MODIFIER
Fire: 100%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 100%
Energy: 100%
Light: 100%
Darkness: 100%

ATTACK #1
Hits: 1
Type: «As weapon»
Element: «As weapon»
Damage: round(1.125*(100 + 3*PowLvl),0)*.9375% Base and Random, plus round(1.125*(100 + 6.6*PowLvl),0)*.9375% Stats
BTH: +round(PLvl/8 -0.5), plus Stats
Rate: 80%

ATTACK #2
Hits: 4
Type: «As weapon»
Element: «As weapon»
Damage: round(1.125*(100 + 3*PowLvl),0)*1.25/4% Base and Random, plus round(1.125*(100 + 6.6*PowLvl),0)*1.25/4% Stats each
BTH: +round(PLvl/8 -0.5), plus Stats each
Rate: 20%

EFFECTS
  • All of your combat defences increase by round((PLvl/2-0.5)/3)
  • Mastercraft Bonus: If you have a Melee weapon equipped. Attack #2 deals an extra 140% Damage.

    ELEMENTAL AFFINITY
    You can visit Nimrod in the Guardian Tower to select an elemental affinity for your armor out of the 8 basic elements. Depending on your choice, the armor's resistances will change;
    • Your selected element will decrease to 101 - round(0.575*PLvl - 0.0013*PLvl^2)%
    • Allied elements will decrease to 101-round(0.49*PLvl - 0.0014*PLvl^2)%
    • Neutral elements will decrease to 101 - round(0.35*PLvl - 0.0015*PLvl^2)%
    • Poorly related elements will decrease to 101 - round(0.27*PLvl - 0.0016*PLvl^2)%
    • Your opposite element will decrease to 101 - round(0.17*PLvl - 0.001*PLvl^2)%
    • If you haven't chosen an element, all elements will decrease to 101-round(0.391*PowLvl - 0.0012*PowLvl^2)%.

    For more information on elemental relations, see the appendix..

    COLOR CUSTOMIZATION
    This armor follows the Custom Color Scheme you set for your Guardian Plate by going to Valencia -> Visit Grumbugly -> Customize Items

    DESCRIPTION
    An upgraded version of Guardian Plate, this armor is friendly to Warriors - but unlike most upgraded versions of Guardian Plate, this one levels with you!

    Stats thanks to InMediaRes and Dev, Appedixes thanks to Kaelin and InMediaRes. Thanks to BlackAces for the image and Ello for entry writeup and Koree for the awesome formatting.


                     Elemental Wheel
    
                          Dark
                    Water      Earth
               Ice                    Fire
                     Wind      Energy
                         Light


  • Allied elements are the elements closest to the element you have chosen. If you chose Fire, your allied elements are Earth and Energy.
  • Neutral elements are the elements two spaces away from your chosen element. If you chose Fire, your neutral elements are Light and Darkness.
  • Poorly related elements are the elements closest to your opposite element. If you chose Fire, they are Water and Wind.
  • Your opposite element is the element farthest away from your chosen element. If you chose Fire, your opposite element is Ice.

    Appendixes

    Attacks
    Numbers are per hit.
    Level Plvl	BR1     Stat1	BR2     Stat2	BR2(T) Stat2(T)	BTH
    0	0	105.9	105.9	35.3	35.3	49.4	49.4	0
    5	0	105.9	105.9	35.3	35.3	49.4	49.4	0
    10	5	120.9	140.6	40.3	46.9	56.4	65.6	0
    15	10	136.9	175.3	45.6	58.4	63.9	81.8	1
    20	15	152.8	210.0	50.9	70.0	71.3	98.0	1
    25	20	168.8	244.7	56.3	81.6	78.8	114.2	2
    30	25	184.7	279.4	61.6	93.1	86.2	130.4	3
    35	30	200.6	314.1	66.9	104.7	93.6	146.6	3
    40	35	216.6	348.8	72.2	116.3	101.1	162.8	4
    45	40	232.5	384.4	77.5	128.1	108.5	179.4	5
    50	45	247.5	419.1	82.5	139.7	115.5	195.6	5
    55	50	263.4	453.8	87.8	151.3	122.9	211.8	6
    60	55	279.4	488.4	93.1	162.8	130.4	227.9	6
    65	60	295.3	523.1	98.4	174.4	137.8	244.1	7
    70	65	311.3	557.8	103.8	185.9	145.3	260.3	8
    75	70	327.2	592.5	109.1	197.5	152.7	276.5	8
    80	75	343.1	627.2	114.4	209.1	160.1	292.7	9
    85	80	359.1	662.8	119.7	220.9	167.6	309.3	10
    90	85	374.1	697.5	124.7	232.5	174.6	325.5	10
    95	90	390.0	732.2	130.0	244.1	182.0	341.7	11
    100	95	405.9	766.9	135.3	255.6	189.4	357.9	11
    105	100	421.9	801.6	140.6	267.2	196.9	374.1	12
    110	105	437.8	836.3	145.9	278.8	204.3	390.3	13
    115	110	453.8	870.9	151.3	290.3	211.8	406.4	13
    120	115	469.7	905.6	156.6	301.9	219.2	422.6	14
    125	120	485.6	941.3	161.9	313.8	226.6	439.3	15
    130	125	500.6	975.9	166.9	325.3	233.6	455.4	15
    135	130	516.6	1010.6	172.2	336.9	241.1	471.6	16
    140	135	532.5	1045.3	177.5	348.4	248.5	487.8	16
    145	140	548.4	1080.0	182.8	360.0	255.9	504.0	17
    150	145	564.4	1114.7	188.1	371.6	263.4	520.2	18


    Combat Defences
    Level	Plvl	Melee	Ranged	Magic
    0	0	27	23	23
    5	0	27	23	23
    10	5	28	24	24
    15	10	29	25	25
    20	15	29	25	25
    25	20	30	26	26
    30	25	31	27	27
    35	30	32	28	28
    40	35	33	29	29
    45	40	34	30	30
    50	45	34	30	30
    55	50	35	31	31
    60	55	36	32	32
    65	60	37	33	33
    70	65	38	34	34
    75	70	39	35	35
    80	75	39	35	35
    85	80	40	36	36
    90	85	41	37	37
    95	90	42	38	38
    100	95	43	39	39
    105	100	44	40	40
    110	105	44	40	40
    115	110	45	41	41
    120	115	46	42	42
    125	120	47	43	43
    130	125	48	44	44
    135	130	49	45	45
    140	135	49	45	45
    145	140	50	46	46
    150	145	51	47	47


    Resistances:
      Neutral:
      Level	Plvl	All
      0	0	101
      5	0	101
      10	5	99
      15	10	97
      20	15	95
      25	20	94
      30	25	92
      35	30	90
      40	35	89
      45	40	87
      50	45	86
      55	50	84
      60	55	83
      65	60	82
      70	65	81
      75	70	80
      80	75	78
      85	80	77
      90	85	76
      95	90	76
      100	95	75
      105	100	74
      110	105	73
      115	110	73
      120	115	72
      125	120	71
      130	125	71
      135	130	70
      140	135	70
      145	140	70
      150	145	70


      Fire Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	98	100	100	100	99	99	99	99
      15	10	95	98	98	99	96	96	98	98
      20	15	93	97	97	99	94	94	96	96
      25	20	90	96	96	98	92	92	95	95
      30	25	87	95	95	97	90	90	93	93
      35	30	85	94	94	97	88	88	92	92
      40	35	82	94	94	96	86	86	91	91
      45	40	80	93	93	96	84	84	89	89
      50	45	78	92	92	95	82	82	88	88
      55	50	75	91	91	95	80	80	87	87
      60	55	73	91	91	95	78	78	86	86
      65	60	71	91	91	94	77	77	85	85
      70	65	69	90	90	94	75	75	85	85
      75	70	67	90	90	94	74	74	84	84
      80	75	65	90	90	94	72	72	83	83
      85	80	63	90	90	94	71	71	83	83
      90	85	62	90	90	94	69	69	82	82
      95	90	60	90	90	94	68	68	82	82
      100	95	58	90	90	94	67	67	81	81
      105	100	56	90	90	94	66	66	81	81
      110	105	55	90	90	94	65	65	81	81
      115	110	53	91	91	94	64	64	81	81
      120	115	52	91	91	95	63	63	81	81
      125	120	51	92	92	95	62	62	81	81
      130	125	49	92	92	95	62	62	81	81
      135	130	48	93	93	96	61	61	81	81
      140	135	47	94	94	96	60	60	81	81
      145	140	46	95	95	97	60	60	81	81
      150	145	45	95	95	97	59	59	82	82


      Water Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	100	98	99	99	99	100	100	99
      15	10	98	95	98	96	98	99	98	96
      20	15	97	93	96	94	96	99	97	94
      25	20	96	90	95	92	95	98	96	92
      30	25	95	87	93	90	93	97	95	90
      35	30	94	85	92	88	92	97	94	88
      40	35	94	82	91	86	91	96	94	86
      45	40	93	80	89	84	89	96	93	84
      50	45	92	78	88	82	88	95	92	82
      55	50	91	75	87	80	87	95	91	80
      60	55	91	73	86	78	86	95	91	78
      65	60	91	71	85	77	85	94	91	77
      70	65	90	69	85	75	85	94	90	75
      75	70	90	67	84	74	84	94	90	74
      80	75	90	65	83	72	83	94	90	72
      85	80	90	63	83	71	83	94	90	71
      90	85	90	62	82	69	82	94	90	69
      95	90	90	60	82	68	82	94	90	68
      100	95	90	58	81	67	81	94	90	67
      105	100	90	56	81	66	81	94	90	66
      110	105	90	55	81	65	81	94	90	65
      115	110	91	53	81	64	81	94	91	64
      120	115	91	52	81	63	81	95	91	63
      125	120	92	51	81	62	81	95	92	62
      130	125	92	49	81	62	81	95	92	62
      135	130	93	48	81	61	81	96	93	61
      140	135	94	47	81	60	81	96	94	60
      145	140	95	46	81	60	81	97	95	60
      150	145	95	45	82	59	82	97	95	59


      Wind Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	100	99	98	99	100	99	99	100
      15	10	98	98	95	96	99	98	96	98
      20	15	97	96	93	94	99	96	94	97
      25	20	96	95	90	92	98	95	92	96
      30	25	95	93	87	90	97	93	90	95
      35	30	94	92	85	88	97	92	88	94
      40	35	94	91	82	86	96	91	86	94
      45	40	93	89	80	84	96	89	84	93
      50	45	92	88	78	82	95	88	82	92
      55	50	91	87	75	80	95	87	80	91
      60	55	91	86	73	78	95	86	78	91
      65	60	91	85	71	77	94	85	77	91
      70	65	90	85	69	75	94	85	75	90
      75	70	90	84	67	74	94	84	74	90
      80	75	90	83	65	72	94	83	72	90
      85	80	90	83	63	71	94	83	71	90
      90	85	90	82	62	69	94	82	69	90
      95	90	90	82	60	68	94	82	68	90
      100	95	90	81	58	67	94	81	67	90
      105	100	90	81	56	66	94	81	66	90
      110	105	90	81	55	65	94	81	65	90
      115	110	91	81	53	64	94	81	64	91
      120	115	91	81	52	63	95	81	63	91
      125	120	92	81	51	62	95	81	62	92
      130	125	92	81	49	62	95	81	62	92
      135	130	93	81	48	61	96	81	61	93
      140	135	94	81	47	60	96	81	60	94
      145	140	95	81	46	60	97	81	60	95
      150	145	95	82	45	59	97	82	59	95


      Ice Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	100	99	99	98	100	100	99	99
      15	10	99	96	96	95	98	98	98	98
      20	15	99	94	94	93	97	97	96	96
      25	20	98	92	92	90	96	96	95	95
      30	25	97	90	90	87	95	95	93	93
      35	30	97	88	88	85	94	94	92	92
      40	35	96	86	86	82	94	94	91	91
      45	40	96	84	84	80	93	93	89	89
      50	45	95	82	82	78	92	92	88	88
      55	50	95	80	80	75	91	91	87	87
      60	55	95	78	78	73	91	91	86	86
      65	60	94	77	77	71	91	91	85	85
      70	65	94	75	75	69	90	90	85	85
      75	70	94	74	74	67	90	90	84	84
      80	75	94	72	72	65	90	90	83	83
      85	80	94	71	71	63	90	90	83	83
      90	85	94	69	69	62	90	90	82	82
      95	90	94	68	68	60	90	90	82	82
      100	95	94	67	67	58	90	90	81	81
      105	100	94	66	66	56	90	90	81	81
      110	105	94	65	65	55	90	90	81	81
      115	110	94	64	64	53	91	91	81	81
      120	115	95	63	63	52	91	91	81	81
      125	120	95	62	62	51	92	92	81	81
      130	125	95	62	62	49	92	92	81	81
      135	130	96	61	61	48	93	93	81	81
      140	135	96	60	60	47	94	94	81	81
      145	140	97	60	60	46	95	95	81	81
      150	145	97	59	59	45	95	95	82	82


      Earth Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	99	99	100	100	98	99	100	99
      15	10	96	98	99	98	95	98	98	96
      20	15	94	96	99	97	93	96	97	94
      25	20	92	95	98	96	90	95	96	92
      30	25	90	93	97	95	87	93	95	90
      35	30	88	92	97	94	85	92	94	88
      40	35	86	91	96	94	82	91	94	86
      45	40	84	89	96	93	80	89	93	84
      50	45	82	88	95	92	78	88	92	82
      55	50	80	87	95	91	75	87	91	80
      60	55	78	86	95	91	73	86	91	78
      65	60	77	85	94	91	71	85	91	77
      70	65	75	85	94	90	69	85	90	75
      75	70	74	84	94	90	67	84	90	74
      80	75	72	83	94	90	65	83	90	72
      85	80	71	83	94	90	63	83	90	71
      90	85	69	82	94	90	62	82	90	69
      95	90	68	82	94	90	60	82	90	68
      100	95	67	81	94	90	58	81	90	67
      105	100	66	81	94	90	56	81	90	66
      110	105	65	81	94	90	55	81	90	65
      115	110	64	81	94	91	53	81	91	64
      120	115	63	81	95	91	52	81	91	63
      125	120	62	81	95	92	51	81	92	62
      130	125	62	81	95	92	49	81	92	62
      135	130	61	81	96	93	48	81	93	61
      140	135	60	81	96	94	47	81	94	60
      145	140	60	81	97	95	46	81	95	60
      150	145	59	82	97	95	45	82	95	59


      Energy Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	99	100	99	100	99	98	99	100
      15	10	96	99	98	98	98	95	96	98
      20	15	94	99	96	97	96	93	94	97
      25	20	92	98	95	96	95	90	92	96
      30	25	90	97	93	95	93	87	90	95
      35	30	88	97	92	94	92	85	88	94
      40	35	86	96	91	94	91	82	86	94
      45	40	84	96	89	93	89	80	84	93
      50	45	82	95	88	92	88	78	82	92
      55	50	80	95	87	91	87	75	80	91
      60	55	78	95	86	91	86	73	78	91
      65	60	77	94	85	91	85	71	77	91
      70	65	75	94	85	90	85	69	75	90
      75	70	74	94	84	90	84	67	74	90
      80	75	72	94	83	90	83	65	72	90
      85	80	71	94	83	90	83	63	71	90
      90	85	69	94	82	90	82	62	69	90
      95	90	68	94	82	90	82	60	68	90
      100	95	67	94	81	90	81	58	67	90
      105	100	66	94	81	90	81	56	66	90
      110	105	65	94	81	90	81	55	65	90
      115	110	64	94	81	91	81	53	64	91
      120	115	63	95	81	91	81	52	63	91
      125	120	62	95	81	92	81	51	62	92
      130	125	62	95	81	92	81	49	62	92
      135	130	61	96	81	93	81	48	61	93
      140	135	60	96	81	94	81	47	60	94
      145	140	60	97	81	95	81	46	60	95
      150	145	59	97	82	95	82	45	59	95


      Light Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	99	100	99	99	100	99	98	100
      15	10	98	98	96	98	98	96	95	99
      20	15	96	97	94	96	97	94	93	99
      25	20	95	96	92	95	96	92	90	98
      30	25	93	95	90	93	95	90	87	97
      35	30	92	94	88	92	94	88	85	97
      40	35	91	94	86	91	94	86	82	96
      45	40	89	93	84	89	93	84	80	96
      50	45	88	92	82	88	92	82	78	95
      55	50	87	91	80	87	91	80	75	95
      60	55	86	91	78	86	91	78	73	95
      65	60	85	91	77	85	91	77	71	94
      70	65	85	90	75	85	90	75	69	94
      75	70	84	90	74	84	90	74	67	94
      80	75	83	90	72	83	90	72	65	94
      85	80	83	90	71	83	90	71	63	94
      90	85	82	90	69	82	90	69	62	94
      95	90	82	90	68	82	90	68	60	94
      100	95	81	90	67	81	90	67	58	94
      105	100	81	90	66	81	90	66	56	94
      110	105	81	90	65	81	90	65	55	94
      115	110	81	91	64	81	91	64	53	94
      120	115	81	91	63	81	91	63	52	95
      125	120	81	92	62	81	92	62	51	95
      130	125	81	92	62	81	92	62	49	95
      135	130	81	93	61	81	93	61	48	96
      140	135	81	94	60	81	94	60	47	96
      145	140	81	95	60	81	95	60	46	97
      150	145	82	95	59	82	95	59	45	97


      Darkness Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	101	101	101	101	101	101	101	101
      5	0	101	101	101	101	101	101	101	101
      10	5	99	99	100	99	99	100	100	98
      15	10	98	96	98	98	96	98	99	95
      20	15	96	94	97	96	94	97	99	93
      25	20	95	92	96	95	92	96	98	90
      30	25	93	90	95	93	90	95	97	87
      35	30	92	88	94	92	88	94	97	85
      40	35	91	86	94	91	86	94	96	82
      45	40	89	84	93	89	84	93	96	80
      50	45	88	82	92	88	82	92	95	78
      55	50	87	80	91	87	80	91	95	75
      60	55	86	78	91	86	78	91	95	73
      65	60	85	77	91	85	77	91	94	71
      70	65	85	75	90	85	75	90	94	69
      75	70	84	74	90	84	74	90	94	67
      80	75	83	72	90	83	72	90	94	65
      85	80	83	71	90	83	71	90	94	63
      90	85	82	69	90	82	69	90	94	62
      95	90	82	68	90	82	68	90	94	60
      100	95	81	67	90	81	67	90	94	58
      105	100	81	66	90	81	66	90	94	56
      110	105	81	65	90	81	65	90	94	55
      115	110	81	64	91	81	64	91	94	53
      120	115	81	63	91	81	63	91	95	52
      125	120	81	62	92	81	62	92	95	51
      130	125	81	62	92	81	62	92	95	49
      135	130	81	61	93	81	61	93	96	48
      140	135	81	60	94	81	60	94	96	47
      145	140	81	60	95	81	60	95	97	46
      150	145	82	59	95	82	59	95	97	45









    Deft Ultraguardian Plate

    Level: 0
    Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft
    Location: The AntiGuardian! & Guardian Tower Armory
    Element: Neutral

    COMBAT DEFENCE
    Melee: 23
    Ranged: 27
    Magic: 23

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    ATTACK #1
    Hits: 1
    Type: «As weapon»
    Element: «As weapon»
    Damage: round(1.125*(100 + 3*PowLvl),0)*.9375% Base and Random, plus round(1.125*(100 + 6.6*PowLvl),0)*.9375% Stats
    BTH: +round(PLvl/8 -0.5), plus Stats
    Rate: 80%

    ATTACK #2
    Hits: 4
    Type: «As weapon»
    Element: «As weapon»
    Damage: round(1.125*(100 + 3*PowLvl),0)*1.25/4% Base and Random, plus round(1.125*(100 + 6.6*PowLvl),0)*1.25/4% Stats each
    BTH: +round(PLvl/8 -0.5), plus Stats each
    Rate: 20%

    EFFECTS
  • All attacks receive +3 BTH and deal *(85/88) damage to compensate.
  • All of your combat defences increase by round((PLvl/2-0.5)/3)
  • After you perform Attack #2, If you have a Ranged weapon equipped and at least one hit connected. An attempt to Paralyze the monster for 1 turn through intimidation is made. Monster gets a +20 bonus to its Save:

      Level: PowLvl vs MonsterLevel
      Major: YourDEX vs MonsterCHA
      Minor: YourLUK vs MonsterLUK

    ELEMENTAL AFFINITY
    You can visit Nimrod in the Guardian Tower to select an elemental affinity for your armor out of the 8 basic elements. Depending on your choice, the armor's resistances will change;
    • Your selected element will decrease to 101 - round(0.575*PLvl - 0.0013*PLvl^2)%
    • Allied elements will decrease to 101-round(0.49*PLvl - 0.0014*PLvl^2)%
    • Neutral elements will decrease to 101 - round(0.35*PLvl - 0.0015*PLvl^2)%
    • Poorly related elements will decrease to 101 - round(0.27*PLvl - 0.0016*PLvl^2)%
    • Your opposite element will decrease to 101 - round(0.17*PLvl - 0.001*PLvl^2)%
    • If you haven't chosen an element, all elements will decrease to 101-round(0.391*PowLvl - 0.0012*PowLvl^2)%.

    For more information on elemental relations, see the appendix..

    COLOR CUSTOMIZATION
    This armor follows the Custom Color Scheme you set for your Guardian Plate by going to Valencia -> Visit Grumbugly -> Customize Items

    DESCRIPTION
    An upgraded version of Guardian Plate, this armor is friendly to Rogues - but unlike most upgraded versions of Guardian Plate, this one levels with you!

    Stats thanks to InMediaRes and Dev, Appedixes thanks to Kaelin and InMediaRes. Thanks to BlackAces for the image and Ello for entry writeup and Koree for the awesome formatting.


                     Elemental Wheel
    
                          Dark
                    Water      Earth
               Ice                    Fire
                     Wind      Energy
                         Light


  • Allied elements are the elements closest to the element you have chosen. If you chose Fire, your allied elements are Earth and Energy.
  • Neutral elements are the elements two spaces away from your chosen element. If you chose Fire, your neutral elements are Light and Darkness.
  • Poorly related elements are the elements closest to your opposite element. If you chose Fire, they are Water and Wind.
  • Your opposite element is the element farthest away from your chosen element. If you chose Fire, your opposite element is Ice.

    Appendixes
    Numbers are per hit.

    Attacks
    Level	Plvl	BR1	Stat1	BR2	Stat2	BTH
    0	0	105.9	105.9	35.3	35.3	0
    5	0	105.9	105.9	35.3	35.3	0
    10	5	120.9	140.6	40.3	46.9	0
    15	10	136.9	175.3	45.6	58.4	1
    20	15	152.8	210.0	50.9	70.0	1
    25	20	168.8	244.7	56.3	81.6	2
    30	25	184.7	279.4	61.6	93.1	3
    35	30	200.6	314.1	66.9	104.7	3
    40	35	216.6	348.8	72.2	116.3	4
    45	40	232.5	384.4	77.5	128.1	5
    50	45	247.5	419.1	82.5	139.7	5
    55	50	263.4	453.8	87.8	151.3	6
    60	55	279.4	488.4	93.1	162.8	6
    65	60	295.3	523.1	98.4	174.4	7
    70	65	311.3	557.8	103.8	185.9	8
    75	70	327.2	592.5	109.1	197.5	8
    80	75	343.1	627.2	114.4	209.1	9
    85	80	359.1	662.8	119.7	220.9	10
    90	85	374.1	697.5	124.7	232.5	10
    95	90	390.0	732.2	130.0	244.1	11
    100	95	405.9	766.9	135.3	255.6	11
    105	100	421.9	801.6	140.6	267.2	12
    110	105	437.8	836.3	145.9	278.8	13
    115	110	453.8	870.9	151.3	290.3	13
    120	115	469.7	905.6	156.6	301.9	14
    125	120	485.6	941.3	161.9	313.8	15
    130	125	500.6	975.9	166.9	325.3	15
    135	130	516.6	1010.6	172.2	336.9	16
    140	135	532.5	1045.3	177.5	348.4	16
    145	140	548.4	1080.0	182.8	360.0	17
    150	145	564.4	1114.7	188.1	371.6	18


    Combat Defences
    Level	Plvl	Melee	Ranged	Magic
    0	0	23	27	23
    5	0	23	27	23
    10	5	24	28	24
    15	10	25	29	25
    20	15	25	29	25
    25	20	26	30	26
    30	25	27	31	27
    35	30	28	32	28
    40	35	29	33	29
    45	40	30	34	30
    50	45	30	34	30
    55	50	31	35	31
    60	55	32	36	32
    65	60	33	37	33
    70	65	34	38	34
    75	70	35	39	35
    80	75	35	39	35
    85	80	36	40	36
    90	85	37	41	37
    95	90	38	42	38
    100	95	39	43	39
    105	100	40	44	40
    110	105	40	44	40
    115	110	41	45	41
    120	115	42	46	42
    125	120	43	47	43
    130	125	44	48	44
    135	130	45	49	45
    140	135	45	49	45
    145	140	46	50	46
    150	145	47	51	47


    *Copy Paste resist from above*







    Insightful Ultraguardian Plate

    Level: 0
    Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft
    Location: The AntiGuardian! & Guardian Tower Armory
    Element: Neutral

    COMBAT DEFENCE
    Melee: 23
    Ranged: 23
    Magic: 27

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    ATTACK
    Hits: 1
    Type: «As weapon»
    Element: «As weapon»
    Damage: round(1.125*(100 + 3*PowLvl),0)*.96% Base and Random, plus round(1.125*(100 + 6.6*PowLvl),0)*.96% Stats
    BTH: +round(PLvl/8 -0.5), plus Stats
    Rate: 100%

    EFFECTS
  • All of your combat defences increase by round((PLvl/2-0.5)/3)
  • When casting a spell, 20% of the time the spell will deal 125% damage.
  • If you have a Magic weapon equipped. 20% of the time your normal attack heals your MP by the damage dealt *0.6/0.96.

    ELEMENTAL AFFINITY
    You can visit Nimrod in the Guardian Tower to select an elemental affinity for your armor out of the 8 basic elements. Depending on your choice, the armor's resistances will change;
    • Your selected element will decrease to 101 - round(0.575*PLvl - 0.0013*PLvl^2)%
    • Allied elements will decrease to 101-round(0.49*PLvl - 0.0014*PLvl^2)%
    • Neutral elements will decrease to 101 - round(0.35*PLvl - 0.0015*PLvl^2)%
    • Poorly related elements will decrease to 101 - round(0.27*PLvl - 0.0016*PLvl^2)%
    • Your opposite element will decrease to 101 - round(0.17*PLvl - 0.001*PLvl^2)%
    • If you haven't chosen an element, all elements will decrease to 101-round(0.391*PowLvl - 0.0012*PowLvl^2)%.

    For more information on elemental relations, see the appendix..

    COLOR CUSTOMIZATION
    This armor follows the Custom Color Scheme you set for your Guardian Plate by going to Valencia -> Visit Grumbugly -> Customize Items

    DESCRIPTION
    An upgraded version of Guardian Plate, this armor is friendly to Mages - but unlike most upgraded versions of Guardian Plate, this one levels with you!

    Stats thanks to InMediaRes and Dev, Appedixes thanks to Kaelin and InMediaRes. Thanks to BlackAces for the image and Ello for entry writeup and Koree for the awesome formatting.


                     Elemental Wheel
    
                          Dark
                    Water      Earth
               Ice                    Fire
                     Wind      Energy
                         Light


  • Allied elements are the elements closest to the element you have chosen. If you chose Fire, your allied elements are Earth and Energy.
  • Neutral elements are the elements two spaces away from your chosen element. If you chose Fire, your neutral elements are Light and Darkness.
  • Poorly related elements are the elements closest to your opposite element. If you chose Fire, they are Water and Wind.
  • Your opposite element is the element farthest away from your chosen element. If you chose Fire, your opposite element is Ice.

    Appendixes

    Attacks
    Level	Plvl	BR	Stat	BTH
    0	0	108.5	108.5	0
    5	0	108.5	108.5	0
    10	5	123.8	144.0	0
    15	10	140.2	179.5	1
    20	15	156.5	215.0	1
    25	20	172.8	250.6	2
    30	25	189.1	286.1	3
    35	30	205.4	321.6	3
    40	35	221.8	357.1	4
    45	40	238.1	393.6	5
    50	45	253.4	429.1	5
    55	50	269.8	464.6	6
    60	55	286.1	500.2	6
    65	60	302.4	535.7	7
    70	65	318.7	571.2	8
    75	70	335.0	606.7	8
    80	75	351.4	642.2	9
    85	80	367.7	678.7	10
    90	85	383.0	714.2	10
    95	90	399.4	749.8	11
    100	95	415.7	785.3	11
    105	100	432.0	820.8	12
    110	105	448.3	856.3	13
    115	110	464.6	891.8	13
    120	115	481.0	927.4	14
    125	120	497.3	963.8	15
    130	125	512.6	999.4	15
    135	130	529.0	1034.9	16
    140	135	545.3	1070.4	16
    145	140	561.6	1105.9	17
    150	145	577.9	1141.4	18


    Combat Defences
    Level	Plvl	Melee	Ranged	Magic
    0	0	23	23	27
    5	0	23	23	27
    10	5	24	24	28
    15	10	25	25	29
    20	15	25	25	29
    25	20	26	26	30
    30	25	27	27	31
    35	30	28	28	32
    40	35	29	29	33
    45	40	30	30	34
    50	45	30	30	34
    55	50	31	31	35
    60	55	32	32	36
    65	60	33	33	37
    70	65	34	34	38
    75	70	35	35	39
    80	75	35	35	39
    85	80	36	36	40
    90	85	37	37	41
    95	90	38	38	42
    100	95	39	39	43
    105	100	40	40	44
    110	105	40	40	44
    115	110	41	41	45
    120	115	42	42	46
    125	120	43	43	47
    130	125	44	44	48
    135	130	45	45	49
    140	135	45	45	49
    145	140	46	46	50
    150	145	47	47	51


    Rest is same as previous appedixes.
  • Got this. Thanks! ~Aces





    quote:



    Guardian Plate

    Level: 0
    Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft
    Location: Guardian Tower Armory
    Element: Neutral

    COMBAT DEFENCE
    Melee: 27
    Ranged: 23
    Magic: 23

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    ATTACK #1
    Hits: 1
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)*.9% Base and Random, plus ROUND(100 + 6.6*PowLvl)*.9% Stats
    BTH: +round(PLvl/8 -0.5), plus Stats
    Rate: 65%

    ATTACK #2
    Hits: 2
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)*1.125/2% Base and Random, plus ROUND(100 + 6.6*PowLvl)*1.125/2% Stats Each
    BTH: +round(PLvl/8 -0.5), plus Stats each
    Rate: 25%

    ATTACK #3
    Hits: 3
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)*1.35/3% Base and Random, plus ROUND(100 + 6.6*PowLvl)*1.35/3% Stats Each
    BTH: +round(PLvl/8 -0.5), plus Stats each
    Rate: 10%

    EFFECTS
  • All of your combat defences increase by round((PLvl/2-0.5)/3)
  • Full Set Bonus: When wearing full Guardian Set (Blade/Dagger, Shield, Armor), Your Melee player attacks gain +8 bth. If you have your element set to neutral and have flat resist the FSB is +6 BTH instead.

    ELEMENTAL AFFINITY
    You can visit Nimrod in the Guardian Tower to select an elemental affinity for your armor out of the 8 basic elements. Depending on your choice, the armor's resistances will change;
    • Your selected element will decrease to 100-round(0.59*PowLvl - 0.0013 * PowLvl^2)%
    • Allied elements will decrease to 100-round(0.52*PowLvl - 0.0014 * PowLvl^2)%
    • Neutral elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Poorly related elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Your opposite element will decrease to : 100-round(0.19*PowLvl - 0.001 * PowLvl^2)%
    • If you haven't chosen an element, all elements will decrease to 00-ROUND(0.39*PLvl - 0.00107*PLvl^2)%.

    For more information on elemental relations, see the appendix..

    COLOR CUSTOMIZATION
    This armor follows the Custom Color Scheme you set for your Guardian Plate by going to Valencia -> Visit Grumbugly -> Customize Items

    DESCRIPTION
    The elite armor of Guardians. This armor grows more powerful as you level.

    Stats thanks to InMediaRes, Appedixes thanks to InMediaRes. Thanks to feral___john for the image and Ello for entry writeup and Koree for the awesome formatting.



    Appendixes

    Attacks
    Level	Plvl	BR1	Stat1	BR2	Stat2	BR3	Stat3	BTH
    0	0	90.0	90.0	56.3	56.3	45.0	45.0	0
    5	0	90.0	90.0	56.3	56.3	45.0	45.0	0
    10	5	103.5	119.7	64.7	74.8	51.8	59.9	0
    15	10	117.0	149.4	73.1	93.4	58.5	74.7	1
    20	15	130.5	179.1	81.6	111.9	65.3	89.6	1
    25	20	144.0	208.8	90.0	130.5	72.0	104.4	2
    30	25	157.5	238.5	98.4	149.1	78.8	119.3	3
    35	30	171.0	268.2	106.9	167.6	85.5	134.1	3
    40	35	184.5	297.9	115.3	186.2	92.3	149.0	4
    45	40	198.0	327.6	123.8	204.8	99.0	163.8	5
    50	45	211.5	357.3	132.2	223.3	105.8	178.7	5
    55	50	225.0	387.0	140.6	241.9	112.5	193.5	6
    60	55	238.5	416.7	149.1	260.4	119.3	208.4	6
    65	60	252.0	446.4	157.5	279.0	126.0	223.2	7
    70	65	265.5	476.1	165.9	297.6	132.8	238.1	8
    75	70	279.0	505.8	174.4	316.1	139.5	252.9	8
    80	75	292.5	535.5	182.8	334.7	146.3	267.8	9
    85	80	306.0	565.2	191.3	353.3	153.0	282.6	10
    90	85	319.5	594.9	199.7	371.8	159.8	297.5	10
    95	90	333.0	624.6	208.1	390.4	166.5	312.3	11
    100	95	346.5	654.3	216.6	408.9	173.3	327.2	11
    105	100	360.0	684.0	225.0	427.5	180.0	342.0	12
    110	105	373.5	713.7	233.4	446.1	186.8	356.9	13
    115	110	387.0	743.4	241.9	464.6	193.5	371.7	13
    120	115	400.5	773.1	250.3	483.2	200.3	386.6	14
    125	120	414.0	802.8	258.8	501.8	207.0	401.4	15
    130	125	427.5	832.5	267.2	520.3	213.8	416.3	15
    135	130	441.0	862.2	275.6	538.9	220.5	431.1	16
    140	135	454.5	891.9	284.1	557.4	227.3	446.0	16
    145	140	468.0	921.6	292.5	576.0	234.0	460.8	17
    150	145	481.5	951.3	300.9	594.6	240.8	475.7	18


    Combat Defenses:
    Level	Plvl	Melee	Ranged	Magic
    0	0	27	23	23
    5	0	27	23	23
    10	5	28	24	24
    15	10	29	25	25
    20	15	29	25	25
    25	20	30	26	26
    30	25	31	27	27
    35	30	32	28	28
    40	35	33	29	29
    45	40	34	30	30
    50	45	34	30	30
    55	50	35	31	31
    60	55	36	32	32
    65	60	37	33	33
    70	65	38	34	34
    75	70	39	35	35
    80	75	39	35	35
    85	80	40	36	36
    90	85	41	37	37
    95	90	42	38	38
    100	95	43	39	39
    105	100	44	40	40
    110	105	44	40	40
    115	110	45	41	41
    120	115	46	42	42
    125	120	47	43	43
    130	125	48	44	44
    135	130	49	45	45
    140	135	49	45	45
    145	140	50	46	46
    150	145	51	47	47









    Guardian Leathers

    Level: 0
    Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft
    Location: Guardian Tower Armory
    Element: Neutral

    COMBAT DEFENCE
    Melee: 23
    Ranged: 27
    Magic: 23

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    ATTACK #1
    Hits: 1
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)*.9% Base and Random, plus ROUND(100 + 6.6*PowLvl)*.9% Stats
    BTH: +round(PLvl/8 -0.5), plus Stats
    Rate: 65%

    ATTACK #2
    Hits: 2
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)*1.125/2% Base and Random, plus ROUND(100 + 6.6*PowLvl)*1.125/2% Stats Each
    BTH: +round(PLvl/8 -0.5), plus Stats each
    Rate: 25%

    ATTACK #3
    Hits: 3
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)*1.35/3% Base and Random, plus ROUND(100 + 6.6*PowLvl)*1.35/3% Stats Each
    BTH: +round(PLvl/8 -0.5), plus Stats each
    Rate: 10%

    EFFECTS
  • All attacks have +3 bth and deal *(85/88) damage
  • All of your combat defences increase by round((PLvl/2-0.5)/3)
  • Full Set Bonus: When wearing full Guardian Set (Spear, Shield, Armor), Your ranged player attacks deal 110% damage.

    ELEMENTAL AFFINITY
    You can visit Nimrod in the Guardian Tower to select an elemental affinity for your armor out of the 8 basic elements. Depending on your choice, the armor's resistances will change;
    • Your selected element will decrease to 100-round(0.59*PowLvl - 0.0013 * PowLvl^2)%
    • Allied elements will decrease to 100-round(0.52*PowLvl - 0.0014 * PowLvl^2)%
    • Neutral elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Poorly related elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Your opposite element will decrease to : 100-round(0.19*PowLvl - 0.001 * PowLvl^2)%
    • If you haven't chosen an element, all elements will decrease to 00-ROUND(0.39*PLvl - 0.00107*PLvl^2)%.

    For more information on elemental relations, see the appendix..

    COLOR CUSTOMIZATION
    This armor follows the Custom Color Scheme you set for your Guardian Plate by going to Valencia -> Visit Grumbugly -> Customize Items

    DESCRIPTION
    The elite light armor of Guardians. This armor grows more powerful as you level.

    Stats thanks to InMediaRes, Appedixes thanks to InMediaRes. Thanks to feral___john for the image and Ello for entry writeup and Koree for the awesome formatting.



    Appendixes

    Attacks
    Level	Plvl	BR1	Stat1	BR2	Stat2	BR3	Stat3	BTH
    0	0	90.0	90.0	56.3	56.3	45.0	45.0	0
    5	0	90.0	90.0	56.3	56.3	45.0	45.0	0
    10	5	103.5	119.7	64.7	74.8	51.8	59.9	0
    15	10	117.0	149.4	73.1	93.4	58.5	74.7	1
    20	15	130.5	179.1	81.6	111.9	65.3	89.6	1
    25	20	144.0	208.8	90.0	130.5	72.0	104.4	2
    30	25	157.5	238.5	98.4	149.1	78.8	119.3	3
    35	30	171.0	268.2	106.9	167.6	85.5	134.1	3
    40	35	184.5	297.9	115.3	186.2	92.3	149.0	4
    45	40	198.0	327.6	123.8	204.8	99.0	163.8	5
    50	45	211.5	357.3	132.2	223.3	105.8	178.7	5
    55	50	225.0	387.0	140.6	241.9	112.5	193.5	6
    60	55	238.5	416.7	149.1	260.4	119.3	208.4	6
    65	60	252.0	446.4	157.5	279.0	126.0	223.2	7
    70	65	265.5	476.1	165.9	297.6	132.8	238.1	8
    75	70	279.0	505.8	174.4	316.1	139.5	252.9	8
    80	75	292.5	535.5	182.8	334.7	146.3	267.8	9
    85	80	306.0	565.2	191.3	353.3	153.0	282.6	10
    90	85	319.5	594.9	199.7	371.8	159.8	297.5	10
    95	90	333.0	624.6	208.1	390.4	166.5	312.3	11
    100	95	346.5	654.3	216.6	408.9	173.3	327.2	11
    105	100	360.0	684.0	225.0	427.5	180.0	342.0	12
    110	105	373.5	713.7	233.4	446.1	186.8	356.9	13
    115	110	387.0	743.4	241.9	464.6	193.5	371.7	13
    120	115	400.5	773.1	250.3	483.2	200.3	386.6	14
    125	120	414.0	802.8	258.8	501.8	207.0	401.4	15
    130	125	427.5	832.5	267.2	520.3	213.8	416.3	15
    135	130	441.0	862.2	275.6	538.9	220.5	431.1	16
    140	135	454.5	891.9	284.1	557.4	227.3	446.0	16
    145	140	468.0	921.6	292.5	576.0	234.0	460.8	17
    150	145	481.5	951.3	300.9	594.6	240.8	475.7	18


    *With BTH mod if wanted instead*

    Attacks:
    Level	Plvl	BR1	Stat1	BR2	Stat2	BR3	Stat3	BTH
    0	0	86.9	86.9	54.3	54.3	43.5	43.5	3
    5	0	86.9	86.9	54.3	54.3	43.5	43.5	3
    10	5	100.0	115.6	62.5	72.3	50.0	57.8	3
    15	10	113.0	144.3	70.6	90.2	56.5	72.2	4
    20	15	126.1	173.0	78.8	108.1	63.0	86.5	4
    25	20	139.1	201.7	86.9	126.1	69.5	100.8	5
    30	25	152.1	230.4	95.1	144.0	76.1	115.2	6
    35	30	165.2	259.1	103.2	161.9	82.6	129.5	6
    40	35	178.2	287.7	111.4	179.8	89.1	143.9	7
    45	40	191.3	316.4	119.5	197.8	95.6	158.2	8
    50	45	204.3	345.1	127.7	215.7	102.1	172.6	8
    55	50	217.3	373.8	135.8	233.6	108.7	186.9	9
    60	55	230.4	402.5	144.0	251.6	115.2	201.2	9
    65	60	243.4	431.2	152.1	269.5	121.7	215.6	10
    70	65	256.4	459.9	160.3	287.4	128.2	229.9	11
    75	70	269.5	488.6	168.4	305.3	134.7	244.3	11
    80	75	282.5	517.2	176.6	323.3	141.3	258.6	12
    85	80	295.6	545.9	184.7	341.2	147.8	273.0	13
    90	85	308.6	574.6	192.9	359.1	154.3	287.3	13
    95	90	321.6	603.3	201.0	377.1	160.8	301.7	14
    100	95	334.7	632.0	209.2	395.0	167.3	316.0	14
    105	100	347.7	660.7	217.3	412.9	173.9	330.3	15
    110	105	360.8	689.4	225.5	430.9	180.4	344.7	16
    115	110	373.8	718.1	233.6	448.8	186.9	359.0	16
    120	115	386.8	746.7	241.8	466.7	193.4	373.4	17
    125	120	399.9	775.4	249.9	484.6	199.9	387.7	18
    130	125	412.9	804.1	258.1	502.6	206.5	402.1	18
    135	130	426.0	832.8	266.2	520.5	213.0	416.4	19
    140	135	439.0	861.5	274.4	538.4	219.5	430.7	19
    145	140	452.0	890.2	282.5	556.4	226.0	445.1	20
    150	145	465.1	918.9	290.7	574.3	232.5	459.4	21


    Combat Defenses:
    Level	Plvl	Melee	Ranged	Magic
    0	0	23	27	23
    5	0	23	27	23
    10	5	24	28	24
    15	10	25	29	25
    20	15	25	29	25
    25	20	26	30	26
    30	25	27	31	27
    35	30	28	32	28
    40	35	29	33	29
    45	40	30	34	30
    50	45	30	34	30
    55	50	31	35	31
    60	55	32	36	32
    65	60	33	37	33
    70	65	34	38	34
    75	70	35	39	35
    80	75	35	39	35
    85	80	36	40	36
    90	85	37	41	37
    95	90	38	42	38
    100	95	39	43	39
    105	100	40	44	40
    110	105	40	44	40
    115	110	41	45	41
    120	115	42	46	42
    125	120	43	47	43
    130	125	44	48	44
    135	130	45	49	45
    140	135	45	49	45
    145	140	46	50	46
    150	145	47	51	47









    Guardian Robes

    Level: 0
    Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft
    Location: Guardian Tower Armory
    Element: Neutral

    COMBAT DEFENCE
    Melee: 23
    Ranged: 23
    Magic: 27

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    ATTACK
    Hits: 1
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)*.95% Base and Random, plus ROUND(100 + 6.6*PowLvl)*.95% Stats
    BTH: +round(PLvl/8 -0.5), plus Stats
    Rate: 100%

    EFFECTS
  • 25% of the time when you cast a spell, you heal .2*(38.1 + 2.3375*PowLvl + 0.01125*PowLvl^2) MP, to a maximum of the amount that you spent to cast the spell (so, you can't heal anything on Summoning spells)
  • 10% of the time when you cast a spell, you deal 135% damage.
  • All of your combat defences increase by round((PLvl/2-0.5)/3)
  • Full Set Bonus: When wearing full Guardian Set (Staff, Shield, Armor), Your magic spells gain +8 BTH, and your Magic player attacks deal 110% damage. If you have your element set to neutral and have flat resist the FSB is +6 BTH and 107% damage on Magic player attacks instead.

    ELEMENTAL AFFINITY
    You can visit Nimrod in the Guardian Tower to select an elemental affinity for your armor out of the 8 basic elements. Depending on your choice, the armor's resistances will change;
    • Your selected element will decrease to 100-round(0.59*PowLvl - 0.0013 * PowLvl^2)%
    • Allied elements will decrease to 100-round(0.52*PowLvl - 0.0014 * PowLvl^2)%
    • Neutral elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Poorly related elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Your opposite element will decrease to : 100-round(0.19*PowLvl - 0.001 * PowLvl^2)%
    • If you haven't chosen an element, all elements will decrease to 00-ROUND(0.39*PLvl - 0.00107*PLvl^2)%.

    For more information on elemental relations, see the appendix..

    COLOR CUSTOMIZATION
    This armor follows the Custom Color Scheme you set for your Guardian Plate by going to Valencia -> Visit Grumbugly -> Customize Items

    DESCRIPTION
    The robes of the mages of the elite Guardians! These robes sacrifice a little attack power to sometimes either boost your spell power or to restore some of the mana spent on a spell. These robes grow with you as you level.

    Stats thanks to InMediaRes, Appedixes thanks to InMediaRes. Thanks to feral___john for the image and Ello for entry writeup and Koree for the awesome formatting.



    Appendixes

    Attacks
    Level	Plvl	BR	Stat	BTH
    0	0	95.0	95.0	0
    5	0	95.0	95.0	0
    10	5	109.3	126.4	0
    15	10	123.5	157.7	1
    20	15	137.8	189.1	1
    25	20	152.0	220.4	2
    30	25	166.3	251.8	3
    35	30	180.5	283.1	3
    40	35	194.8	314.5	4
    45	40	209.0	345.8	5
    50	45	223.3	377.2	5
    55	50	237.5	408.5	6
    60	55	251.8	439.9	6
    65	60	266.0	471.2	7
    70	65	280.3	502.6	8
    75	70	294.5	533.9	8
    80	75	308.8	565.3	9
    85	80	323.0	596.6	10
    90	85	337.3	628.0	10
    95	90	351.5	659.3	11
    100	95	365.8	690.7	11
    105	100	380.0	722.0	12
    110	105	394.3	753.4	13
    115	110	408.5	784.7	13
    120	115	422.8	816.1	14
    125	120	437.0	847.4	15
    130	125	451.3	878.8	15
    135	130	465.5	910.1	16
    140	135	479.8	941.5	16
    145	140	494.0	972.8	17
    150	145	508.3	1004.2	18


    Combat Defenses:
    Level	Plvl	Melee	Ranged	Magic
    0	0	23	23	27
    5	0	23	23	27
    10	5	24	24	28
    15	10	25	25	29
    20	15	25	25	29
    25	20	26	26	30
    30	25	27	27	31
    35	30	28	28	32
    40	35	29	29	33
    45	40	30	30	34
    50	45	30	30	34
    55	50	31	31	35
    60	55	32	32	36
    65	60	33	33	37
    70	65	34	34	38
    75	70	35	35	39
    80	75	35	35	39
    85	80	36	36	40
    90	85	37	37	41
    95	90	38	38	42
    100	95	39	39	43
    105	100	40	40	44
    110	105	40	40	44
    115	110	41	41	45
    120	115	42	42	46
    125	120	43	43	47
    130	125	44	44	48
    135	130	45	45	49
    140	135	45	45	49
    145	140	46	46	50
    150	145	47	47	51


    Healing:
    Level	Plvl	MP
    0	0	8
    5	0	8
    10	5	10
    15	10	13
    20	15	15
    25	20	18
    30	25	21
    35	30	24
    40	35	27
    45	40	30
    50	45	33
    55	50	37
    60	55	40
    65	60	44
    70	65	48
    75	70	51
    80	75	55
    85	80	59
    90	85	64
    95	90	68
    100	95	72
    105	100	77
    110	105	82
    115	110	86
    120	115	91
    125	120	96
    130	125	101
    135	130	106
    140	135	112
    145	140	117
    150	145	123









    Savant's Robes

    Level: 0
    Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft
    Location: Guardian Tower Armory
    Element: Neutral

    COMBAT DEFENCE
    Melee: 25
    Ranged: 25
    Magic: 25

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    ATTACK
    Hits: 1
    Type: «As weapon»
    Element: «As weapon»
    Damage: ROUND(100 + 3*PowLvl)% Base and Random, plus ROUND(100 + 6.6*PowLvl)% Stats
    BTH: +round(PLvl/8 -0.5), plus Stats
    Rate: 100%

    EFFECTS
  • All of your combat defences increase by round((PLvl/2-0.5)/3)
  • Full Set Bonus: All your player attack and spells deal sqrt(1.075) damage and gain +3 BTH. If you have your element set to neutral and have flat resist the FSB is +3 BTH and 102.59% damage on regular attacks instead.

    ELEMENTAL AFFINITY
    You can visit Nimrod in the Guardian Tower to select an elemental affinity for your armor out of the 8 basic elements. Depending on your choice, the armor's resistances will change;
    • Your selected element will decrease to 100-round(0.59*PowLvl - 0.0013 * PowLvl^2)%
    • Allied elements will decrease to 100-round(0.52*PowLvl - 0.0014 * PowLvl^2)%
    • Neutral elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Poorly related elements will decrease to 100-round(0.37*PowLvl - 0.0015 * PowLvl^2)%
    • Your opposite element will decrease to : 100-round(0.19*PowLvl - 0.001 * PowLvl^2)%
    • If you haven't chosen an element, all elements will decrease to 00-ROUND(0.39*PLvl - 0.00107*PLvl^2)%.

    For more information on elemental relations, see the appendix..

    COLOR CUSTOMIZATION
    This armor follows the Custom Color Scheme you set for your Guardian Plate by going to Valencia -> Visit Grumbugly -> Customize Items

    DESCRIPTION
    The robes of the studious elite Guardian! Powers up as you level..

    Stats thanks to InMediaRes, Appedixes thanks to InMediaRes. Thanks to Crimzon5 for the image and Ello for entry writeup and Koree for the awesome formatting.



    Appendixes

    Attacks
    Level	Plvl	BR	Stat	BTH
    0	0	100.0	100	0
    5	0	100.0	100	0
    10	5	115.0	133	0
    15	10	130.0	166	1
    20	15	145.0	199	1
    25	20	160.0	232	2
    30	25	175.0	265	3
    35	30	190.0	298	3
    40	35	205.0	331	4
    45	40	220.0	364	5
    50	45	235.0	397	5
    55	50	250.0	430	6
    60	55	265.0	463	6
    65	60	280.0	496	7
    70	65	295.0	529	8
    75	70	310.0	562	8
    80	75	325.0	595	9
    85	80	340.0	628	10
    90	85	355.0	661	10
    95	90	370.0	694	11
    100	95	385.0	727	11
    105	100	400.0	760	12
    110	105	415.0	793	13
    115	110	430.0	826	13
    120	115	445.0	859	14
    125	120	460.0	892	15
    130	125	475.0	925	15
    135	130	490.0	958	16
    140	135	505.0	991	16
    145	140	520.0	1024	17
    150	145	535.0	1057	18


    Combat Defenses:
    Level	Plvl	MRM	
    0	0	25	
    5	0	25	
    10	5	26	
    15	10	27	
    20	15	27	
    25	20	28	
    30	25	29	
    35	30	30	
    40	35	31	
    45	40	32	
    50	45	32	
    55	50	33	
    60	55	34	
    65	60	35	
    70	65	36	
    75	70	37	
    80	75	37	
    85	80	38	
    90	85	39	
    95	90	40	
    100	95	41	
    105	100	42	
    110	105	42	
    115	110	43	
    120	115	44	
    125	120	45	
    130	125	46	
    135	130	47	
    140	135	47	
    145	140	48	
    150	145	49







    Resist Appendix for all the Guardian Armors

    Resistances:
      Neutral:
      Level	Plvl	All
      0	0	100
      5	0	100
      10	5	98
      15	10	96
      20	15	94
      25	20	93
      30	25	91
      35	30	89
      40	35	88
      45	40	86
      50	45	85
      55	50	83
      60	55	82
      65	60	80
      70	65	79
      75	70	78
      80	75	77
      85	80	76
      90	85	75
      95	90	74
      100	95	73
      105	100	72
      110	105	71
      115	110	70
      120	115	69
      125	120	69
      130	125	68
      135	130	67
      140	135	67
      145	140	66
      150	145	66


      Fire Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	97	99	99	99	97	97	98	98
      15	10	94	97	97	98	95	95	96	96
      20	15	91	96	96	97	93	93	95	95
      25	20	89	95	95	97	90	90	93	93
      30	25	86	94	94	96	88	88	92	92
      35	30	83	93	93	95	86	86	90	90
      40	35	81	92	92	95	84	84	89	89
      45	40	78	91	91	94	81	81	88	88
      50	45	76	90	90	93	79	79	86	86
      55	50	74	89	89	93	77	77	85	85
      60	55	71	89	89	93	76	76	84	84
      65	60	69	88	88	92	74	74	83	83
      70	65	67	88	88	92	72	72	82	82
      75	70	65	88	88	92	70	70	81	81
      80	75	63	87	87	91	69	69	81	81
      85	80	61	87	87	91	67	67	80	80
      90	85	59	87	87	91	66	66	79	79
      95	90	57	87	87	91	65	65	79	79
      100	95	56	87	87	91	63	63	78	78
      105	100	54	87	87	91	62	62	78	78
      110	105	52	87	87	91	61	61	78	78
      115	110	51	87	87	91	60	60	77	77
      120	115	49	88	88	91	59	59	77	77
      125	120	48	88	88	92	58	58	77	77
      130	125	47	89	89	92	57	57	77	77
      135	130	45	89	89	92	56	56	77	77
      140	135	44	90	90	93	55	55	77	77
      145	140	43	91	91	93	55	55	78	78
      150	145	42	92	92	93	54	54	78	78


      Water Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	99	97	98	97	98	99	99	97
      15	10	97	94	96	95	96	98	97	95
      20	15	96	91	95	93	95	97	96	93
      25	20	95	89	93	90	93	97	95	90
      30	25	94	86	92	88	92	96	94	88
      35	30	93	83	90	86	90	95	93	86
      40	35	92	81	89	84	89	95	92	84
      45	40	91	78	88	81	88	94	91	81
      50	45	90	76	86	79	86	93	90	79
      55	50	89	74	85	77	85	93	89	77
      60	55	89	71	84	76	84	93	89	76
      65	60	88	69	83	74	83	92	88	74
      70	65	88	67	82	72	82	92	88	72
      75	70	88	65	81	70	81	92	88	70
      80	75	87	63	81	69	81	91	87	69
      85	80	87	61	80	67	80	91	87	67
      90	85	87	59	79	66	79	91	87	66
      95	90	87	57	79	65	79	91	87	65
      100	95	87	56	78	63	78	91	87	63
      105	100	87	54	78	62	78	91	87	62
      110	105	87	52	78	61	78	91	87	61
      115	110	87	51	77	60	77	91	87	60
      120	115	88	49	77	59	77	91	88	59
      125	120	88	48	77	58	77	92	88	58
      130	125	89	47	77	57	77	92	89	57
      135	130	89	45	77	56	77	92	89	56
      140	135	90	44	77	55	77	93	90	55
      145	140	91	43	78	55	78	93	91	55
      150	145	92	42	78	54	78	93	92	54


      Wind Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	99	98	97	97	99	98	97	99
      15	10	97	96	94	95	98	96	95	97
      20	15	96	95	91	93	97	95	93	96
      25	20	95	93	89	90	97	93	90	95
      30	25	94	92	86	88	96	92	88	94
      35	30	93	90	83	86	95	90	86	93
      40	35	92	89	81	84	95	89	84	92
      45	40	91	88	78	81	94	88	81	91
      50	45	90	86	76	79	93	86	79	90
      55	50	89	85	74	77	93	85	77	89
      60	55	89	84	71	76	93	84	76	89
      65	60	88	83	69	74	92	83	74	88
      70	65	88	82	67	72	92	82	72	88
      75	70	88	81	65	70	92	81	70	88
      80	75	87	81	63	69	91	81	69	87
      85	80	87	80	61	67	91	80	67	87
      90	85	87	79	59	66	91	79	66	87
      95	90	87	79	57	65	91	79	65	87
      100	95	87	78	56	63	91	78	63	87
      105	100	87	78	54	62	91	78	62	87
      110	105	87	78	52	61	91	78	61	87
      115	110	87	77	51	60	91	77	60	87
      120	115	88	77	49	59	91	77	59	88
      125	120	88	77	48	58	92	77	58	88
      130	125	89	77	47	57	92	77	57	89
      135	130	89	77	45	56	92	77	56	89
      140	135	90	77	44	55	93	77	55	90
      145	140	91	78	43	55	93	78	55	91
      150	145	92	78	42	54	93	78	54	92


      Ice Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	99	97	97	97	99	99	98	98
      15	10	98	95	95	94	97	97	96	96
      20	15	97	93	93	91	96	96	95	95
      25	20	97	90	90	89	95	95	93	93
      30	25	96	88	88	86	94	94	92	92
      35	30	95	86	86	83	93	93	90	90
      40	35	95	84	84	81	92	92	89	89
      45	40	94	81	81	78	91	91	88	88
      50	45	93	79	79	76	90	90	86	86
      55	50	93	77	77	74	89	89	85	85
      60	55	93	76	76	71	89	89	84	84
      65	60	92	74	74	69	88	88	83	83
      70	65	92	72	72	67	88	88	82	82
      75	70	92	70	70	65	88	88	81	81
      80	75	91	69	69	63	87	87	81	81
      85	80	91	67	67	61	87	87	80	80
      90	85	91	66	66	59	87	87	79	79
      95	90	91	65	65	57	87	87	79	79
      100	95	91	63	63	56	87	87	78	78
      105	100	91	62	62	54	87	87	78	78
      110	105	91	61	61	52	87	87	78	78
      115	110	91	60	60	51	87	87	77	77
      120	115	91	59	59	49	88	88	77	77
      125	120	92	58	58	48	88	88	77	77
      130	125	92	57	57	47	89	89	77	77
      135	130	92	56	56	45	89	89	77	77
      140	135	93	55	55	44	90	90	77	77
      145	140	93	55	55	43	91	91	78	78
      150	145	93	54	54	42	92	92	78	78


      Earth Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	97	98	99	99	97	98	99	97
      15	10	95	96	98	97	94	96	97	95
      20	15	93	95	97	96	91	95	96	93
      25	20	90	93	97	95	89	93	95	90
      30	25	88	92	96	94	86	92	94	88
      35	30	86	90	95	93	83	90	93	86
      40	35	84	89	95	92	81	89	92	84
      45	40	81	88	94	91	78	88	91	81
      50	45	79	86	93	90	76	86	90	79
      55	50	77	85	93	89	74	85	89	77
      60	55	76	84	93	89	71	84	89	76
      65	60	74	83	92	88	69	83	88	74
      70	65	72	82	92	88	67	82	88	72
      75	70	70	81	92	88	65	81	88	70
      80	75	69	81	91	87	63	81	87	69
      85	80	67	80	91	87	61	80	87	67
      90	85	66	79	91	87	59	79	87	66
      95	90	65	79	91	87	57	79	87	65
      100	95	63	78	91	87	56	78	87	63
      105	100	62	78	91	87	54	78	87	62
      110	105	61	78	91	87	52	78	87	61
      115	110	60	77	91	87	51	77	87	60
      120	115	59	77	91	88	49	77	88	59
      125	120	58	77	92	88	48	77	88	58
      130	125	57	77	92	89	47	77	89	57
      135	130	56	77	92	89	45	77	89	56
      140	135	55	77	93	90	44	77	90	55
      145	140	55	78	93	91	43	78	91	55
      150	145	54	78	93	92	42	78	92	54


      Energy Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	97	99	98	99	98	97	97	99
      15	10	95	98	96	97	96	94	95	97
      20	15	93	97	95	96	95	91	93	96
      25	20	90	97	93	95	93	89	90	95
      30	25	88	96	92	94	92	86	88	94
      35	30	86	95	90	93	90	83	86	93
      40	35	84	95	89	92	89	81	84	92
      45	40	81	94	88	91	88	78	81	91
      50	45	79	93	86	90	86	76	79	90
      55	50	77	93	85	89	85	74	77	89
      60	55	76	93	84	89	84	71	76	89
      65	60	74	92	83	88	83	69	74	88
      70	65	72	92	82	88	82	67	72	88
      75	70	70	92	81	88	81	65	70	88
      80	75	69	91	81	87	81	63	69	87
      85	80	67	91	80	87	80	61	67	87
      90	85	66	91	79	87	79	59	66	87
      95	90	65	91	79	87	79	57	65	87
      100	95	63	91	78	87	78	56	63	87
      105	100	62	91	78	87	78	54	62	87
      110	105	61	91	78	87	78	52	61	87
      115	110	60	91	77	87	77	51	60	87
      120	115	59	91	77	88	77	49	59	88
      125	120	58	92	77	88	77	48	58	88
      130	125	57	92	77	89	77	47	57	89
      135	130	56	92	77	89	77	45	56	89
      140	135	55	93	77	90	77	44	55	90
      145	140	55	93	78	91	78	43	55	91
      150	145	54	93	78	92	78	42	54	92


      Light Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	98	99	97	98	99	97	97	99
      15	10	96	97	95	96	97	95	94	98
      20	15	95	96	93	95	96	93	91	97
      25	20	93	95	90	93	95	90	89	97
      30	25	92	94	88	92	94	88	86	96
      35	30	90	93	86	90	93	86	83	95
      40	35	89	92	84	89	92	84	81	95
      45	40	88	91	81	88	91	81	78	94
      50	45	86	90	79	86	90	79	76	93
      55	50	85	89	77	85	89	77	74	93
      60	55	84	89	76	84	89	76	71	93
      65	60	83	88	74	83	88	74	69	92
      70	65	82	88	72	82	88	72	67	92
      75	70	81	88	70	81	88	70	65	92
      80	75	81	87	69	81	87	69	63	91
      85	80	80	87	67	80	87	67	61	91
      90	85	79	87	66	79	87	66	59	91
      95	90	79	87	65	79	87	65	57	91
      100	95	78	87	63	78	87	63	56	91
      105	100	78	87	62	78	87	62	54	91
      110	105	78	87	61	78	87	61	52	91
      115	110	77	87	60	77	87	60	51	91
      120	115	77	88	59	77	88	59	49	91
      125	120	77	88	58	77	88	58	48	92
      130	125	77	89	57	77	89	57	47	92
      135	130	77	89	56	77	89	56	45	92
      140	135	77	90	55	77	90	55	44	93
      145	140	78	91	55	78	91	55	43	93
      150	145	78	92	54	78	92	54	42	93


      Darkness Elementization:
      Level	Plvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
      0	0	100	100	100	100	100	100	100	100
      5	0	100	100	100	100	100	100	100	100
      10	5	98	97	99	98	97	99	99	97
      15	10	96	95	97	96	95	97	98	94
      20	15	95	93	96	95	93	96	97	91
      25	20	93	90	95	93	90	95	97	89
      30	25	92	88	94	92	88	94	96	86
      35	30	90	86	93	90	86	93	95	83
      40	35	89	84	92	89	84	92	95	81
      45	40	88	81	91	88	81	91	94	78
      50	45	86	79	90	86	79	90	93	76
      55	50	85	77	89	85	77	89	93	74
      60	55	84	76	89	84	76	89	93	71
      65	60	83	74	88	83	74	88	92	69
      70	65	82	72	88	82	72	88	92	67
      75	70	81	70	88	81	70	88	92	65
      80	75	81	69	87	81	69	87	91	63
      85	80	80	67	87	80	67	87	91	61
      90	85	79	66	87	79	66	87	91	59
      95	90	79	65	87	79	65	87	91	57
      100	95	78	63	87	78	63	87	91	56
      105	100	78	62	87	78	62	87	91	54
      110	105	78	61	87	78	61	87	91	52
      115	110	77	60	87	77	60	87	91	51
      120	115	77	59	88	77	59	88	91	49
      125	120	77	58	88	77	58	88	92	48
      130	125	77	57	89	77	57	89	92	47
      135	130	77	56	89	77	56	89	92	45
      140	135	77	55	90	77	55	90	93	44
      145	140	78	55	91	78	55	91	93	43
      150	145	78	54	92	78	54	92	93	42

  • Added, thanks! ~Koree

    < Message edited by Koree -- 8/2/2011 9:02:13 >
    AQ DF MQ AQW Epic  Post #: 124
    7/18/2011 19:38:00   
    Dev
    The Reckoning


    Cost to elementalize is based on plvl of the items.

    If plvl < 80 (your level < 85): 200*e^(0.0754*Plvl)-100, rounded to the nearest multiple of 50.
    If plvl > 80 (your level >85): 1165*e^(0.0508*Plvl)+10000, rounded to the nearest multiple of 50.

    Level	Plvl	Cost
    0	0	11,150
    5	0	11,150
    10	5	11,500
    15	10	11,950
    20	15	12,500
    25	20	13,200
    30	25	14,150
    35	30	15,350
    40	35	16,900
    45	40	18,900
    50	45	21,450
    55	50	24,750
    60	55	29,050
    65	60	34,550
    70	65	41,650
    75	70	50,800
    80	75	62,600
    85	80	77,800
    90	85	97,400
    95	90	122,700
    100	95	155,300
    105	100	197,300
    110	105	251,450
    115	110	321,300
    120	115	411,300
    125	120	527,350
    130	125	676,950
    135	130	869,800
    140	135	1,118,450
    145	140	1,439,000
    150	145	1,852,200
    
    AQ AQW  Post #: 125
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