Carandor
Legendary Scribe of Lore
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Giant Mutant Arconoid Light Element EFFECT Default attack is Earth. Regenerates «» SP per turn. If it has at least «» SP, then it spits seeds at you for Light damage and attempts to Blind you*. This can be resisted**. *You are blinded by the power of the sun (flower seeds)! **The seeds are radiant, but you close your eyes and avoid being blinded. DESCRIPTION These guys may be small, but they have high hopes. Newly mutated, they fight to one day become something much, much better. Giant Mutant Connoridae Earth Element EFFECT Regenerates «» SP per turn. If it has at least «» SP, it attacks you with its tongue for Earth damage and attempts to Poison you*. You can resist** or be immune*** to this effect. *The toxic thorns have poisoned you! **You manage to endure the worst of the toxic thorns. ***You are immune to poison. DESCRIPTION These guys may be small, but they have high hopes. Newly mutated, they fight to one day become something much, much better. Giant Mutant Rasieu Wind Element EFFECT Default attack is Earth. Regenerates «» SP per turn. If it has at least «» SP, it shakes itself to release pollen into air for Wind damage and attempts to put you to Sleep*. This can be resisted**. *The pollen has put you to sleep! **The pollen makes you drowsy, but you shake yourself awake. DESCRIPTION These guys may be small, but they have high hopes. Newly mutated, they fight to one day become something much, much better. Giant Mutant Toidieum Energy Element EFFECT Default attack is Earth. Regenerates «» SP per turn. If it has at least «» SP, it shoots Energy beams at you and attempts to inflict Burn*. This can be resisted**. *The blast of energy leaves burns on your flesh! **You avoid the worst of the white-hot beams. DESCRIPTION These guys may be small, but they have high hopes. Newly mutated, they fight to one day become something much, much better. Tyranna Fire Element DESCRIPTION Queen of the demonic kingdom of Stormfallen. Tyranna is known for her hatred of humans and also for fighting dirty! Sir Tathlin Light Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he slams you with its shield for light damage and attempts to daze you*. This can be resisted**. Second SP attack (level 10 class skill. I'm not sure, but he seems to only use this skill if you're a demon knight?) If he has at least «» SP, he mounts a horse and charges you for increased light damage. (Used if you're not a demon knight?) *The powerful shield bash has dazed you! **Your stunned by the shield bash, but shake it off. DESCRIPTION The head knight of Rennd has challenged you in combat. Do you dare to take him on? Demon Knight Fire Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, his hands lengthen into claws and make a flurry of attacks for increased fire damage and attempts to burn you*. This can be resisted**. *The demonic flames of your foe's armour have burned you! **You avoid the worst of your foe's demonic flames. DESCRIPTION One of Stormfallen's Demon Knights! quote:
ORIGINAL: Kamui via PM They don't have Shield Bash. Way they work is if you're at least Lv 2 Knight or during this war, they have Blade of Retaliation. If they're at least Boss or above or Lv 70 or higher, they gain access to Rite of Flames. If they have Rite of Flames, they'll use that skill exclusively if they have the SP for it. Frogzard Knight Earth Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he slams you with its shield for earth damage and attempts to daze you*. This can be resisted**. If he has at least «» SP, he mounts a frogzard and charges you for increased earth damage. *The powerful shield bash has dazed you! **Your stunned by the shield bash, but shake it off. DESCRIPTION This Knight of Deren has challenged you to combat! Pria Knight Light Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he slams you with its shield for light damage and attempts to daze you*. This can be resisted**. Second SP attack (level 10 class skill. I'm not sure, but he seems to only use this skill if you're a demon knight?) If he has at least «» SP, he mounts a horse and charges you for increased light damage. (Used if you're not a demon knight?) *The powerful shield bash has dazed you! **Your stunned by the shield bash, but shake it off. DESCRIPTION This Knight of Rennd has challenged you to combat! 'Emoran Knight Darkness Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he slams its sword into the ground for darkness damage and attempts to inflict Afraid*. This can be resisted**. If he has at least «» SP, he mounts a giant koofu and charges you for increased darkness damage. *You shudder in fear at the terrifying display! **You shudder at the frightening display, but shake it off. DESCRIPTION This Knight of Granemor has challenged you to combat! quote:
ORIGINAL: IMR The Fear is modified by [your Darkness resistance] / [expected Darkness resistance], so if you're not properly defending against Darkness, then watch out. quote:
ORIGINAL: Kamui So I saw how some people are managing to get well over 100% stun rate on the Daze/Fear that the Deren/Rennd/Granemor Knights can inflict, it seems a bit silly to let that extra stun rate go to waste, so I did a tweak to how their Daze duration works. If you're under 100% stun rate, nothing changes, the duration proceeds as normal. But if the stun rate goes past 100%, then there is a Rate-100% chance for the duration of the Daze to be doubled. So for example if you reach 150% stun rate on the Daze, you will have a 50% chance for the Daze duration to be doubled, the stun rate itself will still display over 100%, this is purely to see just how much a chance you had to get the doubled duration. In short, you'll want to make sure to guard against those Shield Bashes, the stun rate on these things is affected both by your elemental resists AND by armour lean, so being in a fully offensive armour means the stun rate is *1.25 its normal value! All the above also applies to the Fear of the Granemor Knights. Dust Bunny Wind Element EFFECT If you aren't choked then it hops towards you, kicking dust in your face and attempts to choke you*. This can be resisted**. If you are choked then you are attacked by a stampede of dust bunnies for increased damage. *The dust fills the air, cutting off your air supply! **You manage to fan the dust away in time. DESCRIPTION Deceptively cute, these little critters form where ever a large quantity of dust and debris accumulates. Farthing Gale Wind Element EFFECT If it has at least «» MP, it conjures a tornado for increased Wind damage. NOTE: At least, I think its a tornado, the animation happens very fast. DESCRIPTION A spirit with a taste for the finer things in life, this particular spectre has inhabited a fancy dress! Hypogeum Earth Element EFFECT Regenerates «» SP per turn. If you are inflicted with dazed it bites you for 1 hit of Earth damage. Otherwise it burrows its arm into the ground for 2 hits of Earth damage and attempts to daze you*. This can be resisted**. *The sudden strike has dazed you! **You're stunned by the sudden strike, but shake it off. DESCRIPTION A lesser Earth elemental that has taken material from the surrounding ruins into its own body. It hits hard, and takes hits hardily. Noah's Knife Water Element EFFECT Regenerates «» SP per turn. If it has at least «» SP, it blasts you with Water and attempts to daze you*. This can be resisted**. *The blast of water has dazed you! **You're stunned by the sudden blast of water, but shake it off. DESCRIPTION An ill tempered fish that has been known to haunt the seas this side of the world for years. It was rumored to have been caught by the legendary fisherman Noah, but it seems that it's still free and none too pleased that you have invaded its den. Trakel Diver Water Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he drops bombs (naval mines?) on you for increased Fire damage. DESCRIPTION Specially trained Trakel, working for Bree'ha, have followed your trail. Their loyalties are divided, so make sure they can't report to anyone. Washed-Out Water Wyrm Water Element DESCRIPTION A massive undersea creature that isn't very fast, but has incredibly thick hide. This particular one seems to have been corrupted by the Truphma! Dull Vagaran Water Element DESCRIPTION Vagaran are a shapeshifting, sea-dwelling race, said to be the ancestors of Mermazons. This Vagaran has been partially turned by the Truphma! MuttonCutlet Darkness Element DESCRIPTION Hey, it's MuttonCutlet's kill-along, where monster come to kill-along! They've got a lot of bad stuff for you. quote:
EpPig Earth Element EFFECT Deals more damage as his HP decreases*. He deals 100% damage at 100% HP, and 150% damage at 0% HP. *EpPig is going hog wild! It's dealing «»% damage! DESCRIPTION Uh oh, it's a man/pig hybrid abomination! You'd better stop him before he goes hog wild on you, otherwise he'll turn you into adventurer-chops! Just be glad some bear wasn't mixed in with this hideous creature... Added. ~whacky quote:
Ubear Fire Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, his arm transforms into to a ray gun and fires at you for increased Fire damage. DESCRIPTION Come one, come all, to the greatest show on earth! And bring along some bear-bait! FlawFish Water Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he spits multiple fish at you for increased Water damage. DESCRIPTION This is the most unfortunate Merman you've ever seen... LegenDairy Darkness Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he fires milk at you for Darkness damage and attempts to inflict blind* on you. This can be resisted** * Some milk gets in your eye and blinds you (as well as disgusts you)! ** The milk grosses you out, but you feel no ill effects. (I only got this message once, so the wording might be a bit off) DESCRIPTION Moove out the way, because this bovine battler doesn't take any bull. Be careful in this fight, because your very life is at steak. Carpendter Water Element DESCRIPTION His appearance is just a red herring, once he starts floundering you'll see this fish turn into a real bad bass. BuckNoose Earth Element DESCRIPTION This little Bambino doesn't want you to fawn over him. Just give him a bit and he'll show you he's not the sweet little dear you think he is. Released all these. ~whacky quote:
Wind Wasp Swarm Wind Element DESCRIPTION These wasps must've mistaken you for an idling skateboarder because now they want you to die. Fujin Dragon Wind Element EFFECT Regenerates «» SP per turn. Can inflict [link=URL]Defence Loss[/link] and blind*. This can be resisted** * You spend the turn swatting at the dragon, unable to attack or defend properly! ** You brush away the dragon and keep on fighting. DESCRIPTION This annoying little rascal is probably more gnat than dragon. Have a dragonbane flyswatter handy? Fuuryoku Wind Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he stamps on the ground creating a tornado which deals Wind damage and attempts to Choke you*. * Fuuryoku's wind has thinned the air around you, cutting off your air supply! DESCRIPTION This mighty covetous being guards the Fujin relics and other remnants of an ancient civilization. If you would gain their power over the winds, you will have to get past him first! Wind Spirit Wind Element EFFECT Regenerates «» SP per turn. If he has at least «» SP, he conjures a tornado for Wind damage and attempts to inflict Bleed on you*. This can be resisted**. * The wind tears through your armor, into your flesh! You start bleeding! ** Your armor blunts the worst of the winds slash. DESCRIPTION Bound to the cloud city of Soriranashi-Sonikan, this spirit is kept from blowing away by heavy gauntlets forged by its master. Entries for these have been released or are pending release. Thanks! ~whacky quote:
Chaos Knight Void Element EFFECT Each turn, its elemental modifiers may be randomly reassigned, based on the Elemental Wheel. Its attack also changes element based on which modifier is negative. Regenerates «» SP per turn. If he has at least «» SP, he unleashes a tentacle attack on you, attempting to inflict Spiritual Seed on you*. This can be resisted**. * The tendrils have planted a growing seed of chaos within you! ** You feel chaotic energies within the tendrils, but manage to evade the worst of them. DESCRIPTION Pledged to the forces of Chaos, this knight has invaded the Void from another realm! Entry released. ~whacky quote:
In the entry for the Essence of Wind Dragon it says "This is the simulacrum of a brilliant Light Dragon!" It should say "This is a simulacrum of a nimble Wind Dragon!" Corrected. Thanks! ~whacky
< Message edited by whackybeanz -- 9/29/2014 20:32:47 >
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