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RE: Pets/Guest - Read the first post!

 
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3/29/2016 0:23:44   
  Ianthe
 formerly In Media Res

 

+40% guest damage. So it brings it up from 60% of a Melee attack to 84% of a Melee attack.
AQ  Post #: 51
3/29/2016 18:31:09   
Carandor
Legendary Scribe of Lore


Light/Dark Robina from Blarney '16/Thursday the 12th War


(Previous Light/Dark seeking Robina still has old art)

< Message edited by Carandor -- 5/12/2016 18:49:27 >
AQ DF MQ  Post #: 52
3/31/2016 6:56:07   
  Ianthe
 formerly In Media Res

 

quote:

Now available from the Blarney War '16: Lepre-Chan

Works kinda like Dunamis/Thernda/Poelala, but is locked to Light instead of being locked to Melee/Ranged/Magic.

He gives a +(0.2 + 0.2*[Your CHA]/[Expected CHA]) boost to Light damage. This affects all normal player attacks, weapon specials, and spells. This is multiplied by *4/3 for Magic weapon attacks, and /2 for spells.

Lepre-Chan gives his boost on the first round that you have him equipped. However, if he doesn't act for some reason, then you lose HP equal to [Your Max HP]/10.

Instead of the level lock thing Dunamis/etc have, Lepre-Chan slowly grows more powerful for low-level players and less powerful as you level up.
  • BUFFER = 20
  • If your level is between [PowLvl] and [PowLvl+20], then there's no adjustment.
  • Otherwise:
    • If PowLvl > PlayerLvl, then AdjustedLvl = PlayerLvl
    • If PowLvl < PlayerLvl, then AdjustedLvl = PlayerLvl - BUFFER
    • The boost is multiplied by (5.25 + 0.5625*PowLvl + 0.00375*PowLvl^2)/(5.25 + 0.5625*AdjustedLvl + 0.00375*AdjustedLvl^2)
(So if you have a version that's somehow PowLvl 100, then everything's the same while you're Lv100 to Lv120. If you're Lv99 or lower and somehow get it, then the boost is increased. If you're Lv121 or higher, then the boost is decreased.)
(Yes, this means that the PowLvl 153 version will always provide a slightly-higher-than-normal boost, 'cause you can only reach Lv150 and 150<153. This is intended.)
Level	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	G
PowLvl	15	35	55	75	95	115	135	153

ExpCHA	45	85	130	170	200	200	200	200

Price	22	81	558	4401	35390	285234	2299549	11002348
Sell	11	40	279	2200	17695	142617	1149774	55011748


DESCRIPTION
This hyper kawaii Leprechaun is so sugoi! Its happy demeanour is so bright and sunshiney that it boosts the damage your Light attacks deal!

~Carandor

Got this. ~Carandor

< Message edited by Carandor -- 5/12/2017 9:55:47 >
AQ  Post #: 53
3/31/2016 13:33:49   
Brasca123
Member

@IMR. you mind putting the location for ninja lawyers and lepre-chan on the entry? for future reference that is

Done. Thanks! ~IMR

< Message edited by In Media Res -- 4/1/2016 15:32:14 >
AQ DF  Post #: 54
4/1/2016 15:32:01   
  Ianthe
 formerly In Media Res

 

quote:

From the Frogzard Hunter quest part 2: Emodjinn pet. Kam says:

Water pet, has a Daze attack and a normal damage one, will use the Daze attack unless the enemy is already Dazed. The Daze attack gives up half pet damage (20% Melee) for a 16.8% stun rate daze, that lasts #Hits turns (max 2). Stun rate is affected by mob's Water resist.

[Inflict with CHA/LUK; resist with CHA/LUK.]
Level	1	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	1	15	35	55	75	95	115	135	153

Base	1	3	6	10	14	19	24	30	36
Rand	3	6	12	18	27	36	48	60	71
Stat	79.95	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
BtH	0	3	8	13	18	23	28	33	38

Price	15	22	81	558	4401	35390	285234	2299549	11002348
Sell	7	11	40	279	2200	17695	142617	1149774	5501174

DESCRIPTION
Not one to bottle up their emotions, this Djinn will overwhelm your enemies and distract them from attacking you in battle.

***The overwhelming emotions have dazed your foe!
***Your foe is almost overwhelmed by the barrage of emotions, but they stand firm.
***Those aligned with Water are immune to the Dazing effects of this attack.

Got this, thanks! ~Carandor

Since it wasn't posted when it was updated. New art for the Stunflower


~Carandor


< Message edited by Carandor -- 5/19/2017 8:47:38 >
AQ  Post #: 55
4/2/2016 0:11:09   
poopbum
Member

^What is Emodjinn's daze save like?

CHA/LUK vs CHA/LUK. *adds to main entry* ~IMR

< Message edited by In Media Res -- 4/2/2016 0:19:37 >
AQ  Post #: 56
4/3/2016 3:20:13   
  Ianthe
 formerly In Media Res

 

quote:

DragonZard (from the Green Dragon Ocarina [from the Bun Rangers Nitro quest])

Earth guest.

I removed that thing about it getting a SP cost <decrease/increase> if you <do/don't> have the Ocarina equipped. It now costs the same regardless.

80% chance of one hit, Melee Earth, 75% damage.
20% chance of three hits, Ranged Earth, 200% total damage.

0.2 BR lean.
Level	15	35	55	75	95	115	135	150
Type	-	-	Z	-	G	-	-	G
PowLvl	15	35	70	75	98	115	135	153

CostLvl	15	35	66	75	97	115	135	152
SPCost	10	18	32	36	49	60	73	86

Base	7	14	30	33	46	57	72	86
Rand	3	7	16	16	24	29	35	43
Stat	223.875	372.375	632.25	669.375	840.15	966.375	1114.875	1248.525
BTH	3	8	17	18	24	28	33	38

Got this. ~Carandor

< Message edited by Carandor -- 8/12/2018 4:51:16 >
AQ  Post #: 57
4/15/2016 16:16:08   
  Ianthe
 formerly In Media Res

 

Terror Arañacabra

Darkness pet. Has two attacks:
  • 50% chance of Fear attack. One Magic hit, -(1/3) total damage.
  • 50% chance of Claw attack. Two Melee hits, -(1/3) total damage, +5 BTH lean.

    On the Fear attack, it makes the monster Afraid (2*[hits connected] turns, [monster Darkness res]*12.9% chance). The monster can resist with a save at a +0 bonus (inflict with CHA/LUK, resist with CHA/LUK).

    FSB (pet+shield+weapon): the pet gains +8.5 BTH while the monster is Afraid.
    Level	11	40	62	80	95	110	125	143
    Type	Z	Z	Z	Z	Z	Z	Z	Z
    PowLvl	45	60	75	90	105	120	135	153
    
    Base	8	11	14	17	21	25	30	36
    Rand	15	20	27	35	43	51	60	71
    Stat	297.75	372	446.25	520.5	594.75	669	743.25	832.35
    BtH	11	15	18	22	26	30	33	38
    
    MCSOP	357	770	1677	3657	4262	4977	5775	6930
    MCSOS	Z	Z	Z	Z	Z	Z	Z	Z
    
    
    
    Level	45	56	87	117
    Type	-	G	G	G
    PowLvl	45	60	90	120
    
    MCPrice	226	679	16900	386576
    MCSell	113	339	8450	193288
    
    NOTE: The Fear can stack with itself and similar Fears, using the following rules:

  • [Old Power] = [Old Duration]*[Old Chance]
  • [New Chance] is increased by +[Old Power] / [New Duration]
  • [New Duration] is unaffected.
  • If [New Chance] is greater than 100%, then [New Chance] is halved and [New Duration] is doubled. This is repeated until [New Chance] is less than 100%.

    EXAMPLE: The monster has an active Fear with 2 turns of 50%. If you use the armour skill (2 turns of 12%) on it:
  • [Old Power] = 2*50% = 100%
  • [New Chance] = 12% + (100%)/2 = 62%
  • [New Duration] = 2 turns.

    quote:

    New GGB item: Diamond Flutterby. Kam says:

    Ice pet, click to toggle between a normal +5% damage attack, or an attack that does -50% damage (+ 5% MC, so total of 22% Melee), but has a 25.38% chance to attempt a 1 turn Freeze. If enemy is already Frozen, it just adds 1 turn to the Freeze. Is a 50% save, attack is 3 hits, attempt rate is (25.38*Hits/3)%, inflict with CHA/LUK, resist with END/LUK.

    Level	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	10	30	50	70	90	110	130	153
    
    Base	2	5	9	13	17	23	28	36
    Rand	5	10	16	24	35	44	57	71
    Stat	124.5	223.5	322.5	421.5	520.5	619.5	718.5	832.35
    BtH	2	7	12	17	22	27	32	38
    
    MCPrice	20	58	370	2879	23109	186206	1501144	12102583
    MCSell	10	29	185	1439	11554	93103	750572	6051291

    Got this. ~Carandor

    < Message edited by Carandor -- 3/2/2018 17:35:20 >
  • AQ  Post #: 58
    4/15/2016 17:44:12   
    Immortal God
    Member

    UR GGB

    Diamond Flutterby

    "I'm like a walkin' glacier..." "Flutterbies fly." "It's like a boxing glacier." "Please, no glacier references." "Float like a flutterby, freeze like a hybee." "That order makes no sense." "This bug will make your enemy chill out.""Was that so hard?"



    lol typing that out was



    Terror Pet-

    A horrifying creature that strikes fear into your enemies' hearts stands beside you in battle!

    < Message edited by Immortal God -- 4/15/2016 18:15:47 >
    AQ DF MQ AQW  Post #: 59
    4/16/2016 3:08:45   
    poopbum
    Member

    Just to clarify, the Terror Pet's Fear effect(which is attempted 50% of the time?) is paid for with MC plus 1/3 of its damage right? So both attacks deal 2/3 damage?

    Yes. ~IMR

    < Message edited by In Media Res -- 4/19/2016 18:09:40 >
    AQ  Post #: 60
    4/16/2016 22:36:23   
    Legendary Ash
    Member

    The Fear attack should state two hits for hit connected 2 turns of 12% as opposed to one hit, otherwise the traded damage penalty is imbalanced.
    AQ  Post #: 61
    4/16/2016 23:05:48   
    Kaelin
    Member

    The description reads "boxing a" instead of "a boxing".

    "I'm like a walkin' glacier..." "Flutterbies fly." "It's like boxing a glacier." "Please, no glacier references." "Float like a flutterby, freeze like a hybee." "That order makes no sense." "This bug will make your enemy chill out." "Was that so hard?"

    < Message edited by Kaelin -- 4/16/2016 23:13:00 >
    AQ  Post #: 62
    4/19/2016 18:22:30   
      Ianthe
     formerly In Media Res

     

    quote:

    The Fear attack should state two hits for hit connected 2 turns of 12% as opposed to one hit, otherwise the traded damage penalty is imbalanced.
    You're right! It now does that.

    Also, I forgot to include that the Claw attack doesn't get an MC bonus, so I folded it into the Fear attack and now the fear chance is 12.9%.
    AQ  Post #: 63
    4/19/2016 18:52:12   
    Thor
    Member

    Could you fix Elahi Mau of Osiris like that too, IMR?^
    AQ AQW  Post #: 64
    4/19/2016 21:20:55   
      Ianthe
     formerly In Media Res

     

    Mod IMR says: This isn't really the place to ask. Please PM me if you want an ETA on a bugfix.

    Dev IMR says: Sure. The fear is now [hits connected] rounds at 15% chance, instead of 1 round of 30% chance.

    AQ  Post #: 65
    4/21/2016 16:56:27   
    Bu Kek Siansu
    Member
     

    quote:


    Keyote

    «Fire pet. Mastercraft; can deal more damage on the Normal Attack. Can Paralyse monster at the cost of half damage on the Paralyse Attack.»

    Location: [link=URL]Void Takeover (Part 7) - Keyote the Heartcrusher[/link]
    Type								G
    Level	15	35	55	75	95	115	135	150
    PowLvl	15 MC	35 MC	55 MC	75 MC	95 MC	115 MC	135 MC	153 MC
    CHALvl	15	35	55	75	95	115	135	152
    
    MCPrice	24	89	614	4841	38929	313757	2529504	12102583
    MCSell	12	44	307	2420	19464	156878	1264752	6051291

    Element: Fire
    Training Difficulty: -66

    ATTACK #1 (Normal Attack)
    Hits: 4
    Type: Magic
    Element: Fire
    Damage	1-2	2-5	3-7	4-11	5-14	6-19	8-24	9-28
    Stat%	39.18	65.17	91.15	117.14	143.13	169.12	195.1	218.49
    BtH	3	8	13	18	23	28	33	38
    Rate: Toggle (See Effect)


    ATTACK #2 (Paralyse Attack)
    Hits: 2
    Type: Magic
    Element: Fire
    Damage	1-2	2-5	3-7	4-10	5-14	6-18	8-23	9-27
    Stat%	37.31	62.06	86.81	111.56	136.31	161.06	185.81	208.09
    BtH	3	8	13	18	23	28	33	38
    Rate: Toggle (See Effect)


    EFFECT
  • Click the hilt of its weapon&# to toggle between Normal Attack&& and Paralyse Attack##.
  • If at least one hit connects and it does >0 damage, then there's a (0.37*[monster Fire resist]*[hits connected]/2)% chance of Paralysing the monster. The monster can resist with a save at a +0 bonus*:
      Level: PowLvl vs MonsterLvl
      Major: YourCHA vs MonsterCHA
      Minor: YourLUK vs MonsterLUK
    If the monster fails the save roll, then the monster becomes Paralyzed** for one round.

    Fire-element monsters and monsters with =0% Fire resistance are immune to this effect***.

    &Click to have your Keyote attempt to Paralyse foes!
    #Click to have your Keyote focus on damage!
    &&Your Keyote will attempt to Paralyse your foe!
    ##Your Keyote will focus on purely damaging your foe!

    *Your foe avoids being paralysed by the pain of a broken heart.
    **The spell has paralysed your foe with the sadness of a broken heart!
    ***Those aligned with Fire are immune to the paralysing effects of this attack.

    DESCRIPTION
    After wielding this power against you, this moglin necromancer now serves to deliver Fire damage and to periodically crush the hearts of your enemies.



    Numbers thanks to Kamui and In Media Res. Description thanks to Immortal God.



    Analysis

    Starts off as a mastercraft pet:
    Type								G
    Level	15	35	55	75	95	115	135	150
    PowLvl	15	35	55	75	95	115	135	153
    
    Damage	3-9	6-18	10-28	14-41	19-55	24-72	30-90	36-107
    Stat%	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	3	8	13	18	23	28	33	38
  • Attack #1 (Normal Attack):
    • It receives +5% damage due to MC. So, it does *105% damage.
    • With four equally powerful hits, each hit does *1/4 damage.
  • Attack #2 (Paralyse Attack):
    • It gives up half pet damage for the Paralyse effect. So, it does *50% damage.
    • With two equally powerful hits, each hit does *1/2 damage.
    All this has ALREADY been factored into the above numbers.



    Updates

    March 6, 2016: The pet was released.
    May 5, 2016: The pet became rare.



  • Added. Scakk

    < Message edited by Scakk -- 10/26/2019 20:02:07 >
    Post #: 66
    4/22/2016 3:35:34   
      Ianthe
     formerly In Media Res

     

    quote:

    I figure I should post stats for those new Zard guests, eh?

    quote:

    Call FireZard
    Description: Call forth a zard to char your opponent with Fire.
    [Attack is 50% chance of one Melee hit; 50% chance of two Ranged hits. Both attacks do 100% total damage.]

    Call TadZard
    Description: Call forth a zard to soak your opponent with Water.
    [Attack is 50% chance of one Melee hit; 50% chance of three Ranged hits. Both attacks do 100% total damage.]

    Call WindZard
    Description: Call forth a zard to cut your opponent with Wind.
    [Attack is 50% chance of one Melee hit; 50% chance of two Ranged hits. Both attacks do 100% total damage.]

    Call IceZard
    Description: Call forth a zard to chill your opponent with Ice.
    [Attack is 50% chance of one Melee hit; 50% chance of two Ranged hits. Both attacks do 100% total damage.]

    Call FrogZard
    Description: Call forth a zard to pound your opponent with Earth.
    [Attack is one Melee hit.]

    Call EnergyZard
    Description: Call forth a zard to charge your opponent with Energy.
    [Attack is 50% chance of one Melee hit; 50% chance of two Ranged hits. Both attacks do 100% total damage.]

    Call RayZard
    Description: Call forth a zard to overwhelm your opponent with Light.
    [Attack is 50% chance of one Melee hit; 50% chance of one Ranged hit. Both attacks do 100% total damage.]

    Call DarkZard
    Description: Call forth a zard to surround your opponent with Darkness.
    [Attack is 50% chance of one Melee hit; 50% chance of three Ranged hits. Both attacks do 100% total damage.]


    Level	5	10	20	25	35	40	50
    Type	-	G	-	G	-	G	-
    PowLvl	5	19	20	32	35	45	50
    
    CostLvl	5	16	20	30	35	43	50
    SPCost	7	10	12	16	18	21	24
    
    Base	4	8	9	13	14	18	21
    Rand	2	5	4	7	7	10	9
    Stat	149.625	253.575	261	350.1	372.375	446.625	483.75
    BTH	1	4	5	8	8	11	12
    

    Level	55	65	70	80	85	95	100
    Type	G	-	G	-	G	-	G
    PowLvl	59	65	73	80	88	95	103
    
    CostLvl	58	65	72	80	87	95	102
    SPCost	28	31	35	39	43	47	52
    
    Base	25	28	32	36	40	44	49
    Rand	12	13	16	17	21	23	26
    Stat	550.575	595.125	654.525	706.5	765.9	817.875	877.275
    BTH	14	16	18	20	22	23	25
    

    Level	110	115	125	130	135	140	150
    Type	-	G	-	G	-	G	G
    PowLvl	110	118	125	133	135	143	153
    
    CostLvl	110	117	125	132	135	142	152
    SPCost	57	61	66	71	73	78	86
    
    Base	54	59	64	70	72	78	86
    Rand	27	31	33	36	35	39	43
    Stat	929.25	988.65	1040.625	1100.025	1114.875	1174.275	1248.525
    BTH	27	29	31	33	33	35	38
    
    Got these, thanks! ~Carandor

    < Message edited by Carandor -- 5/15/2016 10:57:08 >
    AQ  Post #: 67
    4/22/2016 20:41:07   
    Bu Kek Siansu
    Member
     

    quote:


    FireZard

    «Fire guest. Costs SP.»

    Location: [link=URL]Call FireZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type:
    Element: Fire
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type:
    Element: Fire
    Damage	2-3	5-7	7-11	11-15	14-21	18-27	22-34	27-41	32-49	36-54
    Stat%	74.81	130.5	186.188	241.88	297.56	353.25	408.94	464.63	520.31	557.44
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    *The FireZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.







    FireZard

    «Fire guest. Costs SP.»

    Location: [link=URL]Call FireZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type:
    Element: Fire
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type:
    Element: Fire
    Damage	4-7	7-10	9-14	13-19	16-24	20-31	25-38	30-45	35-53	39-59	43-65
    Stat%	126.79	175.05	223.31	275.29	327.26	382.95	438.64	494.33	550.01	587.14	624.26
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    *The FireZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.









    TadZard

    «Water guest. Costs SP.»

    Location: [link=URL]Call TadZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Water
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    ATTACK #2
    Hits: 3
    Type: Ranged
    Element: Water
    Damage	1-2	3-4	5-7	7-10	9-14	12-18	15-22	18-27	21-32	24-36
    Stat%	49.88	87	124.13	161.25	198.38	235.5	272.63	309.75	346.88	371.63
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    *The TadZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With three equally powerful hits, each hits does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.







    TadZard

    «Water guest. Costs SP.»

    Location: [link=URL]Call TadZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Water
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    ATTACK #2
    Hits: 3
    Type: Ranged
    Element: Water
    Damage	3-4	4-7	6-9	8-12	11-16	13-20	16-25	20-30	23-35	26-39	29-43
    Stat%	84.53	116.7	148.88	183.53	218.18	255.3	292.43	329.55	366.68	391.43	416.18
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    *The TadZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With three equally powerful hits, each hits does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.









    WindZard

    «Wind guest. Costs SP.»

    Location: [link=URL]Call WindZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Wind
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage	2-3	5-7	7-11	11-15	14-21	18-27	22-34	27-41	32-49	36-54
    Stat%	74.81	130.5	186.188	241.88	297.56	353.25	408.94	464.63	520.31	557.44
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    *The WindZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.







    WindZard

    «Wind guest. Costs SP.»

    Location: [link=URL]Call WindZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Wind
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage	4-7	7-10	9-14	13-19	16-24	20-31	25-38	30-45	35-53	39-59	43-65
    Stat%	126.79	175.05	223.31	275.29	327.26	382.95	438.64	494.33	550.01	587.14	624.26
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    *The WindZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.









    IceZard

    «Ice guest. Costs SP.»

    Location: [link=URL]Call IceZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Ice
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type: Ranged
    Element: Ice
    Damage	2-3	5-7	7-11	11-15	14-21	18-27	22-34	27-41	32-49	36-54
    Stat%	74.81	130.5	186.188	241.88	297.56	353.25	408.94	464.63	520.31	557.44
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    *The IceZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.







    IceZard

    «Ice guest. Costs SP.»

    Location: [link=URL]Call IceZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Ice
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type: Ranged
    Element: Ice
    Damage	4-7	7-10	9-14	13-19	16-24	20-31	25-38	30-45	35-53	39-59	43-65
    Stat%	126.79	175.05	223.31	275.29	327.26	382.95	438.64	494.33	550.01	587.14	624.26
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    *The IceZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.








    FrogZard


    «Earth guest. Costs SP.»

    Location: [link=URL]Call FrogZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK
    Hits: 1
    Type: Melee
    Element: Earth
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33

    *The FrogZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33



    Updates

    April 21, 2016: The guest was released.







    FrogZard

    «Earth guest. Costs SP.»

    Location: [link=URL]Call FrogZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK
    Hits: 1
    Type: Melee
    Element: Earth
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38

    *The FrogZard gurgles and growls.(«» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38



    Updates

    April 21, 2016: The guest was released.









    EnergyZard

    «Energy guest. Costs SP.»

    Location: [link=URL]Call EnergyZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Energy
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type: Ranged
    Element: Energy
    Damage	2-3	5-7	7-11	11-15	14-21	18-27	22-34	27-41	32-49	36-54
    Stat%	74.81	130.5	186.188	241.88	297.56	353.25	408.94	464.63	520.31	557.44
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    *The EnergyZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.







    EnergyZard

    «Energy guest. Costs SP.»

    Location: [link=URL]Call EnergyZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Energy
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    ATTACK #2
    Hits: 2
    Type: Ranged
    Element: Energy
    Damage	4-7	7-10	9-14	13-19	16-24	20-31	25-38	30-45	35-53	39-59	43-65
    Stat%	126.79	175.05	223.31	275.29	327.26	382.95	438.64	494.33	550.01	587.14	624.26
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    *The EnergyZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hits does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.









    RayZard

    «Light guest. Costs SP.»

    Location: [link=URL]Call RayZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Light
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    ATTACK #2
    Hits: 1
    Type: Ranged
    Element: Light
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    *The RayZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33



    Updates

    April 21, 2016: The guest was released.







    RayZard

    «Light guest. Costs SP.»

    Location: [link=URL]Call RayZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Light
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    ATTACK #2
    Hits: 1
    Type: Ranged
    Element: Light
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    *The RayZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38



    Updates

    April 21, 2016: The guest was released.









    DarkZard

    «Darkness guest. Costs SP.»

    Location: [link=URL]Call DarkZard[/link]
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    MPLvl	5	20	35	50	65	80	95	110	125	135
    
    CostLvl	5	20	35	50	65	80	95	110	125	135
    SPCost	7	12	18	24	31	39	47	57	66	73

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Darkness
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.63	261	372.38	483.75	595.13	706.5	817.88	929.25	1040.63	1114.88
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    ATTACK #2
    Hits: 3
    Type: Ranged
    Element: Darkness
    Damage	1-2	3-4	5-7	7-10	9-14	12-18	15-22	18-27	21-32	24-36
    Stat%	49.88	87	124.13	161.25	198.38	235.5	272.63	309.75	346.88	371.63
    BTH	1	5	8	12	16	20	23	27	31	33
    Rate: 50%


    *The DarkZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Level	5	20	35	50	65	80	95	110	125	135
    PowLvl	5	20	35	50	65	80	95	110	125	135
    
    Damage	4-6	9-13	14-21	21-30	28-41	36-53	44-67	54-81	64-97	72-107
    Stat%	149.625	261	372.375	483.75	595.125	706.5	817.875	929.25	1040.625	1114.875
    BTH	1	5	8	12	16	20	23	27	31	33
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With three equally powerful hits, each hits does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.







    DarkZard

    «Darkness guest. Costs SP.»

    Location: [link=URL]Call DarkZard[/link]
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    MPLvl	16	30	43	58	72	87	102	117	132	142	152
    
    CostLvl	16	30	43	58	72	87	102	117	132	142	152
    SPCost	10	16	21	28	35	43	52	61	71	78	86

  • If you don't have enough SP to pay for the guest, then he won't attack and he won't disappear*.

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Darkness
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.58	350.1	446.63	550.58	654.53	765.9	877.28	988.65	1100.03	1174.28	1248.53
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    ATTACK #2
    Hits: 3
    Type: Ranged
    Element: Darkness
    Damage	3-4	4-7	6-9	8-12	11-16	13-20	16-25	20-30	23-35	26-39	29-43
    Stat%	84.53	116.7	148.88	183.53	218.18	255.3	292.43	329.55	366.68	391.43	416.18
    BTH	4	8	11	14	18	22	25	29	33	35	38
    Rate: 50%


    *The DarkZard gurgles and growls. («» SP required)



    Numbers thanks to Kaelin and In Media Res.



    Analysis

    Guest starts out with:
    Type	G	G	G	G	G	G	G	G	G	G	G
    Level	10	25	40	55	70	85	100	115	130	140	150
    PowLvl	19	32	45	59	73	88	103	118	133	143	153
    
    Damage	8-13	13-20	18-28	25-37	32-48	40-61	49-75	59-90	70-106	78-117	86-129
    Stat%	253.575	350.1	446.625	550.575	654.525	765.9	877.275	988.65	1100.025	1174.275	1248.525
    BTH	4	8	11	14	18	22	25	29	33	35	38
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With three equally powerful hits, each hits does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    April 21, 2016: The guest was released.




  • Got these, thanks! ~Carandor


    < Message edited by Carandor -- 5/15/2016 9:41:37 >
    Post #: 68
    5/21/2016 16:05:11   
    weatherseed
    Ribarg!
    Contest Winner

     

    quote:

    Shadow Wolf

    Got this. ~Carandor

    < Message edited by Carandor -- 6/15/2017 12:58:36 >
    AQ  Post #: 69
    5/22/2016 6:26:24   
      Ianthe
     formerly In Media Res

     

    quote:

    From the Conjure Shadow spell in the LTS: Shadow Wolf

    Neutral guest. Costs MP.

    Default attack is one hit, Melee, randomly Light or Darkness. If it connects, it inflicts Defence Loss (-12 MRM, 3 turns) on the monster. The monster can resist with a save at a +2 save bonus (inflict with CHA/LUK; resist with INT/LUK). It does *1.2 damage for the random element, and -1/3 damage for the effect.

    If the monster is already inflicted with Defence Loss, then it does its fallback attack, which is one hit, Melee, randomly Light or Darkness, -5 BTH lean. *1.2 damage for the random element.
    Level	10	35	60	85	110	135	143
    Type	Z	Z	Z	Z	Z	Z	Z
    PowLvl	44	57	73	95	120	145	153
    
    CostLvl	35	51	69	92	117	142	150
    MPCost	23	33	44	61	81	104	112
    
    Base	13	18	24	33	46	60	64
    Rand	19	23	32	45	60	79	87
    Stat	439.2	535.725	654.525	817.875	1003.5	1189.125	1248.525
    BTH	11	14	18	23	30	36	38
    

    Level	44	70	117
    Type	-	G	G
    PowLvl	44	73	120
    
    CostLvl	44	72	119
    MPCost	28	46	83

    Got this. ~Carandor

    < Message edited by Carandor -- 6/15/2017 12:59:01 >
    AQ  Post #: 70
    5/27/2016 19:41:35   
      Ianthe
     formerly In Media Res

     

    Valencia guest.

    50% chance of two hits, Magic Water. Does *4/3 total damage. +7 BTH lean.
    50% chance of one hit, Ranged Water. Does *2/3 damage. +10 BTH lean.

    BR Lean of 1/3.

    Mentana guest.

    Attack is two hits, Magic Energy. +8 BTH lean.

    BR Lean of 0.2.
    AQ  Post #: 71
    6/3/2016 1:09:33   
      Ianthe
     formerly In Media Res

     

    quote:

    Poelala/Dunamis/Thernda

    Now updated to use these things from Lepre-Chan:
    quote:

    Lepre-Chan gives his boost on the first round that you have him equipped. However, if he doesn't act for some reason, then you lose HP equal to [Your Max HP]/20.
    (And thus no longer gives the *1.01 "delayed turn" bonus.)
    quote:

    Lepre-Chan slowly grows more powerful for low-level players and less powerful as you level up.
    • BUFFER = 20
    • If your level is between [PowLvl] and [PowLvl+20], then there's no adjustment.
    • Otherwise:
      • If PowLvl > PlayerLvl, then AdjustedLvl = PlayerLvl
      • If PowLvl < PlayerLvl, then AdjustedLvl = PlayerLvl - BUFFER
      • The boost is multiplied by (5.25 + 0.5625*PowLvl + 0.00375*PowLvl^2)/(5.25 + 0.5625*AdjustedLvl + 0.00375*AdjustedLvl^2)
    (So if you have a version that's somehow PowLvl 100, then everything's the same while you're Lv100 to Lv120. If you're Lv99 or lower and somehow get it, then the boost is increased. If you're Lv121 or higher, then the boost is decreased.)
    (Yes, this means that the PowLvl 153 version will always provide a slightly-higher-than-normal boost, 'cause you can only reach Lv150 and 150<153. This is intended.)
    Got this, thanks! ~Carandor

    < Message edited by Carandor -- 7/27/2016 10:33:48 >
    AQ  Post #: 72
    6/3/2016 2:34:28   
      Ianthe
     formerly In Media Res

     

    quote:

    Mana Spirit (from Archmage Research)

    Neutral guest.

    50% chance of bouncing.
    50% chance of attacking. Three Melee hits, random element. Deals *2 damage (for the bounce thing) and *(132/109) damage (for the multiple elements).
    Level	75	95	115	135	150
    Type	-	-	-	-	G
    PowLvl	75	95	115	135	153
    
    CostLvl	75	95	115	135	152
    MPCost	48	63	80	98	114
    
    Base	0	0	0	0	0
    Rand	82	111	143	179	215
    Stat	669.375	817.875	966.375	1114.875	1248.525
    BTH	18	23	28	33	38

    Got this. ~Carandor

    < Message edited by Carandor -- 6/14/2017 14:19:48 >
    AQ  Post #: 73
    6/4/2016 15:33:56   
    Relinfearous
    Member

    quote:

    Image for the Diamond Flutterby pet:


    Got this. ~Carandor

    < Message edited by Carandor -- 3/2/2018 17:34:16 >
    AQ  Post #: 74
    6/8/2016 10:32:36   
    Bu Kek Siansu
    Member
     

    quote:

    Diamond Flutterby

    «Ice pet. Mastercraft; gains +5% damage. Can inflict Freeze.»

    Location: Golden Giftboxes - UltraRare Shop
    Type								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC	153 MC
    
    Price	20	58	370	2879	23109	186206	1501144	12102583
    Sell	10	29	185	1439	11554	93103	750572	6051291

    Element: Ice
    Training Difficulty: -66

    ATTACK #1 (Normal Attack)
    Hits: 2
    Type: Melee
    Element: Ice
    Damage	1-4	3-8	5-13	7-19	9-27	12-35	15-45	19-56
    Stat%	65.36	117.34	169.31	221.29	273.26	325.24	377.21	436.98
    BtH	2	7	12	17	22	27	32	38
    Rate: Toggle (See Effect)


    ATTACK #2 (Freeze Attack)
    Hits: 3
    Type: Magic
    Element: Ice
    Damage	0-1	1-3	2-5	2-7	3-10	4-12	5-16	7-20
    Stat%	22.83	40.98	59.13	77.23	95.43	113.58	131.73	152.6
    BtH	2	7	12	17	22	27	32	38
    Rate: Toggle (See Effect)


    EFFECT
  • Click* to toggle between Normal Attack** and Freeze Attack††.
  • If at least one hit connects and it does >0 damage, then there's a (25.38*Hits/3)% chance of freezing the monster. The monster can resist with a save at a +0 bonus*:
      Level: PowLvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    If the monster fails the save roll, then the monster becomes Frozen** for 1 round. If the monster is already Frozen, it just adds 1 turn to the Freeze.

    **Click to have your Diamond Flutterby attempt to Freeze foes!
    **Your Diamond Flutterby will attempt to Freeze your foe!
    Click to have your Diamond Flutterby focus on damage!
    ††Your Diamond Flutterby will focus on purely damaging your foe!

    **Your foe endures the chilling winds.
    **The chilling winds have frozen your foe!

    Notes:
  • Ice-element monsters are NOT immune to the Freeze effect of the chilling winds.
  • Usually, Ice-element monsters are immune to Freeze effect.

    DESCRIPTION
    "I'm like a walkin' glacier..." "Flutterbies fly." "It's like a boxing glacier." "Please, no glacier references." "Float like a flutterby, freeze like a hybee." "That order makes no sense." "This bug will make your enemy chill out.""Was that so hard?"



    Numbers thanks to Kamui and In Media Res. Description thanks to Immortal God. Additional thanks to Kaelin. Image thanks to Relinfearous. Release date thanks to Carandor.



    Analysis

    Starts off as a standard pet:
    Type								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    
    Damage	2-7	5-15	9-25	13-37	17-52	23-67	28-85	36-107
    Stat%	124.5	223.5	322.5	421.5	520.5	619.5	718.5	832.35
    BtH	2	7	12	17	22	27	32	38
  • Attack #1 (Normal Attack):
    • It deals 100% damage (+5% MC, so total of 105% damage).
    • With two equally powerful hits, each hit does *1/2 damage.
  • Attack #2 (Freeze Attack):
    • It deals -50% damage for the Freeze effect (+5% MC, so total of -45% damage).
    • With three equally powerful hits, each hit does *1/3 damage.

    MC: +5% damage. (Already Factored on the Normal Attack and Freeze Attack)

    All this has ALREADY been factored into the above numbers.



    Updates

    April 15, 2016: The pet was released.

  • Got this. ~Carandor

    < Message edited by Carandor -- 3/2/2018 17:34:46 >
    Post #: 75
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