Ianthe 
		    formerly In Media Res 
    		   
    		     
		      
		   
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		  From the new Grenwogfest quest: Nature's Reclamation.  Kam says:      Overcharged Earth spell/skill.  Costs x4/3 MP/SP, respectively, and deals x29/24 damage (AKA 241.66...% Melee), has a 0.35 base lean and a neutral BtH lean, does 4 hits, spell deals Magic damage, skill deals Melee damage if using a Melee weapon, Ranged otherwise, and has +5% damage as MC.  Has a few extra effects that it pays damage to apply.  First off, it attempts to inflict a +(10xHits/4)% damage daken Earth EleVuln on the foe that lasts for the whole battle (basically like Absolute Darkness, this has a background change if it succeeds), Each turn of +10% damage is worth 14% Melee, halve that since it's on a 50% save, so now each turn is worth 7% Melee, perm effects are valued as being worth 10 turns, so it pays 70% Melee for this effect, inflicts with INT/LUK for spell, and higher of STR/LUK or DEX/LUK for the skill, mob resists with END/LUK.  It also attempts to inflict a 2-turn (10xMobEarthResxHits/4)% stun rate Daze, this costs 5.95% Melee per turn, so total of 11.9%, also has a 50% save and inflicts with same stats as the EleVuln, but mob resists with STR/LUK (the daze is the vines entangling the mob a bit, so they need to break out of the initial deal), so that totals up to 81.9% Melee.  Finally, it also applies a simple -12.93% damage taken universal EleShield on the player, basically the remaining 18.1% Melee /1.4.  So in summary:       Overcharged Earth spell/skill, 4 hits.  Magic damage and inflicts statii with INT/LUK for spell, Melee damage and inflicts statii with STR/LUK for skill if using a Melee weapon, otherwise skill does Ranged damage and inflicts statii with DEX/LUK.    Pays 100% Melee in total for three effects, so the spell actually does 141.66...% Melee in damage.    First effect is +(10xHits/4)% DmgTkn Earth EleVuln, lasts the rest of the fight, if this succeeds, there's a background change.    Second effect is a (10xMobEarthResxHits/4)% stun rate Daze, lasts 2 turns.    EleVuln is resisted by END/LUK, Daze is resisted by STR/LUK, 50% save for both.    Applies a 1 turn -12.93% DmgTkn universal EleShield to player.      Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153
MPLvl	5	15	35	55	75	95	115	135	152
MPCost	67	101	178	268	369	482	608	745	871
SPCost	40	61	107	161	221	289	365	447	523
Base	11	19	38	62	89	120	155	194	233
Rand	11	20	42	66	96	130	168	210	250
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38
MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583   
			
								
			
			
				  
				  		 	
		  
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