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RE: Spells - Read the first post!

 
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8/18/2019 19:33:50   
Legendary Ash
Member

Taken from Furious Trobble GBI
quote:

Like the Eye of Naab, Furious Trobble suffers from BtH that only affects pet and guest on the first turn as its applied to the player after the spell's hits connect, which is after the player's turn.
An incorrect balance equation would be 17*6*5*1.4/(4.25*2) = -71.4% penalty
Another incorrect balance equation would be 17*5*5*1.4/(4.25*2) = -59.5% penalty currently used by Devs
Extra work to correctly balance the equation, player dmg that includes skill is worth 1.2 and pet is .2 for a player side total of 1.4:
17*5*1.4*.85(5*1.2+6*.2)/(1.4*4.25*2) = -61.2% penalty
AQ  Post #: 76
8/30/2019 10:09:41   
Cray
Lorekeeper

 

Via IMRy:

quote:

Essence of Carnage

Neutral guest.
Level	5	15	35	55	75	95	115	135	150G
PowLvl	5	15	35	55	75	95	115	135	153
CostLvl	5	15	35	55	75	95	115	135	152

VStat	40	60	100	140	180	220	250	250	250

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583
Can toggle between two modes:

DEFIANT
Costs the listed MP/turn. You heal MP equal to [outgoing weapon damage]*[90-2X]%*[MPMult], where X is the number of hits that connected, multiplied by *(0.5 + 0.5*CHA/VStat) to a max of *1.1. This is multiplied by the Dunamis outlevelling penalty without a buffer, and damage from Magic weapons is multiplied by *4/3 to bring it in line.

Also, you store the +X, and the next time you cast a spell you spend all the X and gain +[stored boost] % damage. So if you deal 10 weapon hits and then cast a spell, then the spell gains +10% damage. This boost is saved between battles, but is lost if you switch modes.
Level	5	15	35	55	75	95	115	135	150G
									
MPCost	16	24	42	63	87	114	144	176	206
									
MPMult	3.91377	2.75328	2.11670	1.77971	1.57560	1.43705	1.36313	1.32670	1.31333
RAMPANT
Costs the listed SP/turn. Functions like Dunamis: You gain +27% to Melee and Ranged damage from your weapons and spells, multiplied by *(0.5 + 0.5*CHA/VStat) to a max of *1.1, modified by Dun's outlevelling formula with no buffer.

Also, you gain a Backlash-like effect. Any time you take damage from a monster attack the monster takes damage equal to (damage inflicted*0.386) as Harm damage. The monster can resist with a save at a +0 bonus (inflict with CHA/LUK, resist with CHA/LUK). This doesn't trigger on type "other" attacks or on certain special monster attacks (e.g. insta-kills).
Level	5	15	35	55	75	95	115	135	150G

SPCost	10	15	26	40	54	71	90	110	129

Post #: 77
8/30/2019 19:09:27   
Legendary Ash
Member

Taken from Essence of Carnage GBI
quote:

DEFIANT
Guestmeleeworth*2*MpHealed - MpMult*.9(Neutral Armor +Melee/Ranged weapon+200 Mainstat no Luk because its a Guest)/MpUpkeep
.6(2*206 - 1.31333*.9(5.59*32+11.098*12.5))/114 = -19.2588% cost penalty
1.31333*.02(5.59*32+11.098*12.5)/(653/1.25) = 1.5969%/2% = 100-79.846% = -20.153% damage penalty
Here spell damage and cost is balanced with *.8 damage and *1.2 cost.

RAMPANT
The 39.6% Backlash takes a *.5 due to monster damage being half of player output damage and +27% Melee/Ranged damage boost adds up to be 36.65%/63% for an MC guest equates to .581746, approximately an omni element *.6 penalty only to damage, however the Sp upkeep is 129/86 = 1.5 which is .1 more than an omni element *1.4 penalty only to cost.
Total omni penalty is 1-.581746 = .418254+1.5-1 = -.91825, unlike Dunamis/Thernda/Poelala which only have a -.4 damage penalty.

The correct Sp cost should be the standard Sp Guest upkeep if the *.6 penalty should apply only to boost and backlash like Dunamis/Thernda/Poelala, or split to have MC Guest .63*.8 damage = 50.4% melee be distributed to the Melee/Ranged boost and Backlash/.5 as monster damage is half of players' and have a *1.2 upkeep cost.
I recommend having the Backlash stay as .386 and put the rest of the points to a 50.4 - .386*.5 = 31.1% Melee/Ranged damage boost.


< Message edited by Legendary Ash -- 8/31/2019 19:20:05 >
AQ  Post #: 78
8/31/2019 18:13:27   
  In Media Res
 Halloween Forme


quote:

From Burning Solstice 5: Warmaster's Burst. Kam says:

Ranged SPell and Magic Spell, Fire and Wind versions of each. Charges HP = to 90% Melee to do +45% spell damage, has a further +5% spell damage as MC bonus.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653
SPCost	30	45	80	120	166	217	273	335	392
HPCost	4	8	16	26	37	51	65	82	97

Base	2	3	6	10	14	19	24	30	36
Rand	29	52	106	170	246	332	430	538	644
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583
Added. Scakk

< Message edited by Scakk -- 9/6/2019 22:40:10 >
AQ  Post #: 79
9/6/2019 12:22:58   
  In Media Res
 Halloween Forme


quote:

From Burning Solstice 6: Burning Question

MC Fire spell. Five hits, Fire, comes in Melee and Magic versions. Takes -50% damage and leaves the monster Burnt (power:2, [hits connected] turns). The monster can resist with a save at a +0 bonus (inflict with INT/LUK or [DEX|STR]/LUK, resist with CHA/LUK).

MC: The Burn makes the target also lose SP equal to [enough SP to cast one Melee spell at PowLvl]*[power]/10/2. The table below lists the damage at power:2. Note that I came up with this at 2AM so it might need some tweaking.
Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653
SPCost	30	45	80	120	166	217	273	335	392

Base	8	15	30	48	69	93	120	150	179
Rand	17	28	58	94	136	184	238	298	358
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

SPDmg	4	6	10	15	21	27	34	42	49

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583
Added. Scakk

< Message edited by Scakk -- 9/6/2019 22:40:24 >
AQ  Post #: 80
10/5/2019 15:08:02   
  In Media Res
 Halloween Forme


quote:

From the Laudrygeist quest: Laundrosmash. Kam says:

Magic spell and Ranged SPell variants, also has Earth and Water versions (dirty or damp clothes). MC effect pays MC and 7.5% spell damage (so 25% Melee total) to attempt DefLoss on the foe. 4.25 BtH is = to 5% Melee, *5 gives us 21.25, /0.85 since it requires hitting the foe, so 25, /1.4 since it affects the player's whole side, so 17.8571429, *2 for a 50% save, so 35.7142858. Split it among 4 turns and we get 8.92857145, so make it -8.93 MRM for <Hits> turns. 50% save, inflict with INT/LUK for spell, DEX/LUK for SPell, and mob resists with DEX/LUK.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653
SPCost	30	45	80	120	166	217	273	335	392

Base	8	15	30	48	69	93	120	150	179
Rand	17	28	58	94	136	184	238	298	358
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583
Added. Scakk

< Message edited by Scakk -- 10/26/2019 20:25:22 >
AQ  Post #: 81
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