Home  | Login  | Register  | Help  | Play 

RE: Estate Update

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> RE: Estate Update
Page 2 of 3<123>
Forum Login
Message << Older Topic   Newer Topic >>
1/22/2021 1:05:25   
Noremak Soothsayer
Member

Kind of a bummer about the gold misc. Too high of a level and gold requirement. I'm the type to always start a new character by the time I get to level 100. I wish they had lower level tiers so I can better afford raising stats to 250 on all my alts.
Post #: 26
1/22/2021 8:18:09   
Heroes of the Scape
Member

@above: The Misc is only a Gold sink. It's a way to quickly lower your gold at the top levels. It sells back for less than you paid for it as would any lower level version had they made one. It is not a get rich quick item. It does nothing inside of battle except talk when you click on it. No stats, no bonuses. There is no reason to release one at lower tiers since you need to be spending Gold on equipment and stats until you reach the level cap. I would also recommend sticking with a character until level 150. The game is fun at top levels and MC set quests often have story locked behind difficult battles that you need to be top level for.
AQ  Post #: 27
1/22/2021 16:12:25   
JaneMark
Member

Came here to specifically check about the plots of land issue, was about to try purchasing an extra beanstalk to see if it would let me build two. Guess I'll just wait.

Not to whine or anything, but would really help if the estate shop was organized a bit better, maybe by tier or by grouping same buildings of different tiers together. As it is, it's hella chaotic. Also wouldn't be bad to show buildings you already own by highlighting them in some way since presumably you aren't allowed to build duplicates of any buildings.

Cool to see new stuff come out for estates, but yeah, seems hella half-baked and honestly not at all impactful considering it was just extra tiers of resource buildings so far and the only thing resources are used for is warring, which in and of itself is a pretty unimpactful part of the game.

Excited for the announced stat trainer updates. Honestly that is the only reason most of my characters even bothered to think about building an estate.

Also, off topic I guess, but it was already mentioned on here, but where do we buy this new gold storing misc?

Also also off topic, but now that Flash is well and truly killed and buried, any plans on moving the leaderboards and character pages and other stuff still running on Flash on Battleon.com to the Launcher, or in-game or anywhere else?

< Message edited by JaneMark -- 1/22/2021 16:16:57 >
Post #: 28
1/22/2021 16:39:56   
Xander_Raze
Member

For anyone trying to cover the cost of the new estate items, here's something that could help at least a bit.

Since purchasing your house, it's been increasing in its selling value past its original cost.
So I suggest selling and re-buying the house to up your token amount.

All estates are put into storage until a new house is available, including everything in your additional inventory.
If you get enough tokens this way, it'll only cost gold and time to get the estates back up and running.

It's what I'll be doing since the math checks out for me to cover the cost of the new estates and change
Post #: 29
1/22/2021 17:57:19   
battlesiege15
Member

Also, Black Friday usually has 50% off all token items
AQ AQW  Post #: 30
1/23/2021 16:12:35   
sunblaze
Member

I bought an insanely expensive chest foll of gold, to have aweful, errrr.... awe-inspireing puns deliverd to me during battle.

Best purchase ever!
AQ  Post #: 31
1/23/2021 20:55:23   
  Ianthe
 formerly In Media Res

 

Estate Trainer update:
- Can now bulk train stats. You can go from 0 to 250 in a few clicks! Training in bulk provides a pretty huge gold discount.
- You no longer have to battle [Grimweld/Nebby] to train.
- Removed the option to pay Tokens to train.
AQ  Post #: 32
1/23/2021 21:22:18   
Macho Man
Member

^Amazing update! Going from build to build will be so much easier now. And thank you for removing the token cost, I was always scared of clicking it on accident lol
AQ DF MQ AQW Epic  Post #: 33
1/23/2021 22:39:22   
arcanum37
Member

It would be nice if we had the option to bulk train our stats with the normal trainers, of course without the discount and we'd actually have to fight them.
AQ DF  Post #: 34
1/24/2021 0:39:03   
Tannen
Member
 

Nice to hear that part of the update completed. Wish I had enough room for the trainers now, but I'm trying to build up the new resource buildings.
AQ  Post #: 35
1/24/2021 1:30:21   
s_venom
Member

Thank you for this update.
Changing a build is so much easier now.
Now I need to see how I buy everything for estates trainers for my second character lol (I am crying on the inside).
AQ DF  Post #: 36
1/29/2021 1:33:58   
Rastaban
Member
 

Spent 8,500 or so on the new buildings but still need a second Beanstalk to get to building them. Unless that is not going to happen, in which case I'll sell the garbage buildings and replace them with better ones.
Post #: 37
2/4/2021 14:13:59   
SIGMUND
Member

^^
Only sell your buildings when you really have to....
They can be updated to level 10 quite quickly right now before there is a need for resources during a War.

Then the next housing update will almost certainly have space for more buildings than there are new buildings.
You may need the Fishing Pond III, Vege Garden III, and Mana Collector III to fill your land?

AQ  Post #: 38
2/4/2021 15:03:59   
  The Hollow
AQ Lead


I have received a ton of requests for more land to put resources on. So in about a month there will be a new building that will give you access to a 3rd plot of land for your estates. It is not a Bean Stalk clone.
AQ  Post #: 39
2/4/2021 17:06:09   
::Raist::
Member

@Hollow: Awesome! Glad to hear that─especially that it will be a unique building all to itself.
AQ DF MQ AQW Epic  Post #: 40
2/4/2021 18:34:37   
Armsman
Member

Oooooh. Since the Beanstalk gives us a plot in the sky, maybe the next one will give us a plot underground? Or maybe even land in another realm or plane?
AQ  Post #: 41
2/4/2021 18:56:35   
Tannen
Member
 

Looking forward to the new building. Has there been any decision made on what the museum will end up doing, besides the month gift box?
AQ  Post #: 42
2/4/2021 21:18:58   
Lord Markov
Member

An underground set of plots could be cool. I know you can explain it with magic, but the plots for stone pits and fields always looked strange in the sky to me Would be nice to have some more plots that have solid ground for those items.
AQ  Post #: 43
2/5/2021 9:13:46   
Mike Dragonblade
Member

I love how in high level play the state allows of to basically become Francisco de Urbino and have our own armies.
AQ DF  Post #: 44
2/16/2021 0:26:04   
JaneMark
Member

Any chance we can get a feature where can swap the position of buildings or something? I know the punishment for withdrawing a building is so that you don't get to just cycle through all your buildings, update them, when you need them, and store then when you don't without the requisite number of land plots, but there shouldn't be any good reason (except for technical game engine restrictions) that we can't move buildings around. As someone who cares about the aesthetics of my estate, it really irks me that I can't rearrange stuff to look nice after I buy new buildings or what not. As it stands I have to wait for a new higher tier estate to come out before I can rearrange all my buildings for free.
Post #: 45
2/16/2021 6:58:21   
Bu Kek Siansu
Member


http://forums2.battleon.com/f/fb.asp?m=22388377
quote:

Estate Trainer update:
- Can now bulk train stats. You can go from 0 to 250 in a few clicks! Training in bulk provides a pretty huge gold discount.
- You no longer have to battle [Grimweld/Nebby] to train.
- Removed the option to pay Tokens to train.


http://forums2.battleon.com/f/fb.asp?m=22388742
quote:

I have received a ton of requests for more land to put resources on. So in about a month there will be a new building that will give you access to a 3rd plot of land for your estates. It is not a Bean Stalk clone.


Removing a building removes it from our Estate land, and lower its level by one.
When a building is currently being upgraded, we can put/get it in/from Shared Vault, and lower its level by one.

Would it be possible to remove the cost of its level by one or it costs some units of Food/Wood/Stone/Energy or?
So we can swap/rearrange the position of buildings any time to look nice and/or for other reason(s).
Reupgrading a building that will take a lot of hours is unnecessary.

http://www.battleon.com/info/aq-estate-list.asp

Storage Building (L10) = 360 hours
Storage Building (L11) = 432 hours
Storage Building (L12) = 504 hours
Storage Building (L13) = 576 hours
Storage Building (L14) = 648 hours

Museum (L3) = 108 hours
Museum (L4) = 108 hours
Museum (L5) = 108 hours
Museum (L6) = 216 hours
Museum (L7) = 216 hours
Museum (L8) = 288 hours
Museum (L9) = 288 hours

Beanstalk (L10) = 144 hours
Beanstalk (L11) = 168 hours
Beanstalk (L12) = 192 hours
Beanstalk (L13) = 216 hours
Beanstalk (L14) = 240 hours

Guard Tower (L10) = 72 hours
Guard Tower (L11) = 72 hours
Guard Tower (L12) = 108 hours
Guard Tower (L13) = 144 hours
Guard Tower (L14) = 180 hours

Ye Olde Eatery (L15) = 112 hours
Ye Olde Eatery (L16) = 120 hours
Ye Olde Eatery (L17) = 128 hours
Ye Olde Eatery (L18) = 136 hours
Ye Olde Eatery (L19) = 142 hours

< Message edited by Bu Kek Siansu -- 3/1/2021 12:59:21 >
Post #: 46
2/16/2021 7:58:10   
Tannen
Member
 

I agree with statements about wanting to move the buildings... Could we also maybe get something that lets us speed up the upgrades on certain buildings? The last five levels alone on the Storage building take 15 weeks to complete. That feels excessive.
AQ  Post #: 47
2/16/2021 9:03:56   
Bu Kek Siansu
Member


+1 If we could get something that lets us speed up the upgrades on certain buildings.
Post #: 48
2/17/2021 1:59:41   
blex12345
Member
 

+1 Maybe by allowing some boost with more costs etc... to speed up upgrades.
Post #: 49
2/17/2021 8:34:46   
LUPUL LUNATIC
Member
 

quote:

+1 If we could get something that lets us speed up the upgrades on certain buildings.


Yes i definitely want to speed up the upgrades on at least just Storage Buildings since those take the most time to upgrade.
Also i was wondering if we could get a Token option to buy more estate plots of land (kinda like Storage slots) if possible it would solve the problem of plots in general since you would buy the exact amount of plots needed without another specialised Building. For example the plots would be added to a different "background" terrain (and have a max amount of buyable plots too).
AQ  Post #: 50
Page:   <<   < prev  1 [2] 3   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> RE: Estate Update
Page 2 of 3<123>
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition