|  Kamui 
  Hashire sori yo Kaze no you ni! 
 
 
   | Nutcracker Rapier/Spear/Mace 
 Melee/Ranged/Magic Light Sword/Spear/Mace, Rapier has a 0.4 base lean and +3 BtH lean, Spear has a 2/3 random lean and +3 BtH lean, Mace has a 1/3 base lean and -3 BtH lean.  MC effect for this swaps between two status toggles.  Weapon pays MC bonus and 20% weapon damage to attempt either EleVuln (default mode) or Daze).
 
 For EleVuln, we've got 25% Melee worth of damage, 50% save bumps it up to 50% Melee, /1.4 since your pet (and potentially guest) are also hitting that bigger damage, so far we're at +35.71% damage.  Magic version gets a *0.75 modifier due to being on a Magic weapon, so that ends up being +26.79%.  Adjust for hit rate, so Melee/Ranged have a /0.88 modifier for +40.58% damage, and Magic has a /0.82 modifier for +32.27% damage.  So in EleVuln mode, the weapons will attempt to inflict a +(EleVulnValue x Hits / Attempts)% damage EleVuln effect on foe for 1 turn, where EleVulnValue is 40.58 for Melee/Ranged, and 32.27 for Magic.  This has a 50% save, inflicts with player (STR or DEX or INT, for Melee/Ranged/Magic weapon, respectively)/LUK vs mob END/LUK.
 
 For Daze, a 42.02% stun rate for 1 turn is worth 25% Melee with a 50% save when affecting a mob, so from there we just need to factor in hit rate.  So for Melee/Ranged, this gets a /0.88 modifier, for a 47.75% stun rate, and for Magic this gets a /0.82 modifier for a 51.24% stun rate, but this then gets a x0.75 modifier since it's on a magic weapon, so the final result is a 38.43% stun rate.  So in Daze mode, the weapons will attempt to inflict a (StunRate x MobLightRes x Hits / Attempts)% stun rate Daze on the mob for 1 turn, where StunRate is 47.75 for Melee/Ranged, and 38.43 for Magic.  Inflicts and resists with same stats as the DefLoss mode.
 
 
 Level	5	15	35	55	75	95	115	135	150
Type	B	B	B	B	B	B	B	B	B
PowLvl	15	23	41	59	78	98	118	138	153
Melee
Base	6	7	9	11	13	15	16	18	19
Rand	8	10	13	15	17	19	23	24	26
BtH	2	3	5	7	10	12	15	17	19
Ranged
Base	3	4	5	6	7	8	9	10	11
Rand	14	16	21	25	29	33	37	40	42
BtH	2	3	5	7	10	12	15	17	19
Magic
Base	5	6	8	9	11	12	14	15	16
Rand	5	6	7	10	10	13	13	15	16
BtH	2	3	5	7	10	12	15	17	19 
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