PD
Member
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Wow, big news indeed. Though unfortunate it seems you guys can't add the Star Sabres to the Starslayer's shop. Though that said again, I still wish the regular rotation speed would be looked at. If the played maintained wiki is right, we're at 22 bosses now. Paying to skip is nice, but comparatively to the other rotations that are in the game, takeovers are by far the most scarce of them all. Right now you're only going to be able to expect a rotation for a specific boss for ostensibly, ~16.54 / 365 days of the year (not counting interruptions, so this is even more scarce than even this), compared to other seasonal events where they normally last for how long the month is, so ~28-31/365 days of the year. Ideally when this overall is done, we'll not only have it so that interruptions don't actually stop the flow of things, but that this is sped up by any of the following options: 1. Allowing multiple bosses to be available at a time. 2. Speeding up the rotation by reducing the length of each takeover. 3. Creating more rotations so that the cycle duration gets reduced. IE create lists of x bosses per list. Also somewhat correspondent to #1. Also, you guys should consider for optimization purposes to make the shop loading optional for each boss. On any given day that I farm I'll probably be loading up Tooty FruitcakeZard's shop 500-600 times per day. Not that I imagine it's super expensive to query an API that much but I'm not the only person who does this. Not only this, it should be considered to also have a way to fight the regular void bosses like Mr. Frostvalverse and Frazzledrop which people have been also asking back for. I understand I'm asking for a lot, but if we're going to do a void revamp, it should be comprehensive enough so that it leaves a good lasting experience that will leave everyone happy instead of leaving some things as is and creating more annoyances down the road. Not just for this, but for all QOL/Anti-Annoyance updates.
< Message edited by PD -- 5/3/2022 20:13:12 >
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