DemonicDarkwraith
 ArchKnight DragonFable
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War at See Location: Falconreach (Books 1 and 2) -> Ash (-> Relive Wars -> War at See -> To War!) -> War at See -> War at See! Requirements: Completion of Beach Vacation Invasion Release Date: February 27th, 2026 Objective: While the Guardians hold off the army of Flying Eyeballs, you must travel to the Irismancer's temple and put a stop to the invasion! Objective completed: With the Irismancer's foreboding words echoing in your mind, what's next in store for you and your dragon? Maybe Ash or Warlic have ideas... Experience rewarded: Scaled Gold rewarded: Scaled Monsters (9) Flying Eyeball (5) Opticlops (4) Red Eye (2) Seeing Eye Sluggy (1) The Irismancer - Boss NPCs Ash Jimmy the Eye The Irismancer Warlic Rewards Belt Of Sight Access to Weapons of Tears and Eye War Shop. Dialogue *You, your dragon, and Ash are in Falconreach during the Flying Eyeballs' invasion; they have received a message from Warlic through Jimmy the Eye, signified by carrying Warlic's green orb.* <Character>: Okay, Jimmy, what do you have for me? Jimmy the Eye: *blink blink* *Warlic's orb emits energy, projecting a familiar of Warlic's head.* <Character>: Oh! It's Warlic! Hello, Warlic! Warlic: Greetings, <Character>. I hope this finds you well. It has come to my attention that Falconreach is under attack by the forces of the Irismancer. <Character>: The who? Warlic: The Irismancer is an ancient being who, as far as I am aware, up until now, has only observed the passing of history with his army of a million eyes. Warlic: Attacking Falconreach is out of character, to say the least. <Character>: Then... why would he do that? Warlic: I don't know what he is trying to accomplish, but he must be here for some reason. We can't let Falconreach be destroyed. Warlic: Our best option is for you to confront him directly. Warlic: If you infiltrate the ancient temple where he resides and do something to get his attention, he will most certainly reveal himself to you. <Character>: And then what? Do I just fight him? Warlic: Figure out his motives. Learn what has driven him to action. But above all else, ensure the safety of Falconreach. <Character>: I... I think I understand. Warlic: Jimmy can show you the way. Good luck. <Character>: Thanks, Warlic. By the way, how should I– Warlic: *Beeeeeeeeep* Warlic: END OF MESSAGE *Beeeeeeeeep* *Warlic's orb stops projecting Warlic.* <Dragon>: The blue magic person is smaller than I remembered... | *Slightly confused grumble* <Character>: Wait. That was just a pre-recorded message? Ash: I didn't want to say anything. You were having a good conversation! Jimmy the Eye: *blink blink* <Character>: Jimmy's right. We don't have time to dwell on this. <Character>: Lead the way, Jimmy! Jimmy the Eye: *blink blink* *You are now in a jungle; you must follow Jimmy the Eye in order to find the temple, fighting various eyeballs along the way; failure to follow Jimmy will cause you to get back to the start.* Temple Upon entering the Irismancer's temple: <Character>: This is definitely the temple, but now Jimmy's flown away somewhere. Maybe he's reporting back to Warlic? *Despite not finding Jimmy, you continue to fight more eyeballs until you hear a trap.* CLICK <Character>: Uh oh. "CLICK" is never good. *You are now trapped in a cage made with sticks.* <Character>: Classic. Oh how will I ever get out of this poorly made cage made of sticks tied together with vines? Rattle Rattle Rattle RATTLE! *You then strike the cage, only realizing the cage is a bit stronger than expected.* <Character>: Hmmm. Maybe not so poorly made, after all. <Character>: And of course when I need <Dragon> the most, they're nowhere to be found. <Character>: Well, I could either scream for help or starve to death. <Character>: ...and screaming will just make me look like a wimp, so STARVE it is! *A blue flying eyeball appears; this is Jimmy the Eye.* <Character>: Great, I guess you're here to finish me off. Wait... you're a BLUE eye. You're the good kind, right? Jimmy The Eye: *blink blink* <Character>: Wait, Jimmy?! You say you came back to help me because you were so worried and didn't want to let Warlic down? Jimmy The Eye: *blink blink* <Character>: Of course I understand you. I may not speak fluent Blinkanese, but I know enough to get around. Jimmy The Eye: *blink blink* <Character>: You know where the release switch is?! GREAT, could you go hit it for me? Jimmy The Eye: *blink blink* *Jimmy leaves as it triggers the release switch, freeing you from the cage.* <Character>: Thanks, JIMMY THE EYE! *You then continue your exploration of the temple, where you find a red glowing eyeball idol.* <Character>: That idol over there looks important... Maybe if I grab it or smash it, that'll draw the Irismancer's attention! *You look at the idol; Jimmy then appears.* <Character>: Oh, hi Jimmy The Eye. What's up? Jimmy The Eye: *blink blink* <Character>: Run? Why? *The giant eyeball boulder rumbles.* <Character>: Oh. I see. YIKES! *The boulder moves, destroying the idol; you and Jimmy run away from the boulder.* <Character> (momentarily): AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! *You managed to run away from the boulder, where you meet your dragon; now angry, you talk your dragon why they did not save you earlier.* <Character>: <Dragon>! Where were you before when I was trapped? I had to be saved by Jimmy the Eye! <Dragon>: I was having a snack! Those eyeball wings are surprisingly tasty! | *Indignant grumble* <Character>: Speaking of which, did you see any sign of the Irismancer? <Dragon>: No, but I saw that big eyeball chasing you! | *Uncertain chirps* *Scene pans left as The Irismancer appears; you and your dragon face him.* The Irismancer: Ah, but I see! I see so many things. I see that you have come to my temple to stop my servants and stop me, The Irismancer! <Character>: Yes, I have. Explain yourself! Tell me what this is about! Why are you attacking Falconreach?! The Irismancer: How can I explain this to you when there is so much that you do not see? The Irismancer: I see the past, the present, and the future. You can hardly see past your nose. But I will try. The Irismancer: I see the wars coming. I see the shadows falling. I see a time when only the most powerful will survive. The Irismancer: I see some will use their power to protect others. I see some will use their power only for themselves. The Irismancer: ...and even though he hides, I see the one behind it all. <Character>: The one behind it all? You mean Sepulchure! Tell me what he's planning! The Irismancer: Ha. I indeed see Sepulchure. His path is so very like your own. But, Sepulchure is not the one I speak of. <Character>: I've had enough of this! I don't understand how you can talk at all, but all you do is talk in riddles! <Character>: Why can't you just give me a straight answer? The Irismancer: I see that you would like answers. <Character>: Yeah... I just told you that. Just now. Like, five seconds ago. The Irismancer: Fight me <Character>, and face my mastery of Wind magics. If you defeat me, then I will tell you what I see. Battle! - begins battle with The Irismancer. Heal - fully replenishes HP, MP, and potions. Run Away! - launches Leave Quest confirmation box; clicking 'Yes' will teleport player to Falconreach (Books 1 and 2). *The Irismancer starts to fade away upon his defeat.* The Irismancer: Well... *cough* ... Well done, hero. I see that I am defeated. I will not be able to hold this form for long. The Irismancer: It is time to claim your prize... ask what you will. - Who are you?
<Character>: Who are you? The Irismancer: I am The Irismancer. I was once a flying eye, and a pet of a powerful mage in a land south of Greenguard. The Irismancer: Most other flying eyeballs were trapped for centuries until Zarek and Palladia released them, but not me. The Irismancer: I spent all those years reading over the shoulder of my old master until I learned enough to take this form that you see. The Irismancer: My powers have grown even more since then. When the other eyes were released a large portion of them were drawn to me. The Irismancer: With their help... seeing through their eyes... I can now see nearly everything. - Why attack town?
<Character>: Why would you attack Falconreach? The Irismancer: As I said before, dark times are coming. The Irismancer: All across Greenguard, I see many ancient artifacts of power and prophecy. The Irismancer: I see those coveting their power in the times ahead. The Irismancer: I see heroes. I see villains. Dragons. Monsters beyond your imagination. The Irismancer: All of them and more will reach for what it takes to realize their destinies. The Irismancer: The Guardian tower at Falconreach is one of the few still standing. Below it lies one such artifact... The Irismancer: My eyes went searching for this power, and when they found it, I too made my move. <Character> (thinking): Could that be what Gorgok was after in Willowshire? <Character>: What is it? What is the artifact that the Guardian towers protect? Is it a weapon? The Irismancer: I am sorry <Character>. I cannot tell you that. I see that is not my place to tell you, but know this... The Irismancer: Before you and <Dragon>, I see two paths. I see a prophecy where together, you either save the world or destroy it. The Irismancer: And the power the Guardians protect will play its part in that fate. - Sepulchure?
<Character>: Tell me what you know about Sepulchure. What did you mean earlier, about our paths being similar? The Irismancer: Not long ago he was a hero who accomplished many great deeds. He had made many good friends in his adventuring, like you. The Irismancer: Then he lost something that was dear to him. He felt that if he had more power, he would have been able to stop this event. The Irismancer: In his obsessive search to become stronger he withdrew from his life and his friends. They tried to help him but he wouldn't let them. The Irismancer: And then he discovered a terrible weapon. A Doom Weapon. The Irismancer: The Necrotic Blade of Doom. The Irismancer: That weapon made him stronger, but it poisoned his mind further. Then it began to poison his body. The Irismancer: The armor that he wears, the armor of the DoomKnight... it actually wears him. The Irismancer: He has become something else, bound to the Darkness. - Doom Weapons?
<Character>: The Necrotic Blade of Doom... What can you tell me about the Doom Weapons? The Irismancer: Ah yes, the Doom Weapons. Throughout history, these powerful weapons have appeared time and time again. The Irismancer: My eyes have even seen hints of their influence all across Lore. The Irismancer: Doom Weapons are created by spirits of pure elemental Darkness who come to our world from their own plane. The Irismancer: It is difficult for a spirit of pure Darkness to remain on Lore in their natural forms. The Irismancer: It depends on how strong the spirit is, of course, but most would be vulnerable to even the light of a single candle. The Irismancer: There are many ways for an elemental spirit to remain in our world... The Irismancer: ... but one of the most straightforward is to become bound to a weapon or item. The Irismancer: Thus, are Doom Weapons born. Weapons of purest Darkness with evil minds of their own. The Irismancer: Beware their corrupting influence. I have seen a hooded figure offering such weapons to would-be heroes desperate in search of strength. The Irismancer: Everyone can ignore their whispers for a while, but in the end they end up dead or mad or worse... like Sepulchure. - One last question...
<Character>: If you can see so much, why didn't you see me beating you to a pulp?! The Irismancer: I... uh... you can't just... It's not like that, exactly... uh... I'm fading! I can't hold my form any longer! GO AWAY! - Complete Quest
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War at See! VICTORY! The Irismancer has been defeated in his own temple and Falconreach has been saved from the invading eye monsters! War Loot - opens Eye War Shop. Complete Other information A box of potions, capping at 2 HP/MP potions, can be found during the Temple part of the quest. Multiple HP/MP healing pads can be found during the quest. A chest containing the Weapons of Tears shop can be found on the leftmost direction during the Temple part of the quest. Pop-up headlines during the quest: quote:
You couldn't see the way through the jungle and ended up back at the start! Potion box... All potions refilled! Quest acted as a remixed version based of the War at See quests The Ancient Eyedols and The Irismancer with updated dialogue and boss mechanics on February 27th, 2026.
< Message edited by DemonicDarkwraith -- 2/28/2026 14:43:51 >
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