Nerfbat (Full Version)

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Ianthe -> Nerfbat (4/4/2008 23:59:59)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
Nerfbat
Guest

Also see other Nerfbats ( Pup, Micro, Flappy, Hyper, Mega, Vampire)

Location: April Fools 2008, April Fools '09 - The God Must Be Loco!
Damage: 2-6

ATTACK RATE
Rate at 0 CHA: 57%
Rate at 20 CHA: 67%
Rate at 90 CHA: 100%

ATTACK 1
Hits: 3
Element: Wind
Type: Ranged
Damage: 100% Base and Random per hit
Stats: 100%
BTH: +8% each
Effect: If all three hits connect, the Nerfbat gains +30% Base and Random damage and +3% BTH for all attacks. This applies a maximuum of 4 times for +120% Base and Random damage with +12% BTH
Rate: 50%

ATTACK 2
Hits: 1
Element: Wind
Attack Type: Ranged
Damage: 400% Base and Random
Stats: 100%
BTH: +8% each
Effects:
  • This effect does not work on Wind monsters.
  • If the hit connects, the monster is "nerfed". Its Attributes and Combat Defences decrease by 2 each, and its Element Modifiers are multiplied by 102% (or 98% if the Modifier is negative) each. Only listed Element Modifiers are affected.
  • A monster can only be "nerfed" four times by this effect. ("Nerfs" from other versions of the Nerfbat, the Moglo-Habilis pet, and the Nerfkitten count toward this limit. "Nerfs" from other sources do not count.)
    Rate: 50%
      Example
      100% Modifiers become 102%. -100% Modifiers become -98%. 40% Modifiers become 40.8%, which is rounded to 41%.
    [image]http://i194.photobucket.com/albums/z240/nmehta3/nerfbat.jpg[/image]

    Basic stats from ayashi and ZardX3. Rarity from ssjgoku5.




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