RE: Classes/Abilities (Full Version)

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Jamenja -> RE: Classes/Abilities (10/19/2009 12:55:01)

Color Custom DragonLord and Evolved DragonLord needs the skill images from my post about the DL skills.
________________________________________________________________________________________________________

This time I bring you Paladin armor skills

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/Protect.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Blind.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Weak.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Pacify.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Mana.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Bless.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Heal.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Attack.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Strike.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Combo.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Song.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Spear.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/SoEL.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Zeal.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/Spirit.png[/image]



http://i196.photobucket.com/albums/aa216/svinx_nor/Protect.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Blind.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Weak.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Pacify.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Mana.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Bless.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Heal.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Attack.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Strike.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Combo.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Song.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Spear.png

http://i196.photobucket.com/albums/aa216/svinx_nor/SoEL.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Zeal.png

http://i196.photobucket.com/albums/aa216/svinx_nor/Spirit.png


Added, Thanks! ~TLH~




BlueKatz -> RE: Classes/Abilities (10/23/2009 20:55:30)

Circle of Retribution: 2 hits of 25% damage and then 10 hits of 15% damage (Total 200% damage)
Fix in This Link

Added thanks. ~TLH~




Jay -> RE: Classes/Abilities (10/29/2009 1:19:20)

Boy Wonder - Arch And Boy Wonder - Sweep Both Need ArchKnight Banners, And Not The Others. =]

[SamJJE101]

Edited and credited! ~ Army ~




Sasuke Uchiha -> RE: Classes/Abilities (10/29/2009 19:35:52)

Sam said to remove the other tags.

Fixed, Thanks! ~ILmaster




Jamenja -> RE: Classes/Abilities (10/30/2009 9:45:03)

Some new images for the PumpkinLord skills

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLFinalSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLScaleSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLRootSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLMultiSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLCandySkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLShellSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLShieldSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLAttackSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLWhipSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLScytheSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLMCandySkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLThornsSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLPumpkinSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLSpikesSkill.png[/image][image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLNightSkill.png[/image]



[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLFinalSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLScaleSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLRootSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLMultiSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLCandySkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLShellSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLShieldSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLAttackSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLWhipSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLScytheSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLMCandySkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLThornsSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLPumpkinSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLSpikesSkill.png[/image]

[image]http://i196.photobucket.com/albums/aa216/svinx_nor/PLNightSkill.png[/image]


Added, Thanks. ~TLH~




ZanpakuTô -> RE: Classes/Abilities (10/31/2009 15:25:57)

BaneBlade

^
That should be added to the DragonSlayer Armor, as well as a removal of the second post


Added. The second post is fine. It gives a bit more info on how to train it for easy access. ~TLH~




ZanpakuTô -> RE: Classes/Abilities (11/2/2009 19:47:52)

Artix

^
I noticed that the Attack Button skill had NPCs on it, so it should probably be noted that Artix has a chance of a 4 - hit attack




Sasuke Uchiha -> RE: Classes/Abilities (11/2/2009 21:30:11)

Done Ikasoruk. Also added Sir Ano. But should I really add guest attacks in that entry?
PS: It really is...
...Impossible.

BAN-KAI!




ZanpakuTô -> RE: Classes/Abilities (11/9/2009 19:06:55)

I did some testing, and it looked like Pirate - Swordplay (Warrior) does 2 hits of 75% each rather than 2 hits of 100 - 125% each

Added. thanks. ~TLH~




ZanpakuTô -> RE: Classes/Abilities (11/10/2009 22:21:15)

I did some more testing, and it looks like Pirate - Cannon does 1 hit of 150% Fire Damage rather than 1 hit of 120% Fire Damage

Added, Thanks! ~ILmaster




Sasuke Uchiha -> RE: Classes/Abilities (11/22/2009 12:01:47)

I did some testing and found out that Holy strike actually does 50% - 200% damage, because Artix just did 2 damage with Holy.

Fixed, Thanks! ~ILmaster




ZanpakuTô -> RE: Classes/Abilities (11/22/2009 18:15:06)

For Mana Grenades, after some testing, it looks like it does 100% Damage + 2x, where x is the % of mana you have left

Examples of such:
Against Fairy, I had 0% Mana and did 100% Damage [80's]

Against Akriloth, I had 50% Mana, and did 200% Damage [normal attack is 300, but Grenades did 600]

Against Boveox, I had 100% Mana and did 300% Damage [normal attack is 80's, but Grenades did 240's]

Added, Thanks! ~ILmaster




jarlesynb -> RE: Classes/Abilities (12/21/2009 15:51:04)

on paladin i say spirit cost 25mana but it cost all mana to resort all hp

The mana cost is given as 25 in-game. This means you need at least 25 MP remaining in order to use the skill in the first place (which then takes all remaining MP and restores your health). ~pjc




Baron Dante -> RE: Classes/Abilities (12/31/2009 4:09:55)

http://forums2.battleon.com/f/tm.asp?m=16066313

If stun skill is used, if you use the skill, it will stun the opp for 1 turn.

Also seems to be bugged: If the opponent is not stunned, and the chickensive stance is activated, the opponent will get infinite +80% Melee Def.


http://forums2.battleon.com/f/tm.asp?m=8560546

Chickensive Stance has 80% Melee on Evolved Chickencow , dunno 'bout normal Chickencow.




ZanpakuTô -> RE: Classes/Abilities (1/30/2010 18:42:49)

Can we use this as a re - format for the Temporary ChickenCow? The old one looks outdated:

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image][image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
ChickenCow Armor

Location: April Fools! '07
Training: N / A
Default Weapon: ChickenBlade
Price: N/A
Sellback: N/A

Level: 3
Rarity: N / A
Category: Armor
Equip Spot: Body

Abilities:
-- Chicken Out
-- Book It
-- Run
-- Flee
-- Feather Bomb
-- Egg Beater
-- Chickensive Stance
-- Hot Wings
-- Mad ChickenCow Attack

Wait, there's more:

Blast
Call Minion
Demon

These all need the DragonAmulet Tag, and the removal of No DA required - at the moment

All done, thanks. ~TLH~




Ash -> RE: Classes/Abilities (2/3/2010 3:22:50)

quote:

==WARRIOR==

War Cry
Perform a basic (1-hit, 100%) attack and buff damage on all attacks (including this one) to 120% for 5 rounds (4 attacks plus this one) (+20 Boost)
Cooldown: 5 (available immediately when it runs out)
MP Cost: 11

Double
Requires the previous hit of ANY kind to have connected to be enabled (same as current)
Does two hits of 75% damage
Cooldown: 3
MP Cost: 4

Triple
Requires the last hit of a Double attack to have hit
Does three hits of 75% damage
Cooldown: 0
MP Cost: 9

Defensive Stance
+140 (50%) to Block, Dodge, and Parry - this will last two rounds (next two monster attacks). While the Stance is up (one player attack after the effect goes up), boost damage TO 150%, including Skills (+50 Boost)
Cooldown: 5
MP Cost: 11

Mana Strike
Normal attack but targets MP instead of HP
Cooldown: 0
MP Cost: 7

Stun
Does a normal (100%) attack and (if it hits) stuns the enemy for three rounds
Cooldown: 15
MP Cost: 17

Multi Strike
Hits all enemies. Each hit does 120% damage.
Cooldown: 3
MP Cost: 14

Throw
Pierce. It can follow weapon element (change from current). Should do 175% damage.
Cooldown: 3
MP Cost: 5

Trip
Performs a normal (100%) attack and prevents the monster from running away.
Cooldown: 5
MP Cost: 3

Aimed
Normal attack. In addition, add 20 to your chance to hit (bonus) for five turns (includes this attack).
Cooldown: 5
MP Cost: 7

Power
175% damage attack
Cooldown: 0
MP Cost: 6

Strength Strike
Performs a normal attack (100% damage) and reduces Total Monster Damage by 20% for 5 rounds
Cooldown: 5
MP: 7

Wound
Attack does 50% of a normal attack. Adds a DOT (which should follow weapon element) that does 20% of your damage each round for 5 rounds.
Cooldown: 5
MP Cost: 4

Final
This attack is at +100 Crit. It also does 125% damage before the Crit.
Cooldown: 15
MP Cost: 8

==ROGUE==

Stealth
For four turns (four monster attacks, this "attack" and three more player attacks): +45 to Parry/Dodge/Block (all three); +20 to Crit
Cooldown: 10
MP Cost: 6

Rapid Attack
Four hits of half normal damage (total round) each (probably means four hits of 50% damage each for daggers, since a normal attack is two hits of 50% damage for daggers) OR two hits of full damage with nonDaggers
Requires the previous hit to connect
Cooldown: 3
MP Cost: 7

Surprise Attack
Requires active Stealth; does 150% of normal damage.
Cooldown: 2
MP Cost: 4

Smoke
+140 (50%) to Block, Dodge, and Parry. This will last four rounds (next four monster attacks).
Cooldown: 10
MP Cost: 6

Daze (old name: Distract)
Attempts to hit the enemy for no damage. If it connects, stuns the enemy for three rounds and imposes a DOT that is 1/3 of the damage of a normal attack per round and lasts three rounds. The DOT should follow the element of your weapon. DOT can be called Headache or something like that.
Cooldown: 15
MP Cost: 17

Poison
Perform an attack that does 50% of the damage of a normal attack. If it connects, impose a Poison DOT that does 20% of the damage of a normal attack for 5 rounds.
Element: Poison
Cooldown: 5
MP Cost: 3

Throw
Pierce. It can follow weapon element (change from current). Should do 150% damage.
Cooldown: 3
MP Cost: 4

Mind Numb
Normal attack but targets MP instead of HP
Cooldown: 0
MP Cost: 7

Tangle
Performs a normal (100%) attack and prevents the monster from running away.
Cooldown: 5
MP Cost: 3

Aimed
Normal attack. In addition, add 20 to your chance to hit (bonus) for five turns (includes this attack).
Cooldown: 5
MP Cost: 7

Wild
Hits all enemies. Each hit does 120% damage.
Cooldown: 3
MP Cost: 14

Blind
Performs a standard 100% attack. If it connects, give the monster -50 BtH for 4 rounds.
Cooldown: 10
MP Cost: 13

Potion
25% chance of an extra Potion (healing of a Potion, does not come from your potion inventory, is immediately applied to your health)
Cooldown: 3
MP Cost: 7

Final
This attack is at +100 Crit. It also does 125% damage before the Crit.
Cooldown: 15
MP Cost: 8


==MAGE==

Thorny Shield (old name: Arcane Shield)
+140 to Block, Dodge, and Parry - this will last two rounds (next two monster attacks). While the Shield is up, the first monster that *does* hit you should take damage equivalent to a full 100% Attack. Each subsequent hit by a monster after that should be half the power of the previous one (full power attack, then half power, then quarter power, etc.).
Cooldown: 9
MP Cost: 9

Power Boost
Perform a basic (1-hit, 100%) attack and buff damage on all attacks (including this one) to 120% for 5 rounds (4 attacks plus this one) (+20 Boost)
Cooldown: 5
MP Cost: 11

Meditate
Uses your turn, gives you 1% of your maximum MP back.
Cooldown: 3
MP Cost: 0

Fire
Converts to Fire
Requires a staff, wand, or dagger.
Perform a normal attack at 125% damage if the monster is not 'Freezing'; if the monster is 'Freezing', the attack should be at 250% damage instead.
Cooldown: 5
MP Cost: 15

Ice
Converts to Ice
Requires a staff, wand, or dagger.
Perform a normal attack at 125% damage. If it hits, add a condition 'Freezing'. This condition should lower the monster's Fire resistance by 25% for 5 turns (this one and four more)
Cooldown: 5
MP Cost: 10

Wind
Normal attack, 125% damage, converts to Wind. In addition, add 20 to your chance to hit (bonus) for five turns (includes this attack).
Requires a staff, wand, or dagger.
Cooldown: 5
MP Cost: 8

Energy
Converts to Energy
Requires a staff, wand, or dagger.
Perform a normal attack and buff damage on all attacks (including this one) to 125% for 5 rounds (4 attacks plus this one)
Cooldown: 5
MP Cost: 13

Sleep
Attempts to hit the enemy for no damage. If it connects, stuns the enemy for three rounds and buff yourself to

be doing 125% damage for three rounds
Requires a staff, wand, or dagger.
Cooldown: 15
MP Cost: 15

Blind
Requires a staff, wand, or dagger.
Attempts to hit the enemy for no damage. If it connects, the monster is Blinded, for -50 Bonus for 5 turns
Cooldown: 6
MP Cost: 11

Mage Fury
Hits all enemies. Each hit does 140% damage. Requires a staff, wand, or dagger.
Cooldown: 0
MP Cost: 19

Mana Strike
150% damage attack but targets MP instead of HP.
Cooldown: 0
MP Cost: 11

Root
Performs a normal (100%) attack and prevents the monster from running away.
Cooldown: 5
MP Cost: 3

Acid
Perform an attack that does 50% of the damage of a normal attack. If it connects, impose a Acid DOT that does
20% of the damage of a normal attack for 5 rounds.
Element: Fire
Cooldown: 5
MP Cost: 3

Final
This attack is at +100 Crit. It also does 125% damage before the Crit. Requires a staff, wand, or dagger.
Cooldown: 15
MP Cost: 8


New effects, cooldowns, and MP costs for base class skills. Thanks to Aelthai for the numbers, will be updating these tomorrow if someone doesn't nab them first.

Mage is done. ~Karika




nightslayer321 -> RE: Classes/Abilities (2/5/2010 6:31:53)

Well, i have two corrections for the mages (is my class :) ):

quote:

Sleep
Attempts to hit the enemy for no damage. If it connects, stuns the enemy for three rounds and buff yourself to be doing 125% damage for three rounds.


The skill buff yourself if the hit connects or no.

quote:

Final
This attack is at +100 Crit. It also does 125% damage before the Crit.


It can't do 125% damage before.

Actually it can. It's starting at 125% damage, THEN is adds on the double damage for crit. Total of 225% damage. I'll add the first one when I get to mage. ~TLH~

Oh sorry TLH, slurp to me haha.




nightslayer321 -> RE: Classes/Abilities (2/13/2010 12:18:33)

In the Snuggle Bear Armor there are two buttons for the skill "Hearty Groove"

Button for Struck by Love
Button for Funky Feet
Button for Share the Love
Button for Hearty Groove
Button for Happy Dance
Button for Heart Attack

The description of the skill Hearty Groove is only: Oooooh yeah! ; the description of the skill Share the Love is: Everyone gets some attention!
and there is a new skill for the armor:

Struck by Love
10-15 fire damage over 10 turns
No DA Required

Class: SnuggleBear
Level: N/A

MP Cost: N/A
Cooldown: 2 turns
Effect: A 25% damage hit and gives the DOT Stricken: 10-15 fire damage over 10 turns
Element: Equipped Weapon
Attack Type: Magic

Image

Appearance

All added, Thanks! ~ILmaster

EDIT: I did images of the other skill buttons, because they aren't of the same misure. Check it.
Ah yes, and the Heart Attack skill now do Pierce damage. Added ~Karika




Sasuke Uchiha -> RE: Classes/Abilities (2/13/2010 13:09:51)

quote:

OMG OMG OMG
I discuvered something!
When your hp is 1 the young hero special attacks activate almost EVERY TIME!!!!


Quote by demonmaster lolz. I confirm it!!!!!!!!!!!!
Added, thanks! ~Karika




ZanpakuTô -> RE: Classes/Abilities (2/14/2010 22:26:56)

- DragonRider should say level 10 instead of 1, and maybe move the picture from the second post to the first, and rid the thread of the second post

Also, the Shinobi Class Armor looks a little messy, and with unneeded posts, so how’s this for a post reformat, keeping the skill bars above, but getting rid of all including the line and below:

Ninja Class Armor

Location: Shadow of the Wind Village
Training: 14 Wind Scrolls
Default Weapon: Ninja Blade
Price: 1 Itchy Itchy Paradise
Sellback: N/A

Level: 3
Rarity: 1
Category: Armor
Equip Spot: Body

Abilities:
-- Fade
-- Doku - DA Required
-- Inbo
-- Metsubishi - DA Required
-- Retsu
-- Last Resort - DA Required
-- Multi
-- Slash - DA Required
-- Zuruki / Dokuse / Qi - (Base Class varients)
-- Sha --DA Required
-- Rin
-- Mimic -- DA Required
-- Futae / Byousou / Kai - (Base Class varients)
-- Death Wish - DA Required

Both done, I kept the skill bars since their on the other classes as well. Thanks! ~TLH~




Sasuke Uchiha -> RE: Classes/Abilities (2/15/2010 15:47:25)

In addition, Young Hero also has a chance to do 12(?) hits of 100% damage. This is called Cyclone Slash, according to original AK. The other is "Weapon Throw"
Added, thanks! ~Karika




ZanpakuTô -> RE: Classes/Abilities (2/15/2010 17:18:39)

Necromancer - Final often does more per hit for me than my original hits, so 40% isn't really accurate; it's more about 55% for each hit, for a grand total of 330% with the auto critical; also, the following posts after it are unneeded
Added, thanks! ~Karika




Valosity -> RE: Classes/Abilities (2/17/2010 9:25:56)

New images for some mage skills, such as:

Mage - Blind
Image: [image]http://i49.tinypic.com/t6wniu.png[/image]
URL: http://i49.tinypic.com/t6wniu.png

Mage - Ice Strike
Image: [image]http://i49.tinypic.com/6zug4m.png[/image]
URL: http://i49.tinypic.com/6zug4m.png

Mage - Lightning
Image: [image]http://i49.tinypic.com/95zs4w.png[/image]
URL: http://i49.tinypic.com/95zs4w.png

Mage - Power Boost
Image: [image]http://i46.tinypic.com/6z0ot3.png[/image]
URL: http://i46.tinypic.com/6z0ot3.png

Mage - Meditate
Image: [image]http://i46.tinypic.com/10ds46x.png[/image]
URL: http://i46.tinypic.com/10ds46x.png

Mage - Sleep
Image: [image]http://i49.tinypic.com/29e4rvp.png[/image]
URL: http://i49.tinypic.com/29e4rvp.png

Roibup's photobucket account is currently inactive.

~Valo

All added, thanks! ~Karika




Valosity -> RE: Classes/Abilities (2/17/2010 10:51:20)

Bit more:

Warrior - Warcry
"RAGEEEEEEE"

New warcry I found.

Also..

Snuggle Bear - Happy Dance
Image: [image]http://i49.tinypic.com/30j0j7s.jpg[/image]
URL: http://i49.tinypic.com/30j0j7s.png

(This goes under male link, which is under appearance, it appears to not work.)

Even more!

(Everything from Dragonrider was taken from the class page.
DragonRider - Peirce
Image: [image]http://img62.imageshack.us/img62/5501/piercemk2.png[/image]
URL: http://img62.imageshack.us/img62/5501/piercemk2.png

Dragon Rider - Megaburn
Image: [image]http://img267.imageshack.us/img267/2760/megaburnax9.png[/image]
URL: http://img267.imageshack.us/img267/2760/megaburnax9.png



Kains' photobucket account seems to be inactive.

~Valo




ZanpakuTô -> RE: Classes/Abilities (2/17/2010 20:31:54)

Necromancer - Summon should have these for Damages:

Summon    	Damage Percent
Skeleton Spear	100
Skeleton Dog	100
Skeleton Boot	100
	
Mage w/ Staff	200
Mage w/out Staff	200
	
Warrior w/ Axe	300


Also, it should probably be noted that they do not receive Stat Bonuses, and always to your Weapon type

Added by author. ~Karika




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