Scourge's Tenet (Full Version)

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Jergal -> Scourge's Tenet (7/1/2005 14:28:25)

Scourge's Tenet

Also see other Nemesis set items:
  • Weapons: Punisher's Decree Z, Punisher's Decree, Vindicator's Edict, Avenger's Judgement, Vigilante's Verdict, Scourge's Conviction, Castigator's Retribution, Nemesis' Condemnation
  • Armors: Punisher's Maxim Z, Punisher's Maxim, Vindicator's Precept, Avenger's Principle, Vigilante's Creed, Castigator's Doctrine, Nemesis' Testament
  • Shields: Punisher's Protection Z, Punisher's Protection, Vindicator's Shelter, Avenger's Barrier, Vigilante's Bulwark, Scourge's Rampart, Castigator's Stronghold, Nemesis' Bastion
  • Pets: Punisher's Escort Z, Punisher's Escort, Vindicator's Attendant, Avenger's Sentinel, Vigilante's Shepherd, Scourge's Defender, Castigator's Champion, Nemesis' Guardian

    Level: 105
    Power Level: 105, Mastercraft
    Price: 700,000 442,039
    Sellback: 475,000 294,692
    Location: Nemesis: Justice Goes Blind - Shop IV
    Element: Neutral

    COMBAT DEFENCE
    Melee: 42
    Ranged: 42
    Magic: 42

    ELEMENTAL MODIFIER
    Fire: 91%
    Water: 82%
    Wind: 82%
    Ice: 50%
    Earth: 82%
    Energy: 82%
    Light: 91%
    Darkness: 51%

    ATTACK
    Hits: 4
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 103.8% Base, Random and 198.8% Stats each
    BTH: +13 plus Stats each

    EFFECT
    While equipped, you gain Backlash status. When you take damage, your opponent makes a save roll. If it fails, then the opponent takes 11.9% of the damage it dealt, converted to Harm damage. The monster takes +20 to its save:
      Level: 105 vs Monster Level
      Major: (YourINT or YourSTR, whichever is higher) vs MonsterEND
      Minor: YourLUK vs MonsterLUK

      Note that, when Backlash occurs, the damage displayed above you and the monster is the amount of damage reflected; the actual damage you take is not shown, but you still lose the appropriate amount of HP.
    SET BONUS
    Whenever you attack with weapon, armor and shield of the set equipped, there's a 12% chance of your attacks dealing 200% damage, converted to Void damage*.

    *You smite your foe with divine justice!

    DESCRIPTION
    The armor worn by Nemesis protects well against Ice and Darkness damage. The armor longs to punish those with the hubris to face off against its wearer, sometimes throwing a portion of the damage you've taken back at your enemies!

    [image]http://i55.tinypic.com/f051th.jpg[/image]
    Image thanks to arcangelgabrel. Numbers thanks to In Media res. Write-up thanks in part to majesticstar3800.




  • Koree -> RE: Nemesis Plate (3/7/2011 1:25:37)

    [image]http://img67.imageshack.us/img67/1997/paststats8va.jpg[/image]
    Nightmare Plate Morus Plate Nemesis Plate

    Location: Yulgar's advanced shop. / Visit Frostvale!
    Price: 1,000,000 700,000 500,000 gold
    Sellback price: 500,000 750,000 600,000 450,000 gold
    Element: Neutral
    Level: 70 80 75 85

    Melee: 40
    Ranged: 40
    Magic: 40

    DEFENSE MODIFIERS
    Fire 60 65 75 %
    Water 60 65 75 %
    Wind 60 65 %
    Ice 60 65 %
    Earth 60 65 75 %
    Energy 60 65 %
    Light 60 65 75 %
    Darkness 60 65 %


    Description: One of the most fearsome Armors Available. When you level up it gives more attacks as your enemies fear you more! By level 90 it becomes a 4-hit armor.
    One of the most nightmarish armors available, this powerful plate exists only to bring creatures to their doom. When you level up it gives you more attacks as your enemies fear you more! By level 90 it becomes a 4-hit armor
    One of the most nightmarish armors available, this plate armor exists only to bring retribution to your foes. When you level up it gives you more attacks as your enemies fear you more! By level 90 it becomes a 4-hit armor.


    [image]http://img338.imageshack.us/img338/2728/nemesisplate.jpg[/image]

    Below Level 80, the Plate does 2 hits:
    First hit, 100% base and 60 80% random damage with no additional +30 20 BtH.
    Second hit, 100% base and 60% random damage with +30 20 BtH.
    For a total of 200% base, 120 140% random, and 200% stat bonus.

    Level 80-89, you unlock a third hit of 100% base and 80 60% random damage, with an additional 10 BtH.
    For a total of 300% base, 200% random, and 300% stat bonus.

    Level 90+, you unlock the fourth and last hit, which does 100% base and 50% random damage with +30 +10 BtH.
    For a total of 400% base, 250% random, and 400% stat bonus.


    Thanks to Kakashi Sensei, Sir.BenjaminLederman, Shadowboy, Hero of Winds, Kalanyr, and everyone who posted in Encyclopedic Discussion. New resistances thanks to flyingkidjoe, new BTH values and name thanks to Legasee. Little mistake pointed by xxxAtogxxx. New price, level and sellback from Captain Rhubarb (via blex12345). New image thanks to Coyote (via phoenixfire555). Description correction courtesy of Nex del Vida.




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