Jergal
Code Fysh
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Scourge's Rampart Also see other Nemesis set items: Weapons: Punisher's Decree Z, Punisher's Decree, Vindicator's Edict, Avenger's Judgement, Vigilante's Verdict, Scourge's Conviction, Castigator's Retribution, Nemesis' Condemnation Armors: Punisher's Maxim Z, Punisher's Maxim, Vindicator's Precept, Avenger's Principle, Vigilante's Creed, Scourge's Tenet, Castigator's Doctrine, Nemesis' Testament Shields: Punisher's Protection Z, Punisher's Protection, Vindicator's Shelter, Avenger's Barrier, Vigilante's Bulwark, Castigator's Stronghold, Nemesis' Bastion Pets: Punisher's Escort Z, Punisher's Escort, Vindicator's Attendant, Avenger's Sentinel, Vigilante's Shepherd, Scourge's Defender, Castigator's Champion, Nemesis' Guardian Level: 105 Power Level: 105, Mastercraft Price: 150,000 221,020 Sellback: 100,000 147,346 Location: Nemesis: Justice Goes Blind - Shop IV Element: Neutral COMBAT DEFENSE Melee: +11 Ranged: +9 Magic: +9 ELEMENT MODIFIER Fire: +0% Water: +0% Wind: +0% Ice: -23% Earth: +0% Energy: +0% Light: +0% Darkness: -13% EFFECT Whenever you are hit, there's a 20% chance of the shield reducing the damage taken by 25%*, up to a maximum of 67 damage per turn. *Your shield flares with the might of the Elemental Lords, absorbing «» points of damage. DESCRIPTION The shield of the mighty Nemesis acts like a fortified wall against Ice damage. Seeking to protect its new owner, its powerful magic improves your reflexes, occasionally helping reduce the damage you take from enemy blows! Image thanks to arcangelgabrel. Numbers thanks to In Media Res. Typo correction thanks to ArchMagus Orodalf.
< Message edited by BlackAces -- 6/14/2012 3:26:44 >
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