Phrixus -> RE: =AQ= Houses With Estates - Discussion (8/11/2012 13:59:50)
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Oh thanks Afterlife, I totally forgot that page existed. Yeah I'd like to see them make more guards. They know there are plenty of house owners and even plenty of house enthusiasts and they'll buy it. I myself only see good in releasing things like: Squad 9-10 men Commander: Sergeant Platoon 16-44 Commander: Lieutenant Company 62-190 Commander: Captain Battalion 300-1,000 Commander: Lt. Colonel Brigade 3,000-5,000 Commander: Colonel Division- 10,000 to 15,000 Commander: Major General The staff could have groups of many races, Human, Elf, Orc, Drakel, and many other new ones. If they really wanted to make some money they could make the commander of said group mandatory as well in order to command that group. Or they could just have each commander of every available race there for buying instead of having all of the groups. It would be easier to price. With each commander comes a power level proportionate to the number of troops he commands. It could either be a guard or an estate item. One could hire a Sergeant by giving him a "Sergeant's Quarters" and "promote" him all the way to Major General by upgrading him. It may seem pointless to post these suggestions but I keep hoping some staff member will come along and decide to do something to liven up the current stagnancy at the moment. (Not that I don't appreciate Deren houses. That is not the case. This is just much more universal.) Hell, you could even make a quest (Rednosed ReignDragon anyone?) out of it instead of fighting the Sergeant to get him to be your estate item guard. What do you all think of a choice to either hire a professional with a military record that would upgrade wuicker but cost more vs. going to Krovesport or other rough towns created to be near each estate setting in order to find a good fighter with potential and mold him or her into a leader. Perhaps we could search the towns listening to war stories of all these would-be heroes until we find one worth our time. This would really add some major depth to the game and wouldn't be infringing on Rhubarb's territory I don't think. If I'm wrong just tell me. What if this guard or estate item worked as a damage boost or exponent to the equation of guard tower and MWP efficiency? Added man power, leadership and increasingly complex tactics as they were improved over upgrades could boost a little more each level. And a little one to make things more interesting could be formations. Eifficient, Powerful. I realize that is essentially what half and full armies are but you could make many others. Crippling, Flanking tactics. Wheel, Arrow and Yoke formations. The list goes on. Can anyone else see this increasing demand for Estates? "Oh yeah I liked AQ before but have you seen their new housing and warring system? Its the only game in AE where you can do anything like that!" Seriously though. Am I the only one who would enjoy this? [8|]
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