iPink -> RE: All roads lead to Falconreach — a walkaround discussion IV (7/9/2011 15:17:02)
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@Ghost: While that makes sense, I think that just including Tethys as another town with a few features like Hunter's Paradise would be really welcomed by the players until you did come up with a saga for it. I know that I really love Hunter's Paradise because it has so many things to do without a quest chain. If Tethys were made like that and then a chain were added later, then it could be the best town in the game. <3 Oh, and if I might ask, does Blackwyn Tomb have anything whatsoever to do with the ruins seen from Moonridge? @Fingerman: I'm not sure I want them to get rid of Captain's Quarters, and definitely not the Locker. But having underwater walkaround maps leading to Tethys would be splendid. Besides, I don't think Captain's Quarters is done yet either. It's useless as it is, and so it must be missing something. And I'm STILL confused by the first quest from Aquella and her random quests as well. >.< Why do we bother stealing anything from the ship, and what in the world is going on in the random quests? Also, since that first quest appears to begin right when you are brought down from the dock, it would be better if it were automatically initiated just after the fish cutscene rather than having to go to Aquella to start it. It still doesn't solve other problems, but I think it would make it less confusing. :P
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