Nexus... -> RE: The Balance Update, What should of happened (7/15/2011 14:05:40)
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Alright this is kind of pathetic. I havn't seen one, not ONE TLM come on here and admit that they are somewhat overpowered. Gold, I remember talking to you after the release od Delta, in game, and you were saying the same thing I was. "TLM is extremely overpowered." Now once you start using it, your opinion changes. Funny isn't it? Why not use Cyber Hunter, or Blood Mage, or Tech Mage, or stay with your Bounty Hunter? Because TLM wins if you know how to use it, and as of now it is very hard to beat. To fix this, without adding any new passives or skills, I give you 4 options: 1) Hybrid Armor must be taken out of the TLM's skill tree and replaced with Defense Matrix. You will still have a wide array of skills such as Frenzy, Smoke, Reroute, and Poisen. 2) Toxic Grenade & Technician must be taken out of the skill tree and replaced with ?/Field Commander. This way you lose SOME of your tanking ability, which puts you on par with the other classes. 3) Reroute must be taken. Nuff said. 4) Hybrid armor must be switched to start on "resistance", and technician must be replaced with field commander.
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