RE: =AE= Pony vs. Pony (Full Version)

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Sparticus -> RE: =AE= Pony vs. Pony (10/1/2011 13:57:44)

I would appreciate if you didn't. Posting the pets in the level 15 shop when the vast majority of players are not level 15 yet is bad enough. Don't make it worse. Since the entire premise of the list was thought up by a Forum Mod I suppose there isn't any information there worth protecting in their opinion but I beg to differ. I would not like to know what is in the level 20 shop. For all my effort to get to level 20, please allow me to be as surprised as you were when I get there. Thanks you.


Thank you for the courtesy, it's much appreciated. [:)]




LANDIS -> RE: =AE= Pony vs. Pony (10/1/2011 16:45:43)

As with any content that not all players have access to yet, if you care to share it please use spoiler tags... In fact, I'll put the entire pets list Lilly made under spoiler tags as well to alleviate Sparticus' concerns. Anyone posting more information about shops some may have yet or unlock and pets in those shops please use spoiler tags as well, like so:
[spoiler]put content here[/spoiler]




Xanaomin -> RE: =AE= Pony vs. Pony (10/1/2011 17:12:10)

Wait, what's this I read about x2 and +2 orbs? The PTR freezes up when I try to fight...




Sparticus -> RE: =AE= Pony vs. Pony (10/1/2011 22:21:07)

The PTR is bugged, see the bug report thread.

There was a 2+ orb change that was not well received so it was changed back to 2x orb with only the first 2x orb counting. They used to stack but no longer.




Wind -> RE: =AE= Pony vs. Pony (10/2/2011 1:30:47)

Heaps fun! Playing PTR server a few bugs but still awesome :)

PTR Testing <--- Watch the very end of the Vid I beat a lvl 20 Pony Opponent [;)]

Ponies Vs Ponies PTR - Epic Damage hit! <--- I hit 72 beat that :P




gormans -> RE: =AE= Pony vs. Pony (10/2/2011 4:34:49)

I wont post any level 20 info then

Thanks for tagging things as "spoilers"




Balu -> RE: =AE= Pony vs. Pony (10/2/2011 12:56:41)

Dam, I am hooked on this game! Being a huge fan of connect 3 games (not that this is exactly that kind of game), I am really liking PvP. Don`t know how you come up with all this great stuff, but, after a hard day's work, logging in and playing a dozen or so matches is really a good way to melt the stress or tension away. Haven`t had that much time to play, only lvl 11 at the moment, but what is this I hear about a healing spell?! Haven`t seen anything like that so far, maybe after I lvl up some more and get the upgrade.

Anywho, I don`t really know how far you want to go with this one or how complex your plans are regarding PvP, but I really hope it becomes more complex, rich in content and challenging.

Since I have a pleasant gaming experience when playing, I am starting to wonder what else would I want to see in this game. So here are a few ideas aka suggestions, and please note that I have no idea how much work would it be, how ridiculous they are and even if they are possible to implement:


1. More orb types: they could have different colors and different effects, like red could have a DoT(damage over time) effect aka burn the enemy for a couple of seconds, decreasing it`s health pool.
-green color, same as above only it would poison the rival pony maybe with some visual effect to boot, like a green skull looming above it`s head.
- white(ish) color, could freeze the enemy for a few seconds, time in which you could really open a can of whoopheiny on him.
- black orbs which make the rival pony afraid, unable to act for a few seconds.

Concentrated essence orbs, bejeweled style, that can be made if you make/draw certain patterns like in BladeHaven.
Basically if you make a square or diamond shape, all the orbs related to the shape disappear and one "super" orb appears that can do different things, either by simply clicking on it or linking it with 2 other orbs - heals you by half of the health pts you currently have or adds +10 dmg if connected with 2 yellow orbs or locks a few orbs on the enemy board for a period of time making them unusable etc.

2. Spells, that take away points from your health, candy or shield pools in order for the player to be able to cast them, or that count how many orbs of a certain type have you linked during a duel (like a cooldown effect only the other way around) and when you get to a given number, like 50, can be cast, by clicking on an icon somewhere on the playing screen. As effects they could reshuffle the opponent’s board, break it, randomize a number of orbs or do other thing.

3. Different game modes. The one that we have now is great. Fun, not too complex but challenging nonetheless, like if you are level 7 and fighting against a lvl 16 with chocolate rating :-) But a more difficult mode would be great, maybe with a bigger board, current size X 2, harder AI aka mooks and a boss (like in a random quest but without the dialog).

I would also like something like a Traveler Mode where you have a map like in BladeHaven, visit places and do quests for rewards, equipable items, new pets, or powers that save in your inventory and you can access later during battles in said mode.

What I would LOVE to see implemented would be like a Settler mode, where you basically build up a settlement, starting from an empty field and which fills up with buildings, HoMM style. It would go something like this: win one or several duels, get to add another building to your place.

I would also like a place, be it the char page or a place somewhere ingame, where I could see stats regarding my pony, achievements and some badges for special or awesome things I did, like linking 24 gems of the same type.

That`s it for now. If some of the above has been suggested before in this thread, I`m sorry but I sadly haven`t had the time to read all the posts, only a handful. Some of these are probably impossible to implement or darn right ridiculous, I know, but it sure would be awesome if some actually will be ingame someday.
Oh and thanks for giving me another good game to have loads of fun with!




aqwshadowking14 -> RE: =AE= Pony vs. Pony (10/3/2011 22:21:12)

Just found out the PTR got an update today. It's fast and awesome! Go check it out. http://ponyvspony.artix.com/defaultptr.asp




gormans -> RE: =AE= Pony vs. Pony (10/4/2011 4:53:26)

Not sure how hard to code this

But one of the new change I would like to see is the NEW in the shop
Instead of it showing up always, if it shows up only when there is NEW item in that shop, it would be great




Markaroli -> RE: =AE= Pony vs. Pony (10/4/2011 20:55:12)

Anyone else not able to battle friends on the PTR?




Sparticus -> RE: =AE= Pony vs. Pony (10/5/2011 10:58:31)

Yes, its been reported on the bug forum, if you have any other bugs please post a bug report there. Thanks.




Sorceress555 -> RE: =AE= Pony vs. Pony (10/6/2011 18:07:48)

I'm kinda hooked on this too... Made my first pony today and already on level three--loving it! So far, I haven't lost a single battle.




Mezkiel -> RE: =AE= Pony vs. Pony (10/7/2011 14:50:25)

This thang got a wiki?




PlanesWalker -> RE: =AE= Pony vs. Pony (10/7/2011 17:51:42)

Not an official wiki. Someone started their own, but I don't know what's happened with it. :/




carbo -> RE: =AE= Pony vs. Pony (10/7/2011 19:24:51)

Don't blink! Blink and your dead.

im 99% sure that Bright Eyes description is a doctor who reference




Naj -> RE: =AE= Pony vs. Pony (10/7/2011 20:54:29)

Didn't even know this forum was here, I am running #1113 and am about half way through lvl 18. Spend most of my battles now trying to keep the sparkle gem counter from going up day to day and end up farming the weaker stock characters instead of the current level boss. I figger the leveling will slowly take care of itself but once you fall way behind on the gem counter you will never catch up. Only two months or so to reach 1 million gems......


http://ponyvspony.artix.com/character.asp?idPlayer=1113




gormans -> RE: =AE= Pony vs. Pony (10/8/2011 10:39:04)

Havent played for a week almost, anything new??





cfedey -> RE: =AE= Pony vs. Pony (10/8/2011 15:25:12)

Not yet.




Wraith -> RE: =AE= Pony vs. Pony (10/10/2011 10:46:59)

http://ponyvspony.artix.com/character.asp?idPlayer=3767 ish me.

Anyhow, do the battle amount you can do ever recharge? I don't want to battle 56 times then can't play :/




gormans -> RE: =AE= Pony vs. Pony (10/10/2011 10:56:09)

battle amount for free account is 5 a day. and claimed at login
battle amount for paid account is +100 per times you paid, per day

Personaly experience, well worth to pay once, but not more then that
(I really regret paying twice, I have over 1000 gem battles and so much gems I do not use, hopfully...)

But 100 gem battle would get you most things in a week or two
And the special shop does give reli good pets

EDIT: Forgot to mention you can keep playing even without gem battles
you just get no gems to buy anything




Sparticus -> RE: =AE= Pony vs. Pony (10/11/2011 10:28:41)

Regular server updated to mirror test realm server and is working great today.
Buddy list and boss battles are all working great.
Glad to see the 2X make its way to the regular server for everyone to enjoy.
Occasionally I get a pony pileup, off to bug reports.




Naj -> RE: =AE= Pony vs. Pony (10/11/2011 11:15:48)

Looks like the PTR x2 multiplier is on the regular page now, and the blocks of yellow are tending to be larger. (before I had an x18 or two and now already today in the first several minutes I am seeing unadjusted x19s x20s and x21s.)

Faster games are good. [;)]




Cookielord12 -> RE: =AE= Pony vs. Pony (10/11/2011 13:20:42)

http://i442.photobucket.com/albums/qq142/AQWfreddie/epicdamage.png

epic damage




souleater5588 -> RE: =AE= Pony vs. Pony (10/13/2011 17:29:50)

We should make it about 20 or 30 perday battlegem receiving amount. Its too....short... doesnt keep me enough to play with it... Only...15... that really is short.




gormans -> RE: =AE= Pony vs. Pony (10/14/2011 4:16:48)

The idea is to buy the adventure mode =)

But then like I said, buying it once is more then sufficent!




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