Stabilis -> RE: Luck is completely random (9/30/2011 7:21:41)
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What world do you live in? Do I see Block rate increasing by Strenght maybe? Zomg speedy do I have to post this again because you skimmed my posts? quote:
Luck Scale 1-10 Luck = 10% Chance to go first, critical strike, block rate, and deflection rate. 11 Luck = 11% Chance to go first, critical strike, block rate, and deflection rate. 12 Luck = 12% Chance to go first, critical strike, block rate, and deflection rate. 13 Luck = 13% Chance to go first, critical strike, block rate, and deflection rate. 14 Luck = 14% Chance to go first, critical strike, block rate, and deflection rate. 15 Luck = 15% Chance to go first, critical strike, block rate, and deflection rate. 16 Luck = 16% Chance to go first, critical strike, block rate, and deflection rate. 17 Luck = 17% Chance to go first, critical strike, block rate, and deflection rate. 18 Luck = 18% Chance to go first, critical strike, block rate, and deflection rate. 19 Luck = 19% Chance to go first, critical strike, block rate, and deflection rate. 20 Luck = 20% Chance to go first, critical strike, block rate, and deflection rate. 21 Luck = 21% Chance to go first, critical strike, block rate, and deflection rate. 22 Luck = 22% Chance to go first, critical strike, block rate, and deflection rate. 23 Luck = 23% Chance to go first, critical strike, block rate, and deflection rate. 24 Luck = 24% Chance to go first, critical strike, block rate, and deflection rate. 25 Luck = 25% Chance to go first, critical strike, block rate, and deflection rate. 26 Luck = 26% Chance to go first, critical strike, block rate, and deflection rate. 27 Luck = 27% Chance to go first, critical strike, block rate, and deflection rate. 28 Luck = 28% Chance to go first, critical strike, block rate, and deflection rate. 29 Luck = 29% Chance to go first, critical strike, block rate, and deflection rate. 30 Luck = 30% Chance to go first, critical strike, block rate, and deflection rate. 31 Luck = 31% Chance to go first, critical strike, block rate, and deflection rate. 32 Luck = 32% Chance to go first, critical strike, block rate, and deflection rate. 33 Luck = 33% Chance to go first, critical strike, block rate, and deflection rate. How is Luck calculated? Luck decreases with player level. A higher level player will have less luck than a lower level player. The lowest level has the highest luck and the highest level has the lowest luck. Luck is calculated by numbers with the following formula: Luck value = 34 - (Player' level). In my suggestion stats DO NOT affect luck... I am NOT talking about something such as strength or dexterity improving block/deflect. Only character level affects this! quote:
Exactly, the reason why it would be altered. I do see people with 100+ Support. So they should be deflecting everything, but they don't. I have said that stat abuse does not need any advantage, all luck factors are solely influenced by the scale. quote:
What part of "Let's say" you didn't undestand? What part of lets say did I not understand? Maybe the part why its impossible with the luck scale to have over 25% luck factors for levels 29 to 33 fighting?
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