rayniedays56 -> RE: =ED= Balance Discussion IX (7/27/2012 19:53:22)
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How about this guys? As we all know, level 35 is another big step for us to take. New weapons, more stats, more skill points. However, I have also saw passive armors and certain skills affected by the level cap being raised. My concerns, however, are on that only TLM and Merc seem to have any skills affected by the level cap raise. Examples: TLMS poison is raised 1 point poison damage per level on a level 35. Mercs Hybrid armor offers +7 defense and +6 resistance. Don't get me wrong, I am glad to see these :) However, wouldn't it be tangible to increase other skills as well? Examples of skills being increased on other classes: Bounty Hunters and Cyber Hunters: Poison Damage increased by 1 per level at new level cap Tech Mage: Assimilate increased by 1 per level at new level cap. For Blood Mages it is hard to figure out. Maybe giving intimidate an increase at level cap, but this would also affect the merc community. Maybe doing this and increasing Plasma Cannons damage by 1 by the level cap? I really dont know, but wouldn't it be more fair for the other classes?
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