Joe10112 -> RE: =ED= Balance Discussion XI (9/8/2012 22:46:09)
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Fact: CH Static Charge broke it for CHs. I hit like, 20, and gain back less-than-useful EP. The worst is that I can't predict ANYTHING about how much EP I will gain. Mages can do a little math and calculate how much HP they have, and how much EP they will regain. I have NO CLUE how much I will be able to regain at all. That's bad for me trying to make a build and figuring out how much to put in EP. Also, was EMP looping supposed to be "fixed" or "close-to-fixed" with the SC nerf? I'm sorry, I'm using a tanky, Level 3 SC, taking away 40 EP each EMP grenade, and looping it pretty well, while doing semi-decent. Nerfing SC "helped" with EMP looping? Lolareyoukiddingme? I got raged at for dropping 80 EP in 1 battle. (Was a Blood Mage. Full str. I was tank, had lots of dex, kept blocking while draining his EP, and he couldn't hit anything on me. His final words as I beat him? "Nerfing SC didn't stop EMP looping...") Nerfing SC = EMP problem solved? No. So, why did they nerf SC then, if we CHs have clearly shown that it is still very possible to loop EMP?
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