RE: Blood Mages OP? (Full Version)

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Mother1 -> RE: Blood Mages OP? (10/29/2012 22:18:49)

@ rayman

Ok a move that powers up Plasma cannon even though it was nerf? wouldn't be the way to go. It would stack with bloodlust and if it crits ouch. It would also promote tech spamming with BM even more.

Also taking away reflex boost would hurt the class as a whole as well. They would join the Merc class without anyway to regain energy. While most OP don't use it like that other builds that do use it will hurt especially dex builds.

As for a new passive if they can come up with on I am game for it. Though I would never jump to the BM class again though.




Fatal Impact -> RE: Blood Mages OP? (10/30/2012 2:23:18)

Not to mention the plasma cannon with a focus robot build..




zion -> RE: Blood Mages OP? (10/30/2012 4:17:18)

Maybe we can give BMs "Technical support" instead of DA - passive boost to aux.

Also, intimidate should be replaced by assimilation.

Finally, supercharge is a waste - replace it with a move that works with BL!

--Noiz




Mother1 -> RE: Blood Mages OP? (10/30/2012 5:02:10)

@ GK365

That would OP Support BM bug time. If you have seen support builds they are powerful when worked correctly and while this would nerf strength builds it as I said would OP support builds.

Replace Intimidate with Assimilation? No for two reasons. One BM would have the ability to gain HP and energy back in a strike, which is OP right there, and Second you would be giving them the power to not only destroy builds, but gain energy for abuse.

Lastly replace Supercharge with something that works with Bloodlust? Supercharge give them back more health then Bloodlust does 7% more to be exact, and also all class must have an ultimate skill, and unless you have an idea for a ultimate that won't up or op them it is a no go.




gangster a -> RE: Blood Mages OP? (10/30/2012 5:26:01)

its not the class thats OP its actually just the build. if they could increase the plasma cannon as a few have said it would be a luck chance rather then an automatic win. plus i have to say the percentage of the deadly aim could be reduced instead of removing it.




zion -> RE: Blood Mages OP? (10/30/2012 6:23:25)

@Mother: So any type of build can be OP if you say it will be... Why not leave it all the way it is then?




legion of souls -> RE: Blood Mages OP? (10/31/2012 0:32:50)

Lets clear this up folks.

BM is NOT OP. ANyone can easily counter the used to be strength builds.
Now its the balanced focus 5 era of BM

/endthread




Promaster -> RE: Blood Mages OP? (10/31/2012 4:57:54)

@legion of souls

I dont think you have the power to end threads. This thread is up for discussions after all. Saying it ends just like wont necessarily make it end, much less satisfy everyone by saying

quote:

Lets clear this up folks.

BM is NOT OP. ANyone can easily counter the used to be strength builds.
Now its the balanced focus 5 era of BM

/endthread


On-topic: I dont think there's a need to nerf skills. I'd say to increase the str progression after 75 to 6 or 7 and this might be a heavy nerf to only strength builds.




zion -> RE: Blood Mages OP? (10/31/2012 5:17:12)

@Pro: Although... The topic was about BMs being OP (they're not) and now you are talking about Str in general being OP... possibly, but I wouldn't touch it until 93 (21-26).




Promaster -> RE: Blood Mages OP? (10/31/2012 5:25:25)

BMs are only OP when it comes to str, so why nerf BMs when what you should do is to nerf the source of the OP-ness itself?

Perhaps 72 was too extreme. I'm good with 93.




zion -> RE: Blood Mages OP? (10/31/2012 15:43:56)

I suppose a Str nerf would hurt Str BMs the most... Maybe if Str was nerfed, BM can get a new ultimate skill based on Str (like massacre) so it stacks with BL?




Promaster -> RE: Blood Mages OP? (11/1/2012 2:17:49)

No, there's no need to promote even more strength abuse after nerfing strength.
Nerfing strength doesn't necessarily stop strength abuse completely. Look at how many times strength has been nerfed, and yet players are still able to abuse it now. If this is able to happen, I'm sure it'll be able to happen in the future too. So giving them a new skill that is based on str like massacre might not be the best idea, though massacre is based more on weapon damage if i'm not wrong.




RageSoul -> RE: Blood Mages OP? (11/1/2012 3:39:33)

OPed? Heck no , it's fine as it is . It counters them Casters and STR BH , but the only reason why they're seemingly OPed is due to the fact that their "flexibility" is somewhat to advantageous .




robo90925 -> RE: Blood Mages OP? (11/2/2012 19:17:39)

Blood mage is definietly NOT OP. Do you know how much strength BM's bludgeon gets blocked??? When they block, we practically lose.




shockfoot -> RE: Blood Mages OP? (11/4/2012 10:44:24)

They are definetly op, not so much strength blood mages but 5 focus blood mages. High damage from each hit, bludgeon, deadly aim, and a bot, and gaining health for each hit is absolutely rediculous, and to top off doing high damage, they can intimidate you so you can do less damge. The idea of gaining health from high hits and being able to take away your enemy's strength altogether is terribly op, aside from the fact that they have shields that are for any type of class. You can give it any reason: Shields and intimidate, blood lust and deadly aim, blood lust and intimidate; its unfair because they have such a high advantage over every class. The only ones who would disagree are the ones that are currently blood mages because the win rate is so high, due to being the dominant class and build.




Metallico -> RE: Blood Mages OP? (11/4/2012 11:11:47)

IŽd replace their reflex boost for a blood matrix, physical version of blood shield just for nerf the support abuse and the blocks and for nerf their Strenght builds iŽd replace bludgeon for a improved by deterity skill




Midnightsoul -> RE: Blood Mages OP? (11/4/2012 11:43:45)

Guys guys, I'm a 5 focus BM. Personally, I would like to see Reflex Boost be where Bludgeon is and take Bludgeon out for Assimilation.




Ranloth -> RE: Blood Mages OP? (11/4/2012 11:46:43)

Str-focused class with Blood Lust and EP drain on top of it to destroy other players' builds and get EP back to look skills. Yeah right. I'd rahter keep Bludgeon and know how to cover myself from it than get my EP drained and allow them to loop skills & still have a lot of power.




TRizZzCENTRINO -> RE: Blood Mages OP? (11/4/2012 17:59:19)

seriously bloodmages are overpowered, 5 focus or not, because they can weaken u and deal massive damage while gaining health back, how does that sound not OP? and their deadly aim negates the effect of passive armors therefore making passive armor useless and i think deadly aim should only target passive amors when you meet a opponent with a passive armor, i dunno about this so wat do u think?. and so the best way to nerf them is to reduce the scaling of deadly aim by few % so its +5 damage with lvl 6 deadly aim with a 35 damage gun.




Rayman -> RE: Blood Mages OP? (11/4/2012 18:19:27)

^
That explain it perfectly that BMs with str or not are OP and need a nerf.




Metallico -> RE: Blood Mages OP? (11/4/2012 19:23:50)

@TRizZzCENTRINO The strenght / focused blood mage is very overpowered, their blood lust and their ability to do really high damages with a low amount of energy combined with the abilty to tank makes em very strong plus their intimidate they can beat any player, specially mercenaries




Mother1 -> RE: Blood Mages OP? (11/4/2012 19:33:32)

@ Metallico

I don't beat them all the time, but I do beat these types of BM. The str BM moves can be blocked (bludgeon) and deflected (sidearm) However I just recently had a str BM rage on turn three on me because of when I blocked his bludgeon. I personally find this fact a bit scary though.




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