RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (Full Version)

All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion



Message


Combat dummy -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:43:05)

@Eros: Heh Heh.... What Do You Mean?

@Aliesterus: Well..... I... uhhh




Mondez -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:43:05)

That's why once CC comes out I'll be testing out a huge amount of combinations to see if they'll work with my needs of offense, defense, and balance to which is why I don't need much prediction when I battle.

I play what I have on me and play to the situation at hand hoping that the next draw will give me the card I desire hence "do not believe in the heart of the cards." [sm=zorb_smilie.gif]




Redingard -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:46:13)

Ooooh, you know what'd be awesome? If we had cards that were more effecting during certain situations. For example, a piercing attack could gain 100% damage if the opponent has 1000+ shields up. It'd be quite difficult to code, I'm sure, but different cards that acted differently from our current set would add so much more depth to the game! A boy can dream, can't he?




Labyth -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:46:25)

@mondez I have to take all my matches seriously when I am using a rat.
@combat he means your silly listening to me let just say Tally and eros know me form herosmash and let just say I am infamous their.

@above yeah that does sound like it will make matches interesting since that would allow battle to be turned completely around but I think we can call that character abilities instead of card doing so that way we can make character special instead of having to really on certain card like example legendary got this benefit that would be main reason o get a legendary. cause it would have an ability but then again we are getting more artifacts.




TheSage -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:47:06)

@Labyth's predictions : Probability (or likelihood[1]) is a measure or estimation of how likely it is that something will happen or that a statement is true. Probabilities are given a value between 0 (0% chance or will not happen) and 1 (100% chance or will happen).[2] The higher the degree of probability, the more likely the event is to happen, or, in a longer series of samples, the greater the number of times such event is expected to happen.

Be amazed at the wonders of math, and pure logic, its easy enough to "predict" what your going to get next if you know whats left in the card pool before it gets reshuffled and dealt. Anyone who has encountered probability in a math class can see this pattern and can generally figure out whats remaining in their untapped deck, anyone that has played a card game can do this and does for their own deck. Same applies for OS, the only difference is decks are pre-made (as of right now) so its easy to tell what the other person has used up, its nothing special, and tbh kills the fun, that's why i don't pay attention to what my opponent has used but what he/she is using right now.




Mondez -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:49:38)

@Labyth
Ehhhh... Ah well, whatever suits you.
I for one am the type of person that sits back and enjoys the match. In the end I only get serious in a span of 5 min in a character death defying match.

My seriousness in a OS match lets me see the current situation and deal the cards that are available to me, nothing more.




aliesterus -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:53:05)

@Combat Dummy: Basically, if the opponent has Iron Hide, use the mathimatical probabillities of the opponent having a second iron hide, what cards he's used so far, and theorize exactly when to drop a DoT. Of course this would only work with Shadow vs neutral, but that's my point here. With Ice vs Neutral, you should allways theorize that the enemy would have an iron hide, then set up a situation where they can't block one of your shatters. In such a situation, you set it up so that you have one shatter on the first turn, forcing your opponent to save his Iron Hide. Then attack him when he's most vulnerable. Or if he doesn't use iron hide to block Shatter then he'll wind up using up energy to block whatever you have beforehand. Then, set up another shatter on the third turn of Shatter, cycling the opponents use of Iron Hide because he'll have to start either wasting his energy on Iron Hide again or opening himself up to another barrage of attacks. This is pretty much the basis of how I opperate my dueling mechanics, I allways try to invent some way to prevent the opponent from doing something, and manipulating them in a way for the probabillities of my winning become higher. I utilize this method in ALL the card games I play, I created a Pokemon deck that wound up completely stopping my opponent from damaging my creatures at all, a Yu-Gi-Oh deck that prevents my opponent from getting out monsters of high callibers while peppering them with a barrage of smaller creatures, etc.

Card Customization will only help me in this, but I'm only giving you examples of how I opperate my characters.

Throwing this tip out there to those who want to be potential card game/Oversoul strategist veterans.

EDIT: Sometimes the strategy of Ice vs. Neutral may not work, take that with a grain of salt, I'm only giving you an example.




aliesterus -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:56:22)

@Labyth: I've made some decks in other games that have gotten some pretty bad reputations as an annoyance... Mainly because I've managed to make decks that actually control everything my opponents do. It gets pretty scary at times(For the enemy XD), but I advise you try to use this method.

EDIT: I gotta go guys, my computer logs me off at 8:00 PM. Byes!!!




Mondez -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 22:57:54)

Augh... Iron Hide has some annoying properties like back in the tourney, my opponent who was using a level 12 PL drew Iron Hide 3 times in the intervals of him using it.

@above
Cya!




Combat dummy -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:04:43)

@Aliesterus....Thats Interesting... Alas, Tomorrow I Must Take Care Of My Jack Frost.... Bye You Guys! Going To Bed. School In The Morning, Then CC!!!!!




Deathknight17 -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:10:05)

@Asuka's last post: Thank you, you said what I wanted to say a million years ago hahaha




Nightly -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:11:30)

Just got Cosoma after getting an Ice Beetle ^^ Someone must like me!




Labyth -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:18:34)

@above
Good Job and congratz nightly the RnG was on your side.

@death and asu I shall stop posting anything regarding my work on the forum I hope this shall satisfy you both this way nothing I do or say will affect you all. But don't accuse me of being hacker, or abusing any glitches or Bugs since I would never do something as such I know the rules.

@sage you did pretty good guess but that wasn't the correct answer .Although your opinion are easier then mine.

@I am not sure if I should delete my post I think this are really of topic .so I will delete the one that contain nothing on the new release. and are off topic. that should get rid of useless post based on me with my ego trying to prove something that are off topic. For me is easy to take care of the problems I cause but I also take the responsibility of them with me .




Nightly -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:21:16)

That and I don't mind tossing out 1 SG to capture characters regardless of their "appearance and capture rate." I'm lucky in that regard I suppose ^^ But yes the RNG definitely helped. I might have been searching for about an hour total :D




Megadragonknight -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:34:36)

Yo everyone!

@Labyth
If you really wish to post anything that is related to possibilities, probability or the luck of the cards, by all means, go ahead but do remember one thing, always have fun in your own way of battling and prediction won't always be fun and it won't bring victory especially when it comes to card game due to luck. Nothing is always predictable or correct, in this world, there will always be a change of mindset, thinking and everything will be always be at random. I do hope you know what I mean. Remember, luck always oppose prediction especially in card game. Once again, just always have fun in PvE or PvP duel and whatever card that you got whenever you draw, think of which card which help you and discard those that you think it won't help. [;)]




Blackshock -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:37:29)

@Mon: I'm guilty of pulling three consecutive ironhides during the tourney too. XD hahaha. I swore he just flat out gave up. XD




Labyth -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:40:34)

@above the above gives a cookie
your correct and I do have fun when I predict I really do it challenges my brain more then me having to fight a match. But I prefer to say Luck doesn't exist is only us not understanding how something works.




the warden -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:47:28)

hehehehe level 9 black dragon:)




Megadragonknight -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/2/2013 23:55:13)

@Labyth
Glad you do understand and agree my point. But try not to use your brain too often especially when playing computer games as its bad for our brain. A simple way to explain why. Anyway, for luck, it is part of the skill but I don't always want to count on luck but rather my own skill. I will tell you some of my techniques in battle, whenever the card appear in the draw/deck in battle, I just simply use it but not in stupid way. I even use part of my prediction skill and it did come out but I can't always depend too much on it, beside, prediction/probability can also be equal to luck especially when you need it when the match is close. Anyway, remember, everyone have their own way of thinking and we don't want to argue about who is right or not. Nothing is right or wrong in this world and we want to be there to guide them if they are wrong or unsure about it.

So, lets not talk about the luck anymore. Lets instead discuss about Grand Quest or storyline! I love to discuss those in the OS forum even though its still far too early to discuss those but it would help kill time while we wait for CC release. [:D]




Labyth -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/3/2013 0:00:56)

@mega
I don't have to use my brain for it since I done to many times is an automatic process my mind knows the answer before I began to even ponder it that how I find things most of the time I pick up things here and their my mind just process it together and I just their and wait for is response is abit weird but I mainly work with my memory so is suual process for me.(I use this process in real life helps with cirtical thinking multiple choices solving problems and suggesting stupid ideas to do with the family)

but yeah I see where your going with this anyways I think I am just go I don't agree completely with you view but I do respect it and I do respect everyone else ,but people are so quick to judge my work I cannot just sit their and watch them trash my thinking. anyways good night(I don't tell lies and I don't plan to)




TheSage -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/3/2013 0:08:09)

quote:

A pit boss who determines that a player is a card-counter might either "back off" the player by inviting them to play any game other than blackjack, or will ban them from the casino itself.

Just saying.




Megadragonknight -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/3/2013 0:09:51)

@labyth
Well I can understand why you don't fully agree although you do agree half of it. Everyone always believe in their own point rather than believing others' thinking most of the time and agree sometimes especially when it comes to non-academic areas. Oh, about my technique in battle, its only 10% of my skills in battle and I never fully explain it but its okay. I shall explain if you want to know tomorrow. Just for additional info, I no longer want to pvp duel anymore starting from next week onwards. Sorry for the long sentence as I do have the habit of saying things from my thought since it feels so much better rather than keeping it in your own thoughts. Anyway, bye.





Insane2201 -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/3/2013 1:59:08)

I'm stuck in my rut of not caring or wanting to grind at all. I'm all burnt out on grinding for XP and Gold. After getting Orc Chieftan and Ogre Mage, I have no idea how you people play this all day and get so much gold. Unless you all just have the full XP and Gold boosts, or atleast half of it. I would like to add I only have 4 perm boosts.




Megadragonknight -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/3/2013 2:06:42)

@above
Well, some of us train other characters to 20 so we gain a lot of gold and EXP. Other method is to hunt for TC in Labyrinth dungeon, Undead dungeon or nightmare dungeon.




Lemonus -> RE: =OS= Beta Release Thread 120 - READ THE FIRST POST (5/3/2013 2:08:42)

I'm not playing until tomorrow...

>:o




Page: <<   < prev  8 9 [10] 11 12   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.140625