DJ9K -> RE: Boss Difficulty Discussion (9/18/2013 1:12:12)
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I see. I understand what you've been saying too. But also, in some consideration, not all classes can defend that long. Playing an offensive class offensively is of course needed - however, there's the issue that not all bosses allow an offensive class to attack, or a defensive class to put their defenses up. Taking Super Infernal Wargoth(yeah I know, titan doesn't really have a place here, but that's not what I'm getting at), he has a thing where he removes all add-ons from the player. Defenses, buffs, etc. This is extremely tide changing in a battle. But if this were to cost him mana, eventually he wouldn't be able to remove our powerful 100% boost and we'd have a fighting chance, even if he could use all his nukes. So let's say we don't have the enemy use mana, but instead they have only CD. Apply now to ManaCrest, who gives a warning when she's about to use her nuke. She can only use it once every 10 turns - too easy, just save the blind and shield for that time. Now let's instead make it cost mana - she uses it 3 turns in a row by the players bad luck, but before the 3rd we take out the mana needed for it, thus preventing it, or we don't, and die. Jayson's turn - he heals 30 times in a row and runs outa mana, free game. Or, it can be on a 5 turn CD, and he still out heals our damage only using the heal once every 5 turns(depending on equipment and class, of course.) So, YES you ARE correct to a degree about it. However, if would become situational for what bosses need what what kind of change. Meaning, mana cost on enemies would be the exact thing to change in the game to keep bosses from the "bad luck" situations that keep weaker players unable to fight back against these newer bosses. I created a new character, got him to 32, and got sub-par equipment, than fought extreme Jayson just a little ago - I was incapable of winning even with Aegis. He out healed me at my highest damage. WITH DA SKILLS. Normal Jayson was moderately challenging. Taking that in specific into consideration, I'd have to say if he would be locked to mana, I would have beaten pretty quickly since he spammed the heck outa his stun and heal/shield - he probably woulda ran out of mana within the first 30 turns and I woulda actually been able to win.
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