Voodoo Master -> Siege on Atrea (9/28/2013 2:12:33)
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[image]http://media.artix.com/encyc/df/banners/PellowVillage.jpg[/image] Siege on Atrea Location: Pellow Village (Book 3) -> 3 Right -> Tomix -> Void Ship! -> Board the ship -> Desert Night Level/Quest/Items required: Completion of The Autumn Wind Release Date: September 27th, 2013 Objective: Atrea is under siege! Can you get past the Rose line and into the city? Objective completed: You've made it past the siege line! Scaled Yes/No: Yes Monsters (2) Energizer (9) ManaHunter (2) Manahuntress NPCs Tomix Rewards Peculiar Visor Rose Sand Wrap (All Versions) Access to Sand Wrap Drop Shop Dialogue Tomix: <Character>, I've gotten a letter from a friend in Atrea. Finish whatever you're doing and meet me there. Quest! *Tomix is in the Sandsea, watching Atrea. The city is being attacked by catapults* Tomix: Hey. <Character>: What's up? Tomix: As you can see, Atrea is under siege. The Rose is trying to either capture it or destroy it, I'm not sure. <Character>: Remind me, why are we going to Atrea? And how exactly are we going to get there without a gryph? Tomix: The letter I've received said that atealans can help reinforce the ship's structure, making it more resistant to the void currents. <Character>: The void has currents? Tomix: Anyway, I... think I have figured out how to get to Atrea. We have to get to the Rose encampment. <Character>: Ok... why? Tomix: Have a little faith. <Character>: So, are we good to go? Tomix: No, I think it will be safer to go after nightfall. We are to easy to spot right now, and I didn't find any caves for us to hide in. Tomix: We wait here until it gets dark, and hope Rose scouts won't notice us. Can you set up a campfire? *After nightfall, a Rose scout notices the little campfire* *Meanwhile, the two heroes are sitting by the fire* <Character>: So... know any ghost stories? Tomix: Ghost stories? Really, <Character>? Can't we just wait in silence? <Character>: Oh come on, one story before we leave. Tomix: Eh, alright... Tomix: Once upon a time, there was a man named Tanislav. He lived in a small village called Mortem. He had a wife and a child. Tomix: The child's name was Roirr. Tomix: Sadly, Roirr was suffering from a terrible illness that was slowly killing him. Tomix: Over the years Tanislav tried multiple methods to cure his son, but everything failed. Tomix: One day, Tanislav heard word that a strange merchant, dressed in a cloak black as night, had come to village. Tomix: The stranger, asked by Tanislav if he could cure his little boy, sold him an old parchment. Tomix: The scroll described a forbidden ritual of liquifying one's life essence into a medicine. Tomix: After years of fruitless attempts at saving Roirr's life, Tanislav was desperate enough to perform the ritual. Tomix: He sacrificed his wife, however the medicine made from her life essence was not strong enough to cure the boy. Tomix: And thus Tanislav, driven by his insane devotion to saving his son, moved him to a safe place, and drew a ritual circle... Tomix: ... surrounding the entire village, and watched from afar as every villager was liquified into the remedy. Tomix: He then poured into his son's throat, and killed himself in remorse. Tomix: The boy lived. <Character>: ... <Character>: I've got chills. Tomix: Yeah, the Sandsea is cold at night. <Character>: No, I mean from the... anyway, what happened next? There is a next part, right? Tomix: Oh yes, there is. The boy, Roirr, was the First Weaver. Tomix: All those villagers became the first Elemental Spirits and Roirr learned how to, for a lack of better term, "use" them. Tomix: He grew up, had four children, and they were the founders of the Four Weaving Families. Tomix: Baltael, Pandora and Oyva. Soulweaving, chaosweaving and soulsmithing. Tomix: There are many theories about the fourth child, but all of them leads to the same outcome, he or she was the founder of Murks. <Character>: That's fascinating! Tomix: I'm sure it is, but we have things to do, come on. *The two are heading towards Atrea. Suddenly, Tomix stops* <Character>: Why did you stop? Tomix: Can't you hear it? *The character tries listening for a second* <Character>: Hear what? *Tomix looks terrified, and dodges a big boulder at the last moment* <Character>: Avatars! Are you alright Tomix? Tomix: Oh no, we've been spotted! Alright, try not to get killed, meet you at the Rose camp. <Character>: Meet you at... why... WHAT DO YOU MEAN BY THAT?! Tomix: Don't worry, I got this. *Tomix then runs towards the camp and the catapult, using his soulweaving powers, leaving the hero behind* <Character>: TOMIX! Defeat the Rose members who stand in your way. The main challenge, though, are the big boulders that constantly hit you on your way. *Finally, the character meets Tomix again. He's sitting on a catapult* Tomix: There you are, alright, here's the plan... <Character>: No no no no NO! What the heck was that?! Tomix: I figured they'd try to hit the quicker target, so splitting up was a good option. I even defeated a few mana hunters to make your path safer. <Character>: That's rubbish! They'd try to hit the slow moving target first! You could try and help me in battles once in a while! Tomix: Okay, okay, I will from now on, happy? Anyway, the Rose reinforcements are coming so here's the plan. Tomix: I launch myself on the catapult towards Atrea... <Character>: ... and me? Tomix: I can't shout my ideas in front of the incoming enemy force, can I? Come closer. <Character>: No. Tomix: What?! <Character>: I'm not moving until you tell me what you're planning. Tomix: Act like an adult <Character>! <Character>: Well I'm sorry for being skeptical, but I know where this is going! Tomix: <Character>, for the love of... just come here! <Character>: Promise you won't do what I'm thinking you will? Tomix: I promise. *The character comes closer. Tomix grasps him/her* <Character>: Huh? *The catapult then launches them both to Atrea* <Character>: But you saaaaaaaaaid.... Tomix: I lieeeeeeeeeeeeeeeed! Complete Quest Loot Shop Opens Sand Wrap Drop Shop. spoiler:
In order to avoid the boulders, try not to walk on the black circles that can be seen on the ground.
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