Matching 2v2 (Full Version)

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TheRandomGuyYouSee -> Matching 2v2 (10/24/2013 22:19:25)

I know there's been a lot of posts about these stupid match-ups with 3 level 36's and 1 level 30 and etc. People always say it will mess with the search time or what not but what I'm getting at is some people might not mind waiting a little bit longer for an even match, or an evenly leveled match. What's the point in getting a faster match-up if you're just going to lose about %30 of matches because you're not even aloud to wait for a fair match-up if you wanted to.

I did 20 2v2 matches tonight and I took a picture of each crap match-up: http://imgur.com/CQIm5P9

http://imgur.com/kSsDNUj

http://imgur.com/F05d0Ji

http://imgur.com/OWV726j

http://imgur.com/BQdHaLg

http://imgur.com/h6IK4Uu

http://imgur.com/O9hxHjb

http://imgur.com/jhAgniu

You get the point, something should be done, this has gone on a pretty long time. Maybe a compromise between time and fair matching? Say there's a slider for each player, and it changes each time you level up. The slider would start off with your level and go up to 5 levels above, so for example, you're level 30 and you keep getting bad match-ups, and don't mind waiting a little bit for a fair match. You could simply turn the slider ON and keep it at 30, because 30 is the minimum, your level = the minimum level for the slider. Or maybe someone wanted a challenge, so they turn the slider on to get levels 30-32 or so on. Obviously 36's could not scale the slider higher or lower because the minimum would be 36, so if they turned the slider on, all they would get would be 36. Which might take a while.

I know the population in Epicduel is low right now so that is why it should be optional for people to turn the slider on or off, without using it to their advantage to get lower levels.




Mother1 -> RE: Matching 2v2 (10/24/2013 22:50:57)

Ok I have to ask how is this a compromise? From what I read a compromise is something that benefits both sides, yet what I am reading this only benefits the following people

1 People who want fair fights
2 People who don't mind waiting for fights

This idea however does not help the following people

1 People who hate wait times
2 people who just want to play the game

As you already mention we don't have a large player base, and this idea would just give players a way to cut themselves out of the player pool which in turn will increase wait times in the least, and at worst cause matches for some never to start.

This is all well and dandy for the first group of people I mentioned but for the second group this would be punishment and would cause them to quit since it would be sentencing them to what the first legion vs exile filter did.

I also have to ask what is to keep these player from keeping this filter on every time they come online?




lionblades -> RE: Matching 2v2 (10/24/2013 22:53:16)

Taking away the legion/exile battle system would solve some of these unfair match ups




TheRandomGuyYouSee -> RE: Matching 2v2 (10/24/2013 22:55:25)

@Mother1

Not all players will be using it, it is a choice. People who don't want waiting times don't have to turn it on and risk getting a different level teammate and/or opponent.




Mother1 -> RE: Matching 2v2 (10/24/2013 23:12:47)

@ Therandomguyyousee

The fact that any player can use this option would cut the player pool that is already small even smaller. That is my point.

Anyone who doesn't mind waiting for a fight, and wants fair match ups will benefit.

But the other side that wouldn't use this filter would be punished. Why? Because those who would use this filter would be cutting their player pool smaller by doing this thus increasing their wait times at the least or making it so they can't get fights at all due to everyone else not using the filter being in a battle.

That was why I asked how would this be a compromise when it only benefits those who don't mind waiting and those who want fair fights while punishing those who just want to play right away not caring about this.

While those on one side would say "why don't you want to wait? You are waiting for a fair fight" How would this be helpful if said person doesn't get a fight? Especially during certain times where there are as little as 200-300 players online?




TheRandomGuyYouSee -> RE: Matching 2v2 (10/24/2013 23:16:42)

@Mother1

If it's taking too long for a match, even with the filter on, people will obviously instinctively switch it off in order to get a match.


I know this isn't exactly the best idea but maybe some ideas could get the ball rolling, you know? I just want to help get this game more balanced because it would be way more fun.




wireclub1990 -> RE: Matching 2v2 (10/24/2013 23:25:26)

This is why people are going inactive or quitting if you try to play this game actively for more then a few hours in 2v2 god help you , You will find a unbelievably larger number then most would expect of mismatched fights.




Mother1 -> RE: Matching 2v2 (10/24/2013 23:25:48)

@ Therandomguy

We have so many filter in this game as it is. The level range filter understandable. The battle mode filters again understandable. However as lionblades stated the legion vs exile filter with a already small population, as well as unbalanced players on each side without something to fill the gaps? Not acceptable.

As for an idea here is one. It would involve removing a part of their omega design, but if they did this, it would help give both sides what they want.

The answer add NPC's to 1 vs 1 and 2 vs 2

How it would work is like this.

For one vs one, if there is no one within your range you get to fight a NPC that is at your level with a random build and skills. By doing this, the people who want fair fights will get them, and those who don't want to wait can play.

for 2 vs 2 it can work like this. For each team find a human player that is on the same level as you and pair each human player with a NPC like they did in the infernal war. By doing this fair fights will come once again and wait times will be lowered. If someone on your level can't be found make the other side have 2 NPC.





TheRandomGuyYouSee -> RE: Matching 2v2 (10/24/2013 23:27:43)

@Mother1

See? That's a good idea, they should put that kind of stuff in there.

And yeah the exile vs. legion filter is a huge problem with this.




wireclub1990 -> RE: Matching 2v2 (10/24/2013 23:31:46)

!v1 yes mothers idea is great .

2v2 nope not the solution you would be swapping one imbalance for another


Picture this

2 l36 players vs a 36 and a npc


I wonder who's going to win unless the AI was extremely smart or you could control it.





Mother1 -> RE: Matching 2v2 (10/24/2013 23:34:13)

@ Wireclub

Did you read the whole thing? I said one player and one AI would be on each side. Meaning there wouldn't be two humans versus one and an AI. Plus with this the humans would be on the same level. If that can't be found then 2 AI's would come in on the opponent's side, while on the your side would be you, and one AI.




Dual Thrusters -> RE: Matching 2v2 (10/24/2013 23:52:52)

There is no way I want my partner to be an AI, I might as well just be playing 1v1 if 2v2 turns into P&E vs P&E.




Seteriel -> RE: Matching 2v2 (10/25/2013 3:27:16)

quote:

The answer add NPC's to 1 vs 1 and 2 vs 2

How it would work is like this.

For one vs one, if there is no one within your range you get to fight a NPC that is at your level with a random build and skills. By doing this, the people who want fair fights will get them, and those who don't want to wait can play.

for 2 vs 2 it can work like this. For each team find a human player that is on the same level as you and pair each human player with a NPC like they did in the infernal war. By doing this fair fights will come once again and wait times will be lowered. If someone on your level can't be found make the other side have 2 NPC.


That is a very nice idea [:)]




Predator9657 -> RE: Matching 2v2 (10/25/2013 9:21:27)

quote:

Taking away the legion/exile battle system would solve some of these unfair match ups


Yeah, that filter is pretty much useless; all it does is make the problem of poor matchmaking worse.

quote:

There is no way I want my partner to be an AI, I might as well just be playing 1v1 if 2v2 turns into P&E vs P&E.


Some of these lower level's have such awful builds or are missing essential equipment that I would prefer fighting alongside an AI.




comicalbike -> RE: Matching 2v2 (10/25/2013 9:37:44)

i like the idea of an npc each side in 2/2 then all matches would be fair i wonder if the idea would work for jugg




Striker44 -> RE: Matching 2v2 (10/25/2013 9:38:52)

You guys know that NPC's AI don't heal when u need it [&o]




wireclub1990 -> RE: Matching 2v2 (10/25/2013 16:33:44)

Assuming it didn't get changed or screwed so you could end up with 1 player and AI vs 2 players . I think this AI thing is a good idea.




Cyber Dream -> RE: Matching 2v2 (10/25/2013 16:51:41)

Hm, ok check out this scenario.

You're AI partner is down at 20 hp and you have just been smoked. Your AI would have to be progammed to either heal or debuff you. Lets say he debuffed you and you were hoping he had healed. Wouldnt you be pissed?




wireclub1990 -> RE: Matching 2v2 (10/25/2013 16:58:03)

^ I'd be a lot more pissed getting a 30 against 2 36's .




Predator9657 -> RE: Matching 2v2 (10/25/2013 16:58:38)

^ How about you had a partner who didn't to either?

Edit: @Wireclub I was replying to Cyber. You posted in between.




wireclub1990 -> RE: Matching 2v2 (10/25/2013 17:05:34)

^ I'm just sick of partners massively lower then the partner fight after fight . If the 36s have any ounce of knowledge and your not extremely lucky you have slim to no chance of winning.

Initially you try to remember its not their fault its the developers. I think the lowbs do to . But fight after fight passes by the lower levels start to hate you out of frustration you start to hate them out of frustration and the problems begin .

And the only person to blame is the developers . They are the only ones that can fix this . frustration turns to abuse turns to lack of enjoyment turns to leaving




Cyber Dream -> RE: Matching 2v2 (10/25/2013 17:26:54)

The solution would be to make the level difference a little more fair. Maybe like 2 levels under .




Mother1 -> RE: Matching 2v2 (10/25/2013 17:27:56)

@ Wireclub1990

Guess what? I was doing the missions with 2 of my alts both lower than 30 and you know what? The same stuff that is happening at the level cap or close to it is happening at the lower levels as well. In fact it has happened with my alts 5-7 matches consistently. I spoke with players who were in these fights, and guess what? they even told me this is happening for them as well so as I said this isn't just a cap players problem.

The server population is so low and spread out at all levels that these matches are happening even at the supposed levels where it shouldn't be happening often.

@ Cyber dream

With a small population like this? Not a good idea especially at the cap levels where there would only be a range of 3 with those players where as others will have a range of 4-5 depending on level. We are trying to come up with ideas that will help both sides, not punish one side for another.

it was why the staff didn't do this because there are two sides to this problem not just one.

We have those who want fair fights and we want those who want to get fights quickly.




wireclub1990 -> RE: Matching 2v2 (10/25/2013 18:06:50)

Mother1

I know its happening at all levels its just not as bad at the lower levels inflation isn't as bad base damage wise stat wise. Also at level 36 people actually really know what their doing so they know how to capitalise on a advantage so large and give you almost no hope of winning .

The problem exists throughout the game its just far worse at the business end.

I'm going to ignore the comment its broken for everyone so don't fix it for obvious reasons. (which is basically what you said

quote:

We have those who want fair fights and we want those who want to get fights quickly.


I'll reword that to make it more accurate . we have those who want fair fights and those who want fights that they have so much of a advantage it takes no skill to win without luck on the massively disadvantaged side . In short they have bad builds or bad tactics so they don't want fair fights too often because they know they would lose and they cant stand that . They want free wins.




Mother1 -> RE: Matching 2v2 (10/25/2013 19:02:10)

@ Wireclub1990

If what you are saying was true, then everyone who was complaining about the first legion vs exile filter that gave huge wait times must have bad builds and want an edge of everyone if I am reading your comment correctly.





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