Ranloth -> RE: Hatchling Rush (12/2/2013 11:21:17)
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Can you state the reason why it shouldn't be nerfed? There are valid reasons being listed here for and against a nerf, and you don't give any reason or whatsoever as of to why it's fine. It affects 2 Ultimates, 2 offensive skills, and 2 defensive skills (including core), which essentially affects every single class in one (or more) ways, such as Heal + Mark/Ultimate/Generator. 50% effect and low Energy cost, which makes it easy to apply and difficult to counter unless you have a very powerful Energy drain, that will drain ~all of their Energy. You mention coming up with a counter. There isn't one apart from waiting until the effect fades away. Heal earlier? May work. Delay use of Ultimates/Frenzy/Mark of Blood? Not exactly possible for all. Lastly, it seems that you've completely skimmed through the thread, and didn't bother reading our posts as of to why we believe it's overpowered, and you mention no reason why it's not overpowered. Balance isn't biased, so can you tell us why it's not overpowered? Take facts into consideration, and how it affects different classes, as well as cores.
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